Esempio n. 1
0
PanelTransitPtr createPanelWithButtons(void)
{
    ButtonRecPtr PanelButton1 = Button::create();
    ButtonRecPtr PanelButton2 = Button::create();
    ButtonRecPtr PanelButton3 = Button::create();
    ButtonRecPtr PanelButton4 = Button::create();
    ButtonRecPtr PanelButton5 = Button::create();
    ButtonRecPtr PanelButton6 = Button::create();
    PanelButton1->setText("This");
    PanelButton2->setText("is");
    PanelButton3->setText("a");
    PanelButton4->setText("sample");
    PanelButton5->setText("Scroll");
    PanelButton6->setText("Panel!");

    // Create Panel to add Buttons to which will be inserted into 
    // the ScrollPanel itself
    PanelRecPtr ScrollPanelInsertPanel = Panel::create();
    FlowLayoutRecPtr ScrollPanelInsertPanelLayout = FlowLayout::create();
    ScrollPanelInsertPanel->setPreferredSize(Vec2f(100, 250 ));
    ScrollPanelInsertPanel->pushToChildren(PanelButton1);
    ScrollPanelInsertPanel->pushToChildren(PanelButton2);
    ScrollPanelInsertPanel->pushToChildren(PanelButton3);
    ScrollPanelInsertPanel->pushToChildren(PanelButton4);
    ScrollPanelInsertPanel->pushToChildren(PanelButton5);
    ScrollPanelInsertPanel->pushToChildren(PanelButton6);
    ScrollPanelInsertPanel->setLayout(ScrollPanelInsertPanelLayout);

    return PanelTransitPtr(ScrollPanelInsertPanel);
}
PanelTransitPtr createRightPanelButtonPanel(void)
{
    // Create and edit the Panel Buttons
    ToggleButtonRecPtr RightPanelButton1 = ToggleButton::create();
    ToggleButtonRecPtr RightPanelButton2 = ToggleButton::create();
    ToggleButtonRecPtr RightPanelButton3 = ToggleButton::create();
    ToggleButtonRecPtr RightPanelButton4 = ToggleButton::create();

    RightPanelButton1->setText("These");
    RightPanelButton1->setPreferredSize(Vec2f(100,50));

    RightPanelButton2->setText("are");
    RightPanelButton2->setPreferredSize(Vec2f(100,50));

    RightPanelButton3->setText("toggle");
    RightPanelButton3->setPreferredSize(Vec2f(100,50));

    RightPanelButton4->setText("buttons");
    RightPanelButton4->setPreferredSize(Vec2f(100,50));


    // Create an edit Panel Background
    ColorLayerRecPtr RightPanelButtonPanelBackground = ColorLayer::create();
    RightPanelButtonPanelBackground->setColor(Color4f(0.93,0.93,0.93,1.0));

    // Create and edit Panel layout
    BoxLayoutRecPtr RightPanelButtonPanelLayout = BoxLayout::create();
    RightPanelButtonPanelLayout->setOrientation(BoxLayout::VERTICAL_ORIENTATION);

    // Create Panel Border
    LineBorderRecPtr PanelBorder2 = LineBorder::create();
    PanelBorder2->setColor(Color4f(0.0,0.0,0.0,1.0));
    PanelBorder2->setWidth(1);

    // Create and edit Panel
    PanelRecPtr RightPanelButtonPanel = Panel::createEmpty();
    RightPanelButtonPanel->setPreferredSize(Vec2f(200, 300));
    RightPanelButtonPanel->pushToChildren(RightPanelButton1);
    RightPanelButtonPanel->pushToChildren(RightPanelButton2);
    RightPanelButtonPanel->pushToChildren(RightPanelButton3);
    RightPanelButtonPanel->pushToChildren(RightPanelButton4);
    RightPanelButtonPanel->setLayout(RightPanelButtonPanelLayout);
    RightPanelButtonPanel->setBackgrounds(RightPanelButtonPanelBackground);
    RightPanelButtonPanel->setBorders(PanelBorder2);

    return PanelTransitPtr(RightPanelButtonPanel);

