Esempio n. 1
0
	bool frameEnded(const FrameEvent &evt)
	{
		// Fill Here -----------------------------------------------
		static Ogre::DisplayString currFps = L"현재 FPS: ";
		static Ogre::DisplayString avgFps = L"평균 FPS: ";
		static Ogre::DisplayString bestFps = L"최고 FPS: ";
		static Ogre::DisplayString worstFps = L"최저 FPS: ";
		OverlayElement* guiAvg =
			OverlayManager::getSingleton().getOverlayElement("AverageFps");
		OverlayElement* guiCurr =
			OverlayManager::getSingleton().getOverlayElement("CurrFps");
		OverlayElement* guiBest =
			OverlayManager::getSingleton().getOverlayElement("BestFps");
		OverlayElement* guiWorst =
			OverlayManager::getSingleton().getOverlayElement("WorstFps");
		const RenderTarget::FrameStats& stats =
			mRoot->getAutoCreatedWindow()->getStatistics();
		guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS));
		guiCurr->setCaption(currFps + StringConverter::toString(stats.lastFPS));
		guiBest->setCaption(bestFps + StringConverter::toString(stats.bestFPS));
		guiWorst->setCaption(worstFps + StringConverter::toString(stats.worstFPS));
		// ---------------------------------------------------------

		return mContinue;
	}
Esempio n. 2
0
    //-----------------------------------------------------------------------
    OverlayElement* Profiler::createTextArea(const String& name, Real width, Real height, Real top, Real left, 
                                         uint fontSize, const String& caption, bool show) {


        OverlayElement* textArea = 
			OverlayManager::getSingleton().createOverlayElement("TextArea", name);
        textArea->setMetricsMode(GMM_PIXELS);
        textArea->setWidth(width);
        textArea->setHeight(height);
        textArea->setTop(top);
        textArea->setLeft(left);
        textArea->setParameter("font_name", "BlueHighway");
        textArea->setParameter("char_height", StringConverter::toString(fontSize));
        textArea->setCaption(caption);
        textArea->setParameter("colour_top", "1 1 1");
        textArea->setParameter("colour_bottom", "1 1 1");

        if (show) {
            textArea->show();
        }
        else {
            textArea->hide();
        }

        return textArea;

    }
Esempio n. 3
0
  void _setOverlay(void)
  {
    mOverlayMgr = OverlayManager::getSingletonPtr();
    mTextOverlay = mOverlayMgr->create("TextOverlay");

    mPanel = static_cast<Ogre::OverlayContainer*>(mOverlayMgr->createOverlayElement("Panel", "container1"));
    mPanel->setDimensions(1, 1);
    mPanel->setPosition(-0.3f, 0.5f);

    OverlayElement* textBox = mOverlayMgr->createOverlayElement("TextArea", "TextID");
    textBox->setMetricsMode(Ogre::GMM_PIXELS);
    textBox->setPosition(10, 10);
    textBox->setWidth(100);
    textBox->setHeight(20);
    textBox->setParameter("font_name", "Font/NanumBold18");
    textBox->setParameter("char_height", "40");
    textBox->setColour(Ogre::ColourValue::White);
    textBox->setCaption(L"한국산업기술대학교 이대현 선수");
    mPanel->addChild(textBox);

    mTextOverlay->add2D(mPanel);
    mTextOverlay->show();

    mLogoOverlay = OverlayManager::getSingleton().getByName("Overlay/KPU_LOGO");
    mLogoOverlay->show();

mLogoOverlay = OverlayManager::getSingleton().getByName("Overlay/Information");
mLogoOverlay->show(); 
  }
// -------------------------------------------------------------------------
void OgreBulletListener::updateStats(void)
{

    // update stats when necessary
    if (mFpsStaticText)
    {
        const RenderTarget::FrameStats& stats = mWindow->getStatistics();

        static String avgFps = "Average FPS: ";
        static String currFps = "Current FPS: ";
        static String tris = "Triangle Count: ";


        mFpsStaticText->setValue
            (
            avgFps + StringConverter::toString(stats.avgFPS) + " / " +
            currFps + StringConverter::toString(stats.lastFPS) + " / " +
            tris + StringConverter::toString(stats.triangleCount)
            );
    }

    try {
        OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText");
        guiDbg->setCaption(mDebugText);
    }
    catch(...) {}
}
Esempio n. 5
0
	void updateStats(void){
		static String currFps = "Current FPS: ";
		static String avgFps = "Average FPS: ";
		static String bestFps = "Best FPS: ";
		static String worstFps = "Worst FPS: ";
		static String tris = "Triangle Count: ";
		static String batches = "Batch Count: ";

		// update stats when necessary
		try {
			OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Core/AverageFps");
			OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Core/CurrFps");
			OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Core/BestFps");
			OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Core/WorstFps");

			const RenderTarget::FrameStats& stats = mWindow->getStatistics();
			guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS));
			guiCurr->setCaption(currFps + StringConverter::toString(stats.lastFPS));
			guiBest->setCaption(bestFps + StringConverter::toString(stats.bestFPS)
				+" "+StringConverter::toString(stats.bestFrameTime)+" ms");
			guiWorst->setCaption(worstFps + StringConverter::toString(stats.worstFPS)
				+" "+StringConverter::toString(stats.worstFrameTime)+" ms");

			OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("Core/NumTris");
			guiTris->setCaption(tris + StringConverter::toString(stats.triangleCount));

			OverlayElement* guiBatches = OverlayManager::getSingleton().getOverlayElement("Core/NumBatches");
			guiBatches->setCaption(batches + StringConverter::toString(stats.batchCount));

			OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText");
			guiDbg->setCaption(mDebugText);
		}
		catch(...) { /* ignore */ }
	}
void OgreFramework::UpdateStats()
{
	static String currFps = "Current FPS: ";
    static String avgFps = "Average FPS: ";
    static String bestFps = "Best FPS: ";
    static String worstFps = "Worst FPS: ";
    static String tris = "Triangle Count: ";
    static String batches = "Batch Count: ";

    OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Core/AverageFps");
    OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Core/CurrFps");
    OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Core/BestFps");
    OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Core/WorstFps");

	const RenderTarget::FrameStats& stats = m_renderWnd->getStatistics();
    guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS));
    guiCurr->setCaption(currFps + StringConverter::toString(stats.lastFPS));
    guiBest->setCaption(bestFps + StringConverter::toString(stats.bestFPS)
            +" "+StringConverter::toString(stats.bestFrameTime)+" ms");
    guiWorst->setCaption(worstFps + StringConverter::toString(stats.worstFPS)
            +" "+StringConverter::toString(stats.worstFrameTime)+" ms");

    OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("Core/NumTris");
    guiTris->setCaption(tris + StringConverter::toString(stats.triangleCount));

	OverlayElement* guiBatches = OverlayManager::getSingleton().getOverlayElement("Core/NumBatches");
    guiBatches->setCaption(batches + StringConverter::toString(stats.batchCount));

	OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText");
	guiDbg->setCaption("");
}
Esempio n. 7
0
	void DebugText::updateStats(Ogre::String text)
	{
		static String currFps = "Current FPS: ";
		//static String avgFps = "Average FPS: ";
		//static String bestFps = "Best FPS: ";
		//static String worstFps = "Worst FPS: ";
		//static String tris = "Triangle Count: ";

