main(int argc, void *argv[]) { VECTOR3 minLen, maxLen; printf("hello! entering testmain...\n"); OSUFlow *osuflow = new OSUFlow(); printf("read file %s\n", argv[1]); osuflow->LoadData((const char*)argv[1], true); //true: a steady flow field osuflow->Boundary(minLen, maxLen); printf(" volume boundary X: [%f %f] Y: [%f %f] Z: [%f %f]\n", minLen[0], maxLen[0], minLen[1], maxLen[1], minLen[2], maxLen[2]); float from[3], to[3]; from[0] = minLen[0]; from[1] = minLen[1]; from[2] = minLen[2]; to[0] = maxLen[0]; to[1] = maxLen[1]; to[2] = maxLen[2]; osuflow->SetRandomSeedPoints(from, to, 100); int nSeeds; VECTOR3* seeds = osuflow->GetSeeds(nSeeds); for (int i=0; i<nSeeds; i++) printf(" seed no. %d : [%f %f %f]\n", i, seeds[i][0], seeds[i][1], seeds[i][2]); list<vtListSeedTrace*> list; osuflow->SetIntegrationParams(1, 5); osuflow->GenStreamLines(list , FORWARD_DIR, 50, 0); printf(" done integrations\n"); printf("list size = %d\n", list.size()); std::list<vtListSeedTrace*>::iterator pIter; pIter = list.begin(); for (; pIter!=list.end(); pIter++) { vtListSeedTrace *trace = *pIter; std::list<VECTOR3*>::iterator pnIter; pnIter = trace->begin(); for (; pnIter!=trace->end(); pnIter++) { VECTOR3 p = **pnIter; // printf(" %f %f %f ", p[0], p[1], p[2]); } } }
int main(int argc, char ** argv) { #if 1 // read PLOT3D data char file1[256], file2[256]; int files; if (argc<=1) { // load default data sprintf(file1, "%s/curvilinear/combxyz.bin", SAMPLE_DATA_DIR); //t->GetDataRoot()); printf("%s\n", file1); sprintf(file2, "%s/curvilinear/combq.bin", SAMPLE_DATA_DIR); //t->GetDataRoot()); files = 2; } else { strcpy(file1, argv[1]); strcpy(file2, argv[2]); } // Start by loading some data. vtkMultiBlockPLOT3DReader *pl3dReader = vtkMultiBlockPLOT3DReader::New(); // set data pl3dReader->SetXYZFileName(file1); pl3dReader->SetQFileName(file2); pl3dReader->SetAutoDetectFormat(1); // should be on for loading binary file //pl3dReader->SetScalarFunctionNumber(100); pl3dReader->SetVectorFunctionNumber(200); // load velocity pl3dReader->Update(); vtkDataSet *data = vtkDataSet::SafeDownCast( pl3dReader->GetOutput()->GetBlock(0) ); OSUFlow *osuflow = new OSUFlow; CVectorField *field = new VectorFieldVTK( data ); osuflow->SetFlowField( field ); #else // debug with regular grids OSUFlow *osuflow = new OSUFlow; osuflow->LoadData(SAMPLE_DATA_DIR "/regular/tornado/1.vec", true); //true: static dataset CVectorField *field = osuflow->GetFlowField(); #endif //field->NormalizeField(true); VECTOR3 minLen, maxLen; osuflow->Boundary(minLen, maxLen); printf(" volume boundary X: [%f %f] Y: [%f %f] Z: [%f %f]\n", minLen[0], maxLen[0], minLen[1], maxLen[1], minLen[2], maxLen[2]); int dim[3] ; field->getDimension(dim[0], dim[1], dim[2]); printf("dim: %d %d %d\n", dim[0], dim[1], dim[2]); // define range int i1, i2, j1, j2, k1, k2; int i,j,k; i1 = 0; i2 = dim[0]; j1 = 0; j2 = dim[1]; k1 = 0; k2 = dim[2]; // init file char out_fname[4][256]; char prefix[4][10]={"lambda2", "q", "delta", "gamma"}; for (i=0; i<4; i++) { sprintf(out_fname[i], "vortex_%s.raw", prefix[i]); printf("Output file: %s\n", out_fname[i]); } // determine unit float x,y,z; float unit = std::min(std::min(maxLen[0]-minLen[0], maxLen[1]-minLen[1]), maxLen[2]-minLen[2]) / 50; float delta = unit * .1f; // for Jacobian computation printf("Sampling unit: %f\n", unit); // open file int count=0; FILE *fp[4]; for (i=0; i<4; i++) fp[i] = fopen(out_fname[i], "wb"); // detect vortices for (z=minLen[2]; z< maxLen[2]; z+=unit) { for (y=minLen[1]; y< maxLen[1]; y+=unit) for (x=minLen[0]; x< maxLen[0]; x+=unit) { #if 