Esempio n. 1
0
bool Window::MoveTo( int x, int y )
{
    // Send resize request.
    Message *msg = new Message(MOVE);
    msg->AddInt( "_id", m_wid );
    msg->AddInt( "_x",  x );
    msg->AddInt( "_y",  y );

    Message *reply = Messenger::SendReceiveMessage( "gui_server", m_did, msg );
    if ( reply == NULL )
    {
        delete msg;
        return false;
    }
    delete msg;

    int rc = reply->rc();

    if ( rc != 0 )
    {
        delete reply;
        return false;
    }

    // Okay.. our move was granted. Let see what we were given.

    int bad = 0;
    if ( reply->FindRect( "_rect", &m_frame ) != 0 ) bad = -1;
    delete reply;

    if ( bad != 0 ) return false;

    return true;
}
Esempio n. 2
0
int GUIControl::SetMode( int video_id, int width, int height, int mode )
{
		Message *msg = new Message( SET );
				 msg->AddString( "_type", "video_mode" );
				 msg->AddInt( "_id", video_id );
				 msg->AddInt( "_width", width );
				 msg->AddInt( "_height", height );
				 msg->AddInt( "_mode", mode );

		Message *reply = Messenger::SendReceiveMessage( "gui_server", 0, msg );
				 
		if ( reply == NULL )
		{
			delete msg;
			return -1;
		}

		int ans = reply->rc();

		if ( ans != 0 )
		{
			if ( msg->error() != NULL )
				printf("%s%s\n","error: ", msg->error() );
		}

		delete reply;
		delete msg;
	
	return ans;
}
Esempio n. 3
0
int GUIControl::SetDesktopDriver( int desktop_id, int video_id )
{
		Message *msg = new Message( SET );
				 msg->AddString( "_type", "desktop_driver" );
				 msg->AddInt( "_id", desktop_id );
				 msg->AddInt( "_vid", video_id );

		Message *reply = Messenger::SendReceiveMessage( "gui_server", 0, msg );
				 
		if ( reply == NULL )
		{
			delete msg;
			return -1;
		}

		delete msg;


		int ans = reply->rc();

		if ( ans != 0 )
		{
			if ( msg->error() != NULL )
				printf("%s%s\n","error: ", msg->error() );
		}

		delete reply;
	
	return ans;
}
Esempio n. 4
0
int Window::Register()
{
    Message *msg = new Message(REGISTER);

    msg->AddString( "_type", "window" );
    msg->AddInt( "_port", Port() );
    msg->AddString( "_title", m_title );
    msg->AddRect( "_rect", Frame() );
    msg->AddBool( "_visible", false );
    msg->AddInt( "_flags", m_flags );


    Message *reply = Messenger::SendReceiveMessage( "gui_server", 0, msg );
    if ( reply == NULL )
    {
        delete msg;
        return -1;
    }
    delete msg;

    if ( reply->rc() != 0 )
    {
        delete reply;
        return -1;
    }

    // Good reply.. let's get the information.

    int bad = 0;

    if ( reply->FindInt( "_id", &m_wid ) != 0 ) bad = -1;
    if ( reply->FindInt( "_sid", &m_sid ) != 0 ) bad = -1;
    if ( reply->FindInt( "_did", &m_did ) != 0 ) bad = -1;
    if ( reply->FindRect( "_rect", &m_frame ) != 0 ) bad = -1;

    delete reply;


    // Accept the GUI memory and everything.

    int tmp_pages;
    unsigned int tmp_flags;

    if ( smk_request_shmem( m_sid, (void**)&m_buffer, &tmp_pages, &tmp_flags ) != 0 )
        bad = -1;

    // We now have our GUI buffer, size and ID.

    if ( bad != 0 ) return -1;

    // Registered with desktop port =  m_did

    return 0;
}
Esempio n. 5
0
int Window::Deregister()
{
    Message *msg = new Message( DEREGISTER );
    msg->AddInt( "_id", m_wid );

    Message *reply = Messenger::SendReceiveMessage( "gui_server", m_did, msg );
    if ( reply == NULL )
    {
        delete msg;
        return -1;
    }
    delete msg;

    // Check response.. not that we care, really.

    int ans = reply->rc();
    delete reply;

