/*! \brief Called by the vtkMitkRenderProp in order to start MITK rendering process. */ int mitk::VtkPropRenderer::Render(mitk::VtkPropRenderer::RenderType type) { // Do we have objects to render? if (this->GetEmptyWorldGeometry()) return 0; if (m_DataStorage.IsNull()) return 0; // Update mappers and prepare mapper queue if (type == VtkPropRenderer::Opaque) this->PrepareMapperQueue(); // go through the generated list and let the sorted mappers paint for (auto it = m_MappersMap.cbegin(); it != m_MappersMap.cend(); it++) { Mapper *mapper = (*it).second; mapper->MitkRender(this, type); } // Render text if (type == VtkPropRenderer::Overlay) { if (m_TextCollection.size() > 0) { m_TextRenderer->SetViewport(this->GetVtkRenderer()->GetViewport()); for (auto it = m_TextCollection.begin(); it != m_TextCollection.end(); ++it) m_TextRenderer->AddViewProp((*it).second); m_TextRenderer->Render(); } } return 1; }
/*! \brief Called by the vtkMitkRenderProp in order to start MITK rendering process. */ int mitk::VtkPropRenderer::Render(mitk::VtkPropRenderer::RenderType type) { // Do we have objects to render? if ( this->GetEmptyWorldGeometry()) return 0; if ( m_DataStorage.IsNull()) return 0; // Update mappers and prepare mapper queue if (type == VtkPropRenderer::Opaque) this->PrepareMapperQueue(); //go through the generated list and let the sorted mappers paint bool lastVtkBased = true; //bool sthVtkBased = false; for(MappersMapType::iterator it = m_MappersMap.begin(); it != m_MappersMap.end(); it++) { Mapper * mapper = (*it).second; VtkMapper* vtkmapper = dynamic_cast<VtkMapper*>(mapper); if(vtkmapper) { //sthVtkBased = true; if(!lastVtkBased) { Disable2DOpenGL(); lastVtkBased = true; } } else if(lastVtkBased) { Enable2DOpenGL(); lastVtkBased = false; } mapper->MitkRender(this, type); } this->UpdateOverlays(); if (lastVtkBased == false) Disable2DOpenGL(); // Render text if (type == VtkPropRenderer::Overlay) { if (m_TextCollection.size() > 0) { m_TextRenderer->SetViewport( this->GetVtkRenderer()->GetViewport() ); for (TextMapType::iterator it = m_TextCollection.begin(); it != m_TextCollection.end() ; it++) m_TextRenderer->AddViewProp((*it).second); m_TextRenderer->Render(); } } return 1; }