void LLEmbeddedItems::bindEmbeddedChars( const LLFontGL* font ) const
{
    if( sEntries.empty() )
    {
        return;
    }

    for (std::set<llwchar>::const_iterator iter1 = mEmbeddedUsedChars.begin(); iter1 != mEmbeddedUsedChars.end(); ++iter1)
    {
        llwchar wch = *iter1;
        item_map_t::iterator iter2 = sEntries.find(wch);
        if (iter2 == sEntries.end())
        {
            continue;
        }
        LLInventoryItem* item = iter2->second.mItem;
        if (!item)
        {
            continue;
        }
        LLUIImagePtr image = get_item_icon(item->getType(),
                                           item->getInventoryType(),
                                           0,
                                           item->getFlags() & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS);//LLUI::getUIImage(img_name);

        font->addEmbeddedChar( wch, image->getImage(), item->getName() );
    }
}
Esempio n. 2
0
void LLPanelPlaces::showAddedLandmarkInfo(const uuid_vec_t& items)
{
	for (uuid_vec_t::const_iterator item_iter = items.begin();
		 item_iter != items.end();
		 ++item_iter)
	{
		const LLUUID& item_id = (*item_iter);
		if(!highlight_offered_object(item_id))
		{
			continue;
		}

		LLInventoryItem* item = gInventory.getItem(item_id);

		llassert(item);
		if (item && (LLAssetType::AT_LANDMARK == item->getType()) )
		{
			// Created landmark is passed to Places panel to allow its editing.
			// If the panel is closed we don't reopen it until created landmark is loaded.
			if("create_landmark" == getPlaceInfoType() && !getItem())
			{
				setItem(item);
			}
		}
	}
}
Esempio n. 3
0
void LLFloaterCompileQueue::handleInventory(LLViewerObject *viewer_object,
											InventoryObjectList* inv)
{
	// find all of the lsl, leaving off duplicates. We'll remove
	// all matching asset uuids on compilation success.

	typedef std::multimap<LLUUID, LLPointer<LLInventoryItem> > uuid_item_map;
	uuid_item_map asset_item_map;

	InventoryObjectList::const_iterator it = inv->begin();
	InventoryObjectList::const_iterator end = inv->end();
	for ( ; it != end; ++it)
	{
		if((*it)->getType() == LLAssetType::AT_LSL_TEXT)
		{
			LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
			// Check permissions before allowing the user to retrieve data.
			if (item->getPermissions().allowModifyBy(gAgent.getID(), gAgent.getGroupID())  &&
				item->getPermissions().allowCopyBy(gAgent.getID(), gAgent.getGroupID()) )
			{
				LLPointer<LLViewerInventoryItem> script = new LLViewerInventoryItem(item);
				mCurrentScripts.put(script);
				asset_item_map.insert(std::make_pair(item->getAssetUUID(), item));
			}
		}
	}

	if (asset_item_map.empty())
	{
		// There are no scripts in this object.  move on.
		nextObject();
	}
	else
	{
		// request all of the assets.
		uuid_item_map::iterator iter;
		for(iter = asset_item_map.begin(); iter != asset_item_map.end(); iter++)
		{
			LLInventoryItem *itemp = iter->second;
			LLScriptQueueData* datap = new LLScriptQueueData(getID(),
												 itemp->getName(),
												 viewer_object->getID(),
												 itemp->getUUID());

			//llinfos << "ITEM NAME 2: " << names.get(i) << llendl;
			gAssetStorage->getInvItemAsset(viewer_object->getRegion()->getHost(),
				gAgent.getID(),
				gAgent.getSessionID(),
				itemp->getPermissions().getOwner(),
				viewer_object->getID(),
				itemp->getUUID(),
				itemp->getAssetUUID(),
				itemp->getType(),
				LLFloaterCompileQueue::scriptArrived,
				(void*)datap);
		}
	}
}
BOOL LLPanelOutfitEdit::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
										  EDragAndDropType cargo_type,
										  void* cargo_data,
										  EAcceptance* accept,
										  std::string& tooltip_msg)
{
	if (cargo_data == NULL)
	{
		llwarns << "cargo_data is NULL" << llendl;
		return TRUE;
	}

	switch (cargo_type)
	{
	case DAD_BODYPART:
	case DAD_CLOTHING:
	case DAD_OBJECT:
	case DAD_LINK:
		*accept = ACCEPT_YES_MULTI;
		break;
	default:
		*accept = ACCEPT_NO;
	}

	if (drop)
	{
		LLInventoryItem* item = static_cast<LLInventoryItem*>(cargo_data);

		if (LLAssetType::lookupIsAssetIDKnowable(item->getType()))
		{
			mCOFDragAndDropObserver->watchAsset(item->getAssetUUID());

