Esempio n. 1
0
/*----------------------------------------------------------------------
|       GetEndPointUdpSocket
+---------------------------------------------------------------------*/
static NPT_Result
GetEndPointUdpSocket(EndPoint* endpoint, NPT_UdpSocket*& udp_socket)
{
    // default return values
    udp_socket = NULL;

    switch (endpoint->type) {
      case ENDPOINT_TYPE_UDP_SERVER:
        {
            udp_socket = new NPT_UdpSocket();

            // info
            if (Options.verbose) {
                NPT_Debug("listening on port %d", endpoint->info.udp_server.port);
            }

            // listen on port, any addr
            return udp_socket->Bind(NPT_SocketAddress(NPT_IpAddress::Any, endpoint->info.udp_server.port));
        }
        break;

      case ENDPOINT_TYPE_MULTICAST_SERVER:
        {
            NPT_UdpMulticastSocket* udp_multicast_socket = new NPT_UdpMulticastSocket();
            udp_socket = udp_multicast_socket;

            // info
            if (Options.verbose) {
                NPT_Debug("listening on port %d\n", endpoint->info.multicast_server.port);
            }

            // listen on port, any addr
            NPT_CHECK(udp_socket->Bind(NPT_SocketAddress(NPT_IpAddress::Any, endpoint->info.multicast_server.port)));

            // info
            if (Options.verbose) {
                NPT_Debug("joining multicast group %s\n", endpoint->info.multicast_server.groupname);
            }

            // resolve name
            NPT_IpAddress address;
            NPT_CHECK(address.ResolveName(endpoint->info.multicast_server.groupname));

            // join the group
            NPT_CHECK(udp_multicast_socket->JoinGroup(address));

            return NPT_SUCCESS;
        }
        break;

      default:
          return NPT_FAILURE;
    }

    return NPT_SUCCESS;
}
Esempio n. 2
0
/*----------------------------------------------------------------------
|       main
+---------------------------------------------------------------------*/
int
main(int /*argc*/, char** /*argv*/)
{
    // setup debugging
#if defined(WIN32) && defined(_DEBUG)
    int flags = _crtDbgFlag       | 
        _CRTDBG_ALLOC_MEM_DF      |
        _CRTDBG_DELAY_FREE_MEM_DF |
        _CRTDBG_CHECK_ALWAYS_DF;

    _CrtSetDbgFlag(flags);
    //AllocConsole();
    //freopen("CONOUT$", "w", stdout);
#endif 

    
    NPT_IpAddress addr;
    NPT_Result result;
    
    result = addr.ResolveName("www.perdu.com");
    CHECK(NPT_SUCCEEDED(result));
    Resolver resolver1("www.perdu.com", addr);

    result = addr.ResolveName("zebulon.bok.net");
    CHECK(NPT_SUCCEEDED(result));
    Resolver resolver2("zebulon.bok.net", addr);
    
    resolver1.Start();
    resolver2.Start();
    
    NPT_System::Sleep(10.0);
    NeedToStop = true;
    resolver1.Wait();
    resolver2.Wait();
    
#if defined(WIN32) && defined(_DEBUG)
    _CrtDumpMemoryLeaks();
#endif

    return 0;
}
Esempio n. 3
0
 virtual void Run() {
     while (!NeedToStop) {
         NPT_IpAddress addr;
         m_Result = addr.ResolveName(m_Name);
         if (NPT_FAILED(m_Result)) {
             NPT_Console::OutputF("ERROR: ResolveName failed (%d)\n", m_Result);
             return;
         }
         if (!(addr == m_Addr)) {
             m_Result = NPT_FAILURE;
             NPT_Console::OutputF("ERROR: wrong IP address (%s instead of %s for %s)\n", addr.ToString().GetChars(), m_Addr.ToString().GetChars(), m_Name.GetChars());
             return;
         }
     }
 }
Esempio n. 4
0
/*----------------------------------------------------------------------
|    PLT_SsdpListenTask::DoInit
+---------------------------------------------------------------------*/
void
PLT_SsdpListenTask::DoInit() 
{
    if (m_Multicast) {
        if (m_JoinHard) {
            NPT_List<NPT_IpAddress> ips;
            PLT_UPnPMessageHelper::GetIPAddresses(ips);

