Esempio n. 1
0
void PIC16InstrInfo::storeRegToStackSlot(MachineBasicBlock &MBB, 
                                         MachineBasicBlock::iterator I,
                                         unsigned SrcReg, bool isKill, int FI,
                                         const TargetRegisterClass *RC) const {
  PIC16TargetLowering *PTLI = TM.getTargetLowering();
  DebugLoc DL = DebugLoc::getUnknownLoc();
  if (I != MBB.end()) DL = I->getDebugLoc();

  const Function *Func = MBB.getParent()->getFunction();
  const std::string FuncName = Func->getName();

  char *tmpName = new char [strlen(FuncName.c_str()) +  6];
  sprintf(tmpName, "%s.tmp", FuncName.c_str());

  // On the order of operands here: think "movwf SrcReg, tmp_slot, offset".
  if (RC == PIC16::GPRRegisterClass) {
    //MachineFunction &MF = *MBB.getParent();
    //MachineRegisterInfo &RI = MF.getRegInfo();
    BuildMI(MBB, I, DL, get(PIC16::movwf))
      .addReg(SrcReg, false, false, isKill)
      .addImm(PTLI->GetTmpOffsetForFI(FI, 1))
      .addExternalSymbol(tmpName)
      .addImm(1); // Emit banksel for it.
  }
  else if (RC == PIC16::FSR16RegisterClass) {
    // This is a 16-bit register and the frameindex given by llvm is of
    // size two here. Break this index N into two zero based indexes and 
    // put one into the map. The second one is always obtained by adding 1
    // to the first zero based index. In fact it is going to use 3 slots
    // as saving FSRs corrupts W also and hence we need to save/restore W also.

    unsigned opcode = (SrcReg == PIC16::FSR0) ? PIC16::save_fsr0 
                                                 : PIC16::save_fsr1;
    BuildMI(MBB, I, DL, get(opcode))
      .addReg(SrcReg, false, false, isKill)
      .addImm(PTLI->GetTmpOffsetForFI(FI, 3))
      .addExternalSymbol(tmpName)
      .addImm(1); // Emit banksel for it.
  }
  else
    assert(0 && "Can't store this register to stack slot");
}
Esempio n. 2
0
void PIC16InstrInfo::loadRegFromStackSlot(MachineBasicBlock &MBB, 
                                          MachineBasicBlock::iterator I,
                                          unsigned DestReg, int FI,
                                          const TargetRegisterClass *RC) const {
  PIC16TargetLowering *PTLI = TM.getTargetLowering();
  DebugLoc DL;
  if (I != MBB.end()) DL = I->getDebugLoc();

  const Function *Func = MBB.getParent()->getFunction();
  const std::string FuncName = Func->getName();

  const char *tmpName = ESNames::createESName(PAN::getTempdataLabel(FuncName));

  // On the order of operands here: think "movf FrameIndex, W".
  if (RC == PIC16::GPRRegisterClass) {
    //MachineFunction &MF = *MBB.getParent();
    //MachineRegisterInfo &RI = MF.getRegInfo();
    BuildMI(MBB, I, DL, get(PIC16::movf), DestReg)
      .addImm(PTLI->GetTmpOffsetForFI(FI, 1))
      .addExternalSymbol(tmpName)
      .addImm(1); // Emit banksel for it.
  }
  else if (RC == PIC16::FSR16RegisterClass) {
    // This is a 16-bit register and the frameindex given by llvm is of
    // size two here. Break this index N into two zero based indexes and 
    // put one into the map. The second one is always obtained by adding 1
    // to the first zero based index. In fact it is going to use 3 slots
    // as saving FSRs corrupts W also and hence we need to save/restore W also.

    unsigned opcode = (DestReg == PIC16::FSR0) ? PIC16::restore_fsr0 
                                                 : PIC16::restore_fsr1;
    BuildMI(MBB, I, DL, get(opcode), DestReg)
      .addImm(PTLI->GetTmpOffsetForFI(FI, 3))
      .addExternalSymbol(tmpName)
      .addImm(1); // Emit banksel for it.
  }
  else
    llvm_unreachable("Can't load this register from stack slot");
}