static void DestroyDevice(MFDevice *pDevice) { AudioDevice *pDev = (AudioDevice*)pDevice->pInternal; if(pDev->pDevice) alcCloseDevice(pDev->pDevice); gDevices.Free(pDev); }
MF_API void MFHeap_Free(void *pMem) { MFCALLSTACK; if(!pMem) { MFDebug_Warn(3, "Attemptd to Free 'NULL' pointer."); return; } MFAllocHeader *pHeader = &((MFAllocHeader*)pMem)[-1]; MFDebug_Assert(MFHeap_ValidateMemory(pMem), MFStr("Memory corruption detected!!\n%s(%d)", pHeader->pFile, pHeader->line)); MFThread_LockMutex(gAllocMutex); MFHeap *pHeap = pHeader->pHeap; if(pHeap->heapType != MFHT_Debug) { #if defined(_USE_TRACKING_HASH_TABLE) int hash = MFUtil_HashPointer(pMem) % MFHeap_AllocTableLength; MFHeap_AllocItem *pT = gpAllocTable[hash]; if(pT) { if(pT->pMemory == pMem) { gpAllocTable[hash] = pT->pNext; gAllocHeaderPool.Free(pT); } else { while(pT->pNext && pT->pNext->pMemory != pMem) pT = pT->pNext; if(pT->pNext) { MFHeap_AllocItem *pTN = pT->pNext; pT->pNext = pTN->pNext; gAllocHeaderPool.Free(pTN); } } } #endif #if defined(_USE_ALLOC_TRACKER) if(gPoolInitialised) { int numAllocs = gAllocList.GetNumAllocated(); for(int a=0; a<numAllocs; ++a) { void **ppAlloc = (void**)gAllocList.GetItem(a); if(*ppAlloc == pMem) { gAllocList.Free(ppAlloc); break; } } } #endif } #if !defined(_RETAIL) int pad = 0; while(pad < (int)sizeof(MFAllocHeader)) pad += heapAlignment; size_t extra = pad + sizeof(MFAllocHeader) + MFHeap_MungwallBytes; pHeap->totalAllocated -= pHeader->size + extra; pHeap->totalWaste -= extra; --pHeap->allocCount; // MFDebug_Log(2, MFStr("Free: %08X, %d bytes - %s:(%d)", pMem, pHeader->size, pHeader->pFile, (int)pHeader->line)); #endif MFHeap *pAllocHeap = pHeader->pHeap; MFCopyMemory((char*)pMem + pHeader->size, "freefreefreefree", MFHeap_MungwallBytes); MFCopyMemory((char*)pMem - 8, "freefreefreefree", MFHeap_MungwallBytes); MFMemSet(pMem, 0xFE, pHeader->size); pAllocHeap->pCallbacks->pFree((char*)pMem - pHeader->alignment, pAllocHeap->pHeapData); MFThread_ReleaseMutex(gAllocMutex); }
MF_API void MFStringData_Destroy(MFStringData *pStringData) { if(pStringData->allocated) stringHeap.Free(pStringData->pMemory); stringPool.Free(pStringData); }