            /* Join multicast group for every ip we found */
            ips.Apply(PLT_SsdpInitMulticastIterator((NPT_UdpMulticastSocket*)m_Socket));
        } else {
            NPT_IpAddress addr;
            addr.ResolveName("239.255.255.250");
            ((NPT_UdpMulticastSocket*)m_Socket)->JoinGroup(addr, NPT_IpAddress::Any);
        }
    }
}
Esempio n. 5
0
/*----------------------------------------------------------------------
|       GetEndPointStreams
+---------------------------------------------------------------------*/
static NPT_Result
GetEndPointStreams(EndPoint*                  endpoint, 
                   NPT_InputStreamReference*  input_stream,
                   NPT_OutputStreamReference* output_stream)
{
    // default return values
    if (input_stream) *input_stream = NULL;
    if (output_stream) *output_stream = NULL;

    switch (endpoint->type) {
      case ENDPOINT_TYPE_UDP_CLIENT:
        {
            NPT_UdpSocket sender;

            // info
            if (Options.verbose) {
                NPT_Debug("sending to %s on port %d\n",
                         endpoint->info.udp_client.hostname,
                         endpoint->info.udp_client.port);
            }

            // resolve name
            NPT_IpAddress address;
            NPT_CHECK(address.ResolveName(endpoint->info.udp_client.hostname));

            // connect socket
            NPT_CHECK(sender.Connect(NPT_SocketAddress(address,
                                                       endpoint->info.udp_client.port)));

            // get the streams
            if (input_stream) {
                NPT_CHECK(sender.GetInputStream(*input_stream));
            }
            if (output_stream) {
                NPT_CHECK(sender.GetOutputStream(*output_stream));
            }
                        
            return NPT_SUCCESS;
        }
        break;

      case ENDPOINT_TYPE_TCP_CLIENT:
        {
            NPT_TcpClientSocket client;

            // info
            if (Options.verbose) {
                NPT_Debug("connecting to %s on port %d\n", 
                         endpoint->info.tcp_client.hostname,
                         endpoint->info.tcp_client.port);
            }

            // resolve the name
            NPT_IpAddress address;
            NPT_CHECK(address.ResolveName(endpoint->info.tcp_client.hostname));

            // connect
            NPT_CHECK(client.Connect(NPT_SocketAddress(address,
                                                       endpoint->info.tcp_client.port)));

            // info
            if (Options.verbose) {
                NPT_Debug("connected\n"); 
            }

            // get the streams
            if (input_stream) {
                NPT_CHECK(client.GetInputStream(*input_stream));
            }
            if (output_stream) {
                NPT_CHECK(client.GetOutputStream(*output_stream));
            }
            
            return NPT_SUCCESS;
        }
        break;

      case ENDPOINT_TYPE_MULTICAST_CLIENT:
        {
            NPT_UdpMulticastSocket sender;

            // info
            if (Options.verbose) {
                NPT_Debug("sending to %s on port %d\n",
                          endpoint->info.multicast_client.groupname,
                          endpoint->info.multicast_client.port);
            }

            // set time to live
            NPT_CHECK(sender.SetTimeToLive(endpoint->info.multicast_client.ttl));

            // resolve name
            NPT_IpAddress address;
            NPT_CHECK(address.ResolveName(endpoint->info.multicast_client.groupname));

            // connect socket
            NPT_CHECK(sender.Connect(NPT_SocketAddress(address, endpoint->info.multicast_client.port)));

            // get the streams
            if (input_stream) {
                NPT_CHECK(sender.GetInputStream(*input_stream));
            }
            if (output_stream) {
                NPT_CHECK(sender.GetOutputStream(*output_stream));
            }

            return NPT_SUCCESS;
        }
        break;

      case ENDPOINT_TYPE_UDP_SERVER:
        {
            NPT_UdpSocket listener;

            // info
            if (Options.verbose) {
                NPT_Debug("listening on port %d", endpoint->info.udp_server.port);
            }

            // listen on port, any addr
            NPT_CHECK(listener.Bind(NPT_SocketAddress(NPT_IpAddress::Any, endpoint->info.udp_server.port)));

