Esempio n. 1
0
void
ion::AssertGraphCoherency(MIRGraph &graph)
{
#ifdef DEBUG
    // Assert successor and predecessor list coherency.
    uint32_t count = 0;
    for (MBasicBlockIterator block(graph.begin()); block != graph.end(); block++) {
        count++;

        for (size_t i = 0; i < block->numSuccessors(); i++)
            JS_ASSERT(CheckSuccessorImpliesPredecessor(*block, block->getSuccessor(i)));

        for (size_t i = 0; i < block->numPredecessors(); i++)
            JS_ASSERT(CheckPredecessorImpliesSuccessor(*block, block->getPredecessor(i)));

        for (MInstructionIterator ins = block->begin(); ins != block->end(); ins++) {
            for (uint32_t i = 0; i < ins->numOperands(); i++)
                JS_ASSERT(CheckMarkedAsUse(*ins, ins->getOperand(i)));
        }
    }

    JS_ASSERT(graph.numBlocks() == count);

    AssertReversePostOrder(graph);
#endif
}
// A bounds check is considered redundant if it's dominated by another bounds
// check with the same length and the indexes differ by only a constant amount.
// In this case we eliminate the redundant bounds check and update the other one
// to cover the ranges of both checks.
//
// Bounds checks are added to a hash map and since the hash function ignores
// differences in constant offset, this offers a fast way to find redundant
// checks.
bool
ion::EliminateRedundantBoundsChecks(MIRGraph &graph)
{
    BoundsCheckMap checks;

    if (!checks.init())
        return false;

    // Stack for pre-order CFG traversal.
    Vector<MBasicBlock *, 1, IonAllocPolicy> worklist;

    // The index of the current block in the CFG traversal.
    size_t index = 0;

    // Add all self-dominating blocks to the worklist.
    // This includes all roots. Order does not matter.
    for (MBasicBlockIterator i(graph.begin()); i != graph.end(); i++) {
        MBasicBlock *block = *i;
        if (block->immediateDominator() == block) {
            if (!worklist.append(block))
                return false;
        }
    }

    // Starting from each self-dominating block, traverse the CFG in pre-order.
    while (!worklist.empty()) {
        MBasicBlock *block = worklist.popCopy();

        // Add all immediate dominators to the front of the worklist.
        for (size_t i = 0; i < block->numImmediatelyDominatedBlocks(); i++) {
            if (!worklist.append(block->getImmediatelyDominatedBlock(i)))
                return false;
        }

        for (MDefinitionIterator iter(block); iter; ) {
            if (!iter->isBoundsCheck()) {
                iter++;
                continue;
            }

            MBoundsCheck *check = iter->toBoundsCheck();

            // Replace all uses of the bounds check with the actual index.
            // This is (a) necessary, because we can coalesce two different
            // bounds checks and would otherwise use the wrong index and
            // (b) helps register allocation. Note that this is safe since
            // no other pass after bounds check elimination moves instructions.
            check->replaceAllUsesWith(check->index());

            if (!check->isMovable()) {
                iter++;
                continue;
            }

            MBoundsCheck *dominating = FindDominatingBoundsCheck(checks, check, index);
            if (!dominating)
                return false;

            if (dominating == check) {
                // We didn't find a dominating bounds check.
                iter++;
                continue;
            }

            bool eliminated = false;
            if (!TryEliminateBoundsCheck(dominating, check, &eliminated))
                return false;

            if (eliminated)
                iter = check->block()->discardDefAt(iter);
            else
                iter++;
        }
        index++;
    }

    JS_ASSERT(index == graph.numBlocks());
    return true;
}
bool
ion::BuildDominatorTree(MIRGraph &graph)
{
    ComputeImmediateDominators(graph);

    // Traversing through the graph in post-order means that every use
    // of a definition is visited before the def itself. Since a def
    // dominates its uses, by the time we reach a particular
    // block, we have processed all of its dominated children, so
    // block->numDominated() is accurate.
    for (PostorderIterator i(graph.poBegin()); i != graph.poEnd(); i++) {
        MBasicBlock *child = *i;
        MBasicBlock *parent = child->immediateDominator();