			/*
			 * Adding request to wear item. If the item is a link, then getLinkedUUID() will
			 * return the ID of the linked item. Otherwise it will return the item's ID. The
			 * second argument is used to delay the appearance update until all dragged items
			 * are added to optimize user experience.
			 */
			LLAppearanceMgr::instance().addCOFItemLink(item->getLinkedUUID(), false);
		}
		else
		{
			// if asset id is not available for the item we must wear it immediately (attachments only)
			LLAppearanceMgr::instance().addCOFItemLink(item->getLinkedUUID(), true);
		}
	}

	return TRUE;
}
Esempio n. 5
0
LLUIImagePtr LLEmbeddedItems::getItemImage(llwchar ext_char) const
{
	LLInventoryItem* item = getEmbeddedItemPtr(ext_char);
	if (item)
	{
		const char* img_name = "";
		switch( item->getType() )
		{
			case LLAssetType::AT_TEXTURE:
				if(item->getInventoryType() == LLInventoryType::IT_SNAPSHOT)
				{
					img_name = "Inv_Snapshot";
				}
				else
				{
					img_name = "Inv_Texture";
				}

				break;
			case LLAssetType::AT_SOUND:			img_name = "Inv_Sound";		break;
			case LLAssetType::AT_CLOTHING:		img_name = "Inv_Clothing";	break;
			case LLAssetType::AT_OBJECT:
				img_name = LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS & item->getFlags() ?
					"Inv_Object_Multi" : "Inv_Object";
				break;
			case LLAssetType::AT_CALLINGCARD:	img_name = "Inv_CallingCard"; break;
			case LLAssetType::AT_LANDMARK:		img_name = "Inv_Landmark"; 	break;
			case LLAssetType::AT_NOTECARD:		img_name = "Inv_Notecard";	break;
			case LLAssetType::AT_LSL_TEXT:		img_name = "Inv_Script";	break;
			case LLAssetType::AT_BODYPART:		img_name = "Inv_Skin";		break;
			case LLAssetType::AT_ANIMATION:		img_name = "Inv_Animation";	break;
			case LLAssetType::AT_GESTURE:		img_name = "Inv_Gesture";	break;
			case LLAssetType::AT_MESH:      	img_name = "Inv_Mesh";	    break;
			default:                        	img_name = "Inv_Invalid";   break; // use the Inv_Invalid icon for undefined object types (see MAINT-3981)
		}

		return LLUI::getUIImage(img_name);
	}
	return LLUIImagePtr();
}
	/*virtual*/ void done()
	{
		std::vector<LLUUID>::const_iterator it = mAdded.begin(), end = mAdded.end();
		for(; it != end; ++it)
		{
			LLInventoryItem* item = gInventory.getItem(*it);
			if (!item || item->getType() != LLAssetType::AT_LANDMARK)
				continue;

			// Start loading the landmark.
			LLLandmark* lm = gLandmarkList.getAsset(
					item->getAssetUUID(),
					boost::bind(&LLLocationInputCtrl::onLandmarkLoaded, mInput, _1));
			if (lm)
			{
				// Already loaded? Great, handle it immediately (the callback won't be called).
				mInput->onLandmarkLoaded(lm);
			}
		}

		mAdded.clear();
	}
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
{
 	LLInventoryObject const* objectp = gInventory.getObject(id);
	LLUUID root_id = mFolderRoot.get()->getListener()->getUUID();
 	LLFolderViewFolder* parent_folder = NULL;
	LLFolderViewItem* itemp = NULL;
	
 	if (id == root_id)
 	{
		parent_folder = mFolderRoot.get();
 	}
 	else if (objectp)
 	{
 		const LLUUID &parent_id = objectp->getParentUUID();
		parent_folder = (LLFolderViewFolder*)mFolderRoot.get()->getItemByID(parent_id);
  		