		// update stats when necessary
		OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Core/AverageFps");
		OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Core/CurrFps");
		OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Core/BestFps");
		OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Core/WorstFps");
		
		guiAvg->hide();
		//guiCurr->hide();
		guiBest->hide();
		guiWorst->hide();

		//OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Core/WorstFps");

		/*guiAvg->setCaption(avgFps + StringConverter::toString(mWindow->getAverageFPS()));*/
		guiCurr->setCaption(currFps + StringConverter::toString(mWindow->getLastFPS()));
		//guiBest->setCaption(bestFps + StringConverter::toString(mWindow->getBestFPS())
		//	+" "+StringConverter::toString(mWindow->getBestFrameTime())+" ms");
		//guiWorst->setCaption(worstFps + StringConverter::toString(mWindow->getWorstFPS())
		//	+" "+StringConverter::toString(mWindow->getWorstFrameTime())+" ms");

		//OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("Core/NumTris");
		//guiTris->setCaption(tris + StringConverter::toString(mWindow->getTriangleCount()));

		OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText");
		guiDbg->setCaption(text);
		//guiDbg->setPosition(0,0);

		
		//mDebugOverlay->

	}
Esempio n. 8
0
void CoreListener::updateStats(void)
{
	static String currFps = "Current FPS: ";
    static String avgFps = "Average FPS: ";
    static String bestFps = "Best FPS: ";
    static String worstFps = "Worst FPS: ";
    static String tris = "Triangle Count: ";
    static String missTime = "Mission Time: ";

    // update stats when necessary
    try {
        OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("USCA/AverageFps");
        OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("USCA/CurrFps");
        OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("USCA/BestFps");
        OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("USCA/WorstFps");
        OverlayElement* guiTime = OverlayManager::getSingleton().getOverlayElement("USCA/MissionTime");

		const RenderTarget::FrameStats& stats = Shmoulette::Core::getSingleton()->getWindow()->getStatistics();

		guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS)+"("+ts(Shmoulette::Level::getSingleton()->getCurrentSegment()->getTimeTrack())+")");
        guiCurr->setCaption(currFps + StringConverter::toString(stats.lastFPS));
        guiBest->setCaption(bestFps + StringConverter::toString(stats.bestFPS)
            +" "+StringConverter::toString(stats.bestFrameTime)+" ms");
        guiWorst->setCaption(worstFps + StringConverter::toString(stats.worstFPS)
            +" "+StringConverter::toString(stats.worstFrameTime)+" ms");
		guiTime->setCaption(missTime + ts(Level::getSingleton()->getCurrentSegment()->getTimeTrack())
            +" "+StringConverter::toString(stats.worstFrameTime)+" secs");
        OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("USCA/NumTris");
        guiTris->setCaption(tris + StringConverter::toString(stats.triangleCount));

        OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("USCA/DebugText");
        //guiDbg->setCaption(Shmoulette::Core::getSingleton()->getWindow()->getDe->getDebugText());
    }
    catch(...)
    {
        // ignore
    }
}
Esempio n. 9
0
    //-----------------------------------------------------------------------
    void Profiler::displayResults() {

        if (!mEnabled) {

            return;

        }

        // if its time to update the display
        if (!(mCurrentFrame % mUpdateDisplayFrequency)) {


            ProfileHistoryList::iterator iter;
            ProfileBarList::iterator bIter;

            OverlayElement* g;

            Real newGuiHeight = mGuiHeight;

            int profileCount = 0; 

			Real maxTimeMillisecs = (Real)mMaxTotalFrameTime / 1000.0f;

            // go through each profile and display it
            for (iter = mProfileHistory.begin(), bIter = mProfileBars.begin(); 
				iter != mProfileHistory.end() && bIter != mProfileBars.end(); 
				++iter, ++bIter) 
			{

                // display the profile's name and the number of times it was called in a frame
                g = *bIter;
                g->show();
                g->setCaption(String((*iter).name + " (" + StringConverter::toString((*iter).numCallsThisFrame) + ")"));
                g->setLeft(10 + (*iter).hierarchicalLvl * 15.0f);

                // display the main bar that show the percentage of the frame time that this
                // profile has taken
                bIter++;
                g = *bIter;
                g->show();
                // most of this junk has been set before, but we do this to get around a weird
                // Ogre gui issue (bug?)
                g->setMetricsMode(GMM_PIXELS);
                g->setHeight(mBarHeight);
				if (mDisplayMode == DISPLAY_PERCENTAGE)
					g->setWidth(((*iter).currentTimePercent) * mGuiWidth);
				else
					g->setWidth(((*iter).currentTimeMillisecs / maxTimeMillisecs) * mGuiWidth);
                g->setLeft(mGuiWidth);
                g->setTop(mGuiBorderWidth + profileCount * (mBarHeight + mBarSpacing));

                // display line to indicate the minimum frame time for this profile
                bIter++;
                g = *bIter;
                g->show();
				if (mDisplayMode == DISPLAY_PERCENTAGE)
		            g->setLeft(mBarIndent + (*iter).minTimePercent * mGuiWidth);
				else
					g->setLeft(mBarIndent + ((*iter).minTimeMillisecs / maxTimeMillisecs) * mGuiWidth);

                // display line to indicate the maximum frame time for this profile
                bIter++;
                g = *bIter;
                g->show();
				if (mDisplayMode == DISPLAY_PERCENTAGE)
	                g->setLeft(mBarIndent + (*iter).maxTimePercent * mGuiWidth);
				else
					g->setLeft(mBarIndent + ((*iter).maxTimeMillisecs / maxTimeMillisecs) * mGuiWidth);
                // display line to indicate the average frame time for this profile
                bIter++;
                g = *bIter;
                g->show();
                if ((*iter).totalCalls != 0)
					if (mDisplayMode == DISPLAY_PERCENTAGE)
	                    g->setLeft(mBarIndent + ((*iter).totalTimePercent / (*iter).totalCalls) * mGuiWidth);
					else
						g->setLeft(mBarIndent + (((*iter).totalTimeMillisecs / (*iter).totalCalls) / maxTimeMillisecs) * mGuiWidth);
                else
                    g->setLeft(mBarIndent);

				// display text
				bIter++;
				g = *bIter;
				g->show();
				if (mDisplayMode == DISPLAY_PERCENTAGE)
				{
					g->setLeft(mBarIndent + (*iter).currentTimePercent * mGuiWidth + 2);
					g->setCaption(StringConverter::toString((*iter).currentTimePercent * 100.0f, 3, 3) + "%");
				}
				else
				{
					g->setLeft(mBarIndent + ((*iter).currentTimeMillisecs / maxTimeMillisecs) * mGuiWidth + 2);
					g->setCaption(StringConverter::toString((*iter).currentTimeMillisecs, 3, 3) + "ms");
				}

				// we set the height of the display with respect to the number of profiles displayed
                newGuiHeight += mBarHeight + mBarSpacing;

                profileCount++;

