Esempio n. 1
0
void Chore::fade(Animation::FadeMode mode, uint msecs) {
	for (int i = 0; i < _numTracks; i++) {
		Component *comp = getComponentForTrack(i);
		if (comp && comp->isComponentType('K','E','Y','F')) {
			KeyframeComponent *kf = static_cast<KeyframeComponent *>(comp);
			kf->fade(mode, msecs);
		}
	}
}
Esempio n. 2
0
void Chore::fade(Animation::FadeMode mode, uint msecs) {
	for (int i = 0; i < _numTracks; i++) {
		Component *comp = _owner->_components[_tracks[i].compID];
		if (comp && comp->isComponentType('K','E','Y','F')) {
			KeyframeComponent *kf = static_cast<KeyframeComponent *>(comp);
			kf->fade(mode, msecs);
		}
	}
}