Esempio n. 1
0
void
RPCChannel::DebugAbort(const char* file, int line, const char* cond,
                       const char* why,
                       const char* type, bool reply) const
{
    printf_stderr("###!!! [RPCChannel][%s][%s:%d] "
                  "Assertion (%s) failed.  %s (triggered by %s%s)\n",
                  mChild ? "Child" : "Parent",
                  file, line, cond,
                  why,
                  type, reply ? "reply" : "");
    // technically we need the mutex for this, but we're dying anyway
    DumpRPCStack("  ");
    printf_stderr("  remote RPC stack guess: %lu\n",
                  mRemoteStackDepthGuess);
    printf_stderr("  deferred stack size: %lu\n",
                  mDeferred.size());
    printf_stderr("  out-of-turn RPC replies stack size: %lu\n",
                  mOutOfTurnReplies.size());
    printf_stderr("  Pending queue size: %lu, front to back:\n",
                  mPending.size());

    MessageQueue pending = mPending;
    while (!pending.empty()) {
        printf_stderr("    [ %s%s ]\n",
                      pending.front().is_rpc() ? "rpc" :
                      (pending.front().is_sync() ? "sync" : "async"),
                      pending.front().is_reply() ? "reply" : "");
        pending.pop_front();
    }

    NS_RUNTIMEABORT(why);
}
Esempio n. 2
0
bool
RPCChannel::OnMaybeDequeueOne()
{
    // XXX performance tuning knob: could process all or k pending
    // messages here

    AssertWorkerThread();
    mMonitor->AssertNotCurrentThreadOwns();

    Message recvd;
    {
        MonitorAutoLock lock(*mMonitor);

        if (!Connected()) {
            ReportConnectionError("RPCChannel");
            return false;
        }

        if (!mDeferred.empty())
            MaybeUndeferIncall();

        MessageQueue *queue = mUrgent.empty()
                              ? mNonUrgentDeferred.empty()
                              ? &mPending
                              : &mNonUrgentDeferred
                              : &mUrgent;
        if (queue->empty())
            return false;

        recvd = queue->front();
        queue->pop_front();
    }

    if (IsOnCxxStack() && recvd.is_rpc() && recvd.is_reply()) {
        // We probably just received a reply in a nested loop for an
        // RPC call sent before entering that loop.
        mOutOfTurnReplies[recvd.seqno()] = recvd;
        return false;
    }

    CxxStackFrame f(*this, IN_MESSAGE, &recvd);

    if (recvd.is_rpc())
        Incall(recvd, 0);
    else if (recvd.is_sync())
        SyncChannel::OnDispatchMessage(recvd);
    else
        AsyncChannel::OnDispatchMessage(recvd);

    return true;
}
Esempio n. 3
0
void
RPCChannel::OnMessageReceivedFromLink(const Message& msg)
{
    AssertLinkThread();
    mMonitor->AssertCurrentThreadOwns();

    if (MaybeInterceptSpecialIOMessage(msg))
        return;

    // regardless of the RPC stack, if we're awaiting a sync reply, we
    // know that it needs to be immediately handled to unblock us.
    if (AwaitingSyncReply() && msg.is_sync()) {
        // wake up worker thread waiting at SyncChannel::Send
        mRecvd = msg;
        NotifyWorkerThread();
        return;
    }

    MessageQueue *queue = (msg.priority() == IPC::Message::PRIORITY_HIGH)
                          ? &mUrgent
                          : &mPending;

    bool compressMessage = (msg.compress() && !queue->empty() &&
                            queue->back().type() == msg.type() &&
                            queue->back().routing_id() == msg.routing_id());
    if (compressMessage) {
        // This message type has compression enabled, and the back of
        // the queue was the same message type and routed to the same
        // destination.  Replace it with the newer message.
        MOZ_ASSERT(queue->back().compress());
        queue->pop_back();
    }

    queue->push_back(msg);

    // There are three cases we're concerned about, relating to the state of
    // the main thread:
    //
    // (1) We are waiting on a sync reply - main thread is blocked on the IPC monitor.
    //   - If the message is high priority, we wake up the main thread to
    //     deliver the message. Otherwise, we leave it in the mPending queue,
    //     posting a task to the main event loop, where it will be processed
    //     once the synchronous reply has been received.
    //
    // (2) We are waiting on an RPC reply - main thread is blocked on the IPC monitor.
    //   - Always wake up the main thread to deliver the message.
    //
    // (3) We are not waiting on a reply.
    //   - We post a task to the main event loop.
    //
    bool waiting_rpc = (0 != StackDepth());
    bool urgent = (msg.priority() == IPC::Message::PRIORITY_HIGH);

    if (waiting_rpc || (AwaitingSyncReply() && urgent)) {
        // Always wake up our RPC waiter, and wake up sync waiters for urgent
        // messages.
        NotifyWorkerThread();
    } else {
        // Worker thread is either not blocked on a reply, or this is an
        // incoming RPC that raced with outgoing sync and needs to be deferred
        // to a later event-loop iteration.
        if (!compressMessage) {
            // If we compressed away the previous message, we'll reuse
            // its pending task.
            mWorkerLoop->PostTask(FROM_HERE, new DequeueTask(mDequeueOneTask));
        }
    }
}