    // And... breathe...

    if ( m_sid >= 0 ) smk_release_shmem( m_sid );
    m_buffer = NULL;
    m_sid = -1;
    m_did = 0;

    return ans;
}
Esempio n. 6
0
int GUIControl::DeleteDesktop( int desktop_id )
{
		Message *msg = new Message( DELETE );
				 msg->AddString( "_type", "desktop" );
				 msg->AddInt( "_id", desktop_id );

		Message *reply = Messenger::SendReceiveMessage( "gui_server", 0, msg );
		if ( reply == NULL )
		{
			delete msg;
			return -1;
		}

		delete msg;

		if ( reply->rc() != 0 ) 
		{
			if ( msg->error() != NULL )
				printf("%s%s\n","error: ", msg->error() );
			delete reply;
			return -1;
		}


		delete reply;
		
	return 0;
}
Esempio n. 7
0
/** Convenience method to sends a reply Message with a 
 * what value of "OK", and the given "rc" and "_error"
 * parameters.
 *
 * \param rc The return code which will be embedded as an Int named "rc".
 * \param error The return string to embed as "_error". Nothing is embedded
 * 		  if NULL is specified.
 *
 * 	\return 0 if the reply was sent successfully.
 */
int Message::SendRC( int rc, char *error )
{
	Message *msg = new Message( OK );
			 msg->AddInt( "rc", rc );
			 if ( error != NULL )  msg->AddString( "_error", error );
	int ans = SendReply( msg );
	delete msg;
	return ans;
}
Esempio n. 8
0
int GUIControl::GetDesktopMode( int desktop_id, 
							int *video_id, 
							int *width, int *height, int *mode )
{
		Message *msg = new Message( GET );
				 msg->AddString( "_type", "desktop_mode" );
				 msg->AddInt( "_id", desktop_id );

		Message *reply = Messenger::SendReceiveMessage( "gui_server", 0, msg );
				 
		if ( reply == NULL )
		{
			delete msg;
			return -1;
		}

		delete msg;


		int ans = reply->rc();

		if ( ans != 0 )
		{
			if ( msg->error() != NULL )
				printf("%s%s\n","error: ", msg->error() );
		}


		if ( reply->FindInt( "_id", video_id ) != 0 ) ans = -1;
		if ( reply->FindInt( "_width", width ) != 0 ) ans = -1;
		if ( reply->FindInt( "_height", height ) != 0 ) ans = -1;
		if ( reply->FindInt( "_mode", mode ) != 0 ) ans = -1;

		delete reply;

	
	return ans;
}
Esempio n. 9
0
bool Window::ResizeTo( int width, int height )
{
    // within reason.
    if ( (width < 5) || (height < 5) ) return false;

    Rect newFrame = Frame();
    newFrame.right  = newFrame.left + width - 1;
    newFrame.bottom = newFrame.top + height - 1;

    // Send resize request.
    Message *msg = new Message(RESIZE);
    msg->AddInt( "_id", m_wid );
    msg->AddRect( "_rect", newFrame );

    Message *reply = Messenger::SendReceiveMessage( "gui_server",  m_did, msg );

    if ( reply == NULL )
    {
        delete msg;
        return false;
    }
    delete msg;

    if ( reply->rc() != 0 )
    {
        delete reply;
        return false;
    }

    // Good reply.. let's get the information.

    int bad = 0;
    int new_sid;
    if ( reply->FindInt( "_sid", &new_sid ) != 0 ) bad = -1;
    if ( reply->FindRect( "_rect", &newFrame ) != 0 ) bad = -1;
    delete reply;

    if ( bad != 0 ) return -1;

    // --------- Release what used to be.

    if ( m_sid >= 0 ) smk_release_shmem( m_sid );
    m_buffer 	= NULL;
    m_sid 		= new_sid;
    m_frame 	= newFrame;

    // Accept the GUI memory and everything.



    int tmp_pages;
    unsigned int tmp_flags;

    if ( smk_request_shmem( m_sid, (void**)&m_buffer, &tmp_pages, &tmp_flags) != 0 )
    {
        // Freak out...
        exit(-1);
    }

    // ....................


    Draw(Bounds());
    Sync();

    // We now have our GUI buffer, size and ID.
    return true;
}