            }

            // set the main display dimensions
            mProfileGui->setMetricsMode(GMM_PIXELS);
            mProfileGui->setHeight(newGuiHeight);
            mProfileGui->setWidth(mGuiWidth * 2 + 15);
            mProfileGui->setTop(5);
            mProfileGui->setLeft(5);

            // we hide all the remaining pre-created bars
            for (; bIter != mProfileBars.end(); ++bIter) {

                (*bIter)->hide();

            }

        }

		mCurrentFrame++;

    }
Esempio n. 10
0
bool TruckHUD::update(float dt, Beam *truck, bool visible)
{
	OverlayElement *overlayElement = 0;

	// only update every 300 ms
	if (visible)
	{
		updatetime -= dt;
		if (updatetime <= 0.0f)
		{
			// update now, reset timer
			updatetime = 0.3f;
		} else
		{
			// don't update visuals, only count stats
			visible = false;
		}
	}

	if (visible)
	{
		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/Truckname");
		overlayElement->setCaption(truck->getTruckName());
		checkOverflow(overlayElement);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/Truckauthor");
		overlayElement->setCaption(_L("(no author information available)"));
		std::vector<authorinfo_t> file_authors = truck->getAuthors();
		if (!file_authors.empty())
		{
			String authors = "";
			for (std::vector<authorinfo_t>::iterator it = file_authors.begin(); it != file_authors.end(); ++it)
			{
				authors += (*it).name + " ";
			}
			overlayElement->setCaption(_L("Authors: ") + authors);
		}
		checkOverflow(overlayElement);

		std::vector<std::string> description = truck->getDescription();
		for (unsigned int i=1; i < 3; i++)
		{
			overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/DescriptionLine" + TOSTRING(i+1));
			overlayElement->setCaption("");
			if (i < description.size())
			{
				overlayElement->setCaption(ANSI_TO_UTF(description[i]));
			}
			checkOverflow(overlayElement);
		}

		beam_t *beam = truck->getBeams();
		float average_deformation = 0.0f;
		float beamstress = 0.0f;
		float current_deformation = 0.0f;
		float mass = truck->getTotalMass();
		int beamCount = truck->getBeamCount();
		int beambroken = 0;
		int beamdeformed = 0;

		for (int i=0; i < beamCount; i++, beam++)
		{
			if (beam->broken != 0)
			{
				beambroken++;
			}
			beamstress += beam->stress;
			current_deformation = fabs(beam->L-beam->refL);
			if (fabs(current_deformation) > 0.0001f && beam->type != BEAM_HYDRO && beam->type != BEAM_INVISIBLE_HYDRO)
			{
				beamdeformed++;
			}
			average_deformation += current_deformation;
		}

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/BeamTotal");
		overlayElement->setCaption(_L("beam count: ") + TOUTFSTRING(beamCount));
		checkOverflow(overlayElement);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/BeamBroken");
		overlayElement->setCaption(_L("broken: ") + TOUTFSTRING(beambroken) + U(" (") + TOUTFSTRING(Round((float)beambroken / (float)beamCount, 2) * 100.0f) + U("%)"));
		checkOverflow(overlayElement);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/BeamHealth");
		float health = ((float)beambroken / (float)beamCount) * 10.0f + ((float)beamdeformed / (float)beamCount);
		if (health < 1.0f)
		{
			overlayElement->setCaption(_L("health: ") + TOUTFSTRING(Round((1.0f - health) * 100.0f, 2)) + U("%"));
			overlayElement->setColour(ColourValue(0.6f, 0.8f, 0.4f, 1.0f));
		} else if (health >= 1.0f)
		{
			health = ((float)beambroken / (float)beamCount) * 3.0f;
			health = std::min(health, 1.0f);
			overlayElement->setCaption(_L("destruction: ") + TOUTFSTRING(Round(health * 100.0f, 2)) + U("%"));
			overlayElement->setColour(ColourValue(0.8f, 0.4f, 0.4f, 1.0f));
		}
		checkOverflow(overlayElement);


		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/BeamDeformed");
		overlayElement->setCaption(_L("deformed: ") + TOUTFSTRING(beamdeformed) + U(" (") + TOUTFSTRING(Round((float)beamdeformed / (float)beamCount, 2) * 100.0f) + U("%)"));
		checkOverflow(overlayElement);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/AverageBeamDeformation");
		overlayElement->setCaption(_L("average deformation: ") + TOUTFSTRING(Round((float)average_deformation / (float)beamCount, 4) * 100.0f));
		checkOverflow(overlayElement);
		
		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/AverageBeamStress");
		wchar_t beamstressstr[256];
		swprintf(beamstressstr, 256, L"%+08.0f", 1-(float)beamstress/(float)beamCount);
		overlayElement->setCaption(_L("average stress: ") + UTFString(beamstressstr));
		checkOverflow(overlayElement);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/NodeCount");
		int ncount = truck->getNodeCount();
		int wcount =  truck->getWheelNodeCount();
		wchar_t nodecountstr[256];
		swprintf(nodecountstr, 256, L"%d (wheels: %d)", ncount, wcount);
		overlayElement->setCaption(_L("node count: ") + UTFString(nodecountstr));
		checkOverflow(overlayElement);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/TruckWeight");
		wchar_t truckmassstr[256];
		UTFString massstr = _L("current mass:");
		swprintf(truckmassstr, 256, L"%ls %8.2f kg (%.2f tons)", massstr.asWStr_c_str(), mass, mass / 1000.0f);
		overlayElement->setCaption(UTFString(truckmassstr));
		checkOverflow(overlayElement);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/Gees");
		wchar_t geesstr[256];
		Vector3 gees = truck->getGForces();
		// apply deadzones ==> no flickering +/-
		if (fabs(gees.y) < 0.01) gees.y = 0.0f;
		if (fabs(gees.z) < 0.01) gees.z = 0.0f;
		UTFString tmp = _L("Gees: Vertical %1.2fg // Saggital %1.2fg // Lateral %1.2fg");
		swprintf(geesstr, 256, tmp.asWStr_c_str(), gees.x, gees.y, gees.z);
		overlayElement->setCaption(UTFString(geesstr));
		checkOverflow(overlayElement);

		// max g-forces
		if (truck->driveable == TRUCK || truck->driveable == AIRPLANE || truck->driveable == BOAT)
		{
			if (gees.x > maxPosVerG[truck->driveable])
				maxPosVerG[truck->driveable] = gees.x;
			if (gees.x < maxNegVerG[truck->driveable])
				maxNegVerG[truck->driveable] = gees.x;

			if (gees.y > maxPosSagG[truck->driveable])
				maxPosSagG[truck->driveable] = gees.y;
			if (gees.y < maxNegSagG[truck->driveable])
				maxNegSagG[truck->driveable] = gees.y;

			if (gees.z > maxPosLatG[truck->driveable])
				maxPosLatG[truck->driveable] = gees.z;
			if (gees.z < maxNegLatG[truck->driveable])
				maxNegLatG[truck->driveable] = gees.z;

			tmp = _L("maxG: V %1.2fg %1.2fg // S %1.2fg %1.2fg // L %1.2fg %1.2fg");
			swprintf(geesstr, 256, tmp.asWStr_c_str(),
					maxPosVerG[truck->driveable],
					maxNegVerG[truck->driveable],
					maxPosSagG[truck->driveable],
					maxNegSagG[truck->driveable],
					maxPosLatG[truck->driveable],
					maxNegLatG[truck->driveable]
				);

			overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/Gees2");
			overlayElement->setCaption(UTFString(geesstr));
			checkOverflow(overlayElement);
		}
	}