            // get the streams
            if (input_stream) {
                NPT_CHECK(listener.GetInputStream(*input_stream));
            }
            if (output_stream) {
                NPT_CHECK(listener.GetOutputStream(*output_stream));
            }

            return NPT_SUCCESS;
        }
        break;

      case ENDPOINT_TYPE_TCP_SERVER:
        {
            NPT_TcpServerSocket server;
            NPT_Socket*         client;

            // info
            if (Options.verbose) {
                NPT_Debug("waiting for client on port %d\n", 
                          endpoint->info.tcp_server.port);
            }

            // bind to the address
            NPT_CHECK(server.Bind(NPT_SocketAddress(NPT_IpAddress::Any, 
                        endpoint->info.tcp_server.port)));

            // wait for connection
            NPT_CHECK(server.WaitForNewClient(client));

            // info
            if (Options.verbose) {
                NPT_Debug("client connected\n");
            }

            // get the streams
            if (input_stream) {
                NPT_CHECK(client->GetInputStream(*input_stream));
            }
            if (output_stream) {
                NPT_CHECK(client->GetOutputStream(*output_stream));
            }

            delete client;
            return NPT_SUCCESS;
        }
        break;

      case ENDPOINT_TYPE_MULTICAST_SERVER:
        {
            NPT_UdpMulticastSocket listener;

            // info
            if (Options.verbose) {
                NPT_Debug("listening on port %d\n", endpoint->info.multicast_server.port);
            }

            // listen on port, any addr
            NPT_CHECK(listener.Bind(NPT_SocketAddress(NPT_IpAddress::Any, endpoint->info.multicast_server.port)));

            // info
            if (Options.verbose) {
                NPT_Debug("joining multicast group %s\n", endpoint->info.multicast_server.groupname);
            }

            // resolve name
            NPT_IpAddress address;
            NPT_CHECK(address.ResolveName(endpoint->info.multicast_server.groupname));

            // join the group
            NPT_CHECK(listener.JoinGroup(address));

            // get the streams
            if (input_stream) {
                NPT_CHECK(listener.GetInputStream(*input_stream));
            }
            if (output_stream) {
                NPT_CHECK(listener.GetOutputStream(*output_stream));
            }

            return NPT_SUCCESS;
        }
        break;

      case ENDPOINT_TYPE_FILE:
        {
            // create a file object
            NPT_File file(endpoint->info.file.name);
            if (endpoint->direction == ENDPOINT_DIRECTION_IN) {
                NPT_CHECK(file.Open(NPT_FILE_OPEN_MODE_READ | 
                                    NPT_FILE_OPEN_MODE_UNBUFFERED));
            } else {
                NPT_CHECK(file.Open(NPT_FILE_OPEN_MODE_WRITE | 
                                    NPT_FILE_OPEN_MODE_CREATE|
                                    NPT_FILE_OPEN_MODE_UNBUFFERED));
            }

            // get the streams
            if (input_stream) {
                NPT_CHECK(file.GetInputStream(*input_stream));
            }
            if (output_stream) {
                NPT_CHECK(file.GetOutputStream(*output_stream));
            }

            return NPT_SUCCESS;
        }
        break;

      case ENDPOINT_TYPE_SERIAL_PORT:
        {
            // create a serial port object
            NPT_SerialPort serial_port(endpoint->info.serial_port.name);
            NPT_CHECK(serial_port.Open(endpoint->info.serial_port.speed));

            // get the streams
            if (input_stream) {
                NPT_CHECK(serial_port.GetInputStream(*input_stream));
            }
            if (output_stream) {
                NPT_CHECK(serial_port.GetOutputStream(*output_stream));
            }

            return NPT_SUCCESS;
        }
        break;
    }

    return NPT_SUCCESS;
}
Esempio n. 6
0
/*----------------------------------------------------------------------
|       main
+---------------------------------------------------------------------*/
int
main(int /*argc*/, char** /*argv*/)
{
    // setup debugging
#if defined(WIN32) && defined(_DEBUG)
    int flags = _crtDbgFlag       | 
        _CRTDBG_ALLOC_MEM_DF      |
        _CRTDBG_DELAY_FREE_MEM_DF |
        _CRTDBG_CHECK_ALWAYS_DF;

    _CrtSetDbgFlag(flags);
    //AllocConsole();
    //freopen("CONOUT$", "w", stdout);
#endif 
    