  		if (parent_folder)
  		{
  			if (objectp->getType() <= LLAssetType::AT_NONE ||
  				objectp->getType() >= LLAssetType::AT_COUNT)
  			{
  				llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : "
  						<< ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID()
  						<< llendl;
  				return NULL;
  			}
  		
  			if ((objectp->getType() == LLAssetType::AT_CATEGORY) &&
  				(objectp->getActualType() != LLAssetType::AT_LINK_FOLDER))
			{
  				LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(),
													objectp->getType(),
													LLInventoryType::IT_CATEGORY,
													this,
													mFolderRoot.get(),
													objectp->getUUID());
  				if (new_listener)
  				{
					LLFolderViewFolder* folderp = createFolderViewFolder(new_listener);
					if (folderp)
					{
						folderp->setItemSortOrder(mFolderRoot.get()->getSortOrder());
					}
  					itemp = folderp;
  				}
  			}
  			else
  			{
  				// Build new view for item.
  				LLInventoryItem* item = (LLInventoryItem*)objectp;
  				LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
				item->getActualType(),
				item->getInventoryType(),
  																				this,
																				mFolderRoot.get(),
  																				item->getUUID(),
  																				item->getFlags());
 
  				if (new_listener)
  				{
					itemp = createFolderViewItem(new_listener);
  				}
  			}
 
  			if (itemp)
  			{
				itemp->addToFolder(parent_folder, mFolderRoot.get());
   			}
		}
	}

	// If this is a folder, add the children of the folder and recursively add any 
	// child folders.
	if (id.isNull()
		||	(objectp
			&& objectp->getType() == LLAssetType::AT_CATEGORY))
	{
		LLViewerInventoryCategory::cat_array_t* categories;
		LLViewerInventoryItem::item_array_t* items;
		mInventory->lockDirectDescendentArrays(id, categories, items);
		
		if(categories)
		{
			for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin();
				 cat_iter != categories->end();
				 ++cat_iter)
			{
				const LLViewerInventoryCategory* cat = (*cat_iter);
				buildNewViews(cat->getUUID());
			}
		}
		
		if(items && parent_folder)
		{
			for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin();
				 item_iter != items->end();
				 ++item_iter)
			{
				const LLViewerInventoryItem* item = (*item_iter);
				buildNewViews(item->getUUID());
			}
		}
		mInventory->unlockDirectDescendentArrays(id);
	}
	
	return itemp;
}
Esempio n. 8
0
void LLInventoryPanel::buildNewViews(const LLUUID& id)
{
	LLFolderViewItem* itemp = NULL;
	LLInventoryObject* objectp = gInventory.getObject(id);

	if (objectp)
	{		
		if (objectp->getType() <= LLAssetType::AT_NONE ||
			objectp->getType() >= LLAssetType::AT_COUNT)
		{
			llwarns << "LLInventoryPanel::buildNewViews called with objectp->mType == " 
				<< ((S32) objectp->getType())
				<< " (shouldn't happen)" << llendl;
		}
		else if (objectp->getType() == LLAssetType::AT_CATEGORY) // build new view for category
		{
			LLInvFVBridge* new_listener = LLInvFVBridge::createBridge(objectp->getType(),
													LLInventoryType::IT_CATEGORY,
													this,
													objectp->getUUID());

			if (new_listener)
			{
				LLFolderViewFolder* folderp = new LLFolderViewFolder(new_listener->getDisplayName(),
													new_listener->getIcon(),
													mFolders,
													new_listener);
				
				folderp->setItemSortOrder(mFolders->getSortOrder());
				itemp = folderp;
			}
		}
		else // build new view for item
		{
			LLInventoryItem* item = (LLInventoryItem*)objectp;
			LLInvFVBridge* new_listener = LLInvFVBridge::createBridge(
				item->getType(),
				item->getInventoryType(),
				this,
				item->getUUID(),
				item->getFlags());
			if (new_listener)
			{
				itemp = new LLFolderViewItem(new_listener->getDisplayName(),
												new_listener->getIcon(),
												new_listener->getCreationDate(),
												mFolders,
												new_listener);
			}
		}

		LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)mFolders->getItemByID(objectp->getParentUUID());

		if (itemp)
		{
			if (parent_folder)
			{
				itemp->addToFolder(parent_folder, mFolders);
			}
			else
			{
				llwarns << "Couldn't find parent folder for child " << itemp->getLabel() << llendl;
				delete itemp;
			}
		}
	}

	if ((id.isNull() ||
		(objectp && objectp->getType() == LLAssetType::AT_CATEGORY)))
	{
		LLViewerInventoryCategory::cat_array_t* categories;
		LLViewerInventoryItem::item_array_t* items;

		mInventory->lockDirectDescendentArrays(id, categories, items);
		if(categories)
		{
			S32 count = categories->count();
			for(S32 i = 0; i < count; ++i)
			{
				LLInventoryCategory* cat = categories->get(i);
				buildNewViews(cat->getUUID());
			}
		}
		if(items)
		{
			S32 count = items->count();
			for(S32 i = 0; i < count; ++i)
			{
				LLInventoryItem* item = items->get(i);
				buildNewViews(item->getUUID());
			}
		}
		mInventory->unlockDirectDescendentArrays(id);
	}
}
void LLEmbeddedItems::bindEmbeddedChars( const LLFontGL* font ) const
{
	if( sEntries.empty() )
	{
		return; 
	}

	for (std::set<llwchar>::const_iterator iter1 = mEmbeddedUsedChars.begin(); iter1 != mEmbeddedUsedChars.end(); ++iter1)
	{
		llwchar wch = *iter1;
		item_map_t::iterator iter2 = sEntries.find(wch);
		if (iter2 == sEntries.end())
		{
			continue;
		}
		LLInventoryItem* item = iter2->second.mItem;
		if (!item)
		{
			continue;
		}
		const char* img_name;
		switch( item->getType() )
		{
		  case LLAssetType::AT_TEXTURE:
			if(item->getInventoryType() == LLInventoryType::IT_SNAPSHOT)
			{
				img_name = "inv_item_snapshot.tga";
			}
			else
			{
				img_name = "inv_item_texture.tga";
			}

			break;
		  case LLAssetType::AT_SOUND:			img_name = "inv_item_sound.tga";	break;
		  case LLAssetType::AT_CALLINGCARD:		img_name = "inv_item_callingcard_online.tga";   break;
		  case LLAssetType::AT_LANDMARK:		
			if (item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED)
			{
				img_name = "inv_item_landmark_visited.tga";	
			}
			else
			{
				img_name = "inv_item_landmark.tga";	
			}
			break;
		  case LLAssetType::AT_CLOTHING:		img_name = "inv_item_clothing.tga";	break;
		  case LLAssetType::AT_OBJECT:			
			if (item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS)
			{
				img_name = "inv_item_object_multi.tga";	
			}
			else
			{
				img_name = "inv_item_object.tga";	
			}
			break;
		  case LLAssetType::AT_NOTECARD:		img_name = "inv_item_notecard.tga";	break;
		  case LLAssetType::AT_LSL_TEXT:		img_name = "inv_item_script.tga";	break;
		  case LLAssetType::AT_BODYPART:		img_name = "inv_item_skin.tga";	break;
		  case LLAssetType::AT_ANIMATION:		img_name = "inv_item_animation.tga";break;
		  case LLAssetType::AT_GESTURE:			img_name = "inv_item_gesture.tga";	break;
		  default: llassert(0); continue;
		}

		LLUIImagePtr image = LLUI::getUIImage(img_name);

		font->addEmbeddedChar( wch, image->getImage(), item->getName() );
	}
}
// <edit>
// static
void LLPreviewNotecard::onClickGetItems(void* user_data)
{
	LLPreviewNotecard* preview = static_cast<LLPreviewNotecard*>(user_data);
	if (LLViewerTextEditor* editor = preview->findChild<LLViewerTextEditor>("Notecard Editor"))
	{
		std::vector<LLPointer<LLInventoryItem> > items = editor->getEmbeddedItems();
		if (items.size())
		{
			std::vector<LLPointer<LLInventoryItem> >::iterator iter = items.begin();
			std::vector<LLPointer<LLInventoryItem> >::iterator end = items.end();
			for ( ; iter != end; ++iter)
			{
				LLInventoryItem* item = static_cast<LLInventoryItem*>(*iter);
				#if 0 //use_caps
				{
					copy_inventory_from_notecard(LLUUID::null, preview->getObjectID(), preview->getNotecardItemID(), item, 0);
				}
				#else
				{
					// Only one item per message actually works
					gMessageSystem->newMessageFast(_PREHASH_CopyInventoryFromNotecard);
					gMessageSystem->nextBlockFast(_PREHASH_AgentData);
					gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
					gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
					gMessageSystem->nextBlockFast(_PREHASH_NotecardData);
					gMessageSystem->addUUIDFast(_PREHASH_NotecardItemID, preview->getNotecardItemID());
					gMessageSystem->addUUIDFast(_PREHASH_ObjectID, preview->getObjectID());
					gMessageSystem->nextBlockFast(_PREHASH_InventoryData);
					gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getUUID());
					gMessageSystem->addUUIDFast(_PREHASH_FolderID, gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType())));
					gAgent.sendReliableMessage();
				}
				#endif
			}
		}
	}
}
void FSLSLBridge::inventoryChanged(LLViewerObject* object,
								LLInventoryObject::object_list_t* inventory,
								S32 serial_num,
								void* user_data)
{
	object->removeInventoryListener(this);