	Vector3 hdir = Vector3::ZERO;
	if (truck->cameranodepos[0] >= 0 && truck->cameranodepos[0] < MAX_NODES)
	{
		hdir = (truck->nodes[truck->cameranodepos[0]].RelPosition - truck->nodes[truck->cameranodedir[0]].RelPosition).normalisedCopy();
	}
	float g_along_hdir = hdir.dotProduct(truck->ffforce / 10000.0f);

	// always update these statistics, also if not visible!
	overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentRPM");
	overlayElement->setCaption("");
	UTFString rpmsstr = _L("current RPM:");
	if (truck->driveable == TRUCK && truck->engine)
	{
		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentRPM");
		overlayElement->setCaption(rpmsstr + U(" ") + TOUTFSTRING(Round(truck->engine->getRPM())) + U(" / ") + TOUTFSTRING(Round(truck->engine->getMaxRPM())));
	} else if (truck->driveable == AIRPLANE)
	{
		for (int i=0; i < 8; i++)
		{
			if (truck->aeroengines[i])
			{
				rpmsstr = rpmsstr + U(" / ") + TOUTFSTRING(Round(truck->aeroengines[i]->getRPM()));
			}
		}
		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentRPM");
		overlayElement->setCaption(UTFString(rpmsstr));
	}
	checkOverflow(overlayElement);

	UTFString cspeedstr   = _L("current Speed:") + U(" ");
	UTFString mspeedstr   = _L("max Speed:")     + U(" ");
	UTFString altitudestr = _L("Altitude:")      + U(" ");

	if (truck->driveable == TRUCK)
	{
		maxVelos[truck->driveable] = std::max(maxVelos[truck->driveable], truck->WheelSpeed);
		minVelos[truck->driveable] = std::min(truck->WheelSpeed, minVelos[truck->driveable]);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentVelocity");
		
		float velocityKMH = truck->WheelSpeed* 3.6f;
		float velocityMPH = truck->WheelSpeed * 2.23693629f;
		// apply a deadzone ==> no flickering +/-
		if (fabs(truck->WheelSpeed) < 1.0f)
		{
			velocityKMH = velocityMPH = 0.0f;
		}
		overlayElement->setCaption(cspeedstr + TOUTFSTRING(Round(velocityKMH)) + U(" km/h (") + TOUTFSTRING(Round(velocityMPH)) + U(" mph)"));
		checkOverflow(overlayElement);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/MaxVelocity");
		float velocityMaxKMH = maxVelos[truck->driveable] * 3.6f;
		float velocityMinKMH = minVelos[truck->driveable] * 3.6f;
		float velocityMaxMPH = maxVelos[truck->driveable] * 2.23693629f;
		float velocityMinMPH = minVelos[truck->driveable] * 2.23693629f;
		overlayElement->setCaption(mspeedstr + TOUTFSTRING(Round(velocityMaxKMH)) + U("km/h (") + TOUTFSTRING(Round(velocityMaxMPH)) + U("mph)") + U(", min: ") + TOUTFSTRING(Round(velocityMinKMH)) + U("km/h (") + TOUTFSTRING(Round(velocityMinMPH)) + U("mph)"));
		checkOverflow(overlayElement);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/AverageVelocity");
		overlayElement->setCaption("");
	} else if (truck->driveable == AIRPLANE || truck->driveable == BOAT)
	{
		float velocity = truck->nodes[0].Velocity.length();
		
		if (truck->cameranodepos[0] >= 0 && truck->cameranodedir[0] && truck->driveable == BOAT)
		{
			hdir = (truck->nodes[truck->cameranodepos[0]].RelPosition - truck->nodes[truck->cameranodedir[0]].RelPosition).normalisedCopy();
			velocity = hdir.dotProduct(truck->nodes[truck->cameranodepos[0]].Velocity);
		}
		
		maxVelos[truck->driveable] = std::max(maxVelos[truck->driveable], velocity);
		minVelos[truck->driveable] = std::min(velocity, minVelos[truck->driveable]);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentVelocity");
		float velocityKN = velocity * 1.94384449f;
		// apply a deadzone ==> no flickering +/-
		if (fabs(velocity) < 1.0f)
		{
			velocityKN = 0.0f;
		}
		overlayElement->setCaption(cspeedstr + TOUTFSTRING(Round(velocityKN)) + U(" kn"));
		checkOverflow(overlayElement);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/MaxVelocity");
		float velocityMaxKN = maxVelos[truck->driveable] * 1.94384449f;
		float velocityMinKN = minVelos[truck->driveable] * 1.94384449f;
		overlayElement->setCaption(mspeedstr + TOUTFSTRING(Round(maxVelos[truck->driveable])) + U(" kn, min: ") + TOUTFSTRING(Round(minVelos[truck->driveable])) + U(" kn"));
		checkOverflow(overlayElement);

		overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/AverageVelocity");
		overlayElement->setCaption("");
		if (truck->driveable == AIRPLANE)
		{
			float altitude = truck->nodes[0].AbsPosition.y * 1.1811f;
			overlayElement->setCaption(altitudestr + TOUTFSTRING(Round(altitude)) + U(" m"));
			checkOverflow(overlayElement);
		}
	} else if (truck->driveable == MACHINE)
	{
		OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/MaxVelocity")->setCaption("");
		OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentVelocity")->setCaption("");
		OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/AverageVelocity")->setCaption("");
	}

	OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/TimeStats")->setCaption("");

	if (visible)
	{
		// update commands

		// clear them first
		for (int i=1; i <= COMMANDS_VISIBLE; i++)
		{
			overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/Command" + TOSTRING(i));
			overlayElement->setCaption("");
		}

		int filledCommands = 0;
		for (int i=1; i < MAX_COMMANDS && filledCommands < COMMANDS_VISIBLE; i += 2)
		{
			if(truck->commandkey[i].beams.empty() || truck->commandkey[i].description == "hide") continue;

			filledCommands++;
			char commandID[256] = {};
			String keyStr = "";

			sprintf(commandID, "COMMANDS_%02d", i);
			int eventID = RoR::Application::GetInputEngine()->resolveEventName(String(commandID));
			String keya = RoR::Application::GetInputEngine()->getEventCommand(eventID);
			sprintf(commandID, "COMMANDS_%02d", i+1);
			eventID = RoR::Application::GetInputEngine()->resolveEventName(String(commandID));
			String keyb = RoR::Application::GetInputEngine()->getEventCommand(eventID);

			// cut off expl
			if (keya.size() > 6 && keya.substr(0,5) == "EXPL+") keya = keya.substr(5);
			if (keyb.size() > 6 && keyb.substr(0,5) == "EXPL+") keyb = keyb.substr(5);

			keyStr = keya + "/" + keyb;

			overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/Command" + TOSTRING(filledCommands));
			
			if (truck->commandkey[i].description.empty())
			{
				overlayElement->setCaption(keyStr + ": " + _L("unknown function"));
			} else
			{
				overlayElement->setCaption(keyStr + ": " + truck->commandkey[i].description);
			}
			checkOverflow(overlayElement);
		}

