qreal SprayBrush::rotationAngle(KisRandomSourceSP randomSource) { qreal rotation = 0.0; if (m_shapeDynamicsProperties->fixedRotation) { rotation = deg2rad(m_shapeDynamicsProperties->fixedAngle); } if (m_shapeDynamicsProperties->randomRotation) { qreal randomValue = 0.0; if (m_properties->gaussian) { randomValue = qBound<qreal>(0.0, randomSource->generateGaussian(0.0, 0.5), 1.0); } else { randomValue = randomSource->generateNormalized(); } rotation = linearInterpolation(rotation , M_PI * 2.0 * randomValue, m_shapeDynamicsProperties->randomRotationWeight); } return rotation; }
void HairyBrush::paintLine(KisPaintDeviceSP dab, KisPaintDeviceSP layer, const KisPaintInformation &pi1, const KisPaintInformation &pi2, qreal scale, qreal rotation) { m_counter++; qreal x1 = pi1.pos().x(); qreal y1 = pi1.pos().y(); qreal x2 = pi2.pos().x(); qreal y2 = pi2.pos().y(); qreal dx = x2 - x1; qreal dy = y2 - y1; // TODO:this angle is different from the drawing angle in sensor (info.angle()). The bug is caused probably due to // not computing the drag vector properly in paintBezierLine when smoothing is used //qreal angle = atan2(dy, dx); qreal angle = rotation; qreal mousePressure = 1.0; if (m_properties->useMousePressure) { // want pressure from mouse movement qreal distance = sqrt(dx * dx + dy * dy); mousePressure = (1.0 - computeMousePressure(distance)); scale *= mousePressure; } // this pressure controls shear and ink depletion qreal pressure = mousePressure * (pi2.pressure() * 2); Bristle *bristle = 0; KoColor bristleColor(dab->colorSpace()); m_dabAccessor = dab->createRandomAccessorNG((int)x1, (int)y1); m_dab = dab; // initialization block if (firstStroke()) { initAndCache(); } // if this is first time the brush touches the canvas and we use soak the ink from canvas if (firstStroke() && m_properties->useSoakInk) { if (layer) { colorifyBristles(layer, pi1.pos()); } else { dbgKrita << "Can't soak the ink from the layer"; } } KisRandomSourceSP randomSource = pi2.randomSource(); qreal fx1, fy1, fx2, fy2; qreal randomX, randomY; qreal shear; float inkDeplation = 0.0; int inkDepletionSize = m_properties->inkDepletionCurve.size(); int bristleCount = m_bristles.size(); int bristlePathSize; qreal treshold = 1.0 - pi2.pressure(); for (int i = 0; i < bristleCount; i++) { if (!m_bristles.at(i)->enabled()) continue; bristle = m_bristles[i]; randomX = (randomSource->generateNormalized() * 2 - 1.0) * m_properties->randomFactor; randomY = (randomSource->generateNormalized() * 2 - 1.0) * m_properties->randomFactor; shear = pressure * m_properties->shearFactor; m_transform.reset(); m_transform.rotateRadians(-angle); m_transform.scale(scale, scale); m_transform.translate(randomX, randomY); m_transform.shear(shear, shear); if (firstStroke() || (!m_properties->connectedPath)) { // transform start dab m_transform.map(bristle->x(), bristle->y(), &fx1, &fy1); // transform end dab m_transform.map(bristle->x(), bristle->y(), &fx2, &fy2); } else { // continue the path of the bristle from the previous position fx1 = bristle->prevX(); fy1 = bristle->prevY(); m_transform.map(bristle->x(), bristle->y(), &fx2, &fy2); } // remember the end point bristle->setPrevX(fx2); bristle->setPrevY(fy2); // all coords relative to device position fx1 += x1; fy1 += y1; fx2 += x2; fy2 += y2; if (m_properties->threshold && (bristle->length() < treshold)) continue; // paint between first and last dab const QVector<QPointF> bristlePath = m_trajectory.getLinearTrajectory(QPointF(fx1, fy1), QPointF(fx2, fy2), 1.0); bristlePathSize = m_trajectory.size(); memcpy(bristleColor.data(), bristle->color().data() , m_pixelSize); for (int i = 0; i < bristlePathSize ; i++) { if (m_properties->inkDepletionEnabled) { inkDeplation = fetchInkDepletion(bristle, inkDepletionSize); if (m_properties->useSaturation && m_transfo != 0) { saturationDepletion(bristle, bristleColor, pressure, inkDeplation); } if (m_properties->useOpacity) { opacityDepletion(bristle, bristleColor, pressure, inkDeplation); } } else { if (bristleColor.opacityU8() != 0) { bristleColor.setOpacity(bristle->length()); } } addBristleInk(bristle, bristlePath.at(i), bristleColor); bristle->setInkAmount(1.0 - inkDeplation); bristle->upIncrement(); } } m_dab = 0; m_dabAccessor = 0; }
