/// tryMergingIntoMemset - When scanning forward over instructions, we look for /// some other patterns to fold away. In particular, this looks for stores to /// neighboring locations of memory. If it sees enough consecutive ones, it /// attempts to merge them together into a memcpy/memset. Instruction *MemCpyOpt::tryMergingIntoMemset(Instruction *StartInst, Value *StartPtr, Value *ByteVal) { if (TD == 0) return 0; // Okay, so we now have a single store that can be splatable. Scan to find // all subsequent stores of the same value to offset from the same pointer. // Join these together into ranges, so we can decide whether contiguous blocks // are stored. MemsetRanges Ranges(*TD); BasicBlock::iterator BI = StartInst; for (++BI; !isa<TerminatorInst>(BI); ++BI) { if (!isa<StoreInst>(BI) && !isa<MemSetInst>(BI)) { // If the instruction is readnone, ignore it, otherwise bail out. We // don't even allow readonly here because we don't want something like: // A[1] = 2; strlen(A); A[2] = 2; -> memcpy(A, ...); strlen(A). if (BI->mayWriteToMemory() || BI->mayReadFromMemory()) break; continue; } if (StoreInst *NextStore = dyn_cast<StoreInst>(BI)) { // If this is a store, see if we can merge it in. if (!NextStore->isSimple()) break; // Check to see if this stored value is of the same byte-splattable value. if (ByteVal != isBytewiseValue(NextStore->getOperand(0))) break; // Check to see if this store is to a constant offset from the start ptr. int64_t Offset; if (!IsPointerOffset(StartPtr, NextStore->getPointerOperand(), Offset, *TD)) break; Ranges.addStore(Offset, NextStore); } else { MemSetInst *MSI = cast<MemSetInst>(BI); if (MSI->isVolatile() || ByteVal != MSI->getValue() || !isa<ConstantInt>(MSI->getLength())) break; // Check to see if this store is to a constant offset from the start ptr. int64_t Offset; if (!IsPointerOffset(StartPtr, MSI->getDest(), Offset, *TD)) break; Ranges.addMemSet(Offset, MSI); } } // If we have no ranges, then we just had a single store with nothing that // could be merged in. This is a very common case of course. if (Ranges.empty()) return 0; // If we had at least one store that could be merged in, add the starting // store as well. We try to avoid this unless there is at least something // interesting as a small compile-time optimization. Ranges.addInst(0, StartInst); // If we create any memsets, we put it right before the first instruction that // isn't part of the memset block. This ensure that the memset is dominated // by any addressing instruction needed by the start of the block. IRBuilder<> Builder(BI); // Now that we have full information about ranges, loop over the ranges and // emit memset's for anything big enough to be worthwhile. Instruction *AMemSet = 0; for (MemsetRanges::const_iterator I = Ranges.begin(), E = Ranges.end(); I != E; ++I) { const MemsetRange &Range = *I; if (Range.TheStores.size() == 1) continue; // If it is profitable to lower this range to memset, do so now. if (!Range.isProfitableToUseMemset(*TD)) continue; // Otherwise, we do want to transform this! Create a new memset. // Get the starting pointer of the block. StartPtr = Range.StartPtr; // Determine alignment unsigned Alignment = Range.Alignment; if (Alignment == 0) { Type *EltType = cast<PointerType>(StartPtr->getType())->getElementType(); Alignment = TD->getABITypeAlignment(EltType); } AMemSet = Builder.CreateMemSet(StartPtr, ByteVal, Range.End-Range.Start, Alignment); DEBUG(dbgs() << "Replace stores:\n"; for (unsigned i = 0, e = Range.TheStores.size(); i != e; ++i) dbgs() << *Range.TheStores[i] << '\n'; dbgs() << "With: " << *AMemSet << '\n'); if (!Range.TheStores.empty()) AMemSet->setDebugLoc(Range.TheStores[0]->getDebugLoc()); // Zap all the stores. for (SmallVector<Instruction*, 16>::const_iterator SI = Range.TheStores.begin(), SE = Range.TheStores.end(); SI != SE; ++SI) { MD->removeInstruction(*SI); (*SI)->eraseFromParent(); } ++NumMemSetInfer; } return AMemSet; }
// FIXME: Should try to pick the most likely to be profitable allocas first. bool AMDGPUPromoteAlloca::handleAlloca(AllocaInst &I, bool SufficientLDS) { // Array allocations are probably not worth handling, since an allocation of // the array type is the canonical form. if (!I.isStaticAlloca() || I.isArrayAllocation()) return false; IRBuilder<> Builder(&I); // First try to replace the alloca with a vector Type *AllocaTy = I.getAllocatedType(); DEBUG(dbgs() << "Trying to promote " << I << '\n'); if (tryPromoteAllocaToVector(&I, AS)) return true; // Promoted to vector. const Function &ContainingFunction = *I.getParent()->getParent(); CallingConv::ID CC = ContainingFunction.getCallingConv(); // Don't promote the alloca to LDS for shader calling conventions as the work // item ID intrinsics are not supported for these calling conventions. // Furthermore not all LDS is available for some of the stages. switch (CC) { case CallingConv::AMDGPU_KERNEL: case CallingConv::SPIR_KERNEL: break; default: DEBUG(dbgs() << " promote alloca to LDS not supported with calling convention.\n"); return false; } // Not likely to have sufficient local memory for promotion. if (!SufficientLDS) return false; const AMDGPUSubtarget &ST = TM->getSubtarget<AMDGPUSubtarget>(ContainingFunction); unsigned WorkGroupSize = ST.getFlatWorkGroupSizes(ContainingFunction).second; const DataLayout &DL = Mod->getDataLayout(); unsigned Align = I.getAlignment(); if (Align == 0) Align = DL.getABITypeAlignment(I.getAllocatedType()); // FIXME: This computed padding is likely wrong since it depends on inverse // usage order. // // FIXME: It is also possible that if we're allowed to use all of the memory // could could end up using more than the maximum due to alignment padding. uint32_t NewSize = alignTo(CurrentLocalMemUsage, Align); uint32_t AllocSize = WorkGroupSize * DL.getTypeAllocSize(AllocaTy); NewSize += AllocSize; if (NewSize > LocalMemLimit) { DEBUG(dbgs() << " " << AllocSize << " bytes of local memory not available to promote\n"); return false; } CurrentLocalMemUsage = NewSize; std::vector<Value*> WorkList; if (!collectUsesWithPtrTypes(&I, &I, WorkList)) { DEBUG(dbgs() << " Do not know how to convert all uses\n"); return false; } DEBUG(dbgs() << "Promoting alloca to local memory\n"); Function *F = I.getParent()->getParent(); Type *GVTy = ArrayType::get(I.getAllocatedType(), WorkGroupSize); GlobalVariable *GV = new GlobalVariable( *Mod, GVTy, false, GlobalValue::InternalLinkage, UndefValue::get(GVTy), Twine(F->getName()) + Twine('.') + I.getName(), nullptr, GlobalVariable::NotThreadLocal, AS.LOCAL_ADDRESS); GV->setUnnamedAddr(GlobalValue::UnnamedAddr::Global); GV->setAlignment(I.getAlignment()); Value *TCntY, *TCntZ; std::tie(TCntY, TCntZ) = getLocalSizeYZ(Builder); Value *TIdX = getWorkitemID(Builder, 0); Value *TIdY = getWorkitemID(Builder, 1); Value *TIdZ = getWorkitemID(Builder, 2); Value *Tmp0 = Builder.CreateMul(TCntY, TCntZ, "", true, true); Tmp0 = Builder.CreateMul(Tmp0, TIdX); Value *Tmp1 = Builder.CreateMul(TIdY, TCntZ, "", true, true); Value *TID = Builder.CreateAdd(Tmp0, Tmp1); TID = Builder.CreateAdd(TID, TIdZ); Value *Indices[] = { Constant::getNullValue(Type::getInt32Ty(Mod->getContext())), TID }; Value *Offset = Builder.CreateInBoundsGEP(GVTy, GV, Indices); I.mutateType(Offset->getType()); I.replaceAllUsesWith(Offset); I.eraseFromParent(); for (Value *V : WorkList) { CallInst *Call = dyn_cast<CallInst>(V); if (!Call) { if (ICmpInst *CI = dyn_cast<ICmpInst>(V)) { Value *Src0 = CI->getOperand(0); Type *EltTy = Src0->getType()->getPointerElementType(); PointerType *NewTy = PointerType::get(EltTy, AS.LOCAL_ADDRESS); if (isa<ConstantPointerNull>(CI->getOperand(0))) CI->setOperand(0, ConstantPointerNull::get(NewTy)); if (isa<ConstantPointerNull>(CI->getOperand(1))) CI->setOperand(1, ConstantPointerNull::get(NewTy)); continue; } // The operand's value should be corrected on its own and we don't want to // touch the users. if (isa<AddrSpaceCastInst>(V)) continue; Type *EltTy = V->getType()->getPointerElementType(); PointerType *NewTy = PointerType::get(EltTy, AS.LOCAL_ADDRESS); // FIXME: It doesn't really make sense to try to do this for all // instructions. V->mutateType(NewTy); // Adjust the types of any constant operands. if (SelectInst *SI = dyn_cast<SelectInst>(V)) { if (isa<ConstantPointerNull>(SI->getOperand(1))) SI->setOperand(1, ConstantPointerNull::get(NewTy)); if (isa<ConstantPointerNull>(SI->getOperand(2))) SI->setOperand(2, ConstantPointerNull::get(NewTy)); } else if (PHINode *Phi = dyn_cast<PHINode>(V)) { for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I) { if (isa<ConstantPointerNull>(Phi->getIncomingValue(I))) Phi->setIncomingValue(I, ConstantPointerNull::get(NewTy)); } } continue; } IntrinsicInst *Intr = cast<IntrinsicInst>(Call); Builder.SetInsertPoint(Intr); switch (Intr->getIntrinsicID()) { case Intrinsic::lifetime_start: case Intrinsic::lifetime_end: // These intrinsics are for address space 0 only Intr->eraseFromParent(); continue; case Intrinsic::memcpy: { MemCpyInst *MemCpy = cast<MemCpyInst>(Intr); Builder.CreateMemCpy(MemCpy->getRawDest(), MemCpy->getDestAlignment(), MemCpy->getRawSource(), MemCpy->getSourceAlignment(), MemCpy->getLength(), MemCpy->isVolatile()); Intr->eraseFromParent(); continue; } case Intrinsic::memmove: { MemMoveInst *MemMove = cast<MemMoveInst>(Intr); Builder.CreateMemMove(MemMove->getRawDest(), MemMove->getDestAlignment(), MemMove->getRawSource(), MemMove->getSourceAlignment(), MemMove->getLength(), MemMove->isVolatile()); Intr->eraseFromParent(); continue; } case Intrinsic::memset: { MemSetInst *MemSet = cast<MemSetInst>(Intr); Builder.CreateMemSet(MemSet->getRawDest(), MemSet->getValue(), MemSet->getLength(), MemSet->getDestAlignment(), MemSet->isVolatile()); Intr->eraseFromParent(); continue; } case Intrinsic::invariant_start: case Intrinsic::invariant_end: case Intrinsic::invariant_group_barrier: Intr->eraseFromParent(); // FIXME: I think the invariant marker should still theoretically apply, // but the intrinsics need to be changed to accept pointers with any // address space. continue; case Intrinsic::objectsize: { Value *Src = Intr->getOperand(0); Type *SrcTy = Src->getType()->getPointerElementType(); Function *ObjectSize = Intrinsic::getDeclaration(Mod, Intrinsic::objectsize, { Intr->getType(), PointerType::get(SrcTy, AS.LOCAL_ADDRESS) } ); CallInst *NewCall = Builder.CreateCall( ObjectSize, {Src, Intr->getOperand(1), Intr->getOperand(2)}); Intr->replaceAllUsesWith(NewCall); Intr->eraseFromParent(); continue; } default: Intr->print(errs()); llvm_unreachable("Don't know how to promote alloca intrinsic use."); } } return true; }
void AMDGPUPromoteAlloca::handleAlloca(AllocaInst &I) { // Array allocations are probably not worth handling, since an allocation of // the array type is the canonical form. if (!I.isStaticAlloca() || I.isArrayAllocation()) return; IRBuilder<> Builder(&I); // First try to replace the alloca with a vector Type *AllocaTy = I.getAllocatedType(); DEBUG(dbgs() << "Trying to promote " << I << '\n'); if (tryPromoteAllocaToVector(&I)) return; DEBUG(dbgs() << " alloca is not a candidate for vectorization.\n"); const Function &ContainingFunction = *I.getParent()->getParent(); // FIXME: We should also try to get this value from the reqd_work_group_size // function attribute if it is available. unsigned WorkGroupSize = AMDGPU::getMaximumWorkGroupSize(ContainingFunction); int AllocaSize = WorkGroupSize * Mod->getDataLayout().getTypeAllocSize(AllocaTy); if (AllocaSize > LocalMemAvailable) { DEBUG(dbgs() << " Not enough local memory to promote alloca.\n"); return; } std::vector<Value*> WorkList; if (!collectUsesWithPtrTypes(&I, WorkList)) { DEBUG(dbgs() << " Do not know how to convert all uses\n"); return; } DEBUG(dbgs() << "Promoting alloca to local memory\n"); LocalMemAvailable -= AllocaSize; Function *F = I.getParent()->getParent(); Type *GVTy = ArrayType::get(I.getAllocatedType(), WorkGroupSize); GlobalVariable *GV = new GlobalVariable( *Mod, GVTy, false, GlobalValue::InternalLinkage, UndefValue::get(GVTy), Twine(F->getName()) + Twine('.') + I.getName(), nullptr, GlobalVariable::NotThreadLocal, AMDGPUAS::LOCAL_ADDRESS); GV->setUnnamedAddr(true); GV->setAlignment(I.getAlignment()); Value *TCntY, *TCntZ; std::tie(TCntY, TCntZ) = getLocalSizeYZ(Builder); Value *TIdX = getWorkitemID(Builder, 0); Value *TIdY = getWorkitemID(Builder, 1); Value *TIdZ = getWorkitemID(Builder, 2); Value *Tmp0 = Builder.CreateMul(TCntY, TCntZ, "", true, true); Tmp0 = Builder.CreateMul(Tmp0, TIdX); Value *Tmp1 = Builder.CreateMul(TIdY, TCntZ, "", true, true); Value *TID = Builder.CreateAdd(Tmp0, Tmp1); TID = Builder.CreateAdd(TID, TIdZ); Value *Indices[] = { Constant::getNullValue(Type::getInt32Ty(Mod->getContext())), TID }; Value *Offset = Builder.CreateInBoundsGEP(GVTy, GV, Indices); I.mutateType(Offset->getType()); I.replaceAllUsesWith(Offset); I.eraseFromParent(); for (Value *V : WorkList) { CallInst *Call = dyn_cast<CallInst>(V); if (!Call) { Type *EltTy = V->getType()->getPointerElementType(); PointerType *NewTy = PointerType::get(EltTy, AMDGPUAS::LOCAL_ADDRESS); // The operand's value should be corrected on its own. if (isa<AddrSpaceCastInst>(V)) continue; // FIXME: It doesn't really make sense to try to do this for all // instructions. V->mutateType(NewTy); continue; } IntrinsicInst *Intr = dyn_cast<IntrinsicInst>(Call); if (!Intr) { // FIXME: What is this for? It doesn't make sense to promote arbitrary // function