void LoadPlugins() { char vdub[MAX_PATH], drv[MAX_PATH], dir[MAX_PATH], find[MAX_PATH], path[MAX_PATH]; GetModuleFileName(NULL, vdub, MAX_PATH); _splitpath(vdub, drv, dir, NULL, NULL); wsprintf(find, "%s%s%s%s", drv, dir, "plugins\\", "*.auo"); HANDLE hFind; WIN32_FIND_DATA fd; if ((hFind = FindFirstFile(find, &fd)) == INVALID_HANDLE_VALUE) return; g_menuList.clear(); do { sprintf(path, "%s%s%s%s", drv, dir, "plugins\\", fd.cFileName); AviUtlPlugin *auo = new AviUtlPlugin(path); if (auo->Init()) { MenuItem *item = new MenuItem; item->path = std::string(path); item->name = std::string(auo->opt->tbl->name); g_menuList.push_back(item); } delete auo; } while (FindNextFile(hFind, &fd)); FindClose(hFind); }
MenuItemList MessageListBE::get_popup_items_for_nodes(const std::vector<NodeId> &nodes) { MenuItemList menu; MenuItem item; item.type= bec::MenuAction; item.name= "clear_messages"; item.caption= _("Clear"); item.enabled= true; menu.push_back(item); return menu; }
void CMainMenu::FillOutMenu ( HMENU hMenu ) { CGuard Guard(m_CS); MENU_ITEM Item; //Get all flags bool inBasicMode = g_Settings->LoadBool(UserInterface_BasicMode); bool CPURunning = g_Settings->LoadBool(GameRunning_CPU_Running); bool RomLoading = g_Settings->LoadBool(GameRunning_LoadingInProgress); bool RomLoaded = g_Settings->LoadString(Game_GameName).length() > 0; bool RomList = g_Settings->LoadBool(RomBrowser_Enabled) && !CPURunning; CMenuShortCutKey::ACCESS_MODE AccessLevel = CMenuShortCutKey::GAME_NOT_RUNNING; if (g_Settings->LoadBool(GameRunning_CPU_Running)) { AccessLevel = g_Settings->LoadBool(UserInterface_InFullScreen) ? CMenuShortCutKey::GAME_RUNNING_FULLSCREEN : CMenuShortCutKey::GAME_RUNNING_WINDOW; } //Get the system information to make the menu LanguageList LangList = g_Lang->GetLangList(); MenuItemList LangMenu; int Offset = 0; for (LanguageList::iterator Language = LangList.begin(); Language != LangList.end(); Language++) { Item.Reset(ID_LANG_START + Offset++,EMPTY_STRING,EMPTY_STDSTR,NULL,Language->LanguageName.c_str()); if (g_Lang->IsCurrentLang(*Language)) { Item.SetItemTicked(true); } LangMenu.push_back(Item); } //Go through the settings to create a list of Recent Roms MenuItemList RecentRomMenu; DWORD count, RomsToRemember = g_Settings->LoadDword(File_RecentGameFileCount); for (count = 0; count < RomsToRemember; count++) { stdstr LastRom = g_Settings->LoadStringIndex(File_RecentGameFileIndex,count); if (LastRom.empty()) { break; } stdstr_f MenuString("&%d %s",(count + 1) % 10,LastRom.c_str()); RecentRomMenu.push_back(MENU_ITEM(ID_RECENT_ROM_START + count,EMPTY_STRING,EMPTY_STDSTR,NULL,MenuString.ToUTF16().c_str())); } /* Recent Dir ****************/ MenuItemList RecentDirMenu; DWORD DirsToRemember = g_Settings->LoadDword(Directory_RecentGameDirCount); for (count = 0; count < DirsToRemember; count++) { stdstr LastDir = g_Settings->LoadStringIndex(Directory_RecentGameDirIndex,count); if (LastDir.empty()) { break; } stdstr_f MenuString("&%d %s",(count + 1) % 10,LastDir.c_str()); RecentDirMenu.push_back(MENU_ITEM(ID_RECENT_DIR_START + count,EMPTY_STRING,EMPTY_STDSTR,NULL,MenuString.ToUTF16().c_str())); } /* File Menu ****************/ MenuItemList FileMenu; Item.Reset(ID_FILE_OPEN_ROM, MENU_OPEN, m_ShortCuts.ShortCutString(ID_FILE_OPEN_ROM,AccessLevel)); FileMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_FILE_ROM_INFO, MENU_ROM_INFO,m_ShortCuts.ShortCutString(ID_FILE_ROM_INFO,AccessLevel)); Item.SetItemEnabled(RomLoaded); FileMenu.push_back(Item); FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_FILE_STARTEMULATION,MENU_START, m_ShortCuts.ShortCutString(ID_FILE_STARTEMULATION,AccessLevel) ); Item.SetItemEnabled(RomLoaded && !CPURunning); FileMenu.push_back(Item); } Item.Reset(ID_FILE_ENDEMULATION, MENU_END, m_ShortCuts.ShortCutString(ID_FILE_ENDEMULATION,AccessLevel) ); Item.SetItemEnabled(CPURunning); FileMenu.push_back(Item); FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(SUB_MENU, MENU_LANGUAGE, EMPTY_STDSTR, &LangMenu ); FileMenu.push_back(Item); if (RomList) { FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_FILE_ROMDIRECTORY, MENU_CHOOSE_ROM,m_ShortCuts.ShortCutString(ID_FILE_ROMDIRECTORY,AccessLevel) ); FileMenu.push_back(Item); Item.Reset(ID_FILE_REFRESHROMLIST,MENU_REFRESH,m_ShortCuts.ShortCutString(ID_FILE_REFRESHROMLIST,AccessLevel) ); FileMenu.push_back(Item); } if (!inBasicMode && RomList) { FileMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(SUB_MENU, MENU_RECENT_ROM,EMPTY_STDSTR, &RecentRomMenu); if (RecentRomMenu.size() == 0) { RecentRomMenu.push_back(MENU_ITEM(SPLITER)); Item.SetItemEnabled(false); } FileMenu.push_back(Item); Item.Reset(SUB_MENU, MENU_RECENT_DIR,EMPTY_STDSTR, &RecentDirMenu); if (RecentDirMenu.size() == 0) { RecentDirMenu.push_back(MENU_ITEM(SPLITER)); Item.SetItemEnabled(false); } FileMenu.push_back(Item); } else { if (RecentRomMenu.size() != 0) { FileMenu.push_back(MENU_ITEM(SPLITER)); for (MenuItemList::iterator MenuItem = RecentRomMenu.begin(); MenuItem != RecentRomMenu.end(); MenuItem++) { FileMenu.push_back(*MenuItem); } } } FileMenu.push_back(MENU_ITEM(SPLITER)); FileMenu.push_back(MENU_ITEM(ID_FILE_EXIT, MENU_EXIT,m_ShortCuts.ShortCutString(ID_FILE_EXIT,AccessLevel))); /* Current Save ****************/ MenuItemList CurrentSaveMenu; DWORD _CurrentSaveState = g_Settings->LoadDword(Game_CurrentSaveState); Item.Reset(ID_CURRENT_SAVE_DEFAULT, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_DEFAULT,AccessLevel),NULL,GetSaveSlotString(0)); if (_CurrentSaveState == 0) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); CurrentSaveMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_CURRENT_SAVE_1, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_1,AccessLevel),NULL,GetSaveSlotString(1)); if (_CurrentSaveState == 1) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_2, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_2,AccessLevel),NULL,GetSaveSlotString(2)); if (_CurrentSaveState == 2) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_3, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_3,AccessLevel),NULL,GetSaveSlotString(3)); if (_CurrentSaveState == 3) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_4, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_4,AccessLevel),NULL,GetSaveSlotString(4)); if (_CurrentSaveState == 4) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_5, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_5,AccessLevel),NULL,GetSaveSlotString(5)); if (_CurrentSaveState == 5) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_6, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_6,AccessLevel),NULL,GetSaveSlotString(6)); if (_CurrentSaveState == 6) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_7, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_7,AccessLevel),NULL,GetSaveSlotString(7)); if (_CurrentSaveState == 7) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_8, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_8,AccessLevel),NULL,GetSaveSlotString(8)); if (_CurrentSaveState == 8) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_9, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_9,AccessLevel),NULL,GetSaveSlotString(9)); if (_CurrentSaveState == 9) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); Item.Reset(ID_CURRENT_SAVE_10, EMPTY_STRING,m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_10,AccessLevel),NULL,GetSaveSlotString(10)); if (_CurrentSaveState == 10) { Item.SetItemTicked(true); } CurrentSaveMenu.push_back(Item); /* System Menu ****************/ MenuItemList SystemMenu; MenuItemList ResetMenu; if (inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT,AccessLevel) )); } else { ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET_SOFT, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT,AccessLevel) )); ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_HARD, MENU_RESET_HARD, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_HARD,AccessLevel))); SystemMenu.push_back(MENU_ITEM(SUB_MENU,MENU_RESET,EMPTY_STDSTR,&ResetMenu)); } if (g_Settings->LoadBool(GameRunning_CPU_Paused)) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_RESUME, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE,AccessLevel))); } else { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_PAUSE, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE,AccessLevel))); } SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_BITMAP, MENU_BITMAP, m_ShortCuts.ShortCutString(ID_SYSTEM_BITMAP,AccessLevel))); SystemMenu.push_back(MENU_ITEM(SPLITER)); if (!inBasicMode) { Item.Reset(ID_SYSTEM_LIMITFPS, MENU_LIMIT_FPS,m_ShortCuts.ShortCutString(ID_SYSTEM_LIMITFPS,AccessLevel) ); if (g_Settings->LoadBool(GameRunning_LimitFPS)) { Item.SetItemTicked(true); } SystemMenu.push_back(Item); SystemMenu.push_back(MENU_ITEM(SPLITER)); } SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVE, MENU_SAVE, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVE,AccessLevel))); if (!inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVEAS, MENU_SAVE_AS, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVEAS,AccessLevel))); } SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESTORE, MENU_RESTORE, m_ShortCuts.ShortCutString(ID_SYSTEM_RESTORE,AccessLevel))); if (!inBasicMode) { SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_LOAD, MENU_LOAD, m_ShortCuts.ShortCutString(ID_SYSTEM_LOAD,AccessLevel))); } SystemMenu.push_back(MENU_ITEM(SPLITER)); SystemMenu.push_back(MENU_ITEM(SUB_MENU, MENU_CURRENT_SAVE, EMPTY_STDSTR, &CurrentSaveMenu )); SystemMenu.push_back(MENU_ITEM(SPLITER)); SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_CHEAT, MENU_CHEAT, m_ShortCuts.ShortCutString(ID_SYSTEM_CHEAT,AccessLevel))); SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_GSBUTTON, MENU_GS_BUTTON, m_ShortCuts.ShortCutString(ID_SYSTEM_GSBUTTON,AccessLevel) )); /* Option Menu ****************/ MenuItemList OptionMenu; Item.Reset(ID_OPTIONS_FULLSCREEN, MENU_FULL_SCREEN,m_ShortCuts.ShortCutString(ID_OPTIONS_FULLSCREEN,AccessLevel) ); Item.SetItemEnabled(CPURunning); if (g_Plugins->Gfx() && g_Plugins->Gfx()->ChangeWindow == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_OPTIONS_ALWAYSONTOP, MENU_ON_TOP,m_ShortCuts.ShortCutString(ID_OPTIONS_ALWAYSONTOP,AccessLevel) ); if (g_Settings->LoadDword(UserInterface_AlwaysOnTop)) { Item.SetItemTicked(true); } Item.SetItemEnabled(CPURunning); OptionMenu.push_back(Item); } OptionMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_OPTIONS_CONFIG_GFX, MENU_CONFG_GFX,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_GFX,AccessLevel)); if (g_Plugins->Gfx() == NULL || g_Plugins->Gfx()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); Item.Reset(ID_OPTIONS_CONFIG_AUDIO, MENU_CONFG_AUDIO,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_AUDIO,AccessLevel)); if (g_Plugins->Audio() == NULL || g_Plugins->Audio()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); if (!inBasicMode) { Item.Reset(ID_OPTIONS_CONFIG_RSP, MENU_CONFG_RSP,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_RSP,AccessLevel)); if (g_Plugins->RSP() == NULL || g_Plugins->RSP()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); } Item.Reset(ID_OPTIONS_CONFIG_CONT, MENU_CONFG_CTRL,m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_CONT,AccessLevel)); if (g_Plugins->Control() == NULL || g_Plugins->Control()->DllConfig == NULL) { Item.SetItemEnabled(false); } OptionMenu.push_back(Item); OptionMenu.push_back(MENU_ITEM(SPLITER)); if (!inBasicMode) { Item.Reset(ID_OPTIONS_CPU_USAGE, MENU_SHOW_CPU,m_ShortCuts.ShortCutString(ID_OPTIONS_CPU_USAGE,AccessLevel)); if (g_Settings->LoadDword(UserInterface_ShowCPUPer)) { Item.SetItemTicked(true); } OptionMenu.push_back(Item); } OptionMenu.push_back(MENU_ITEM(ID_OPTIONS_SETTINGS, MENU_SETTINGS,m_ShortCuts.ShortCutString(ID_OPTIONS_SETTINGS,AccessLevel) )); /* Profile Menu ****************/ MenuItemList DebugProfileMenu; if (bHaveDebugger()) { Item.Reset(ID_PROFILE_PROFILE,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Profile Code"); if (g_Settings->LoadBool(Debugger_ProfileCode)) { Item.SetItemTicked(true); } DebugProfileMenu.push_back(Item); Item.Reset(ID_PROFILE_RESETCOUNTER,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Reset Counters"); if (!CPURunning) { Item.SetItemEnabled(false); } DebugProfileMenu.push_back(Item); Item.Reset(ID_PROFILE_GENERATELOG,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Generate Log File"); if (!CPURunning) { Item.SetItemEnabled(false); } DebugProfileMenu.push_back(Item); } /* Debugger