	llinfos << "Received object inventory for existing bridge prim. Checking contents..." << llendl;

	//are we attaching the right thing? Check size and script
	LLInventoryObject::object_list_t inventory_objects;
	object->getInventoryContents(inventory_objects);

	if (object->flagInventoryEmpty())
	{
		llinfos << "Empty bridge detected- re-enter creation process" << llendl;
		mBridgeCreating = true;
	}
	else if (inventory_objects.size() > 0)
	{
		S32 count(0);

		LLInventoryObject::object_list_t::iterator it = inventory_objects.begin();
		LLInventoryObject::object_list_t::iterator end = inventory_objects.end();
		bool isOurScript = false;
		for ( ; it != end; ++it)
		{
			LLInventoryItem* item = ((LLInventoryItem*)((LLInventoryObject*)(*it)));

			// AH: Somehow always contains a wonky object item with creator
			// UUID = NULL UUID and asset type AT_NONE - don't count it
			if (item->getType() != LLAssetType::AT_NONE)
			{
				count++;
			}

			if (item->getType() == LLAssetType::AT_LSL_TEXT)
			{
				if (item->getCreatorUUID() == gAgent.getID())
				{
					isOurScript = true;
				}
				else //problem, not our script
				{
					llwarns << "The bridge inventory contains a script not created by user." << llendl;
				}
			}
		}
		if (count == 1 && isOurScript) //We attached a valid bridge. Run along.
		{
			return;
		}
		else 
		{
			reportToNearbyChat(LLTrans::getString("fsbridge_warning_unexpected_items"));
			llwarns << "The bridge inventory contains items other than bridge script." << llendl;
			if (!isOurScript)	//some junk but no valid script? Unlikely to happen, but lets add script anyway.
			{
				mBridgeCreating = true;
			}
			else //Let the script disable competitors 
			{
				return;
			}
		}
	}
	else
	{
		llwarns << "Bridge not empty, but we're unable to retrieve contents." << llendl;
	}

	//modify the rock size and texture
	if (mBridgeCreating)
	{
		configureBridgePrim(object);
	}
}
Esempio n. 12
0
void LLFloaterClothing::buildClothingList()
{
	//llinfos << "buildClothingList" << llendl;

	LLScrollListCtrl* list = gUICtrlFactory->getScrollListByName(this, "clothing_list");
	if (!list) return;

	list->operateOnAll(LLCtrlListInterface::OP_DELETE);

	LLInventoryModel::cat_array_t cats;
	LLInventoryModel::item_array_t items;

	LLIsClothing is_clothing;
	gInventory.collectDescendentsIf(gAgent.getInventoryRootID(),
									cats,
									items,
									LLInventoryModel::EXCLUDE_TRASH,
									is_clothing);

	S32 count = items.count();
	for(S32 i = 0; i < count; ++i)
	{
		LLInventoryItem* item = items.get(i);

		LLSD row;
		row["id"] = item->getUUID();

		BOOL item_is_multi = FALSE;
		if ( item->getFlags() & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS )
		{
			item_is_multi = TRUE;
		}

		LLUUID image_id = get_item_icon_uuid(item->getType(),
											 item->getInventoryType(),
											 item->getFlags(), item_is_multi);		// flags = wearable type
		row["columns"][0]["column"] = "icon";
		row["columns"][0]["type"] = "icon";
		row["columns"][0]["value"] = image_id;