}
Esempio n. 3
0
void LuaDebuggerInterface::createExecutionToolbar(void)
{
    //Execute Button
    BoostPath ExecuteIconPath(_BaseIconDir / BoostPath("execute.png"));
    BoostPath ExecuteDisabledIconPath(_BaseIconDir / BoostPath("execute-disabled.png"));
    _ExecuteButton = Button::create();
    _ExecuteButton->setPreferredSize(_ToolButtonSize);
    _ExecuteButton->setImages(ExecuteIconPath.string());
    _ExecuteButton->setDisabledImage(ExecuteDisabledIconPath.string());
    _ExecuteButton->setAlignment(Vec2f(0.5f,0.5f));
    _ExecuteButton->setToolTipText("Execute");
    _ExecuteButton->connectActionPerformed(boost::bind(&LuaDebuggerInterface::executeScriptButtonAction,this));

    //Step Into Button
    BoostPath StepInIconPath(_BaseIconDir / BoostPath("basicstepinto.png"));
    BoostPath StepInDisabledIconPath(_BaseIconDir / BoostPath("basicstepinto-disabled.png"));
    _StepInButton = Button::create();
    _StepInButton->setPreferredSize(_ToolButtonSize);
    _StepInButton->setImages(StepInIconPath.string());
    _StepInButton->setDisabledImage(StepInDisabledIconPath.string());
    _StepInButton->setAlignment(Vec2f(0.5f,0.5f));
    _StepInButton->setToolTipText("Step In");

    //Step Out Button
    BoostPath StepOutIconPath(_BaseIconDir / BoostPath("basicstepout.png"));
    BoostPath StepOutDisabledIconPath(_BaseIconDir / BoostPath("basicstepout-disabled.png"));
    _StepOutButton = Button::create();
    _StepOutButton->setPreferredSize(_ToolButtonSize);
    _StepOutButton->setImages(StepOutIconPath.string());
    _StepOutButton->setDisabledImage(StepOutDisabledIconPath.string());
    _StepOutButton->setAlignment(Vec2f(0.5f,0.5f));
    _StepOutButton->setToolTipText("Step Out");

    //Step Over Button
    BoostPath StepOverIconPath(_BaseIconDir / BoostPath("basicstepover.png"));
    BoostPath StepOverDisabledIconPath(_BaseIconDir / BoostPath("basicstepover-disabled.png"));
    _StepOverButton = Button::create();
    _StepOverButton->setPreferredSize(_ToolButtonSize);
    _StepOverButton->setImages(StepOverIconPath.string());
    _StepOverButton->setDisabledImage(StepOverDisabledIconPath.string());
    _StepOverButton->setAlignment(Vec2f(0.5f,0.5f));
    _StepOverButton->setToolTipText("Step Over");

    //Stop Button
    BoostPath StopExecutionIconPath(_BaseIconDir / BoostPath("stop.png"));
    BoostPath StopExecutionDisabledIconPath(_BaseIconDir / BoostPath("stop-disabled.png"));
    _StopExecutionButton = Button::create();
    _StopExecutionButton->setPreferredSize(_ToolButtonSize);
    _StopExecutionButton->setImages(StopExecutionIconPath.string());
    _StopExecutionButton->setDisabledImage(StopExecutionDisabledIconPath.string());
    _StopExecutionButton->setAlignment(Vec2f(0.5f,0.5f));
    _StopExecutionButton->setToolTipText("Stop");

    //Code Execution Toolbar
    //Layout
    FlowLayoutRecPtr ToolbarLayout = FlowLayout::create();
    ToolbarLayout->setOrientation(FlowLayout::HORIZONTAL_ORIENTATION);
    ToolbarLayout->setHorizontalGap(3.0f);
    ToolbarLayout->setMajorAxisAlignment(0.0f);
    ToolbarLayout->setMinorAxisAlignment(0.5);

    _CodeExecutionToolbar = Panel::createEmpty();
    _CodeExecutionToolbar->setPreferredSize(Vec2f(45.0f, 45.0f));
    _CodeExecutionToolbar->setLayout(ToolbarLayout);
    _CodeExecutionToolbar->pushToChildren(_ExecuteButton);
    _CodeExecutionToolbar->pushToChildren(_StopExecutionButton);
    _CodeExecutionToolbar->pushToChildren(_StepOverButton);
    _CodeExecutionToolbar->pushToChildren(_StepInButton);
    _CodeExecutionToolbar->pushToChildren(_StepOutButton);

    updateExecutionToolbar();
}
ComponentTransitPtr GenericFieldContainerEditor::createFCToolTip(const FieldContainerType &FCType)
{
    std::string FieldDoc(doxygenToPlainFormatting(FCType.getDocumentation()));

