void LLFloaterWorldMap::onCommitSearchResult()
{
	LLCtrlListInterface *list = childGetListInterface("search_results");
	if (!list) return;

	LLSD selected_value = list->getSelectedValue();
	std::string sim_name = selected_value.asString();
	if (sim_name.empty())
	{
		return;
	}
	LLStringUtil::toLower(sim_name);

	std::map<U64, LLSimInfo*>::const_iterator it;
	for (it = LLWorldMap::getInstance()->getRegionMap().begin(); it != LLWorldMap::getInstance()->getRegionMap().end(); ++it)
	{
		LLSimInfo* info = it->second;

		if (info->isName(sim_name))
		{
			LLVector3d pos_global = info->getGlobalOrigin();

			const F64 SIM_COORD_DEFAULT = 128.0;
			LLVector3 pos_local(SIM_COORD_DEFAULT, SIM_COORD_DEFAULT, 0.0f);

			// Did this value come from a trackURL() request?
			if (!mCompletingRegionPos.isExactlyZero())
			{
				pos_local = mCompletingRegionPos;
				mCompletingRegionPos.clear();
			}
			pos_global.mdV[VX] += (F64)pos_local.mV[VX];
			pos_global.mdV[VY] += (F64)pos_local.mV[VY];
			pos_global.mdV[VZ] = (F64)pos_local.mV[VZ];

			getChild<LLUICtrl>("location")->setValue(sim_name);
			trackLocation(pos_global);
			setDefaultBtn("Teleport");
			break;
		}
	}

	onShowTargetBtn();
}
// static
void LLFloaterWorldMap::onCommitSearchResult(LLUICtrl*, void* userdata)
{
	LLFloaterWorldMap* self = (LLFloaterWorldMap*) userdata;

	LLCtrlListInterface *list = self->childGetListInterface("search_results");
	if (!list) return;

	LLSD selected_value = list->getSelectedValue();
	std::string sim_name = selected_value.asString();
	if (sim_name.empty())
	{
		return;
	}
	LLStringUtil::toLower(sim_name);

	std::map<U64, LLSimInfo*>::const_iterator it;
	for (it = LLWorldMap::getInstance()->getRegionMap().begin(); it != LLWorldMap::getInstance()->getRegionMap().end(); ++it)
	{
		LLSimInfo* info = it->second;
		
		if (info->isName(sim_name))
		{
			LLVector3d pos_global = info->getGlobalOrigin();
			F64 local_x = self->childGetValue("spin x");
			F64 local_y = self->childGetValue("spin y");
			F64 local_z = self->childGetValue("spin z");
			pos_global.mdV[VX] += local_x;
			pos_global.mdV[VY] += local_y;
			pos_global.mdV[VZ] = local_z;

			self->childSetValue("location", sim_name);
			self->trackLocation(pos_global);
			self->setDefaultBtn("Teleport");
			break;
		}
	}

	onShowTargetBtn(self);
}