		LLString text = item->getName();
		LLString style = "NORMAL";
		if( gAgent.isWearingItem( item->getUUID() ) )
		{
			text.append(" (worn)");
			style = "BOLD";
		}
		row["columns"][1]["column"] = "name";
		row["columns"][1]["value"] = text;
		row["columns"][1]["font"] = "SANSSERIFSMALL";
		row["columns"][1]["font-style"] = style;

		// hidden column for sorting
		U32 flags = item->getFlags();	// flags = wearable type
		enum EWearableType wearable_type = (enum EWearableType)flags;
		const char* wearable_label = LLWearable::typeToTypeLabel(wearable_type);
		//line->addColumn(wearable_label, FONT, -1);	// invisible
		row["columns"][2]["column"] = "sort";
		row["columns"][2]["value"] = wearable_label;

		list->addElement(row);
	}

	if (count > 0)
	{
		mAllowSelection = TRUE;
	}
	else if (LLInventoryModel::backgroundFetchActive())
	{
		// We're loading
		list->addCommentText(LOADING_STRING);
		mAllowSelection = FALSE;
	}
	else
	{
		// Weird case, we're done loading but have no clothing
		list->addCommentText("No clothing found.");
		mAllowSelection = FALSE;
	}
}
void LLBuildNewViewsScheduler::buildNewViews(LLInventoryPanel* panelp, LLInventoryObject* objectp)
{
	LLFolderViewItem* itemp = NULL;

	if (objectp)
	{		
		if (objectp->getType() <= LLAssetType::AT_NONE ||
			objectp->getType() >= LLAssetType::AT_COUNT)
		{
			llwarns << "called with objectp->mType == " 
				<< ((S32) objectp->getType())
				<< " (shouldn't happen)" << llendl;
		}
		else if (objectp->getType() == LLAssetType::AT_CATEGORY) // build new view for category
		{
			LLInvFVBridge* new_listener = LLInvFVBridge::createBridge(objectp->getType(),
													LLInventoryType::IT_CATEGORY,
													panelp,
													objectp->getUUID());

			if (new_listener)
			{
				LLFolderViewFolder* folderp = new LLFolderViewFolder(new_listener->getDisplayName(),
													new_listener->getIcon(),
													panelp->getRootFolder(),
													new_listener);
				
				folderp->setItemSortOrder(panelp->getSortOrder());
				itemp = folderp;
			}
		}
		else // build new view for item
		{
			LLInventoryItem* item = (LLInventoryItem*)objectp;
			LLInvFVBridge* new_listener = LLInvFVBridge::createBridge(
				item->getType(),
				item->getInventoryType(),
				panelp,
				item->getUUID(),
				item->getFlags());
			if (new_listener)
			{
				itemp = new LLFolderViewItem(new_listener->getDisplayName(),
												new_listener->getIcon(),
												new_listener->getCreationDate(),
												panelp->getRootFolder(),
												new_listener);
			}
		}

		LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)panelp->getRootFolder()->getItemByID(objectp->getParentUUID());

		if (itemp)
		{
			itemp->mDelayedDelete = TRUE;
			if (parent_folder)
			{
				itemp->addToFolder(parent_folder, panelp->getRootFolder());
			}
			else
			{
				llwarns << "Couldn't find parent folder for child " << itemp->getLabel() << llendl;
				delete itemp;
			}
		}
	}

	if (!objectp || (objectp && (objectp->getType() == LLAssetType::AT_CATEGORY)))
	{
		LLViewerInventoryCategory::cat_array_t* categories;
		LLViewerInventoryItem::item_array_t* items;

		panelp->getModel()->lockDirectDescendentArrays((objectp != NULL) ? objectp->getUUID() : LLUUID::null, categories, items);
		if(categories)
		{
			S32 count = categories->count();
			for(S32 i = 0; i < count; ++i)
			{
				LLInventoryCategory* cat = categories->get(i);
				addJob(panelp, cat);
			}
		}
		if(items)
		{
			S32 count = items->count();
			for(S32 i = 0; i < count; ++i)
			{
				LLInventoryItem* item = items->get(i);
				addJob(panelp, item);
			}
		}
		panelp->getModel()->unlockDirectDescendentArrays(objectp->getUUID());
	}
}
void LLInventoryPanel::buildNewViews(const LLUUID& id)
{
	LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS);
	LLFolderViewItem* itemp = NULL;
	LLInventoryObject* objectp = gInventory.getObject(id);
	if (objectp)
	{
		const LLUUID &parent_id = objectp->getParentUUID();
		LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)mFolderRoot->getItemByID(parent_id);
		if (id == mStartFolderID)
		{
			parent_folder = mFolderRoot;
		}
		else if ((mStartFolderID != LLUUID::null) && (!gInventory.isObjectDescendentOf(id, mStartFolderID)))
		{
			// This item exists outside the inventory's hierarchy, so don't add it.
			return;
		}
		
