Esempio n. 1
0
// ChangeLightRepresentaion is an observation function,
// which notifies any changes to the resource to stack
// via notifyObservers
void * ChangeLightRepresentation (void *param)
{
    LightResource* lightPtr = (LightResource*) param;

    // This function continuously monitors for the changes
    while (1)
    {
        sleep (3);

        if (gObservation)
        {
            // If under observation if there are any changes to the light resource
            // we call notifyObservors
            //
            // For demostration we are changing the power value and notifying.
            lightPtr->m_power += 10;

            cout << "\nPower updated to : " << lightPtr->m_power << endl;
            cout << "Notifying observers with resource handle: " << lightPtr->getHandle() << endl;

            OCStackResult result = OC_STACK_OK;

            if(isListOfObservers)
            {
                std::shared_ptr<OCResourceResponse> resourceResponse =
                            {std::make_shared<OCResourceResponse>()};

                resourceResponse->setErrorCode(200);
                resourceResponse->setResourceRepresentation(lightPtr->get(), DEFAULT_INTERFACE);

                result = OCPlatform::notifyListOfObservers(  lightPtr->getHandle(),
                                                             lightPtr->m_interestedObservers,
                                                             resourceResponse);
            }
            else
            {
                result = OCPlatform::notifyAllObservers(lightPtr->getHandle());
            }

            if(OC_STACK_NO_OBSERVERS == result)
            {
                cout << "No More observers, stopping notifications" << endl;
                gObservation = 0;
            }
        }
    }

    return NULL;
}
Esempio n. 2
0
void * handleSlowResponse (void *param, std::shared_ptr<OCResourceRequest> pRequest)
{
    // This function handles slow response case
    LightResource* lightPtr = (LightResource*) param;
    // Induce a case for slow response by using sleep
    std::cout << "SLOW response" << std::endl;
    sleep (10);

    auto pResponse = std::make_shared<OC::OCResourceResponse>();
    pResponse->setRequestHandle(pRequest->getRequestHandle());
    pResponse->setResourceHandle(pRequest->getResourceHandle());
    pResponse->setResourceRepresentation(lightPtr->get());
    pResponse->setErrorCode(200);
    pResponse->setResponseResult(OC_EH_OK);

    // Set the slow response flag back to false
    isSlowResponse = false;
    OCPlatform::sendResponse(pResponse);
    return NULL;
}