void SprayBrush::paint(KisPaintDeviceSP dab, KisPaintDeviceSP source, const KisPaintInformation& info, qreal rotation, qreal scale, qreal additionalScale, const KoColor &color, const KoColor &bgColor) { KisRandomSourceSP randomSource = info.randomSource(); // initializing painter if (!m_painter) { m_painter = new KisPainter(dab); m_painter->setFillStyle(KisPainter::FillStyleForegroundColor); m_painter->setMaskImageSize(m_shapeProperties->width, m_shapeProperties->height); m_dabPixelSize = dab->colorSpace()->pixelSize(); if (m_colorProperties->useRandomHSV) { m_transfo = dab->colorSpace()->createColorTransformation("hsv_adjustment", QHash<QString, QVariant>()); } m_brushQImage = m_shapeProperties->image; if (!m_brushQImage.isNull()) { m_brushQImage = m_brushQImage.scaled(m_shapeProperties->width, m_shapeProperties->height); } m_imageDevice = new KisPaintDevice(dab->colorSpace()); } qreal x = info.pos().x(); qreal y = info.pos().y(); KisRandomAccessorSP accessor = dab->createRandomAccessorNG(qRound(x), qRound(y)); Q_ASSERT(color.colorSpace()->pixelSize() == dab->pixelSize()); m_inkColor = color; KisCrossDeviceColorPicker colorPicker(source, m_inkColor); // apply size sensor m_radius = m_properties->radius() * scale * additionalScale; // jitter movement if (m_properties->jitterMovement) { x = x + ((2 * m_radius * randomSource->generateNormalized()) - m_radius) * m_properties->amount; y = y + ((2 * m_radius * randomSource->generateNormalized()) - m_radius) * m_properties->amount; } // this is wrong for every shape except pixel and anti-aliased pixel if (m_properties->useDensity) { m_particlesCount = (m_properties->coverage * (M_PI * pow2(m_radius)) / pow2(additionalScale)); } else { m_particlesCount = m_properties->particleCount; } QHash<QString, QVariant> params; qreal nx, ny; int ix, iy; qreal angle; qreal length; qreal rotationZ = 0.0; qreal particleScale = 1.0; bool shouldColor = true; if (m_colorProperties->fillBackground) { m_painter->setPaintColor(bgColor); paintCircle(m_painter, x, y, m_radius); } QTransform m; m.reset(); m.rotateRadians(-rotation + deg2rad(m_properties->brushRotation)); m.scale(m_properties->scale, m_properties->scale); for (quint32 i = 0; i < m_particlesCount; i++) { // generate random angle angle = randomSource->generateNormalized() * M_PI * 2; // generate random length if (m_properties->gaussian) { length = randomSource->generateGaussian(0.0, 0.5); } else { length = randomSource->generateNormalized(); } if (m_shapeDynamicsProperties->enabled) { // rotation rotationZ = rotationAngle(randomSource); if (m_shapeDynamicsProperties->followCursor) { rotationZ = linearInterpolation(rotationZ, angle, m_shapeDynamicsProperties->followCursorWeigth); } if (m_shapeDynamicsProperties->followDrawingAngle) { rotationZ = linearInterpolation(rotationZ, info.drawingAngle(), m_shapeDynamicsProperties->followDrawingAngleWeight); } // random size - scale if (m_shapeDynamicsProperties->randomSize) { particleScale = randomSource->generateNormalized(); } } // generate polar coordinate nx = (m_radius * cos(angle) * length); ny = (m_radius * sin(angle) * length); // compute the height of the ellipse ny *= m_properties->aspect; // transform m.map(nx, ny, &nx, &ny); // color transformation if (shouldColor) { if (m_colorProperties->sampleInputColor) { colorPicker.pickOldColor(nx + x, ny + y, m_inkColor.data()); } // mix the color with background color if (m_colorProperties->mixBgColor) { KoMixColorsOp * mixOp = dab->colorSpace()->mixColorsOp(); const quint8 *colors[2]; colors[0] = m_inkColor.data(); colors[1] = bgColor.data(); qint16 colorWeights[2]; int MAX_16BIT = 255; qreal blend = info.pressure(); colorWeights[0] = static_cast<quint16>(blend * MAX_16BIT); colorWeights[1] = static_cast<quint16>((1.0 - blend) * MAX_16BIT); mixOp->mixColors(colors, colorWeights, 2, m_inkColor.data()); } if (m_colorProperties->useRandomHSV && m_transfo) { params["h"] = (m_colorProperties->hue / 180.0) * randomSource->generateNormalized(); params["s"] = (m_colorProperties->saturation / 