void MenuView::DrawMenu(int mx, int my, Menu* m) { if (m) { MenuItem* locked_item = 0; Menu* submenu = 0; int subx = 0; int suby = 0; Font* font = FontMgr::Find("HUD"); Rect menu_rect(mx, my, 100, m->NumItems() * 10 + 6); int max_width = 0; int max_height = 0; int extra_width = 16; ListIter<MenuItem> item = m->GetItems(); while (++item) { menu_rect.w = width/2; if (item->GetText().length()) { window->SetFont(font); window->DrawText(item->GetText(), 0, menu_rect, DT_LEFT|DT_SINGLELINE|DT_CALCRECT); if (menu_rect.w > max_width) max_width = menu_rect.w; max_height += 11; if (item->GetSubmenu()) extra_width = 28; if (item->GetSelected() > 1) locked_item = item.value(); } else { max_height += 4; } } menu_rect.h = max_height + 6; menu_rect.w = max_width + extra_width; if (menu_rect.x + menu_rect.w >= width) menu_rect.x = width - menu_rect.w - 2; if (menu_rect.y + menu_rect.h >= height) menu_rect.y = height - menu_rect.h - 2; window->FillRect(menu_rect, back_color * 0.2); window->DrawRect(menu_rect, back_color); Rect item_rect = menu_rect; item_rect.x += 4; item_rect.y += 3; item_rect.w -= 8; item_rect.h = 12; item.reset(); while (++item) { int line_height = 0; if (item->GetText().length()) { Rect fill_rect = item_rect; fill_rect.Inflate(2,-1); fill_rect.y -= 1; int mx = Mouse::X() - offset.x; int my = Mouse::Y() - offset.y; // is this item picked? if (menu_rect.Contains(mx, my)) { if (my >= fill_rect.y && my <= fill_rect.y+fill_rect.h) { if (Mouse::LButton()) { menu_item = item.value(); item->SetSelected(2); if (locked_item && locked_item->GetMenu() == m) locked_item->SetSelected(0); locked_item = menu_item; } else if (!locked_item || locked_item->GetMenu() != m) { item->SetSelected(true); menu_item = item.value(); } if (menu_item && menu_item != selected) { selected = menu_item; Button::PlaySound(Button::SND_MENU_HILITE); } } else if (item.value() != locked_item) { item->SetSelected(false); } } if (item->GetSelected()) { window->FillRect(fill_rect, back_color * 0.35); window->DrawRect(fill_rect, back_color * 0.75); if (item->GetSubmenu()) { submenu = item->GetSubmenu(); subx = menu_rect.x + max_width + extra_width; suby = fill_rect.y - 3; } } if (item->GetEnabled()) font->SetColor(text_color); else font->SetColor(text_color * 0.33); window->SetFont(font); window->DrawText(item->GetText(), 0, item_rect, DT_LEFT|DT_SINGLELINE); line_height = 11; } else { window->DrawLine(item_rect.x, item_rect.y + 2, item_rect.x + max_width + extra_width - 8, item_rect.y + 2, back_color); line_height = 4; } if (item->GetSubmenu()) { int left = item_rect.x + max_width + 10; int top = item_rect.y + 1; // draw the arrow: POINT arrow[3]; arrow[0].x = left; arrow[0].y = top; arrow[1].x = left + 8; arrow[1].y = top + 4; arrow[2].x = left; arrow[2].y = top + 8; window->FillPoly(3, arrow, back_color); } item_rect.y += line_height; } if (submenu) { if (subx + 60 > width) subx = menu_rect.x - 60; DrawMenu(subx, suby, submenu); } } }
void RadioView::Refresh() { sim = Sim::GetSim(); if (!font) return; font->SetColor(txt_color); font->SetAlpha(1); if (sim && ship != sim->GetPlayerShip()) { ship = sim->GetPlayerShip(); history.Clear(); if (ship) { if (ship->Life() == 0 || ship->IsDying() || ship->IsDead()) { ship = 0; } else { Observe(ship); } } } QuantumView* qv = QuantumView::GetInstance(); if (!qv || !qv->IsMenuShown()) { Menu* menu = history.GetCurrent(); if (menu) { Rect menu_rect(width-115, 10, 115, 12); font->DrawText(menu->GetTitle(), 0, menu_rect, DT_CENTER); menu_rect.y += 15; ListIter<MenuItem> item = menu->GetItems(); while (++item) { if (ship->GetEMCON() < 2 || (TargetRequired(item.value()) && !ship->GetTarget()) || item->GetText().contains("KIA")) { item->SetEnabled(false); font->SetAlpha(0.35); } else { item->SetEnabled(true); font->SetAlpha(1); } font->DrawText(item->GetText(), 0, menu_rect, DT_LEFT); menu_rect.y += 10; } } } int message_queue_empty = true; // age messages: for (int i = 0; i < MAX_MSG; i++) { if (msg_time[i] > 0) { msg_time[i] -= Game::GUITime(); if (msg_time[i] <= 0) { msg_time[i] = 0; msg_text[i] = ""; } message_queue_empty = false; } } if (!message_queue_empty) { // advance message pipeline: for (int i = 0; i < MAX_MSG; i++) { if (msg_time[0] == 0) { for (int j = 0; j < MAX_MSG-1; j++) { msg_time[j] = msg_time[j+1]; msg_text[j] = msg_text[j+1]; } msg_time[MAX_MSG-1] = 0; msg_text[MAX_MSG-1] = ""; } } bool hud_off = false; if (HUDView::GetInstance()) hud_off = (HUDView::GetInstance()->GetHUDMode() == HUDView::HUD_MODE_OFF); // draw messages: if (!hud_off) { for (int i = 0; i < MAX_MSG; i++) { if (msg_time[i] > 0) { Rect msg_rect(0, 95 + i*10, width, 12); if (msg_time[i] > 1) font->SetAlpha(1); else font->SetAlpha(0.5 + 0.5*msg_time[i]); font->DrawText(msg_text[i].data(), msg_text[i].length(), msg_rect, DT_CENTER); } } font->SetAlpha(1); } } Starshatter* stars = Starshatter::GetInstance(); if (stars && stars->GetChatMode()) { Text chat; switch (stars->GetChatMode()) { case 1: chat = "ALL: "; break; case 2: chat = "TEAM: "; break; case 3: chat = "WING: "; break; case 4: chat = "UNIT: "; break; } chat += stars->GetChatText(); Rect chat_rect(width/2 - 250, height-150, 500, 12); font->DrawText(chat, 0, chat_rect, DT_LEFT); chat_rect.Inflate(2,2); window->DrawRect(chat_rect, hud_color); } }