    //TypeName
    LabelRecPtr TypeLabel = Label::create();
    TypeLabel->setText(FCType.getName());
    TypeLabel->setAlignment(Vec2f(0.5f,0.5f));
    TypeLabel->setBackgrounds(NULL);

    //Separator
    SeparatorRecPtr MainSeparator = Separator::create();
    MainSeparator->setOrientation(Separator::HORIZONTAL_ORIENTATION);
    MainSeparator->setSeparatorSize(1.0f);
    MainSeparator->setPreferredSize(Vec2f(1.0f,5.0f));
    MainSeparator->setBackgrounds(NULL);

    //Inheritance Panel Layout
    //LabelRecPtr InheritanceLabel = Label::create();
    //InheritanceLabel->setText("Inheritance");

    //FlowLayoutRecPtr InheritancePanelLayout = FlowLayout::create();
    //InheritancePanelLayout->setOrientation(FlowLayout::VERTICAL_ORIENTATION);
    //InheritancePanelLayout->setVerticalGap(3.0f);
    //InheritancePanelLayout->setMajorAxisAlignment(0.0f);
    //InheritancePanelLayout->setMinorAxisAlignment(0.5f);
    //InheritancePanelLayout->setComponentAlignment(0.5f);

    ////Inheritance Panel
    //PanelRecPtr InheritancePanel = Panel::createEmpty();
    //InheritancePanel->setAllInsets(5.0f);
    //InheritancePanel->setLayout(InheritancePanelLayout);

    //const TypeBase *ParentType(&FCType);
    ////while()
    ////{
        ////ToolTipPanel->pushToChildren(DescriptionTextArea);
    ////}
    //LabelRecPtr TypeNameLabel = Label::create();
    //TypeNameLabel->setText(FCType.getName());
    //TypeNameLabel->setAlignment(Vec2f(0.5f,0.5f));

    //InheritancePanel->pushToChildren(TypeNameLabel);

    //Set the layout constraints
    BorderLayoutConstraintsRecPtr CenterConstraints = BorderLayoutConstraints::create();
    CenterConstraints->setRegion(BorderLayoutConstraints::BORDER_CENTER);

    //Description Panel
    LabelRecPtr DescriptionLabel = Label::create();
    DescriptionLabel->setText("Description:");
    DescriptionLabel->setBackgrounds(NULL);

    TextAreaRecPtr DescriptionTextArea = TextArea::create();
    DescriptionTextArea->setText(FieldDoc);
    DescriptionTextArea->setEditable(false);
    DescriptionTextArea->setBorders(NULL);
    DescriptionTextArea->setBackgrounds(NULL);
    DescriptionTextArea->setConstraints(CenterConstraints);

    //Description Panel
    PanelRecPtr DescriptionPanel = Panel::create();
    BorderLayoutRecPtr DescriptionPanelLayout = BorderLayout::create();
    DescriptionPanel->setAllInsets(5.0f);
    DescriptionPanel->setLayout(DescriptionPanelLayout);
    DescriptionPanel->pushToChildren(DescriptionTextArea);
    DescriptionPanel->setBackgrounds(NULL);


    //ToolTip Layout
    PanelRecPtr ToolTipPanel = Panel::createEmpty();

    SpringLayoutRecPtr MainLayout = SpringLayout::create();

    //TypeLabel    
    MainLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, TypeLabel, 5,
                              SpringLayoutConstraints::NORTH_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, TypeLabel, -5,
                              SpringLayoutConstraints::EAST_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, TypeLabel, 5,
                              SpringLayoutConstraints::WEST_EDGE, ToolTipPanel);

    //MainSeparator    
    MainLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, MainSeparator, 1,
                              SpringLayoutConstraints::SOUTH_EDGE, TypeLabel);
    MainLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, MainSeparator, -15,
                              SpringLayoutConstraints::EAST_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, MainSeparator, 15,
                              SpringLayoutConstraints::WEST_EDGE, ToolTipPanel);

    ////InheritancePanel
    //MainLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, InheritanceLabel, 1,
                              //SpringLayoutConstraints::SOUTH_EDGE, MainSeparator);
    //MainLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, InheritanceLabel, 0,
                              //SpringLayoutConstraints::EAST_EDGE, ToolTipPanel);
    //MainLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, InheritanceLabel, 0,
                              //SpringLayoutConstraints::WEST_EDGE, ToolTipPanel);

