void KisLegacyTileCompressor::writeTile(KisTileSP tile, KisPaintDeviceWriter &store)
{
    const qint32 tileDataSize = TILE_DATA_SIZE(tile->pixelSize());

    const qint32 bufferSize = maxHeaderLength() + 1;
    quint8 *headerBuffer = new quint8[bufferSize];

    writeHeader(tile, headerBuffer);

    store.write((char *)headerBuffer, strlen((char *)headerBuffer));

    tile->lockForRead();
    store.write((char *)tile->data(), tileDataSize);
    tile->unlock();

    delete[] headerBuffer;
}
Esempio n. 2
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bool KisLegacyTileCompressor::writeTile(KisTileSP tile, KisPaintDeviceWriter &store)
{
    const qint32 tileDataSize = TILE_DATA_SIZE(tile->pixelSize());

    const qint32 bufferSize = maxHeaderLength() + 1;
    QScopedArrayPointer<quint8> headerBuffer(new quint8[bufferSize]);

    bool retval = writeHeader(tile, headerBuffer.data());
    Q_ASSERT(retval);  // currently the code returns true unconditionally
    if (!retval) {
        return false;
    }

    store.write((char *)headerBuffer.data(), strlen((char *)headerBuffer.data()));

    tile->lockForRead();
    retval = store.write((char *)tile->data(), tileDataSize);
    tile->unlock();

    return retval;
}