Esempio n. 1
0
void MarkerList::CropToTimeSel(bool bOffset)
{
	double dStart, dEnd;
	GetSet_LoopTimeRange(false, false, &dStart, &dEnd, false);
	// If no time sel just return
	if (dStart == dEnd)
		return;

	// Don't crop the end of regions
	for (int i = 0; i < m_items.GetSize(); i++)
	{
		MarkerItem* item = m_items.Get(i);
		if (item->GetPos() > dEnd ||
			(!item->IsRegion() && item->GetPos() < dStart) ||
			(item->IsRegion()  && item->GetRegEnd() < dStart))
		{ // delete the item
			m_items.Delete(i, true);
			i--;
		}
		else
		{
			if (item->IsRegion() && item->GetPos() < dStart && item->GetRegEnd() >= dStart)
				item->SetPos(dStart);
			
			if (bOffset)
			{
				item->SetPos(item->GetPos() - dStart);
				if (item->IsRegion())
					item->SetRegEnd(item->GetRegEnd() - dStart);
			}
		}
	}
}
Esempio n. 2
0
void MarkersToRegions(COMMAND_T* ct)
{
	MarkerList ml(NULL, true);

	WDL_PtrList<MarkerItem> &markers = ml.m_items;

	if(markers.GetSize() == 0) return; // Bail if there are no markers/regions

	double projEnd = SNM_GetProjectLength();

	Undo_BeginBlock2(NULL);

	// Insert dummy marker at project start if necessary
	if(markers.Get(0)->GetPos() > 0)
	{
		markers.Insert(0, new MarkerItem(false, 0, 0, "", 0, 0));
	}

	// Convert markers to regions
	for(int i = 0, c = markers.GetSize(); i < c; i++)
	{
		MarkerItem *pm = markers.Get(i);
		if(!pm->IsRegion())
		{
			// Find next marker
			MarkerItem *pNext = NULL;
			int n = i + 1;
			do
			{
				pNext = markers.Get(n++);
			}
			while(pNext && pNext->IsRegion());

			double pos = pm->GetPos();
			double end = pNext ? pNext->GetPos() : projEnd;

			if(pos != end)
			{
				pm->SetReg(true);
				pm->SetRegEnd(end);
			}
		}
	}

	ml.UpdateReaper();

	Undo_EndBlock2(NULL, __LOCALIZE("Convert markers to regions","sws_undo"), UNDO_STATE_MISCCFG);
}
Esempio n. 3
0
void SelPrevMarkerOrRegion(COMMAND_T*)
{
	// Save the current marker list so we can traverse the list bacwards
	MarkerList ml(NULL, true);

	double dCurPos = GetCursorPosition();
	double dCurStart, dCurEnd;
	GetSet_LoopTimeRange(false, false, &dCurStart, &dCurEnd, false);
	bool bCurSel = dCurStart != dCurEnd;
	for (int i = ml.m_items.GetSize()-1; i >= 0; i--)
	{
		MarkerItem* mi = ml.m_items.Get(i);
		if (mi->GetPos() < dCurPos || (!mi->IsRegion() && mi->GetPos() <= dCurPos && bCurSel))
		{
			double dNewStart = mi->GetPos(), dNewEnd = mi->GetRegEnd();
			GetSet_LoopTimeRange(true, false, &dNewStart, mi->IsRegion() ? &dNewEnd : &dNewStart, false);
			SetEditCurPos(mi->GetPos(), true, true);
			return;
		}
	}
}
Esempio n. 4
0
void RenumberRegions(COMMAND_T* ct)
{
	MarkerList ml(NULL, true);
	DeleteAllRegions();
	int iID = 1;
	for (int i = 0; i < ml.m_items.GetSize(); i++)
	{
		MarkerItem* mi = ml.m_items.Get(i);
		if (mi->IsRegion())
		{
			mi->SetNum(iID++);
			mi->AddToProject();
		}
	}
	g_pMarkerList->Update();
	UpdateTimeline();
	Undo_OnStateChangeEx2(NULL, SWS_CMD_SHORTNAME(ct), UNDO_STATE_MISCCFG, -1);
}
Esempio n. 5
0
void RegionsToMarkers(COMMAND_T*)
{
	MarkerList ml(NULL, true);

	WDL_PtrList<MarkerItem> &markers = ml.m_items;

	if(markers.GetSize() == 0) return; // Bail if there are no markers/regions

	Undo_BeginBlock2(NULL);

	for(int i = 0, c = markers.GetSize(); i < c; i++)
	{
		MarkerItem *pm = markers.Get(i);

		if(pm->IsRegion())
		{
			pm->SetReg(false);
		}
	}

	ml.UpdateReaper();

	Undo_EndBlock2(NULL, __LOCALIZE("Convert regions to markers","sws_undo"), UNDO_STATE_MISCCFG);
}