Esempio n. 1
0
void cTempEffects::dispel( P_CHAR pc_dest, P_CHAR pSource, bool silent )
{
	if (cPythonScript::canChainHandleEvent(EVENT_DISPEL, pc_dest->getEvents())) {
		PyObject *source;
		if (pSource) {
			source = pSource->getPyObject();
		} else {
			Py_INCREF(Py_None);
			source = Py_None;
		}

		PyObject *args = Py_BuildValue("(NNBBsN", pc_dest->getPyObject(), source, silent ? 1 : 0, 0, "", PyTuple_New(0));
		bool result = cPythonScript::callChainedEventHandler(EVENT_DISPEL, pc_dest->getEvents(), args);
		Py_DECREF(args);

		if (result) {
			return;
		}
	}

	std::vector< cTempEffect* >::iterator i = teffects.begin();
	for( i = teffects.begin(); i != teffects.end(); i++ )
		if( (*i) != NULL && (*i)->dispellable && (*i)->getDest() == pc_dest->serial() )
		{
			if( isCharSerial( (*i)->getDest() ) )
			{
				P_CHAR pChar = FindCharBySerial( (*i)->getDest() );
				if( pChar )
					pChar->removeEffect( (*i) );
			}

			(*i)->Dispel( pSource, silent );
			teffects.erase( i );
		}

		std::make_heap( teffects.begin(), teffects.end(), cTempEffects::ComparePredicate() );
}
Esempio n. 2
0
void cSkills::Snooping( P_PLAYER player, P_ITEM container )
{
	P_CHAR owner = container->getOutmostChar();

	if ( !owner )
		return; // Snooping into something thats not equipped?!

	PyObject *args = Py_BuildValue( "(NNN)", owner->getPyObject(), container->getPyObject(), player->getPyObject() );

	// Event prfen
	if ( player->canHandleEvent( EVENT_SNOOPING ) )
	{
		if ( player->callEventHandler( EVENT_SNOOPING, args ) )
		{
			Py_DECREF( args );
			return;
		}
	}

	if ( owner->canHandleEvent( EVENT_SNOOPING ) )
	{
		if ( owner->callEventHandler( EVENT_SNOOPING, args ) )
		{
			Py_DECREF( args );
			return;
		}
	}

	Py_DECREF( args );

	cUOSocket* socket = player->socket();

	if ( !socket )
		return;

	P_CHAR pc_owner = container->getOutmostChar();
	P_PLAYER pp_owner = dynamic_cast<P_PLAYER>( pc_owner );

	if ( pp_owner && pp_owner->isGMorCounselor() )
	{
		pp_owner->message( tr( "%1 is trying to snoop in your pack" ).arg( player->name() ) );
		socket->sysMessage( 500209 ); // You can not peek into the container.
		return;
	}
	else if ( player->checkSkill( SNOOPING, 0, 1000 ) )
	{
		socket->sendContainer( container );
		socket->sysMessage( tr( "You successfully peek into that container." ) );
	}
	else
	{
		socket->sysMessage( 500210 ); // You failed to peek into the container.

		if ( !pp_owner ) // is NPC ?
		{
			if ( pc_owner )
			{
				pc_owner->talk( tr( "Art thou attempting to disturb my privacy?" ) );
			}
		}
		else
		{
			pp_owner->message( tr( "You notice %1 trying to peek into your pack!" ).arg( player->name() ) );
		}
	}



	//	SetTimerSec(player->objectdelay(), Config::instance()->objectDelay()+Config::instance()->snoopdelay());
	player->setObjectDelay( Server::instance()->time() + ( Config::instance()->objectDelay() + Config::instance()->snoopdelay() ) * MY_CLOCKS_PER_SEC );
}