Esempio n. 1
0
void AreaCombat::setupExtArea(const std::list<uint32_t>& list, uint32_t rows)
{
	if (list.empty()) {
		return;
	}

	hasExtArea = true;
	MatrixArea* area = createArea(list, rows);

	//NORTH-WEST
	areas[NORTHWEST] = area;

	uint32_t maxOutput = std::max<uint32_t>(area->getCols(), area->getRows()) * 2;

	//NORTH-EAST
	MatrixArea* neArea = new MatrixArea(maxOutput, maxOutput);
	copyArea(area, neArea, MATRIXOPERATION_MIRROR);
	areas[NORTHEAST] = neArea;

	//SOUTH-WEST
	MatrixArea* swArea = new MatrixArea(maxOutput, maxOutput);
	copyArea(area, swArea, MATRIXOPERATION_FLIP);
	areas[SOUTHWEST] = swArea;

	//SOUTH-EAST
	MatrixArea* seArea = new MatrixArea(maxOutput, maxOutput);
	copyArea(swArea, seArea, MATRIXOPERATION_MIRROR);
	areas[SOUTHEAST] = seArea;
}
Esempio n. 2
0
MatrixArea* AreaCombat::createArea(const std::list<uint32_t>& list, uint32_t rows)
{
	uint32_t cols;
	if (rows == 0) {
		cols = 0;
	} else {
		cols = list.size() / rows;
	}

	MatrixArea* area = new MatrixArea(rows, cols);

	uint32_t x = 0;
	uint32_t y = 0;

	for (uint32_t value : list) {
		if (value == 1 || value == 3) {
			area->setValue(y, x, true);
		}

		if (value == 2 || value == 3) {
			area->setCenter(y, x);
		}

		++x;

		if (cols == x) {
			x = 0;
			++y;
		}
	}
	return area;
}
Esempio n. 3
0
void CombatArea::setupExtArea(const std::list<uint32_t>& list, uint32_t rows)
{
	if(list.empty())
		return;

	//NORTH-WEST
	MatrixArea* area = createArea(list, rows);
	areas[Direction::NORTH_WEST] = area;
	uint32_t maxOutput = std::max(area->getCols(), area->getRows()) * 2;

	//NORTH-EAST
	MatrixArea* neArea = new MatrixArea(maxOutput, maxOutput);
	copyArea(area, neArea, MATRIXOPERATION_MIRROR);
	areas[Direction::NORTH_EAST] = neArea;

	//SOUTH-WEST
	MatrixArea* swArea = new MatrixArea(maxOutput, maxOutput);
	copyArea(area, swArea, MATRIXOPERATION_FLIP);
	areas[Direction::SOUTH_WEST] = swArea;

	//SOUTH-EAST
	MatrixArea* seArea = new MatrixArea(maxOutput, maxOutput);
	copyArea(swArea, seArea, MATRIXOPERATION_MIRROR);
	areas[Direction::SOUTH_EAST] = seArea;

	hasExtArea = true;
}
Esempio n. 4
0
MatrixArea* AreaCombat::createArea(const std::list<uint32_t>& list, uint32_t rows)
{
	uint32_t cols = list.size() / rows;
	MatrixArea* area = new MatrixArea(rows, cols);

	uint32_t x = 0;
	uint32_t y = 0;

	for(std::list<uint32_t>::const_iterator it = list.begin(); it != list.end(); ++it)
	{
		if(*it == 1 || *it == 3)
			area->setValue(y, x, true);

		if(*it == 2 || *it == 3)
			area->setCenter(y, x);

		++x;

		if(cols == x)
		{
			x = 0;
			++y;
		}
	}

	return area;
}
Esempio n. 5
0
void AreaCombat::setupArea(const std::list<uint32_t>& list, const uint32_t& rows)
{
	MatrixArea* area = createArea(list, rows);
	//NORTH
	areas[NORTH] = area;
	uint32_t maxOutput = std::max(area->getCols(), area->getRows()) * 2;
	//SOUTH
	MatrixArea* southArea = new MatrixArea(maxOutput, maxOutput);
	copyArea(area, southArea, MATRIXOPERATION_ROTATE180);
	areas[SOUTH] = southArea;
	//EAST
	MatrixArea* eastArea = new MatrixArea(maxOutput, maxOutput);
	copyArea(area, eastArea, MATRIXOPERATION_ROTATE90);
	areas[EAST] = eastArea;
	//WEST
	MatrixArea* westArea = new MatrixArea(maxOutput, maxOutput);
	copyArea(area, westArea, MATRIXOPERATION_ROTATE270);
	areas[WEST] = westArea;
}