    NPT_Result result;
    TcpServerThread*     server_thread = NULL;
    NPT_TcpClientSocket* tcp_client = NULL;
    NPT_TcpServerSocket* tcp_server = NULL;
    CancellerThread*     canceller  = NULL;
    
	NPT_SocketAddress address(NPT_IpAddress(127,0,0,1), 10000);
#if 0
    result = RemoteIpAddress.ResolveName("www.google.com");
    CHECK(result == NPT_SUCCESS);

    NPT_Console::Output("--- test for immediate connection\n");
    NPT_Console::Output("[01] starting write server thread\n");
    server_thread = new TcpServerThread();
    server_thread->Start();
    NPT_Console::Output("[01] waiting for server to be ready...\n");
    server_thread->m_Ready.WaitUntilEquals(1);
    NPT_Console::Output("[01] server thread ready\n");
    NPT_Console::Output("[01] waiting a while...\n");
    NPT_System::Sleep(3.0);
    tcp_client = new NPT_TcpClientSocket();
    NPT_Console::Output("[01] connection to 127.0.0.1:10000\n");
    result = tcp_client->Connect(address);
    NPT_Console::OutputF("[01] connect returns %d : %s\n", result, NPT_ResultText(result));
    CHECK(result == NPT_SUCCESS);
    delete tcp_client;
    NPT_Console::Output("[01] terminating server\n");
    server_thread->m_Interrupted = true;
    server_thread->Wait();
    delete server_thread;
    
    NPT_Console::Output("\n--- test for refused local connection\n");
    address.SetPort(89);
    tcp_client = new NPT_TcpClientSocket();
    NPT_Console::Output("[01] connecting to 127.0.0.1:89\n");
    result = tcp_client->Connect(address);
    NPT_Console::OutputF("[01] connect returns %d : %s\n", result, NPT_ResultText(result));
    CHECK(result == NPT_ERROR_CONNECTION_REFUSED);
    delete tcp_client;

    /*NPT_Console::Output("\n--- test for refused remote connection\n");
    address.SetIpAddress(RemoteIpAddress);
    address.SetPort(81);
    tcp_client = new NPT_TcpClientSocket();
    NPT_Console::Output("[01] connecting to www.google.com:81\n");
    result = tcp_client->Connect(address);
    NPT_Console::OutputF("[01] connect returns %d : %s\n", result, NPT_ResultText(result));
    CHECK(result == NPT_ERROR_CONNECTION_REFUSED);
    delete tcp_client;*/

    NPT_Console::Output("\n--- test for connection timeout\n");
    address.SetIpAddress(NPT_IpAddress(1,1,1,1));
    NPT_Console::Output("[01] connecting to 1.1.1.1:89\n");
    tcp_client = new NPT_TcpClientSocket();
    result = tcp_client->Connect(address, 3000);
    NPT_Console::OutputF("[01] connect returns %d : %s\n", result, NPT_ResultText(result));
    CHECK(result == NPT_ERROR_TIMEOUT);
    delete tcp_client;
    
    NPT_Console::Output("\n--- test for remote connection\n");
    address.SetIpAddress(RemoteIpAddress);
    address.SetPort(80);
    NPT_Console::Output("[01] connecting to www.google.com:80\n");
    tcp_client = new NPT_TcpClientSocket();
    result = tcp_client->Connect(address);
    NPT_Console::OutputF("[01] connect returns %d : %s\n", result, NPT_ResultText(result));
    CHECK(result == NPT_SUCCESS);
    delete tcp_client;
#endif

    for (int i=0; i<2; i++) {
        NPT_Console::OutputF("\n--- test for cancelled connection, shutdown=%d\n", i);
        address.SetIpAddress(NPT_IpAddress(1,1,1,1));
        address.SetPort(89);
        NPT_Console::Output("[01] connecting to 1.1.1.1:89\n");
        tcp_client = new NPT_TcpClientSocket(NPT_SOCKET_FLAG_CANCELLABLE);
        canceller = new CancellerThread(tcp_client, 3.0f, i==1);
        result = tcp_client->Connect(address);
        NPT_Console::OutputF("[01] connect returns %d : %s\n", result, NPT_ResultText(result));
        CHECK(result == NPT_ERROR_CANCELLED);
        canceller->Wait();
        delete canceller;
        delete tcp_client;
    }
    