100.0) * randomSource->generateNormalized(); params["v"] = (m_colorProperties->value / 100.0) * randomSource->generateNormalized(); m_transfo->setParameters(params); m_transfo->setParameter(3, 1);//sets the type to HSV. For some reason 0 is not an option. m_transfo->setParameter(4, false);//sets the colorize to false. m_transfo->transform(m_inkColor.data(), m_inkColor.data() , 1); } if (m_colorProperties->useRandomOpacity) { quint8 alpha = qRound(randomSource->generateNormalized() * OPACITY_OPAQUE_U8); m_inkColor.setOpacity(alpha); m_painter->setOpacity(alpha); } if (!m_colorProperties->colorPerParticle) { shouldColor = false; } m_painter->setPaintColor(m_inkColor); } qreal jitteredWidth = qMax(1.0 * additionalScale, m_shapeProperties->width * particleScale * additionalScale); qreal jitteredHeight = qMax(1.0 * additionalScale, m_shapeProperties->height * particleScale * additionalScale); if (m_shapeProperties->enabled) { switch (m_shapeProperties->shape) { // ellipse case 0: { if (m_shapeProperties->width == m_shapeProperties->height) { paintCircle(m_painter, nx + x, ny + y, jitteredWidth * 0.5); } else { paintEllipse(m_painter, nx + x, ny + y, jitteredWidth * 0.5 , jitteredHeight * 0.5, rotationZ); } break; } // rectangle case 1: { paintRectangle(m_painter, nx + x, ny + y, qRound(jitteredWidth) , qRound(jitteredHeight), rotationZ); break; } // wu-particle case 2: { paintParticle(accessor, m_inkColor, nx + x, ny + y); break; } // pixel case 3: { ix = qRound(nx + x); iy = qRound(ny + y); accessor->moveTo(ix, iy); memcpy(accessor->rawData(), m_inkColor.data(), m_dabPixelSize); break; } case 4: { if (!m_brushQImage.isNull()) { QTransform m; m.rotate(rad2deg(rotationZ)); m.scale(additionalScale, additionalScale); if (m_shapeDynamicsProperties->randomSize) { m.scale(particleScale, particleScale); } m_transformed = m_brushQImage.transformed(m, Qt::SmoothTransformation); m_imageDevice->convertFromQImage(m_transformed, 0); KisRandomAccessorSP ac = m_imageDevice->createRandomAccessorNG(0, 0); QRect rc = m_transformed.rect(); if (m_colorProperties->useRandomHSV && m_transfo) { for (int y = rc.y(); y < rc.y() + rc.height(); y++) { for (int x = rc.x(); x < rc.x() + rc.width(); x++) { ac->moveTo(x, y); m_transfo->transform(ac->rawData(), ac->rawData() , 1); } } } ix = qRound(nx + x - rc.width() * 0.5); iy = qRound(ny + y - rc.height() * 0.5); m_painter->bitBlt(QPoint(ix, iy), m_imageDevice, rc); m_imageDevice->clear(); break; } } } // Auto-brush } else { KisDabShape shape(particleScale * additionalScale, 1.0, -rotationZ); QPointF hotSpot = m_brush->hotSpot(shape, info); QPointF pos(nx + x, ny + y); QPointF pt = pos - hotSpot; qint32 ix; qreal xFraction; qint32 iy; qreal yFraction; KisPaintOp::splitCoordinate(pt.x(), &ix, &xFraction); KisPaintOp::splitCoordinate(pt.y(), &iy, &yFraction); //KisFixedPaintDeviceSP dab; if (m_brush->brushType() == IMAGE || m_brush->brushType() == PIPE_IMAGE) { m_fixedDab = m_brush->paintDevice(m_fixedDab->colorSpace(), shape, info, xFraction, yFraction); if (m_colorProperties->useRandomHSV && m_transfo) { quint8 * dabPointer = m_fixedDab->data(); int pixelCount = m_fixedDab->bounds().width() * m_fixedDab->bounds().height(); m_transfo->transform(dabPointer, dabPointer, pixelCount); } } else { m_brush->mask(m_fixedDab, m_inkColor, shape, info, xFraction, yFraction); } m_painter->bltFixed(QPoint(ix, iy), m_fixedDab, m_fixedDab->bounds()); } if (m_colorProperties->colorPerParticle) { m_inkColor=color;//reset color// } } // recover from jittering of color, // m_inkColor.opacity is recovered with every paint }
