void SpellShortcutContainer::mouseDragged(MouseEvent &event) { if (event.getButton() == MouseButton::LEFT) { if (dragDrop.isEmpty() && mSpellClicked) { mSpellClicked = false; const int index = getIndexFromGrid(event.getX(), event.getY()); if (index == -1) return; const int itemId = getItemByIndex(index); if (itemId < 0) return; event.consume(); TextCommand *const spell = spellManager->getSpell(itemId); if (spell) { dragDrop.dragCommand(spell, DRAGDROP_SOURCE_SPELLS, index); dragDrop.setItem(spell->getId() + SPELL_MIN_ID); } else { dragDrop.clear(); mSpellClicked = false; } } } }
void SpellShortcutContainer::mousePressed(MouseEvent &event) { const int index = getIndexFromGrid(event.getX(), event.getY()); if (index == -1) return; const unsigned int eventButton = event.getButton(); if (eventButton == MouseButton::LEFT) { const int itemId = getItemByIndex(index); if (itemId > 0) mSpellClicked = true; event.consume(); } else if (eventButton == MouseButton::RIGHT) { } else if (eventButton == MouseButton::MIDDLE) { if (!spellShortcut || !spellManager) return; event.consume(); const int itemId = getItemByIndex(index); spellManager->invoke(itemId); } }
bool PlaylistWindow::onMouseEvent(MouseEvent ev) { // if clicked, give widget focus if (ev.getEvent() == MouseEvent::LBUTTONDOWN || ev.getEvent() == MouseEvent::RBUTTONDOWN) { bool found = false; for (unsigned int i = 0; i < mWidgets.size(); i++) { if (!found && mWidgets[i]->isPointInside(ev.getX(), ev.getY())) { found = true; mWidgets[i]->focus(); } else if (!mWidgets[i]->getIsFocused()) { mWidgets[i]->blur(); } } } bool consumed = false; for (unsigned int i = 0; i < mWidgets.size(); i++) { if (mWidgets[i]->onMouseEvent(ev)) { consumed = true; break; } } return consumed; }
void EmoteShortcutContainer::mouseReleased(MouseEvent &event) { if (!emoteShortcut) return; if (event.getButton() == MouseButton::LEFT) { const int index = getIndexFromGrid(event.getX(), event.getY()); if (emoteShortcut->isEmoteSelected()) emoteShortcut->setEmoteSelected(0); if (index == -1) { mEmoteMoved = 0; return; } if (mEmoteMoved) { emoteShortcut->setEmotes(index, mEmoteMoved); mEmoteMoved = 0; } else if (emoteShortcut->getEmote(index) && mEmoteClicked) { emoteShortcut->useEmote(index + 1); } mEmoteClicked = false; } }
void GoApp::mouseDown(MouseEvent event) { if (game_status != WAITING_FOR_USER) { return; } int x = event.getX(); int j = (x - board_x + board_width/2) / board_width; int y = event.getY(); int i = (y - board_y + board_width/2) / board_width; try { if (state.is_move_possible(i, j)) { state.do_move(GoState<M, N>::ij_to_ind(i, j)); // Are there any more moves possible? if (state.get_moves().empty()) { game_status = GAME_OVER; } else { next_player(); } } } catch (std::exception& error) { game_status = GAME_ERROR; error_string = error.what(); } }
void OutfitWindow::mouseReleased(MouseEvent &event) { if (event.getButton() == MouseButton::LEFT) { if (mCurrentOutfit < 0 || mCurrentOutfit >= static_cast<signed int>(OUTFITS_COUNT)) { return; } const int index = getIndexFromGrid(event.getX(), event.getY()); if (index == -1) { dragDrop.clear(); Window::mouseReleased(event); return; } mMoved = false; event.consume(); if (!dragDrop.isEmpty()) { if (dragDrop.isSourceItemContainer()) { mItems[mCurrentOutfit][index] = dragDrop.getItem(); mItemColors[mCurrentOutfit][index] = dragDrop.getItemColor(); dragDrop.clear(); dragDrop.deselect(); save(); } } if (mItemClicked) mItemClicked = false; } Window::mouseReleased(event); }