    ////InheritancePanel
    //MainLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, InheritancePanel, 1,
                              //SpringLayoutConstraints::SOUTH_EDGE, InheritanceLabel);
    //MainLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, InheritancePanel, 0,
                              //SpringLayoutConstraints::EAST_EDGE, ToolTipPanel);
    //MainLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, InheritancePanel, 0,
                              //SpringLayoutConstraints::WEST_EDGE, ToolTipPanel);


    //DescriptionTextArea
    MainLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, DescriptionLabel, 1,
                              SpringLayoutConstraints::SOUTH_EDGE, MainSeparator);
    MainLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, DescriptionLabel, -5,
                              SpringLayoutConstraints::EAST_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, DescriptionLabel, 5,
                              SpringLayoutConstraints::WEST_EDGE, ToolTipPanel);

    //DescriptionTextArea
    MainLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, DescriptionPanel, 1,
                              SpringLayoutConstraints::SOUTH_EDGE, DescriptionLabel);
    MainLayout->putConstraint(SpringLayoutConstraints::SOUTH_EDGE, DescriptionPanel, -5,
                              SpringLayoutConstraints::SOUTH_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, DescriptionPanel, -5,
                              SpringLayoutConstraints::EAST_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, DescriptionPanel, 5,
                              SpringLayoutConstraints::WEST_EDGE, ToolTipPanel);

    //ToolTip Panel

    Component* DefaultToolTip(LookAndFeelManager::the()->getLookAndFeel()->getDefaultToolTip());
    ToolTipPanel->setBorders(DefaultToolTip->getBorder());
    ToolTipPanel->setBackgrounds(DefaultToolTip->getBackground());
    ToolTipPanel->setForegrounds(DefaultToolTip->getForeground());
    ToolTipPanel->setLayout(MainLayout);
    ToolTipPanel->pushToChildren(TypeLabel);
    ToolTipPanel->pushToChildren(MainSeparator);
    //ToolTipPanel->pushToChildren(InheritanceLabel);
    //ToolTipPanel->pushToChildren(InheritancePanel);
    ToolTipPanel->pushToChildren(DescriptionLabel);
    ToolTipPanel->pushToChildren(DescriptionPanel);

    Real32 Height(100.0f + DescriptionTextArea->getLineHeight()
                  * (DescriptionTextArea->getText().size()/40));
    ToolTipPanel->setPreferredSize(Vec2f(300.0f,Height));

    return ComponentTransitPtr(ToolTipPanel);
}
ComponentTransitPtr GenericFieldContainerEditor::createEventToolTip(const EventDescription *EventDesc)
{
    std::string FieldDoc(doxygenToPlainFormatting(EventDesc->getDescription()));

    //TypeName
    LabelRecPtr TypeLabel = Label::create();
    TypeLabel->setText(EventDesc->getName());
    TypeLabel->setAlignment(Vec2f(0.5f,0.5f));
    TypeLabel->setBackgrounds(NULL);

    //Separator
    SeparatorRecPtr MainSeparator = Separator::create();
    MainSeparator->setOrientation(Separator::HORIZONTAL_ORIENTATION);
    MainSeparator->setSeparatorSize(1.0f);
    MainSeparator->setPreferredSize(Vec2f(1.0f,5.0f));
    MainSeparator->setBackgrounds(NULL);

    //Consumable Label
    LabelRecPtr ConsumableLabel = Label::create();
    ConsumableLabel->setText(EventDesc->getConsumable() ? "Consumable" : "Not Consumable");
    ConsumableLabel->setAlignment(Vec2f(0.0f,0.5f));
    ConsumableLabel->setBackgrounds(NULL);

    //Set the layout constraints
    BorderLayoutConstraintsRecPtr CenterConstraints = BorderLayoutConstraints::create();
    CenterConstraints->setRegion(BorderLayoutConstraints::BORDER_CENTER);

    //Description Panel
    LabelRecPtr DescriptionLabel = Label::create();
    DescriptionLabel->setText("Description:");
    DescriptionLabel->setBackgrounds(NULL);

    TextAreaRecPtr DescriptionTextArea = TextArea::create();
    DescriptionTextArea->setText(FieldDoc);
    DescriptionTextArea->setEditable(false);
    DescriptionTextArea->setBorders(NULL);
    DescriptionTextArea->setBackgrounds(NULL);
    DescriptionTextArea->setConstraints(CenterConstraints);