calls. If the call is to a defined function that can also be // promoted, we should be able to do this once that function is also // rewritten. std::vector<Type*> ArgTypes; for (unsigned ArgIdx = 0, ArgEnd = Call->getNumArgOperands(); ArgIdx != ArgEnd; ++ArgIdx) { ArgTypes.push_back(Call->getArgOperand(ArgIdx)->getType()); } Function *F = Call->getCalledFunction(); FunctionType *NewType = FunctionType::get(Call->getType(), ArgTypes, F->isVarArg()); Constant *C = Mod->getOrInsertFunction((F->getName() + ".local").str(), NewType, F->getAttributes()); Function *NewF = cast<Function>(C); Call->setCalledFunction(NewF); continue; } Builder.SetInsertPoint(Intr); switch (Intr->getIntrinsicID()) { case Intrinsic::lifetime_start: case Intrinsic::lifetime_end: // These intrinsics are for address space 0 only Intr->eraseFromParent(); continue; case Intrinsic::memcpy: { MemCpyInst *MemCpy = cast<MemCpyInst>(Intr); Builder.CreateMemCpy(MemCpy->getRawDest(), MemCpy->getRawSource(), MemCpy->getLength(), MemCpy->getAlignment(), MemCpy->isVolatile()); Intr->eraseFromParent(); continue; } case Intrinsic::memmove: { MemMoveInst *MemMove = cast<MemMoveInst>(Intr); Builder.CreateMemMove(MemMove->getRawDest(), MemMove->getRawSource(), MemMove->getLength(), MemMove->getAlignment(), MemMove->isVolatile()); Intr->eraseFromParent(); continue; } case Intrinsic::memset: { MemSetInst *MemSet = cast<MemSetInst>(Intr); Builder.CreateMemSet(MemSet->getRawDest(), MemSet->getValue(), MemSet->getLength(), MemSet->getAlignment(), MemSet->isVolatile()); Intr->eraseFromParent(); continue; } case Intrinsic::invariant_start: case Intrinsic::invariant_end: case Intrinsic::invariant_group_barrier: Intr->eraseFromParent(); // FIXME: I think the invariant marker should still theoretically apply, // but the intrinsics need to be changed to accept pointers with any // address space. continue; case Intrinsic::objectsize: { Value *Src = Intr->getOperand(0); Type *SrcTy = Src->getType()->getPointerElementType(); Function *ObjectSize = Intrinsic::getDeclaration(Mod, Intrinsic::objectsize, { Intr->getType(), PointerType::get(SrcTy, AMDGPUAS::LOCAL_ADDRESS) } ); CallInst *NewCall = Builder.CreateCall(ObjectSize, { Src, Intr->getOperand(1) }); Intr->replaceAllUsesWith(NewCall); Intr->eraseFromParent(); continue; } default: Intr->dump(); llvm_unreachable("Don't know how to promote alloca intrinsic use."); } } }
void AMDGPUPromoteAlloca::visitAlloca(AllocaInst &I) { IRBuilder<> Builder(&I); // First try to replace the alloca with a vector Type *AllocaTy = I.getAllocatedType(); DEBUG(dbgs() << "Trying to promote " << I << '\n'); if (tryPromoteAllocaToVector(&I)) return; DEBUG(dbgs() << " alloca is not a candidate for vectorization.\n"); // FIXME: This is the maximum work group size. We should try to get // value from the reqd_work_group_size function attribute if it is // available. unsigned WorkGroupSize = 256; int AllocaSize = WorkGroupSize * Mod->getDataLayout()->getTypeAllocSize(AllocaTy); if (AllocaSize > LocalMemAvailable) { DEBUG(dbgs() << " Not enough local memory to promote alloca.