0 //VECTOR3 v; //osuflow->GetFlowField()->at_phys(VECTOR3(x,y,z), 0, v); //printf("%f %f %f\n", v[0], v[1], v[2]); #endif float f[4]; //lambda2, q, delta, gamma; field->GenerateVortexMetrics(VECTOR3(x,y,z), f[0], f[1], f[2], f[3], delta); for (i=0; i<4; i++) fwrite((char *)&f[i], 1, 4, fp[i]); count++; } printf("z=%f\n", z); } for (i=0; i<4; i++) fclose(fp[i]); // get sampling dim int bdim[3]; bdim[0] = bdim[1] = bdim[2] = 0; { int d; for (d=0; d<3; d++) for (x=minLen[d]; x<=maxLen[d]; x+=unit) bdim[d] ++; } // output for (i=0; i<4; i++) { // get out_fname filename only (no path) char *out_fname_no_path = strrchr(out_fname[i], '/'); if (out_fname_no_path==NULL) out_fname_no_path = out_fname[i]; else out_fname_no_path++; char out_desc_fname[256]; sprintf(out_desc_fname, "%s_%s.nhdr", "vortex", prefix[i]); FILE *fp = fopen(out_desc_fname, "wt"); fprintf(fp, "NRRD0001\n" "type: float\n" "dimension: 3\n" "sizes: %d %d %d\n" "encoding: raw\n" "data file: %s\n" "space origin: (%f,%f,%f)\n" "space directions: (%f,0,0) (0,%f,0) (0,0,%f)\n" "# sampling distance: %f\n" "# grid range: %d %d %d - %d %d %d\n" "# physical range: %f %f %f - %f %f %f\n", bdim[0], bdim[1], bdim[2], out_fname_no_path, minLen[0], minLen[1], minLen[2], unit, unit, unit, unit, i1, j1, k1, i2, j2, k2, minLen[0], minLen[1], minLen[2], maxLen[0], maxLen[1], maxLen[2]); fclose(fp); } printf("Done (%d elems)\n", count); return 0; }
int main(int argc, char** argv) { VECTOR3 minLen, maxLen; OSUFlow *osuflow = new OSUFlow(); printf("read file %s\n", argv[1]); osuflow_list = new OSUFlow*[npart]; //loading the whole dataset just to get dims. //obviously not very smart. need to change. osuflow->LoadData((const char*)argv[1], true); osuflow->Boundary(minLen, maxLen); // query the dims printf(" volume boundary X: [%f %f] Y: [%f %f] Z: [%f %f]\n", minLen[0], maxLen[0], minLen[1], maxLen[1], minLen[2], maxLen[2]); // now subdivide the entire domain into npart subdomains // partition the domain and create a lattice lat = new Lattice(maxLen[0]-minLen[0]+1, maxLen[1]-minLen[1]+1, maxLen[2]-minLen[2]+1, 0, npart); vb_list = lat->GetBoundsList(); lat->InitSeedLists(); lat->RoundRobin_proc(nproc); plist = new int*[nproc]; num_partitions = new int[nproc]; for (int i=0; i<nproc; i++) lat->GetPartitions(i, &(plist[i]), num_partitions[i]); // now create a list of flow field for the subdomains for (int i=0; i<npart; i++) { osuflow_list[i] = new OSUFlow(); printf("Domain(%d): %d %d %d : %d %d %d\n", i, vb_list[i].xmin, vb_list[i].ymin, vb_list[i].zmin, vb_list[i].xmax, vb_list[i].ymax, vb_list[i].zmax); // load subdomain data into OSUFlow VECTOR3 minB, maxB; minB[0] = vb_list[i].xmin; maxB[0] = vb_list[i].xmax; minB[1] = vb_list[i].ymin; maxB[1] = vb_list[i].ymax; minB[2] = vb_list[i].zmin; maxB[2] = vb_list[i].zmax; osuflow_list[i]->LoadData((const char*)argv[1], true, minB, maxB); } // one streamline list per process sl_list = new list<vtListSeedTrace*>*[nproc]; center[0] = (minLen[0]+maxLen[0])/2.0; center[1] = (minLen[1]+maxLen[1])/2.0; center[2] = (minLen[2]+maxLen[2])/2.0; len[0] = maxLen[0]-minLen[0]; len[1] = maxLen[1]-minLen[1]; len[2] = maxLen[2]-minLen[2]; glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE|GLUT_DEPTH); glutInitWindowSize(600,600); glutCreateWindow("Display streamlines"); glutDisplayFunc(display); glutTimerFunc(10, timer, 0); glutMouseFunc(mymouse); glutMotionFunc(mymotion); glutKeyboardFunc(mykey); glutMainLoop(); }