void TabbedArea::mousePressed(MouseEvent& mouseEvent) { if (mouseEvent.isConsumed()) { return; } if (mouseEvent.getButton() == MouseEvent::LEFT) { Widget* widget = mTabContainer->getWidgetAt(mouseEvent.getX(), mouseEvent.getY()); Tab* tab = dynamic_cast<Tab*>(widget); if (tab != NULL) { setSelectedTab(tab); } } // Request focus only if the source of the event // is not focusble. If the source of the event // is focused we don't want to steal the focus. if (!mouseEvent.getSource()->isFocusable()) { requestFocus(); } }
void ListBox::mouseReleased(MouseEvent &event) { if (mPressedIndex != getSelectionByMouse(event.getY())) return; if (mDistributeMousePressed) { mouseReleased1(event); } else { switch (event.getClickCount()) { case 1: mouseDragged(event); mOldSelected = mSelected; break; case 2: if (gui != nullptr) gui->resetClickCount(); if (mOldSelected == mSelected) mouseReleased1(event); else mouseDragged(event); mOldSelected = mSelected; break; default: mouseDragged(event); mOldSelected = mSelected; break; } } mPressedIndex = -2; }
void BuddhabrotApp::mouseDrag( MouseEvent event ) { int mouseX = event.getY() * TEXTURE_HEIGHT; int mouseY = event.getX() * TEXTURE_WIDTH; if( mouseX != mBoundingX1 || mouseY != mBoundingY1 ){ mBoundingX1 = mouseX; mBoundingY1 = mouseY; int dx = abs( mBoundingX1 - mBoundingX0 ); int dy = abs( mBoundingY1 - mBoundingY0 ); if( dx < dy * TEXTURE_WIDTH/TEXTURE_HEIGHT ){ dx = dy * TEXTURE_WIDTH/TEXTURE_HEIGHT; if( mBoundingX1 < mBoundingX0 ){ mBoundingX1 = mBoundingX0 - dx; } else { mBoundingX1 = mBoundingX0 + dx; } } else if( dy < dx * TEXTURE_HEIGHT/TEXTURE_WIDTH ){ dy= dx * TEXTURE_HEIGHT/TEXTURE_WIDTH; if( mBoundingY1 < mBoundingY0 ){ mBoundingY1 = mBoundingY0 - dy; } else { mBoundingY1 = mBoundingY0 + dy; } } } }
void ListBox::mousePressed(MouseEvent& mouseEvent) { if (mouseEvent.getButton() == MouseEvent::LEFT) { setSelected(mouseEvent.getY() / getFont()->getHeight()); generateAction(); } }
void WorldUIView::mouseDown(MouseEvent &event){ Utils::LOG("mouse_down"); dragging = true; int x = event.getX(); int y = event.getY(); lastDragX = x; lastDragY = y; }
void GeometryShaderIntroApp::mouseDrag( MouseEvent event ) { mNumSides = (((float)event.getX() / getWindowWidth()) * 30) + 3; mNumSides = constrain( mNumSides, 2, 64 ); mRadius = ((float)event.getY() / getWindowHeight()) * ( getWindowWidth() / 2.0f ); mRadius = constrain( mRadius, 1.0f, getWindowWidth() / 2.0f ); }
void TextBox::mousePressed(MouseEvent& mouseEvent) { if (mouseEvent.getButton() == MouseEvent::Left) { mText->setCaretPosition(mouseEvent.getX(), mouseEvent.getY(), getFont()); mouseEvent.consume(); } }
void hexApp::mouseDrag( MouseEvent event ) { if(dragging) { //console() << "dragging" << endl; dragging->pos = Vec2f(event.getX(), event.getY()) - dragoffset;; } }
void ListBox::mouseReleased1(const MouseEvent &event) { if (event.getButton() == MouseButton::LEFT) { setSelected(std::max(0, getSelectionByMouse(event.getY()))); distributeActionEvent(); } }
void TextField::mousePressed(MouseEvent& mouseEvent) { if (mouseEvent.getButton() == MouseEvent::Left) { mText->setCaretPosition(mouseEvent.getX() + mXScroll, mouseEvent.getY(), getFont()); fixScroll(); } }
void Window::mousePressed(MouseEvent& mouseEvent) { if (mouseEvent.getSource() != this) { return; } if (getParent() != NULL) { getParent()->moveToTop(this); } mDragOffsetX = mouseEvent.getX(); mDragOffsetY = mouseEvent.getY(); mMoved = mouseEvent.getY() <= (int)mTitleBarHeight; }