void KisSketchPaintOp::paintLine(const KisPaintInformation &pi1, const KisPaintInformation &pi2, KisDistanceInformation *currentDistance) { Q_UNUSED(currentDistance); if (!m_brush || !painter()) return; if (!m_dab) { m_dab = source()->createCompositionSourceDevice(); m_painter = new KisPainter(m_dab); m_painter->setPaintColor(painter()->paintColor()); } else { m_dab->clear(); } QPointF prevMouse = pi1.pos(); QPointF mousePosition = pi2.pos(); m_points.append(mousePosition); const qreal lodAdditionalScale = KisLodTransform::lodToScale(painter()->device()); const qreal scale = lodAdditionalScale * m_sizeOption.apply(pi2); if ((scale * m_brush->width()) <= 0.01 || (scale * m_brush->height()) <= 0.01) return; const qreal currentLineWidth = qMax(0.9, lodAdditionalScale * m_lineWidthOption.apply(pi2, m_sketchProperties.lineWidth)); const qreal currentOffsetScale = m_offsetScaleOption.apply(pi2, m_sketchProperties.offset); const double rotation = m_rotationOption.apply(pi2); const double currentProbability = m_densityOption.apply(pi2, m_sketchProperties.probability); // shaded: does not draw this line, chrome does, fur does if (m_sketchProperties.makeConnection) { drawConnection(prevMouse, mousePosition, currentLineWidth); } setCurrentScale(scale); setCurrentRotation(rotation); qreal thresholdDistance = 0.0; // update the mask for simple mode only once // determine the radius if (m_count == 0 && m_sketchProperties.simpleMode) { updateBrushMask(pi2, 1.0, 0.0); //m_radius = qMax(m_maskDab->bounds().width(),m_maskDab->bounds().height()) * 0.5; m_radius = 0.5 * qMax(m_brush->width(), m_brush->height()); } if (!m_sketchProperties.simpleMode) { updateBrushMask(pi2, scale, rotation); m_radius = qMax(m_maskDab->bounds().width(), m_maskDab->bounds().height()) * 0.5; thresholdDistance = pow(m_radius, 2); } if (m_sketchProperties.simpleMode) { // update the radius according scale in simple mode thresholdDistance = pow(m_radius * scale, 2); } // determine density const qreal density = thresholdDistance * currentProbability; // probability behaviour qreal probability = 1.0 - currentProbability; QColor painterColor = painter()->paintColor().toQColor(); QColor randomColor; KoColor color(m_dab->colorSpace()); int w = m_maskDab->bounds().width(); quint8 opacityU8 = 0; quint8 * pixel; qreal distance; QPoint positionInMask; QPointF diff; int size = m_points.size(); // MAIN LOOP for (int i = 0; i < size; i++) { diff = m_points.at(i) - mousePosition; distance = diff.x() * diff.x() + diff.y() * diff.y(); // circle test bool makeConnection = false; if (m_sketchProperties.simpleMode) { if (distance < thresholdDistance) { makeConnection = true; } // mask test } else { if (m_brushBoundingBox.contains(m_points.at(i))) { positionInMask = (diff + m_hotSpot).toPoint(); uint pos = ((positionInMask.y() * w + positionInMask.x()) * m_maskDab->pixelSize()); if (pos < m_maskDab->allocatedPixels() * m_maskDab->pixelSize()) { pixel = m_maskDab->data() + pos; opacityU8 = m_maskDab->colorSpace()->opacityU8(pixel); if (opacityU8 != 0) { makeConnection = true; } } } } if (!makeConnection) { // check next point continue; } if (m_sketchProperties.distanceDensity) { probability = distance / density; } KisRandomSourceSP randomSource = pi2.randomSource(); // density check if (randomSource->generateNormalized() >= probability) { QPointF offsetPt = diff * currentOffsetScale; if (m_sketchProperties.randomRGB) { /** * Since the order of calculation of function * parameters is not defined by C++ standard, we * should generate values in an external code snippet * which has a definite order of execution. */ qreal r1 = randomSource->generateNormalized(); qreal r2 = randomSource->generateNormalized(); qreal r3 = randomSource->generateNormalized(); // some color transformation per line goes here randomColor.setRgbF(r1 * painterColor.redF(), r2 * painterColor.greenF(), r3 * painterColor.blueF()); color.fromQColor(randomColor); m_painter->setPaintColor(color); } // distance based opacity quint8 opacity = OPACITY_OPAQUE_U8; if (m_sketchProperties.distanceOpacity) { opacity *= qRound((1.0 - (distance / thresholdDistance))); } if (m_sketchProperties.randomOpacity) { opacity *= randomSource->generateNormalized(); } m_painter->setOpacity(opacity); if (m_sketchProperties.magnetify) { drawConnection(mousePosition + offsetPt, m_points.at(i) - offsetPt, currentLineWidth); } else { drawConnection(mousePosition + offsetPt, mousePosition - offsetPt, currentLineWidth); } } }// end of MAIN LOOP m_count++; QRect rc = m_dab->extent(); quint8 origOpacity = m_opacityOption.apply(painter(), pi2); painter()->bitBlt(rc.x(), rc.y(), m_dab, rc.x(), rc.y(), rc.width(), rc.height()); painter()->renderMirrorMask(rc, m_dab); painter()->setOpacity(origOpacity); }