    //Description Panel
    PanelRecPtr DescriptionPanel = Panel::create();
    BorderLayoutRecPtr DescriptionPanelLayout = BorderLayout::create();
    DescriptionPanel->setAllInsets(5.0f);
    DescriptionPanel->setLayout(DescriptionPanelLayout);
    DescriptionPanel->pushToChildren(DescriptionTextArea);
    DescriptionPanel->setBackgrounds(NULL);


    //ToolTip Layout
    PanelRecPtr ToolTipPanel = Panel::createEmpty();

    SpringLayoutRecPtr MainLayout = SpringLayout::create();

    //TypeLabel    
    MainLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, TypeLabel, 5,
                              SpringLayoutConstraints::NORTH_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, TypeLabel, -5,
                              SpringLayoutConstraints::EAST_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, TypeLabel, 5,
                              SpringLayoutConstraints::WEST_EDGE, ToolTipPanel);

    //MainSeparator    
    MainLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, MainSeparator, 1,
                              SpringLayoutConstraints::SOUTH_EDGE, TypeLabel);
    MainLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, MainSeparator, -15,
                              SpringLayoutConstraints::EAST_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, MainSeparator, 15,
                              SpringLayoutConstraints::WEST_EDGE, ToolTipPanel);
    //ConsumableLabel    
    MainLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, ConsumableLabel, 1,
                              SpringLayoutConstraints::NORTH_EDGE, MainSeparator);
    MainLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, ConsumableLabel, -5,
                              SpringLayoutConstraints::EAST_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, ConsumableLabel, 5,
                              SpringLayoutConstraints::WEST_EDGE, ToolTipPanel);

    //DescriptionTextArea
    MainLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, DescriptionLabel, 5,
                              SpringLayoutConstraints::SOUTH_EDGE, ConsumableLabel);
    MainLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, DescriptionLabel, -5,
                              SpringLayoutConstraints::EAST_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, DescriptionLabel, 5,
                              SpringLayoutConstraints::WEST_EDGE, ToolTipPanel);

    //DescriptionTextArea
    MainLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, DescriptionPanel, 1,
                              SpringLayoutConstraints::SOUTH_EDGE, DescriptionLabel);
    MainLayout->putConstraint(SpringLayoutConstraints::SOUTH_EDGE, DescriptionPanel, -5,
                              SpringLayoutConstraints::SOUTH_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, DescriptionPanel, -5,
                              SpringLayoutConstraints::EAST_EDGE, ToolTipPanel);
    MainLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, DescriptionPanel, 5,
                              SpringLayoutConstraints::WEST_EDGE, ToolTipPanel);

    //ToolTip Panel

    Component* DefaultToolTip(LookAndFeelManager::the()->getLookAndFeel()->getDefaultToolTip());
    ToolTipPanel->setBorders(DefaultToolTip->getBorder());
    ToolTipPanel->setBackgrounds(DefaultToolTip->getBackground());
    ToolTipPanel->setForegrounds(DefaultToolTip->getForeground());
    ToolTipPanel->setLayout(MainLayout);
    ToolTipPanel->pushToChildren(TypeLabel);
    ToolTipPanel->pushToChildren(MainSeparator);
    ToolTipPanel->pushToChildren(ConsumableLabel);
    ToolTipPanel->pushToChildren(DescriptionLabel);
    ToolTipPanel->pushToChildren(DescriptionPanel);

    Real32 Height(130.0f + DescriptionTextArea->getLineHeight()
                  * (DescriptionTextArea->getText().size()/40));
    ToolTipPanel->setPreferredSize(Vec2f(300.0f,Height));

    return ComponentTransitPtr(ToolTipPanel);
}
int main(int argc, char **argv)
{
    // OSG init
    osgInit(argc,argv);
    {
        // Set up Window
        WindowEventProducerRecPtr TutorialWindow = createNativeWindow();
        TutorialWindow->initWindow();

        // Create the SimpleSceneManager helper
        SimpleSceneManager sceneManager;
        TutorialWindow->setDisplayCallback(boost::bind(display, &sceneManager));
        TutorialWindow->setReshapeCallback(boost::bind(reshape, _1, &sceneManager));

        // Tell the Manager what to manage
        sceneManager.setWindow(TutorialWindow);

        TutorialWindow->connectKeyTyped(boost::bind(keyTyped, _1));