		// hide command section title if no commands
		overlayElement = overlayElement = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CommandsTitleLabel");
		overlayElement->setCaption("");
		if (filledCommands > 0)
		{
			// TODO: Fix the position of this overlay element
			//overlayElement->setCaption(_L("Commands:"));
			checkOverflow(overlayElement);
		}
	}
	return true;
}
    //-----------------------------------------------------------------------
    void OverlayProfileSessionListener::displayResults(ProfileInstance* instance, ProfileBarList::const_iterator& bIter, Real& maxTimeMillisecs, Real& newGuiHeight, int& profileCount)
    {
        OverlayElement* g;

        // display the profile's name and the number of times it was called in a frame
        g = *bIter;
        ++bIter;
        g->show();
        g->setCaption(String(instance->name + " (" + StringConverter::toString(instance->history.numCallsThisFrame) + ")"));
        g->setLeft(10 + instance->hierarchicalLvl * 15.0f);


        // display the main bar that show the percentage of the frame time that this
        // profile has taken
        g = *bIter;
        ++bIter;
        g->show();
        // most of this junk has been set before, but we do this to get around a weird
        // Ogre gui issue (bug?)
        g->setMetricsMode(GMM_PIXELS);
        g->setHeight(mBarHeight);

        if (mDisplayMode == DISPLAY_PERCENTAGE)
            g->setWidth( (instance->history.currentTimePercent) * mGuiWidth);
        else
            g->setWidth( (instance->history.currentTimeMillisecs / maxTimeMillisecs) * mGuiWidth);

        g->setLeft(mGuiWidth);
        g->setTop(mGuiBorderWidth + profileCount * (mBarHeight + mBarSpacing));



        // display line to indicate the minimum frame time for this profile
        g = *bIter;
        ++bIter;
        g->show();
        if(mDisplayMode == DISPLAY_PERCENTAGE)
            g->setLeft(mBarIndent + instance->history.minTimePercent * mGuiWidth);
        else
            g->setLeft(mBarIndent + (instance->history.minTimeMillisecs / maxTimeMillisecs) * mGuiWidth);

        // display line to indicate the maximum frame time for this profile
        g = *bIter;
        ++bIter;
        g->show();
        if(mDisplayMode == DISPLAY_PERCENTAGE)
            g->setLeft(mBarIndent + instance->history.maxTimePercent * mGuiWidth);
        else
            g->setLeft(mBarIndent + (instance->history.maxTimeMillisecs / maxTimeMillisecs) * mGuiWidth);

        // display line to indicate the average frame time for this profile
        g = *bIter;
        ++bIter;
        g->show();
        if(instance->history.totalCalls != 0)
        {
            if (mDisplayMode == DISPLAY_PERCENTAGE)
                g->setLeft(mBarIndent + (instance->history.totalTimePercent / instance->history.totalCalls) * mGuiWidth);
            else
                g->setLeft(mBarIndent + ((instance->history.totalTimeMillisecs / instance->history.totalCalls) / maxTimeMillisecs) * mGuiWidth);
        }
        else
            g->setLeft(mBarIndent);

        // display text
        g = *bIter;
        ++bIter;
        g->show();
        if (mDisplayMode == DISPLAY_PERCENTAGE)
        {
            g->setLeft(mBarIndent + instance->history.currentTimePercent * mGuiWidth + 2);
            g->setCaption(StringConverter::toString(instance->history.currentTimePercent * 100.0f, 3, 3) + "%");
        }
        else
        {
            g->setLeft(mBarIndent + (instance->history.currentTimeMillisecs / maxTimeMillisecs) * mGuiWidth + 2);
            g->setCaption(StringConverter::toString(instance->history.currentTimeMillisecs, 3, 3) + "ms");
        }

        // we set the height of the display with respect to the number of profiles displayed
        newGuiHeight += mBarHeight + mBarSpacing;

        ++profileCount;

        // display children
        ProfileInstance::ProfileChildren::const_iterator it = instance->children.begin(), endit = instance->children.end();
        for(;it != endit; ++it)
        {
            ProfileInstance* child = it->second;
            displayResults(child, bIter, maxTimeMillisecs, newGuiHeight, profileCount);
        }
    }
Esempio n. 12
0
	void GamePlayState::update(unsigned long timePassed) {
        mMoveScale = mMoveSpeed * timePassed / 1000000.0f;
        mRotScale = mRotateSpeed * timePassed / 1000000.0f;

		// Quick hack. Let the camera move:
		if (mForward)
			mTranslateVector.z = -mMoveScale;

		if (mBackward)
			mTranslateVector.z =  mMoveScale;

		if (mLeft)
			mTranslateVector.x = -mMoveScale;

		if (mRight)
			mTranslateVector.x =  mMoveScale;

		mCamera->yaw(mRotX * mRotScale);
		mCamera->pitch(mRotY * mRotScale);
		mCamera->moveRelative(mTranslateVector);

		mTranslateVector = Vector3::ZERO;
		mRotX = 0;
		mRotY = 0;

		if (mSceneDisplay) {
			mSceneDetailIndex = (mSceneDetailIndex+1)%2 ; // I Do not need points for now
			switch(mSceneDetailIndex) {
				case 0 : mCamera->setPolygonMode(PM_SOLID) ; break ;
				case 1 : mCamera->setPolygonMode(PM_WIREFRAME) ; break ;
				//case 2 : mCamera->setPolygonMode(PM_POINTS) ; break ;
			}
			mSceneDisplay = false;
		}

		if (mPortalDisplay) {
			// reuse
			mSceneMgr->getOption("ShowPortals", &mPortalDisplay);
			mPortalDisplay = !mPortalDisplay;
			mSceneMgr->setOption("ShowPortals", &mPortalDisplay);

			mPortalDisplay = false;
		}

		if (mScreenShot) {
			char tmp[20];
			sprintf(tmp, "screenshot_%d.png", ++mNumScreenShots);
			RenderWindow* w = Ogre::Root::getSingleton().getAutoCreatedWindow();

			w->writeContentsToFile(tmp);

			mScreenShot = false;
		}

		// mConsole->update(timePassed);

		if (mDebug) {
			// update stats when necessary
			try {

				// Temporary: Debug Overlay
				static String currFps = "Current FPS: ";
				static String avgFps = "Average FPS: ";
				static String bestFps = "Best FPS: ";
				static String worstFps = "Worst FPS: ";
				static String tris = "Triangle Count: ";
				static String batches = "Batch Count: ";

				OverlayElement* guiAvg = OverlayManager::getSingleton().getOverlayElement("Opde/AverageFps");
				OverlayElement* guiCurr = OverlayManager::getSingleton().getOverlayElement("Opde/CurrFps");
				OverlayElement* guiBest = OverlayManager::getSingleton().getOverlayElement("Opde/BestFps");
				OverlayElement* guiWorst = OverlayManager::getSingleton().getOverlayElement("Opde/WorstFps");

				const RenderTarget::FrameStats& stats = mWindow->getStatistics();

				guiAvg->setCaption(avgFps + StringConverter::toString(stats.avgFPS));
				guiCurr->setCaption(currFps + StringConverter::toString(stats.lastFPS));
				guiBest->setCaption(bestFps + StringConverter::toString(stats.bestFPS)
				+" "+StringConverter::toString(stats.bestFrameTime)+" ms");
				guiWorst->setCaption(worstFps + StringConverter::toString(stats.worstFPS)
				+" "+StringConverter::toString(stats.worstFrameTime)+" ms");

