LuaTableView * LuaTableView::createWithHandler(LuaEventHandler *h, CCSize s, CCNode *c){ LuaTableView *r = new LuaTableView(); CC_SAFE_RETAIN(h); r->_handler = h; r->setDataSource(h); r->initWithViewSize(s, c); r->setDelegate(h); r->autorelease(); r->_updateContentSize(); return r; }
LuaTableView * LuaTableView::createWithHandler(LuaEventHandler *h, CCSize s, CCNode *c){ LuaTableView *r = new LuaTableView(); CC_SAFE_RETAIN(h); r->_handler = h; r->setDataSource(h); r->initWithViewSize(s, c); r->setDelegate(h); r->autorelease(); #if COCOS2D_VERSION < 0x00020100 r->_updateContentSize(); #else r->reloadData(); #endif return r; }