int main(int argc, char **argv) { printf("Press 'i' to change the rake\n"); streamer = vtkOSUFlow::New(); // read data OSUFlow *osuflow = streamer->getOSUFlow(); const char *filename; if (argc>1) filename = argv[1]; else filename = SAMPLE_DATA_DIR "/regular/tornado/1.vec"; osuflow->LoadData(filename, true); //true: static dataset #ifdef _OPENMP osuflow->initOpenMP(8); #endif // dummy dataset for boundary VECTOR3 minB, maxB; osuflow->Boundary(minB, maxB); vtkPolyData *data = vtkPolyData::New(); vtkPoints *points = vtkPoints::New(); float p[3]; p[0] = minB[0]; p[1] = minB[1]; p[2] = minB[2]; points->InsertNextPoint(p); p[0] = minB[0]; p[1] = minB[1]; p[2] = maxB[2]; points->InsertNextPoint(p); p[0] = minB[0]; p[1] = maxB[1]; p[2] = minB[2]; points->InsertNextPoint(p); p[0] = minB[0]; p[1] = maxB[1]; p[2] = maxB[2]; points->InsertNextPoint(p); p[0] = maxB[0]; p[1] = minB[1]; p[2] = minB[2]; points->InsertNextPoint(p); p[0] = maxB[0]; p[1] = minB[1]; p[2] = maxB[2]; points->InsertNextPoint(p); p[0] = maxB[0]; p[1] = maxB[1]; p[2] = minB[2]; points->InsertNextPoint(p); p[0] = maxB[0]; p[1] = maxB[1]; p[2] = maxB[2]; points->InsertNextPoint(p); data->SetPoints(points); points->Delete(); // // Determine seeds // // rake lineWidget = vtkLineWidget::New(); lineWidget->SetInputData(data); lineWidget->SetResolution(21); // 22 seeds along the line lineWidget->SetAlignToYAxis(); lineWidget->PlaceWidget(); lineWidget->ClampToBoundsOn(); seeds = vtkPolyData::New(); lineWidget->GetPolyData(seeds); #if 0 // plane planeWidget = vtkPlaneWidget::New(); planeWidget->SetInputData(data); planeWidget->SetResolution(5); planeWidget->PlaceWidget(); planeWidget->SetKeyPressActivationValue('j'); seeds2 = vtkPolyData::New(); planeWidget->GetPolyData(seeds2); #endif // // vtkOSUFlow // streamer->SetSourceData(seeds); //streamer->SetSourceConnection(rake->GetOutputPort()); streamer->SetIntegrationDirectionToForward(); streamer->SetMaximumPropagationTime(1000); streamer->SetNumberOfThreads(1); streamer->VorticityOn(); vtkPolyDataMapper *mapper = vtkPolyDataMapper::New(); mapper->SetInputConnection(streamer->GetOutputPort()); mapper->SetScalarRange(data->GetScalarRange()); vtkActor *actor = vtkActor::New(); actor->SetMapper(mapper); // // outline // vtkOutlineFilter *outline = vtkOutlineFilter ::New(); outline->SetInputData(data); vtkPolyDataMapper *outlineMapper = vtkPolyDataMapper::New(); outlineMapper->SetInputConnection(outline->GetOutputPort()); vtkActor *outlineActor = vtkActor::New(); outlineActor->SetMapper(outlineMapper); outlineActor->GetProperty()->SetColor(0,0,0); // // renderer // vtkRenderer *ren = vtkRenderer::New(); renWin = vtkRenderWindow::New(); renWin->AddRenderer(ren); vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New(); iren->SetRenderWindow(renWin); vtkInteractorStyleTrackballCamera *style = vtkInteractorStyleTrackballCamera::New(); iren->SetInteractorStyle(style); // line widget interactor lineWidget->SetInteractor(iren); lineWidget->SetDefaultRenderer(ren); vtkCallbackCommand *callback = vtkCallbackCommand::New(); callback->SetCallback(computeStreamlines); lineWidget->AddObserver(vtkCommand::EndInteractionEvent, callback); #if 0 // plane widget interactor planeWidget->SetInteractor(iren); planeWidget->SetDefaultRenderer(ren); vtkCallbackCommand *callback2 = vtkCallbackCommand::New(); callback2->SetCallback(computeStreamlines2); planeWidget->AddObserver(vtkCommand::EndInteractionEvent, callback2); #endif ren->AddActor(actor); ren->AddActor(outlineActor); ren->SetBackground(.5,.5,.5); renWin->SetSize(500,500); iren->Initialize(); renWin->Render(); iren->Start(); return 0; }