        // Make Torus Node (creates Torus in background of scene)
        NodeRefPtr TorusGeometryNode = makeTorus(.5, 2, 16, 16);

        // Make Main Scene Node and add the Torus
        NodeRefPtr scene = OSG::Node::create();
        scene->setCore(OSG::Group::create());
        scene->addChild(TorusGeometryNode);

        // Create the Graphics
        GraphicsRefPtr TutorialGraphics = OSG::Graphics2D::create();

        // Initialize the LookAndFeelManager to enable default settings
        LookAndFeelManager::the()->getLookAndFeel()->init();

        //Background
        SolidBackgroundRefPtr TutorialBackground = SolidBackground::create();
        TutorialBackground->setColor(Color3f(1.0,0.0,0.0));
    		    
        UndoManagerPtr TheUndoManager = UndoManager::create();
        CommandManagerPtr TheCommandManager = CommandManager::create(TheUndoManager);

        //UndoList
	    DefaultListModelRecPtr UndoRedoListModel = DefaultListModel::create();
        UndoRedoListModel->pushBack(boost::any(std::string("Top")));

	    ListRecPtr UndoRedoList = List::create();
        UndoRedoList->setPreferredSize(Vec2f(250, 300));
        UndoRedoList->setOrientation(List::VERTICAL_ORIENTATION);
	    UndoRedoList->setModel(UndoRedoListModel);

        UndoRedoList->getSelectionModel()->connectSelectionChanged(boost::bind(&handleUndoRedoListSelectionChanged, _1, TheUndoManager));

        ButtonRecPtr UndoButton = OSG::Button::create();
        UndoButton->setText("Undo");
	    UndoButton->setEnabled(false);
        UndoButton->connectActionPerformed(boost::bind(&handleUndoButtonAction, _1, TheUndoManager));
    	

        ButtonRecPtr RedoButton = OSG::Button::create();
        RedoButton->setText("Redo");
	    RedoButton->setEnabled(false);
        RedoButton->connectActionPerformed(boost::bind(&handleRedoButtonActionPerformed, _1, TheUndoManager));

        TheUndoManager->connectStateChanged(boost::bind(&handleUndoManagerStateChanged, _1, UndoButton.get(), RedoButton.get(), UndoRedoListModel.get(), TheUndoManager));

        // Create a ScrollPanel for easier viewing of the List (see 27ScrollPanel)
        ScrollPanelRefPtr UndoRedoScrollPanel = ScrollPanel::create();
        UndoRedoScrollPanel->setPreferredSize(Vec2f(200,200));
        UndoRedoScrollPanel->setHorizontalResizePolicy(ScrollPanel::RESIZE_TO_VIEW);
        UndoRedoScrollPanel->setViewComponent(UndoRedoList);


        //Edited Label
        LabelRecPtr EditedLabel = Label::create();
        EditedLabel->setText("Can be edited");
        EditedLabel->setPreferredSize(Vec2f(100.0f,18.0f));

        //Editor Field
        LabelRecPtr TheTextEditorLabel = Label::create();
        TheTextEditorLabel->setText("Text");
        TheTextEditorLabel->setPreferredSize(Vec2f(100.0f, 20.0f));

        FieldEditorComponentRefPtr TheTextEditor = FieldEditorFactory::the()->createDefaultEditor(EditedLabel,
                                                                                                  Label::TextFieldId,
                                                                                                  TheCommandManager);
        TheTextEditor->setPreferredSize(Vec2f(100.0f, 20.0f));

        LabelRecPtr ThePreferredSizeEditorLabel = Label::create();
        ThePreferredSizeEditorLabel->setText("PreferredSize");
        ThePreferredSizeEditorLabel->setPreferredSize(Vec2f(100.0f, 20.0f));

        FieldEditorComponentRefPtr ThePreferredSizeEditor =
            FieldEditorFactory::the()->createDefaultEditor(EditedLabel,
                                                           Label::PreferredSizeFieldId,
                                                           TheCommandManager);
        ThePreferredSizeEditor->setPreferredSize(Vec2f(150.0f, 20.0f));

        //Editing Panel
        LayoutRefPtr EditorPanelLayout = OSG::FlowLayout::create();
        PanelRecPtr EditorPanel = Panel::create();
        EditorPanel->setPreferredSize(Vec2f(200.0f,200.0f));
        EditorPanel->pushToChildren(TheTextEditorLabel);
        EditorPanel->pushToChildren(TheTextEditor);
        EditorPanel->pushToChildren(ThePreferredSizeEditorLabel);
        EditorPanel->pushToChildren(ThePreferredSizeEditor);
        EditorPanel->setLayout(EditorPanelLayout);