				OverlayElement* guiTris = OverlayManager::getSingleton().getOverlayElement("Opde/NumTris");
				guiTris->setCaption(tris + StringConverter::toString(stats.triangleCount));

				OverlayElement* guiBatches = OverlayManager::getSingleton().getOverlayElement("Opde/NumBatches");
				guiBatches->setCaption(batches + StringConverter::toString(stats.batchCount));

				// OverlayElement* guiDbg = OverlayManager::getSingleton().getOverlayElement("Core/DebugText");
			}
			catch(...)
			{
				// ignore
			}

			// update the portal statistics
			try {
				// Volca: I've disabled the timing reports, they need a patch of SM to work
				OverlayElement* guibc = OverlayManager::getSingleton().getOverlayElement("Opde/BackCulls");
				OverlayElement* guiep = OverlayManager::getSingleton().getOverlayElement("Opde/EvalPorts");
				OverlayElement* guirc = OverlayManager::getSingleton().getOverlayElement("Opde/RendCells");
				OverlayElement* guitt = OverlayManager::getSingleton().getOverlayElement("Opde/TravTime");
				OverlayElement* guisr = OverlayManager::getSingleton().getOverlayElement("Opde/StaticRenderTime");
				OverlayElement* guivo = OverlayManager::getSingleton().getOverlayElement("Opde/VisibleObjectsTime");
				OverlayElement* guill = OverlayManager::getSingleton().getOverlayElement("Opde/LightListTime");
				OverlayElement* guilc = OverlayManager::getSingleton().getOverlayElement("Opde/LightCount");
				OverlayElement* guisg = OverlayManager::getSingleton().getOverlayElement("Opde/SceneGraphTime");

				// Temporary: Debug Overlay
				static String sbc = "Backface culls: ";
				static String sep = "Evaluated portals: ";
				static String src = "Rendered cells: ";
				static String stt = "Traversal Time: ";
				static String ssr = "Static Build Time: ";
				static String vot = "Visible obj. Time: ";
				static String llt = "Light list. Time: ";
				static String lcs = "Light count : ";
				static String sgt = "Scene graph Time: ";

				uint bculls = 0, eports = 0, rendc = 0, travtm = 0;

				unsigned long statbt, fvot, lltime, sgtime, lcnt;

				mSceneMgr->getOption("BackfaceCulls", &bculls);

				// mSceneMgr->getOption("CellsRendered", &rendc);
				mSceneMgr->getOption("EvaluatedPortals", &eports);
				// mSceneMgr->getOption("TraversalTime", &travtm);
				mSceneMgr->getOption("StaticBuildTime", &statbt);
				mSceneMgr->getOption("FindVisibleObjectsTime", &fvot);
				mSceneMgr->getOption("LightListTime", &lltime);
				mSceneMgr->getOption("LightCount", &lcnt);
				mSceneMgr->getOption("SceneGraphTime", &sgtime);

				travtm = static_cast<DarkCamera*>(mCamera)->getTraversalTime();
				rendc = static_cast<DarkCamera*>(mCamera)->getVisibleCellCount();

				guibc->setCaption(sbc + StringConverter::toString(bculls));
				guiep->setCaption(sep + StringConverter::toString(eports));
				guirc->setCaption(src + StringConverter::toString(rendc));
				guitt->setCaption(stt + StringConverter::toString(travtm) + " ms");
				guisr->setCaption(ssr + StringConverter::toString(statbt) + " ms");
				guivo->setCaption(vot + StringConverter::toString(fvot) + " ms");
				guill->setCaption(llt + StringConverter::toString(lltime) + " ms");
				guilc->setCaption(lcs + StringConverter::toString(lcnt));
				guisg->setCaption(sgt + StringConverter::toString(sgtime) + " ms");
			}
			catch(...)
			{
				// ignore
			}
		}
	}
Esempio n. 13
0
bool TruckHUD::update(float dt, Beam *truck, SceneManager *mSceneMgr, Camera* mCamera, RenderWindow* mWindow, bool visible)
{
	OverlayElement *descl = 0;

	//only update every 300 ms
	if(visible)
	{
		updatetime -= dt;
		if(updatetime <= 0)
		{
			// update now, reset timer
			updatetime = 0.3;
		} else
			// dont update visuals, only count stats
			visible = false;
	}


	if(visible)
	{
		OverlayElement* oTruckname = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/Truckname");
		oTruckname->setCaption(truck->getTruckName());
		checkOverflow(oTruckname);

		OverlayElement* oTruckauthor = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/Truckauthor");
		std::vector<authorinfo_t> file_authors = truck->getAuthors();
		if(file_authors.size() > 0)
		{
			String author_string = String("");
			for(unsigned int i=0;i<file_authors.size();i++)
				author_string += file_authors[i].name + String(" ");
			oTruckauthor->setCaption(_L("Authors: ") + author_string);
		} else
		{
			oTruckauthor->setCaption(_L("(no author information available)"));
		}
		checkOverflow(oTruckauthor);
		std::vector<std::string> desc = truck->getDescription();

		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/DescriptionLine1");
		if(desc.size() > 0)
			descl->setCaption(ANSI_TO_UTF(desc[0]));
		else
			descl->setCaption("");
		checkOverflow(descl);

		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/DescriptionLine2");
		if(desc.size() > 1)
			descl->setCaption(ANSI_TO_UTF(desc[1]));
		else
			descl->setCaption("");
		checkOverflow(descl);

		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/DescriptionLine3");
		if(desc.size() > 2)
			descl->setCaption(ANSI_TO_UTF(desc[2]));
		else
			descl->setCaption("");
		checkOverflow(descl);

		int beamCount = truck->getBeamCount();
		beam_t *beam = truck->getBeams();
		int beambroken = 0;
		float beamstress = 0;
		int beamdeformed = 0;
		float average_deformation = 0;
		float current_deformation = 0;
		float mass = truck->getTotalMass();

		for(int i=0; i<beamCount; i++, beam++)
		{
			if(beam->broken != 0)
				beambroken++;
			beamstress += beam->stress;
			current_deformation = fabs(beam->L-beam->refL);
			if (fabs(current_deformation) > 0.0001f && beam->type != BEAM_HYDRO && beam->type != BEAM_INVISIBLE_HYDRO) beamdeformed++;
			average_deformation += current_deformation;
		}

		wchar_t beamcountstr[256];
		swprintf(beamcountstr, 256, L"%d", beamCount);
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/BeamTotal");
		descl->setCaption(_L("beam count: ") + UTFString(beamcountstr));
		checkOverflow(descl);

		wchar_t beambrokenstr[256];
		swprintf(beambrokenstr, 256, L"%0.2f", ((float)beambroken/(float)beamCount)*100);
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/BeamBroken");
		descl->setCaption(_L("broken: ") + TOUTFSTRING(beambroken) + U(" (") + UTFString(beambrokenstr) + U("%)"));
		checkOverflow(descl);

