void MetadataDriver::HandleErrorEvent(const PVAsyncErrorEvent& aEvent) { // Error occurs, clean up and terminate. LOGE("HandleErrorEvent: Event [type(%d), response type(%d)] received.", aEvent.GetEventType(), aEvent.GetResponseType()); handleCommandFailure(); }
void PlayerDriver::HandleErrorEvent(const PVAsyncErrorEvent& aEvent) { int32_t eventType = aEvent.GetEventType(); LOGE("HandleErrorEvent: type=%d\n", eventType); mPvPlayer->sendEvent(MEDIA_ERROR, eventType); }