        //Undo Panel
        LabelRecPtr UndoPanelLabel = Label::create();
        UndoPanelLabel->setText("Undo Panel");
        UndoPanelLabel->setPreferredSize(Vec2f(100.0f, 20.0f));

        LayoutRefPtr UndoPanelLayout = OSG::FlowLayout::create();
        PanelRecPtr UndoPanel = Panel::create();
        UndoPanel->setPreferredSize(Vec2f(300.0f,300.0f));
        UndoPanel->pushToChildren(UndoPanelLabel);
        UndoPanel->pushToChildren(UndoRedoScrollPanel);
        UndoPanel->pushToChildren(UndoButton);
        UndoPanel->pushToChildren(RedoButton);
        UndoPanel->setLayout(UndoPanelLayout);

        // Create The Main InternalWindow
        // Create Background to be used with the Main InternalWindow
        ColorLayerRefPtr MainInternalWindowBackground = OSG::ColorLayer::create();
        MainInternalWindowBackground->setColor(Color4f(1.0,1.0,1.0,0.5));
        InternalWindowRefPtr MainInternalWindow = OSG::InternalWindow::create();
        LayoutRefPtr MainInternalWindowLayout = OSG::FlowLayout::create();
        MainInternalWindow->pushToChildren(EditedLabel);
        MainInternalWindow->pushToChildren(EditorPanel);
        MainInternalWindow->pushToChildren(UndoPanel);
        MainInternalWindow->setLayout(MainInternalWindowLayout);
        MainInternalWindow->setBackgrounds(MainInternalWindowBackground);
        MainInternalWindow->setAlignmentInDrawingSurface(Vec2f(0.5f,0.5f));
        MainInternalWindow->setScalingInDrawingSurface(Vec2f(0.95f,0.95f));
        MainInternalWindow->setDrawTitlebar(false);
        MainInternalWindow->setResizable(false);

        // Create the Drawing Surface
        UIDrawingSurfaceRefPtr TutorialDrawingSurface = UIDrawingSurface::create();
        TutorialDrawingSurface->setGraphics(TutorialGraphics);
        TutorialDrawingSurface->setEventProducer(TutorialWindow);
        
	    TutorialDrawingSurface->openWindow(MainInternalWindow);
    	
	    // Create the UI Foreground Object
        UIForegroundRefPtr TutorialUIForeground = OSG::UIForeground::create();

        TutorialUIForeground->setDrawingSurface(TutorialDrawingSurface);

        // Tell the Manager what to manage
        sceneManager.setWindow(TutorialWindow);
        sceneManager.setRoot(scene);

        // Add the UI Foreground Object to the Scene
        ViewportRefPtr TutorialViewport = sceneManager.getWindow()->getPort(0);
        TutorialViewport->addForeground(TutorialUIForeground);
        TutorialViewport->setBackground(TutorialBackground);

        // Show the whole Scene
        sceneManager.showAll();

        //Open Window
        Vec2f WinSize(TutorialWindow->getDesktopSize() * 0.85f);
        Pnt2f WinPos((TutorialWindow->getDesktopSize() - WinSize) *0.5);
        TutorialWindow->openWindow(WinPos,
                                    WinSize,
                                    "02GenericFieldEditor");

        //Enter main Loop
        TutorialWindow->mainLoop();
    }

    osgExit();

    return 0;
}
PanelTransitPtr createRightPanelCheckPanel(Node* const TorusNode,
                                           Node* const SphereNode,
                                           Node* const ConeNode,
                                           Node* const BoxNode)
{
    // Create and edit the CheckBoxes
    CheckboxButtonRecPtr RightPanelCheck1 = CheckboxButton::create();
    CheckboxButtonRecPtr RightPanelCheck2 = CheckboxButton::create();
    CheckboxButtonRecPtr RightPanelCheck3 = CheckboxButton::create();
    CheckboxButtonRecPtr RightPanelCheck4 = CheckboxButton::create();
    //NOTE HorizontalAlignment needs to be changed to Alignment only with Vec2f arg
    RightPanelCheck1->setText("Show Torus");
    RightPanelCheck1->setPreferredSize(Vec2f(125,50));
    RightPanelCheck1->setAlignment(0.0);
    RightPanelCheck1->connectButtonSelected(boost::bind(setNodeTravMask,
                                                        TorusNode,
                                                        1));
    RightPanelCheck1->connectButtonDeselected(boost::bind(setNodeTravMask,
                                                          TorusNode,
                                                          0));