    for (int i=0; i<2; i++) {
        NPT_Console::OutputF("\n--- testing read cancellation, shutdown=%d\n", i);
        address.SetIpAddress(RemoteIpAddress);
        address.SetPort(80);
        NPT_Console::Output("[01] connecting to www.google.com:80\n");
        tcp_client = new NPT_TcpClientSocket(NPT_SOCKET_FLAG_CANCELLABLE);
        result = tcp_client->Connect(address);
        NPT_Console::OutputF("[01] connect returns %d : %s\n", result, NPT_ResultText(result));
        CHECK(result == NPT_SUCCESS);    
        canceller = new CancellerThread(tcp_client, 3.0f, i==1);
        NPT_InputStreamReference input;
        tcp_client->GetInputStream(input);
        unsigned char buffer[4096];
        NPT_SetMemory(buffer, 0, sizeof(buffer));
        result = input->Read(buffer, 4096);
        NPT_Console::OutputF("{00} read returned %d (%s)\n", result, NPT_ResultText(result));
        CHECK(result == NPT_ERROR_CANCELLED);
        delete tcp_client;
        canceller->Wait();
        delete canceller;
    }
    
    for (int i=0; i<2; i++) {
        NPT_Console::OutputF("\n--- testing write cancellation, shutdown=%d\n", i);
        server_thread = new TcpServerThread();
        server_thread->Start();
        NPT_Console::Output("[01] waiting for server to be ready...\n");
        server_thread->m_Ready.WaitUntilEquals(1);
        NPT_Console::Output("[01] server thread ready\n");
        NPT_Console::Output("[01] waiting a while...\n");
        NPT_System::Sleep(3.0);
        address.SetIpAddress(NPT_IpAddress(127,0,0,1));
        address.SetPort(10000);
        NPT_Console::Output("[01] connecting to localhost:10000\n");
        tcp_client = new NPT_TcpClientSocket(NPT_SOCKET_FLAG_CANCELLABLE);
        result = tcp_client->Connect(address);
        NPT_Console::OutputF("[01] connect returns %d : %s\n", result, NPT_ResultText(result));
        CHECK(result == NPT_SUCCESS);    
        canceller = new CancellerThread(tcp_client, 3.0f, i==1);
        NPT_OutputStreamReference output;
        tcp_client->GetOutputStream(output);
        NPT_Size total_written = 0;
        unsigned char buffer[4096];
        NPT_SetMemory(buffer, 0, sizeof(buffer));
        do {
            NPT_Size bytes_written = 0;
            result = output->Write(buffer, 4096, &bytes_written);
            if (NPT_SUCCEEDED(result)) {
                total_written += bytes_written;
            }
        } while (NPT_SUCCEEDED(result));
        output = NULL;
        NPT_Console::OutputF("{01} write returned %d (%s)\n", result, NPT_ResultText(result));
        NPT_Console::OutputF("{01} wrote %d bytes total\n", total_written);
        CHECK(result == NPT_ERROR_CANCELLED);
        delete tcp_client;
        canceller->Wait();
        delete canceller;
        server_thread->m_Interrupted = true;
        server_thread->Wait();
        delete server_thread;
    }

    for (int i=0; i<2; i++) {
        NPT_Console::OutputF("\n--- testing accept cancellation, shutdown=%d\n", i);
        NPT_Console::Output("{03} waiting for connection on port 10000\n");
        address.SetIpAddress(NPT_IpAddress(127,0,0,1));
        address.SetPort(10000);
        tcp_server = new NPT_TcpServerSocket(NPT_SOCKET_FLAG_CANCELLABLE);
        result = tcp_server->Bind(address, true);
        CHECK(result == NPT_SUCCESS);
        canceller = new CancellerThread(tcp_server, 3.0f, i==1);
        NPT_Socket* new_client = NULL;
        result = tcp_server->WaitForNewClient(new_client);
        NPT_Console::OutputF("{03} WaitForNewClient returned %d (%s)\n", result, NPT_ResultText(result));
        CHECK(result == NPT_ERROR_CANCELLED);
        canceller->Wait();
        delete canceller;
        delete tcp_server;
    }

    NPT_Console::Output("------------\n");
    NPT_Console::Output("bye bye\n");

#if defined(WIN32) && defined(_DEBUG)
    _CrtDumpMemoryLeaks();
#endif

    return 0;
}