Menu ****************/ MenuItemList DebugMenu; MenuItemList DebugLoggingMenu; MenuItemList DebugAppLoggingMenu; MenuItemList DebugR4300Menu; MenuItemList DebugMemoryMenu; MenuItemList DebugInterrupt; MenuItemList DebugNotificationMenu; if (bHaveDebugger()) { /* Debug - Interrupt *******************/ Item.Reset(ID_DEBUGGER_INTERRUPT_SP,EMPTY_STRING,EMPTY_STDSTR,NULL,L"SP Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_SI,EMPTY_STRING,EMPTY_STDSTR,NULL,L"SI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_AI,EMPTY_STRING,EMPTY_STDSTR,NULL,L"AI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_VI,EMPTY_STRING,EMPTY_STDSTR,NULL,L"VI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_PI,EMPTY_STRING,EMPTY_STDSTR,NULL,L"PI Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); Item.Reset(ID_DEBUGGER_INTERRUPT_DP,EMPTY_STRING,EMPTY_STDSTR,NULL,L"DP Interrupt"); Item.SetItemEnabled(CPURunning); DebugInterrupt.push_back(Item); /* Debug - R4300i *******************/ Item.Reset(ID_DEBUGGER_LOGOPTIONS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"R4300i &Commands..."); Item.SetItemEnabled(false); DebugR4300Menu.push_back(Item); Item.Reset(ID_DEBUGGER_R4300REGISTERS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"R4300i &Registers..."); Item.SetItemEnabled(true); DebugR4300Menu.push_back(Item); Item.Reset(ID_DEBUG_DISABLE_GAMEFIX,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Disable Game Fixes"); if (g_Settings->LoadBool(Debugger_DisableGameFixes)) { Item.SetItemTicked(true); } DebugR4300Menu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugInterrupt,L"&Generate Interrupt"); DebugR4300Menu.push_back(Item); /* Debug - Memory ****************/ Item.Reset(ID_DEBUGGER_MEMORY,EMPTY_STRING,EMPTY_STDSTR,NULL,L"View..."); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_SEARCHMEMORY,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Search..."); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_DUMPMEMORY,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Dump..."); DebugMemoryMenu.push_back(Item); Item.Reset(ID_DEBUGGER_TLBENTRIES,EMPTY_STRING,EMPTY_STDSTR,NULL,L"TLB Entries..."); DebugMemoryMenu.push_back(Item); /* Debug - App logging *******************/ { DWORD LogLevel = g_Settings->LoadDword(Debugger_AppLogLevel); Item.Reset(ID_DEBUGGER_APPLOG_ERRORS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Error Messages"); if ((LogLevel & TraceError) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_SETTINGS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Settings"); if ((LogLevel & TraceSettings) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_RECOMPILER,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Recompiler"); if ((LogLevel & TraceRecompiler) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_RSP,EMPTY_STRING,EMPTY_STDSTR,NULL,L"RSP"); if ((LogLevel & TraceRSP) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_TLB,EMPTY_STRING,EMPTY_STDSTR,NULL,L"TLB"); if ((LogLevel & TraceTLB) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_GFX_PLUGIN,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Gfx Plugin"); if ((LogLevel & TraceGfxPlugin) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_AUDIO_EMU,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Audio Emulation"); if ((LogLevel & TraceAudio) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_APPLOG_DEBUG,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Debug Messages"); if ((LogLevel & TraceDebug) != 0) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); DebugAppLoggingMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_DEBUGGER_APPLOG_FLUSH,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Auto flush file"); if (g_Settings->LoadBool(Debugger_AppLogFlush)) { Item.SetItemTicked(true); } DebugAppLoggingMenu.push_back(Item); } /* Debug - Logging *******************/ Item.Reset(ID_DEBUGGER_LOGOPTIONS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Log Options..."); DebugLoggingMenu.push_back(Item); Item.Reset(ID_DEBUGGER_GENERATELOG,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Generate Log"); if (g_Settings->LoadBool(Debugger_GenerateDebugLog)) { Item.SetItemTicked(true); } DebugLoggingMenu.push_back(Item); /* Debugger