		wchar_t beamhealthstr[256];
		float health = ((float)beambroken/(float)beamCount) * 10 + ((float)beamdeformed/(float)beamCount);
		if(health<1)
		{
			swprintf(beamhealthstr, 256, L"%0.2f", (1-health)*100);
			descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/BeamHealth");
			descl->setCaption(_L("health: ") + UTFString(beamhealthstr) + U("%"));
			checkOverflow(descl);
			descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/BeamHealth");
			descl->setColour(ColourValue(0.6,0.8,0.4,1));
			checkOverflow(descl);
		}else if(health>1)
		{
			health = ((float)beambroken/(float)beamCount) * 3;
			if(health>1)
				health=1;
			swprintf(beamhealthstr, 256, L"%0.2f", (health)*100);
			descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/BeamHealth");
			descl->setCaption(_L("destruction: ") + UTFString(beamhealthstr) + U("%"));
			checkOverflow(descl);
			descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/BeamHealth");
			descl->setColour(ColourValue(0.8,0.4,0.4,1));
			checkOverflow(descl);
		}
		wchar_t beamdeformedstr[256];
		swprintf(beamdeformedstr, 256, L"%0.2f", ((float)beamdeformed/(float)beamCount)*100);
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/BeamDeformed");
		descl->setCaption(_L("deformed: ") + TOUTFSTRING(beamdeformed) + U(" (") + UTFString(beamdeformedstr) + U("%)"));
		checkOverflow(descl);

		wchar_t beamavdeformedstr[256];
		swprintf(beamavdeformedstr, 256, L"%0.4f", ((float)average_deformation/(float)beamCount));
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/AverageBeamDeformation");
		descl->setCaption(_L("average deformation: ") + UTFString(beamavdeformedstr));
		checkOverflow(descl);

		wchar_t beamstressstr[256];
		swprintf(beamstressstr, 256, L"%+08.0f", 1-(float)beamstress/(float)beamCount);
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/AverageBeamStress");
		descl->setCaption(_L("average stress: ") + UTFString(beamstressstr));
		checkOverflow(descl);

		int nodeCount = truck->getNodeCount();
		int wcount =  truck->getWheelNodeCount();
		wchar_t nodecountstr[256];
		swprintf(nodecountstr, 256, L"%d (wheels: %d)", nodeCount, wcount);
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/NodeCount");
		descl->setCaption(_L("node count: ") + UTFString(nodecountstr));
		checkOverflow(descl);

		wchar_t truckmassstr[256];
		UTFString massstr = _L("current mass:");
		swprintf(truckmassstr, 256, L"%ls %8.2f kg (%.2f tons)", massstr.asWStr_c_str(), mass, mass/1000);
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/TruckWeight");
		descl->setCaption(UTFString(truckmassstr));
		checkOverflow(descl);

		wchar_t geesstr[256];
		Vector3 gees = truck->getGForces();
		UTFString tmp = _L("Gees: Vertical %1.2fg // Saggital %1.2fg // Lateral %1.2fg");
		swprintf(geesstr, 256, tmp.asWStr_c_str(), gees.x, gees.y, gees.z);
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/Gees");
		descl->setCaption(UTFString(geesstr));
		checkOverflow(descl);

		//maxGees
		if(truck->driveable == TRUCK || truck->driveable == AIRPLANE || truck->driveable == BOAT)
		{
			if(gees.x > maxPosVerG[truck->driveable])
				maxPosVerG[truck->driveable] = gees.x;
			if(gees.x < maxNegVerG[truck->driveable])
				maxNegVerG[truck->driveable] = gees.x;

			if(gees.y > maxPosSagG[truck->driveable])
				maxPosSagG[truck->driveable] = gees.y;
			if(gees.y < maxNegSagG[truck->driveable])
				maxNegSagG[truck->driveable] = gees.y;

			if(gees.z > maxPosLatG[truck->driveable])
				maxPosLatG[truck->driveable] = gees.z;
			if(gees.z < maxNegLatG[truck->driveable])
				maxNegLatG[truck->driveable] = gees.z;

			tmp = _L("maxG: V %1.2fg %1.2fg // S %1.2fg %1.2fg // L %1.2fg %1.2fg");
			swprintf(geesstr, 256, tmp.asWStr_c_str(), 
					maxPosVerG[truck->driveable], 
					maxNegVerG[truck->driveable], 
					maxPosSagG[truck->driveable], 
					maxNegSagG[truck->driveable], 
					maxPosLatG[truck->driveable], 
					maxNegLatG[truck->driveable]
				);

			descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/Gees2");
			descl->setCaption(UTFString(geesstr));
			checkOverflow(descl);
		}
	}

	Vector3 hdir = Vector3::ZERO;
	if(truck->cameranodepos[0]>=0)
		hdir = truck->nodes[truck->cameranodepos[0]].RelPosition-truck->nodes[truck->cameranodedir[0]].RelPosition;
	hdir.normalise();
	float g_along_hdir=hdir.dotProduct(truck->ffforce/10000.0);

	//LOG("ffforce: " + TOSTRING(truck->ffforce.x) + ", " + TOSTRING(truck->ffforce.y) + ", " + TOSTRING(truck->ffforce.z) + " / direction: " + TOSTRING(hdir.x) + ", " + TOSTRING(hdir.y) + ", " + TOSTRING(hdir.z));


	// TODO: FIX THIS!
	//char rpmstring[256];
	//sprintf(rpmstring, "current GForces: %2.2f", g_along_hdir);
	//OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentRPM")->setCaption(rpmstring);

	// always update these statistics, also if not visible!
	UTFString rpmsstr = _L("current RPM:");
	if(truck->driveable == TRUCK && truck->engine)
	{
		wchar_t rpmstring[256];
		UTFString rpmsstr = _L("current RPM:");
		swprintf(rpmstring, 256, L"%ls %.0f / %.0f", rpmsstr.asWStr_c_str(), truck->engine->getRPM(), truck->engine->getMaxRPM()*1.25);
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentRPM");
		descl->setCaption(UTFString(rpmstring));
		checkOverflow(descl);

	} else if (truck->driveable == AIRPLANE)
	{
		wchar_t rpmstring[256];

		if(truck->aeroengines[0] && truck->aeroengines[1] && truck->aeroengines[2] && truck->aeroengines[3])
			swprintf(rpmstring, 256, L"%ls %.0f / %.0f / %.0f / %.0f", rpmsstr.asWStr_c_str(), truck->aeroengines[0]->getRPM(), truck->aeroengines[1]->getRPM(), truck->aeroengines[2]->getRPM(), truck->aeroengines[3]->getRPM());
		else if(truck->aeroengines[0] && truck->aeroengines[1] && truck->aeroengines[2] && !truck->aeroengines[3])
			swprintf(rpmstring, 256, L"%ls %.0f / %.0f / %.0f", rpmsstr.asWStr_c_str(), truck->aeroengines[0]->getRPM(), truck->aeroengines[1]->getRPM(), truck->aeroengines[2]->getRPM());
		else if(truck->aeroengines[0] && truck->aeroengines[1] && !truck->aeroengines[2] && !truck->aeroengines[3])
			swprintf(rpmstring, 256, L"%ls %.0f / %.0f", rpmsstr.asWStr_c_str(), truck->aeroengines[0]->getRPM(), truck->aeroengines[1]->getRPM());
		else if(truck->aeroengines[0] && !truck->aeroengines[1] && !truck->aeroengines[2] && !truck->aeroengines[3])
			swprintf(rpmstring, 256, L"%ls %.0f", rpmsstr.asWStr_c_str(), truck->aeroengines[0]->getRPM());