\n"); return; } std::vector<Value*> WorkList; if (!collectUsesWithPtrTypes(&I, WorkList)) { DEBUG(dbgs() << " Do not know how to convert all uses\n"); return; } DEBUG(dbgs() << "Promoting alloca to local memory\n"); LocalMemAvailable -= AllocaSize; GlobalVariable *GV = new GlobalVariable( *Mod, ArrayType::get(I.getAllocatedType(), 256), false, GlobalValue::ExternalLinkage, 0, I.getName(), 0, GlobalVariable::NotThreadLocal, AMDGPUAS::LOCAL_ADDRESS); FunctionType *FTy = FunctionType::get( Type::getInt32Ty(Mod->getContext()), false); AttributeSet AttrSet; AttrSet.addAttribute(Mod->getContext(), 0, Attribute::ReadNone); Value *ReadLocalSizeY = Mod->getOrInsertFunction( "llvm.r600.read.local.size.y", FTy, AttrSet); Value *ReadLocalSizeZ = Mod->getOrInsertFunction( "llvm.r600.read.local.size.z", FTy, AttrSet); Value *ReadTIDIGX = Mod->getOrInsertFunction( "llvm.r600.read.tidig.x", FTy, AttrSet); Value *ReadTIDIGY = Mod->getOrInsertFunction( "llvm.r600.read.tidig.y", FTy, AttrSet); Value *ReadTIDIGZ = Mod->getOrInsertFunction( "llvm.r600.read.tidig.z", FTy, AttrSet); Value *TCntY = Builder.CreateCall(ReadLocalSizeY); Value *TCntZ = Builder.CreateCall(ReadLocalSizeZ); Value *TIdX = Builder.CreateCall(ReadTIDIGX); Value *TIdY = Builder.CreateCall(ReadTIDIGY); Value *TIdZ = Builder.CreateCall(ReadTIDIGZ); Value *Tmp0 = Builder.CreateMul(TCntY, TCntZ); Tmp0 = Builder.CreateMul(Tmp0, TIdX); Value *Tmp1 = Builder.CreateMul(TIdY, TCntZ); Value *TID = Builder.CreateAdd(Tmp0, Tmp1); TID = Builder.CreateAdd(TID, TIdZ); std::vector<Value*> Indices; Indices.push_back(Constant::getNullValue(Type::getInt32Ty(Mod->getContext()))); Indices.push_back(TID); Value *Offset = Builder.CreateGEP(GV, Indices); I.mutateType(Offset->getType()); I.replaceAllUsesWith(Offset); I.eraseFromParent(); for (std::vector<Value*>::iterator i = WorkList.begin(), e = WorkList.end(); i != e; ++i) { Value *V = *i; CallInst *Call = dyn_cast<CallInst>(V); if (!Call) { Type *EltTy = V->getType()->getPointerElementType(); PointerType *NewTy = PointerType::get(EltTy, AMDGPUAS::LOCAL_ADDRESS); // The operand's value should be corrected on its own. if (isa<AddrSpaceCastInst>(V)) continue; // FIXME: It doesn't really make sense to try to do this for all // instructions. V->mutateType(NewTy); continue; } IntrinsicInst *Intr = dyn_cast<IntrinsicInst>(Call); if (!Intr) { std::vector<Type*> ArgTypes; for (unsigned ArgIdx = 0, ArgEnd = Call->getNumArgOperands(); ArgIdx != ArgEnd; ++ArgIdx) { ArgTypes.push_back(Call->getArgOperand(ArgIdx)->getType()); } Function *F = Call->getCalledFunction(); FunctionType *NewType = FunctionType::get(Call->getType(), ArgTypes, F->isVarArg()); Constant *C = Mod->getOrInsertFunction(StringRef(F->getName().str() + ".local"), NewType, F->getAttributes()); Function *NewF = cast<Function>(C); Call->setCalledFunction(NewF); continue; } Builder.SetInsertPoint(Intr); switch (Intr->getIntrinsicID()) { case Intrinsic::lifetime_start: case Intrinsic::lifetime_end: // These intrinsics are for address space 0 only Intr->eraseFromParent(); continue; case Intrinsic::memcpy: { MemCpyInst *MemCpy = cast<MemCpyInst>(Intr); Builder.CreateMemCpy(MemCpy->getRawDest(), MemCpy->getRawSource(), MemCpy->getLength(), MemCpy->getAlignment(), MemCpy->isVolatile()); Intr->eraseFromParent(); continue; } case Intrinsic::memset: { MemSetInst *MemSet = cast<MemSetInst>(Intr); Builder.CreateMemSet(MemSet->getRawDest(), MemSet->getValue(), MemSet->getLength(), MemSet->getAlignment(), MemSet->isVolatile()); Intr->eraseFromParent(); continue; } default: Intr->dump(); llvm_unreachable("Don't know how to promote alloca intrinsic use."); } } }