Main Menu ****************/ Item.Reset(ID_DEBUGGER_BREAKPOINTS, EMPTY_STRING,EMPTY_STDSTR, NULL,L"Breakpoint..."); Item.SetItemEnabled(CPURunning); DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); /* Debug - RSP *******************/ if (g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu())) { Item.Reset(ID_PLUGIN_MENU,EMPTY_STRING,EMPTY_STDSTR,g_Plugins->RSP()->GetDebugMenu(),L"&RSP"); DebugMenu.push_back(Item); } /* Debug - RDP *******************/ if (g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu())) { Item.Reset(ID_PLUGIN_MENU,EMPTY_STRING,EMPTY_STDSTR,g_Plugins->Gfx()->GetDebugMenu(),L"&RDP"); DebugMenu.push_back(Item); } /* Notification Menu *******************/ Item.Reset(ID_DEBUG_SHOW_UNHANDLED_MEM,EMPTY_STRING,EMPTY_STDSTR,NULL,L"On Unhandled Memory Actions"); if (g_Settings->LoadBool(Debugger_ShowUnhandledMemory)) { Item.SetItemTicked(true); } DebugNotificationMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_PIF_ERRORS,EMPTY_STRING,EMPTY_STDSTR,NULL,L"On PIF Errors"); if (g_Settings->LoadBool(Debugger_ShowPifErrors)) { Item.SetItemTicked(true); } DebugNotificationMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_DIV_BY_ZERO,EMPTY_STRING,EMPTY_STDSTR,NULL,L"On Div By Zero"); if (g_Settings->LoadBool(Debugger_ShowDivByZero)) { Item.SetItemTicked(true); } DebugNotificationMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugR4300Menu,L"&R4300i"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugMemoryMenu,L"Memory"); Item.SetItemEnabled(CPURunning); DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugProfileMenu,L"Profile"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugAppLoggingMenu,L"App Logging"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugLoggingMenu,L"Logging"); DebugMenu.push_back(Item); Item.Reset(SUB_MENU, EMPTY_STRING,EMPTY_STDSTR, &DebugNotificationMenu,L"Notification"); DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_DEBUG_SHOW_TLB_MISSES,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Show TLB Misses"); if (g_Settings->LoadBool(Debugger_ShowTLBMisses)) { Item.SetItemTicked(true); } Item.Reset(ID_DEBUG_SHOW_DLIST_COUNT,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Display Alist/Dlist Count"); if (g_Settings->LoadBool(Debugger_ShowDListAListCount)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); Item.Reset(ID_DEBUG_SHOW_RECOMP_MEM_SIZE,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Display Recompiler Code Buffer Size"); if (g_Settings->LoadBool(Debugger_ShowRecompMemSize)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); DebugMenu.push_back(MENU_ITEM(SPLITER)); Item.Reset(ID_DEBUG_GENERATE_LOG_FILES,EMPTY_STRING,EMPTY_STDSTR,NULL,L"Generate Log Files"); if (g_Settings->LoadBool(Debugger_GenerateLogFiles)) { Item.SetItemTicked(true); } DebugMenu.push_back(Item); } /* Help Menu ****************/ MenuItemList HelpMenu; HelpMenu.push_back(MENU_ITEM(ID_HELP_SUPPORTFORUM, MENU_FORUM)); HelpMenu.push_back(MENU_ITEM(ID_HELP_HOMEPAGE, MENU_HOMEPAGE)); HelpMenu.push_back(MENU_ITEM(SPLITER)); if (!inBasicMode) { HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUTSETTINGFILES, MENU_ABOUT_INI)); } HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUT, MENU_ABOUT_PJ64)); /* Main Title bar Menu ***********************/ MenuItemList MainTitleMenu; Item.Reset(SUB_MENU, MENU_FILE, EMPTY_STDSTR, &FileMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); if (CPURunning) { Item.Reset(SUB_MENU, MENU_SYSTEM, EMPTY_STDSTR, &SystemMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); } Item.Reset(SUB_MENU, MENU_OPTIONS, EMPTY_STDSTR, &OptionMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); if (!inBasicMode) { if (bHaveDebugger()) { Item.Reset(SUB_MENU, MENU_DEBUGGER, EMPTY_STDSTR, &DebugMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); } } Item.Reset(SUB_MENU, MENU_HELP, EMPTY_STDSTR, &HelpMenu); if (RomLoading) { Item.SetItemEnabled(false); } MainTitleMenu.push_back(Item); AddMenu(hMenu,MainTitleMenu); }