		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentRPM");
		descl->setCaption(UTFString(rpmstring));
		checkOverflow(descl);
	} else
	{
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentRPM");
		descl->setCaption("");
	}

	UTFString cspeedstr = _L("current Speed:");
	UTFString maxspstr = _L("max Speed:");

	if(truck->driveable == TRUCK)
	{
		wchar_t velostring[256];
		float velocityKMH = (truck->WheelSpeed * 3.6);
		if(velocityKMH > maxVelos[truck->driveable])
			maxVelos[truck->driveable] = velocityKMH;
		if(velocityKMH < minVelos[truck->driveable])
			minVelos[truck->driveable] = velocityKMH;

		// round values if zero ==> no flickering +/-
		if (fabs(velocityKMH) < 1)
			velocityKMH = 0;
		float velocityMPH = velocityKMH / 1.609;
			swprintf(velostring, 256, L"%ls %+.0f km/h (%+.0f mp/h)", cspeedstr.asWStr_c_str(), ceil(velocityKMH), ceil(velocityMPH));
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentVelocity");
		descl->setCaption(UTFString(velostring));
		checkOverflow(descl);

		float velocityMaxMPH = maxVelos[truck->driveable] / 1.609;
		float velocityMinMPH = minVelos[truck->driveable] / 1.609;
		swprintf(velostring, 256, L"%ls %+.0fkmh/%+.0fmph, min: %+.0fkmh/%+.0fmph", maxspstr.asWStr_c_str(), ceil(maxVelos[truck->driveable]), ceil(velocityMaxMPH), ceil(minVelos[truck->driveable]), ceil(velocityMinMPH));
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/MaxVelocity");
		descl->setCaption(UTFString(velostring));
		checkOverflow(descl);
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/AverageVelocity");
		descl->setCaption("");
	}
		else if(truck->driveable == AIRPLANE)
	{
		wchar_t velostring[256];
		float velocity = truck->nodes[0].Velocity.length()*1.9438;

		if(velocity > maxVelos[truck->driveable])
			maxVelos[truck->driveable] = velocity;
		if(velocity < minVelos[truck->driveable])
			minVelos[truck->driveable] = velocity;

		// round values if zero ==> no flickering +/-
		if (fabs(velocity) < 1)
			velocity = 0;
		swprintf(velostring, 256, L"%ls %+.0f kn", cspeedstr.asWStr_c_str(), ceil(velocity));
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentVelocity");
		descl->setCaption(UTFString(velostring));
		checkOverflow(descl);
		swprintf(velostring, 256, L"%ls %+.0fkn, min: %+.0f kn", maxspstr.asWStr_c_str(), ceil(maxVelos[truck->driveable]), ceil(minVelos[truck->driveable]));
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/MaxVelocity");
		descl->setCaption(UTFString(velostring));
		checkOverflow(descl);

		float alt = truck->nodes[0].AbsPosition.y*1.1811;
		UTFString altstr = _L("Altitude:");
		swprintf(velostring, 256, L"%ls %+.0f m", altstr.asWStr_c_str(), ceil(alt));
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/AverageVelocity");
		descl->setCaption(velostring);
		checkOverflow(descl);
	}
		else if(truck->driveable == BOAT)
	{
		wchar_t velostring[256];
		Vector3 hdir=truck->nodes[truck->cameranodepos[0]].RelPosition-truck->nodes[truck->cameranodedir[0]].RelPosition;
		hdir.normalise();
		float velocity=hdir.dotProduct(truck->nodes[truck->cameranodepos[0]].Velocity)*1.9438;

		if(velocity > maxVelos[truck->driveable])
			maxVelos[truck->driveable] = velocity;
		if(velocity < minVelos[truck->driveable])
			minVelos[truck->driveable] = velocity;

		swprintf(velostring, 256, L"%ls %+.0f kn", cspeedstr.asWStr_c_str(),ceil(velocity));
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentVelocity");
		descl->setCaption(UTFString(velostring));
		checkOverflow(descl);

		swprintf(velostring, 256, L"%ls %+.0fkn, min: %+.0f kn", maxspstr.asWStr_c_str(),ceil(maxVelos[truck->driveable]), ceil(minVelos[truck->driveable]));
		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/MaxVelocity");
		descl->setCaption(UTFString(velostring));
		checkOverflow(descl);

		descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/AverageVelocity");
		descl->setCaption("");
	}
		else if(truck->driveable == MACHINE)
	{
		OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/MaxVelocity")->setCaption("");
		OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CurrentVelocity")->setCaption("");
		OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/AverageVelocity")->setCaption("");
	}
	OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/TimeStats")->setCaption("");

	if(visible)
	{
		// update commands

		//clear them first
		for(int i=1;i<=COMMANDS_VISIBLE;i++)
		{
			char commandOverlayID[256];
			sprintf(commandOverlayID, "tracks/TruckInfoBox/Command%d", i); // no wchar needed
			descl = OverlayManager::getSingleton().getOverlayElement(commandOverlayID);
			descl->setCaption(string(""));
		}

		int j = 0;
		for(int i=1,j=0;i<MAX_COMMANDS && j<COMMANDS_VISIBLE;i+=2)
		{
			if (truck->commandkey[i].description.size() == 0)
				continue;

			j++;
			char commandID[256];
			String keyStr="";

			sprintf(commandID, "COMMANDS_%02d", i);
			int eventID = INPUTENGINE.resolveEventName(String(commandID));
			String keya = INPUTENGINE.getEventCommand(eventID);
			sprintf(commandID, "COMMANDS_%02d", i+1);
			eventID = INPUTENGINE.resolveEventName(String(commandID));
			String keyb = INPUTENGINE.getEventCommand(eventID);
			//cut off expl
			if(keya.size()>6 && keya.substr(0,5) == "EXPL+") keya = keya.substr(5);
			if(keyb.size()>6 && keyb.substr(0,5) == "EXPL+") keyb = keyb.substr(5);

			keyStr = keya + "/" + keyb;

			char commandOverlayID[256];
			sprintf(commandOverlayID, "tracks/TruckInfoBox/Command%d", j);
			descl = OverlayManager::getSingleton().getOverlayElement(commandOverlayID);
			descl->setCaption(keyStr + ": " + truck->commandkey[i].description);
			checkOverflow(descl);
		}

		// hide command section title if no commands
		if(j == 0)
		{
			OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CommandsTitleLabel")->setCaption("");
		} else
		{
			descl = OverlayManager::getSingleton().getOverlayElement("tracks/TruckInfoBox/CommandsTitleLabel");
			descl->setCaption(_L("Commands:"));
			checkOverflow(descl);
		}


	}
	return true;
}