bool MachObjectWriter::isSymbolRefDifferenceFullyResolvedImpl( const MCAssembler &Asm, const MCSymbol &A, const MCSymbol &B, bool InSet) const { // FIXME: We don't handle things like // foo = . // creating atoms. if (A.isVariable() || B.isVariable()) return false; return MCObjectWriter::isSymbolRefDifferenceFullyResolvedImpl(Asm, A, B, InSet); }
uint64_t MachObjectWriter::getSymbolAddress(const MCSymbol &S, const MCAsmLayout &Layout) const { // If this is a variable, then recursively evaluate now. if (S.isVariable()) { if (const MCConstantExpr *C = dyn_cast<const MCConstantExpr>(S.getVariableValue())) return C->getValue(); MCValue Target; if (!S.getVariableValue()->evaluateAsRelocatable(Target, &Layout, nullptr)) report_fatal_error("unable to evaluate offset for variable '" + S.getName() + "'"); // Verify that any used symbols are defined. if (Target.getSymA() && Target.getSymA()->getSymbol().isUndefined()) report_fatal_error("unable to evaluate offset to undefined symbol '" + Target.getSymA()->getSymbol().getName() + "'"); if (Target.getSymB() && Target.getSymB()->getSymbol().isUndefined()) report_fatal_error("unable to evaluate offset to undefined symbol '" + Target.getSymB()->getSymbol().getName() + "'"); uint64_t Address = Target.getConstant(); if (Target.getSymA()) Address += getSymbolAddress(Target.getSymA()->getSymbol(), Layout); if (Target.getSymB()) Address += getSymbolAddress(Target.getSymB()->getSymbol(), Layout); return Address; } return getSectionAddress(S.getFragment()->getParent()) + Layout.getSymbolOffset(S); }
static bool getSymbolOffsetImpl(const MCAsmLayout &Layout, const MCSymbol &S, bool ReportError, uint64_t &Val) { if (!S.isVariable()) return getLabelOffset(Layout, S, ReportError, Val); // If SD is a variable, evaluate it. MCValue Target; if (!S.getVariableValue()->evaluateAsValue(Target, Layout)) report_fatal_error("unable to evaluate offset for variable '" + S.getName() + "'"); uint64_t Offset = Target.getConstant(); const MCSymbolRefExpr *A = Target.getSymA(); if (A) { uint64_t ValA; if (!getLabelOffset(Layout, A->getSymbol(), ReportError, ValA)) return false; Offset += ValA; } const MCSymbolRefExpr *B = Target.getSymB(); if (B) { uint64_t ValB; if (!getLabelOffset(Layout, B->getSymbol(), ReportError, ValB)) return false; Offset -= ValB; } Val = Offset; return true; }