        // If the block only self-dominates, it has no definite parent.
        if (child == parent)
            continue;

        if (!parent->addImmediatelyDominatedBlock(child))
            return false;

        // An additional +1 for the child block.
        parent->addNumDominated(child->numDominated() + 1);
    }

#ifdef DEBUG
    // If compiling with OSR, many blocks will self-dominate.
    // Without OSR, there is only one root block which dominates all.
    if (!graph.osrBlock())
        JS_ASSERT(graph.begin()->numDominated() == graph.numBlocks() - 1);
#endif
    // Now, iterate through the dominator tree and annotate every
    // block with its index in the pre-order traversal of the
    // dominator tree.
    Vector<MBasicBlock *, 1, IonAllocPolicy> worklist;

    // The index of the current block in the CFG traversal.
    size_t index = 0;

    // Add all self-dominating blocks to the worklist.
    // This includes all roots. Order does not matter.
    for (MBasicBlockIterator i(graph.begin()); i != graph.end(); i++) {
        MBasicBlock *block = *i;
        if (block->immediateDominator() == block) {
            if (!worklist.append(block))
                return false;
        }
    }
    // Starting from each self-dominating block, traverse the CFG in pre-order.
    while (!worklist.empty()) {
        MBasicBlock *block = worklist.popCopy();
        block->setDomIndex(index);

        for (size_t i = 0; i < block->numImmediatelyDominatedBlocks(); i++) {
            if (!worklist.append(block->getImmediatelyDominatedBlock(i)))
                return false;
        }
        index++;
    }

    return true;
}
Esempio n. 4
0
// Eliminate checks which are redundant given each other or other instructions.
//
// A type barrier is considered redundant if all missing types have been tested
// for by earlier control instructions.
//
// A bounds check is considered redundant if it's dominated by another bounds
// check with the same length and the indexes differ by only a constant amount.
// In this case we eliminate the redundant bounds check and update the other one
// to cover the ranges of both checks.
//
// Bounds checks are added to a hash map and since the hash function ignores
// differences in constant offset, this offers a fast way to find redundant
// checks.
bool
ion::EliminateRedundantChecks(MIRGraph &graph)
{
    BoundsCheckMap checks;

    if (!checks.init())
        return false;

    // Stack for pre-order CFG traversal.
    Vector<MBasicBlock *, 1, IonAllocPolicy> worklist;

    // The index of the current block in the CFG traversal.
    size_t index = 0;

    // Add all self-dominating blocks to the worklist.
    // This includes all roots. Order does not matter.
    for (MBasicBlockIterator i(graph.begin()); i != graph.end(); i++) {
        MBasicBlock *block = *i;
        if (block->immediateDominator() == block) {
            if (!worklist.append(block))
                return false;
        }
    }

    // Starting from each self-dominating block, traverse the CFG in pre-order.
    while (!worklist.empty()) {
        MBasicBlock *block = worklist.popCopy();

        // Add all immediate dominators to the front of the worklist.
        for (size_t i = 0; i < block->numImmediatelyDominatedBlocks(); i++) {
            if (!worklist.append(block->getImmediatelyDominatedBlock(i)))
                return false;
        }

        for (MDefinitionIterator iter(block); iter; ) {
            bool eliminated = false;

            if (iter->isBoundsCheck()) {
                if (!TryEliminateBoundsCheck(checks, index, iter->toBoundsCheck(), &eliminated))
                    return false;
            } else if (iter->isTypeBarrier()) {
                if (!TryEliminateTypeBarrier(iter->toTypeBarrier(), &eliminated))
                    return false;
            } else if (iter->isConvertElementsToDoubles()) {
                // Now that code motion passes have finished, replace any
                // ConvertElementsToDoubles with the actual elements.
                MConvertElementsToDoubles *ins = iter->toConvertElementsToDoubles();
                ins->replaceAllUsesWith(ins->elements());
            }

            if (eliminated)
                iter = block->discardDefAt(iter);
            else
                iter++;
        }
        index++;
    }

    JS_ASSERT(index == graph.numBlocks());
    return true;
}