void ObjectController::handleObjectMenuRequest(Message* message) { //for ever item where we request a radial the client starts by displaying a radial on his own and additionally sends a //objectMenuRequest to the server //The server then either just resends the radial as send by the client or adds / modifies options on his own //this is why sometimes when lag is involved it takes some time for all options to display PlayerObject* playerObject = dynamic_cast<PlayerObject*>(mObject); message->getUint32(); // unknown uint64 requestedObjectId = message->getUint64(); message->getUint64(); // player id again ? Object* requestedObject = gWorldManager->getObjectById(requestedObjectId); uint32 itemCount = message->getUint32(); BString extendedDescription; MenuItemList menuItemList; MenuItem* menuItem; for(uint32 i = 0; i < itemCount; i++) { menuItem = new(MenuItem); menuItem->sItem = message->getUint8(); // item nr menuItem->sSubMenu = message->getUint8(); // submenu flag menuItem->sIdentifier = message->getUint8(); // item identifier menuItem->sOption = message->getUint8(); // extended option message->getStringUnicode16(extendedDescription); menuItemList.push_back(menuItem); } uint8 responseNr = message->getUint8(); if(!requestedObject) { if(playerObject->isConnected()) gMessageLib->sendEmptyObjectMenuResponse(requestedObjectId,playerObject,responseNr,menuItemList); //the list is cleared and items are destroyed in the message lib //for the default response return; } requestedObject->setMenuList(&menuItemList); //are we an item dropped in a structure awaiting to be moved or picked u`p? //just implement this virtual function for items as we need just one central point instead //of the same code over and over for all items CellObject* itemCell = dynamic_cast<CellObject*>(gWorldManager->getObjectById(requestedObject->getParentId())); Item* item = dynamic_cast<Item*>(requestedObject); ResourceContainer* rC = dynamic_cast<ResourceContainer*>(requestedObject); TangibleObject* tO = dynamic_cast<TangibleObject*>(requestedObject); //only display that menu when *we* and the item are in the same structure if((rC || item) && itemCell && (!tO->getStatic())) { CellObject* playerCell = dynamic_cast<CellObject*>(gWorldManager->getObjectById(playerObject->getParentId())); if(playerCell && (playerCell->getParentId() == itemCell->getParentId())) { PlayerStructure* pS = dynamic_cast<PlayerStructure*>(gWorldManager->getObjectById(playerCell->getParentId())); if(pS) requestedObject->prepareCustomRadialMenuInCell(playerObject,static_cast<uint8>(itemCount)); } } /* if(rc && requestedObject->getParentId()) { if(CellObject* cell = dynamic_cast<CellObject*>(gWorldManager->getObjectById(requestedObject->getParentId()))) { requestedObject->prepareCustomRadialMenuInCell(playerObject,static_cast<uint8>(itemCount)); } } */ //delete the radials after every use or provide every object with set rules when to delete it ? if(!requestedObject->getRadialMenu()) requestedObject->prepareCustomRadialMenu(playerObject,static_cast<uint8>(itemCount)); if (requestedObject->getRadialMenu()) { if(playerObject->isConnected()) { gMessageLib->sendObjectMenuResponse(requestedObject,playerObject,responseNr); } //they only reset if the objects virtual function does it //by default it stays requestedObject->ResetRadialMenu(); //the radial menu is supposed to be an intelligent pointer deleting itself when no reference is left //however during runtime the item always references the radialmenu that was generated for it on the first call. //when the circumstances of the item change we need to delete the pointer and thus force it to generate a new radial } else { // putting this for static objects/objects that are not known by the server yet // send a default menu,so client stops flooding us with requests //empty might just mean that the clients radial is sufficient if(playerObject->isConnected()) gMessageLib->sendEmptyObjectMenuResponse(requestedObjectId,playerObject,responseNr,menuItemList); //the list is cleared and items are destroyes in the message lib //for the default response } //we need to clear that if the messagelib wont clear it //still want to use it for the player radials at some point for(MenuItemList::iterator it=menuItemList.begin(); it != menuItemList.end(); it++) delete (*it); menuItemList.clear(); }