		if (objectp->getType() <= LLAssetType::AT_NONE ||
			objectp->getType() >= LLAssetType::AT_COUNT)
		{
			llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : "
					<< ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID() 
					<< llendl;
			return;
		}
		
		if ((objectp->getType() == LLAssetType::AT_CATEGORY) &&
			(objectp->getActualType() != LLAssetType::AT_LINK_FOLDER))
		{
			LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(),
																			objectp->getType(),
																			LLInventoryType::IT_CATEGORY,
																			this,
																			mFolderRoot,
																			objectp->getUUID());
			if (new_listener)
			{
				LLFolderViewFolder::Params params;
				params.name = new_listener->getDisplayName();
				params.icon = new_listener->getIcon();
				params.icon_open = new_listener->getOpenIcon();
				if (mShowItemLinkOverlays) // if false, then links show up just like normal items
				{
					params.icon_overlay = LLUI::getUIImage("Inv_Link");
				}
				params.root = mFolderRoot;
				params.listener = new_listener;
				params.tool_tip = params.name;
				LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(params);
				folderp->setItemSortOrder(mFolderRoot->getSortOrder());
				itemp = folderp;

				// Hide the root folder, so we can show the contents of a folder flat
				// but still have the parent folder present for listener-related operations.
				if (id == mStartFolderID)
				{
					folderp->setHidden(TRUE);
				}
				const LLViewerInventoryCategory *cat = dynamic_cast<LLViewerInventoryCategory *>(objectp);
				if (cat && getIsHiddenFolderType(cat->getPreferredType()))
				{
					folderp->setHidden(TRUE);
				}
			}
		}
		else 
		{
			// Build new view for item.
			LLInventoryItem* item = (LLInventoryItem*)objectp;
			LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
																			item->getActualType(),
																			item->getInventoryType(),
																			this,
																			mFolderRoot,
																			item->getUUID(),
																			item->getFlags());

			if (new_listener)
			{
				LLFolderViewItem::Params params;
				params.name = new_listener->getDisplayName();
				params.icon = new_listener->getIcon();
				params.icon_open = new_listener->getOpenIcon();
				if (mShowItemLinkOverlays) // if false, then links show up just like normal items
				{
					params.icon_overlay = LLUI::getUIImage("Inv_Link");
				}
				params.creation_date = new_listener->getCreationDate();
				params.root = mFolderRoot;
				params.listener = new_listener;
				params.rect = LLRect (0, 0, 0, 0);
				params.tool_tip = params.name;
				itemp = LLUICtrlFactory::create<LLFolderViewItem> (params);
			}
		}

		if (itemp)
		{
			itemp->addToFolder(parent_folder, mFolderRoot);

			// Don't add children of hidden folders unless this is the panel's root folder.
			if (itemp->getHidden() && (id != mStartFolderID))
			{
				return;
			}
		}
	}

	// If this is a folder, add the children of the folder and recursively add any 
	// child folders.
	if ((id == mStartFolderID) ||
		(objectp && objectp->getType() == LLAssetType::AT_CATEGORY))
	{
		LLViewerInventoryCategory::cat_array_t* categories;
		LLViewerInventoryItem::item_array_t* items;
		mInventory->lockDirectDescendentArrays(id, categories, items);
		
		if(categories)
		{
			for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin();
				 cat_iter != categories->end();
				 ++cat_iter)
			{
				const LLViewerInventoryCategory* cat = (*cat_iter);
				buildNewViews(cat->getUUID());
			}
		}
		
		if(items)
		{
			for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin();
				 item_iter != items->end();
				 ++item_iter)
			{
				const LLViewerInventoryItem* item = (*item_iter);
				buildNewViews(item->getUUID());
			}
		}
		mInventory->unlockDirectDescendentArrays(id);
	}
}