void ListBox::mousePressed(MouseEvent& mouseEvent) { if (mouseEvent.getButton() == MouseEvent::LEFT) { setSelected(mouseEvent.getY() / getRowHeight()); distributeActionEvent(); } }
void ThingsOnThingsApp::mouseDown( MouseEvent event ) { int mouseX = event.getX(); int mouseY = event.getY(); Node* clicked = myList->onThisRing(mouseX, mouseY); if(clicked != 0) myList->moveToFront(clicked); }
void ListBox::mouseDragged(MouseEvent &event) { if (event.getButton() != MouseButton::LEFT || getRowHeight() == 0) return; // Make list selection update on drag, but guard against negative y if (getRowHeight()) setSelected(std::max(0, getSelectionByMouse(event.getY()))); }
void hw04wolfsp3App::mouseDown( MouseEvent event ) { double x=1.0*event.getX()/700; double y=1.0-1.0*event.getY()/700; Entry* closestStarbucks=starbucks_->getNearest(x,y); circ_x=700*closestStarbucks->x; circ_y=700-700*closestStarbucks->y; }
GlyphCommand::Result SelectorCmd::handleMousePress(MouseEvent & e) { // Dem Command ist es egal, wie es ausgelöst wurde. Letzteres ist Sache des Commanders. startFeedback(); d_left = d_right = e.getX(); d_top = d_bottom = e.getY(); getHandler()->getViewport()->grab( getHandler() ); return GlyphCommand::Continue; }
void HW04App::mouseDown( MouseEvent event ) { if (event.isRight()) { double mouse_x = (event.getX()*1.0)/getWindowWidth(); double mouse_y = (event.getY()*1.0)/getWindowHeight(); closest = starbucks->getNearest(mouse_x, mouse_y); } }
// THis satisfies requirment E.6 void CatPictureApp::mouseDown(MouseEvent event) { uint8_t* dataArray = (*mySurface_).getData(); int x = event.getX(); int y = event.getY(); basicCircle(dataArray,x,y,20,Color8u(frame_number_+100,frame_number_,frame_number_+200)); }
void ClientApp::mouseMove( MouseEvent event ) { // send mouse positions to server JsonTree mousePositions; mousePositions.pushBack( JsonTree( "x", event.getX() ) ); mousePositions.pushBack( JsonTree( "y", event.getY() ) ); mAMPM->sendCustomMessage( "/mouse", mousePositions ); }
virtual void onMouseLeave(MouseEvent& ev) { m_console->println(format_string(L"onMouseLeave(%d, %d)", ev.getX(), ev.getY())); invalidate(true); update(); Widget::onMouseLeave(ev); }
void Shape_Stacking_HW1App::mouseDown( MouseEvent event ) { x_pos_ = (float) event.getX(); y_pos_ = (float) event.getY(); if(x_pos_ >= x_pos_cir_-50 && x_pos_ <= x_pos_cir_+50 && y_pos_ >= y_pos_cir_-50 && y_pos_ <= y_pos_cir_+50) { gl::color(Color8u(200, 200, 200)); } }
bool GraphicalObject::IsEventInsideBoundary(MouseEvent event) { int X = (int)topLeftBoxPoint.x; int Y = (int)topLeftBoxPoint.y; // if Event exists within the graphical objects bounding box return true, else false. if ((event.getX() >= X) && (event.getX() <= X + width)) { if ((event.getY() >= Y) && (event.getY() <= Y + height)) { //cout << "Top left point of selected peice x: " << X << " Y: " << Y << endl; return true; } } return false; }
void mouse_callback (const MouseEvent& mouse_event, void* /*cookie*/) { if (mouse_event.getType () == MouseEvent::MouseButtonPress && mouse_event.getButton () == MouseEvent::LeftButton) { cout << mouse_event.getX () << " , " << mouse_event.getY () << endl; } }
//When user clicks left button of mouse, draw flowers that painted in different color--> implement stretch goal J void RoyalSociety_jiangy9LucyApp::mouseDown( MouseEvent event ) { gl::enableAlphaBlending(); if(event.isLeftDown()){ Flower* addFlower = new Flower(); addFlower->set((*mySurface).getData(),(float)event.getX(),(float)event.getY(), addFlowerColor); insertAfter(first_item->previous,addFlower); click++; } }