    RightPanelCheck2->setText("Show Box");
    RightPanelCheck2->setPreferredSize(Vec2f(125,50));
    RightPanelCheck2->setAlignment(Vec2f (0.5,0.0));
    RightPanelCheck2->connectButtonSelected(boost::bind(setNodeTravMask, BoxNode, 1));
    RightPanelCheck2->connectButtonDeselected(boost::bind(setNodeTravMask, BoxNode, 0));

    RightPanelCheck3->setText("Show Sphere");
    RightPanelCheck3->setPreferredSize(Vec2f(125,50));
    RightPanelCheck3->setAlignment(Vec2f(0.0,0.0));
    RightPanelCheck3->connectButtonSelected(boost::bind(setNodeTravMask, SphereNode, 1));
    RightPanelCheck3->connectButtonDeselected(boost::bind(setNodeTravMask, SphereNode, 0));

    RightPanelCheck4->setText("Show Cone");
    RightPanelCheck4->setPreferredSize(Vec2f(125,50));
    RightPanelCheck4->setAlignment(Vec2f(0.0,0.0));
    RightPanelCheck4->connectButtonSelected(boost::bind(setNodeTravMask, ConeNode, 1));
    RightPanelCheck4->connectButtonDeselected(boost::bind(setNodeTravMask, ConeNode, 0));

    // Create an edit Panel Background
    ColorLayerRecPtr RightPanelCheckPanelBackground = ColorLayer::create();
    RightPanelCheckPanelBackground->setColor(Color4f(0.93,0.93,0.93,1.0));

    // Create and edit Panel layout
    BoxLayoutRecPtr RightPanelCheckPanelLayout = BoxLayout::create();
    RightPanelCheckPanelLayout->setOrientation(BoxLayout::VERTICAL_ORIENTATION);
    RightPanelCheckPanelLayout->setMinorAxisAlignment(0.5f);

    // Create Panel Border
    LineBorderRecPtr PanelBorder3 = LineBorder::create();
    PanelBorder3->setColor(Color4f(0.0,0.0,0.0,1.0));
    PanelBorder3->setWidth(1);

    // Create and edit Panel
    PanelRecPtr RightPanelCheckPanel = Panel::createEmpty();
    RightPanelCheckPanel->setPreferredSize(Vec2f(200, 300));
    RightPanelCheckPanel->pushToChildren(RightPanelCheck1);
    RightPanelCheckPanel->pushToChildren(RightPanelCheck2);
    RightPanelCheckPanel->pushToChildren(RightPanelCheck3);
    RightPanelCheckPanel->pushToChildren(RightPanelCheck4);
    RightPanelCheckPanel->setLayout(RightPanelCheckPanelLayout);
    RightPanelCheckPanel->setBackgrounds(RightPanelCheckPanelBackground);
    RightPanelCheckPanel->setBorders(PanelBorder3);

    return PanelTransitPtr(RightPanelCheckPanel);
}
PanelTransitPtr createLeftPanelRadioTextPanel(void)
{
    // Create TextArea
    TextAreaRecPtr LeftPanelTextArea = TextArea::create();
    LeftPanelTextArea->setPreferredSize(Vec2f(125, 200));
    LeftPanelTextArea->setText("Text Area");

    // Create the RadioButton group
    RadioButtonRecPtr RadioButton1 = RadioButton::create();
    RadioButtonRecPtr RadioButton2 = RadioButton::create();
    RadioButtonRecPtr RadioButton3 = RadioButton::create();
    RadioButtonRecPtr RadioButton4 = RadioButton::create();

    RadioButton1->setAlignment(Vec2f(0.0,0.5));
    RadioButton1->setPreferredSize(Vec2f(100, 40));
    RadioButton1->setText("Black Text");
    RadioButton1->setToolTipText("Set TextArea text black");
    RadioButton1->connectButtonSelected(boost::bind(setTextColors,
                                                    LeftPanelTextArea.get(),
                                                    Color4f(0.0f,0.0f,0.0f,1.0f)));

    RadioButton2->setAlignment(Vec2f(0.0,0.5));
    RadioButton2->setPreferredSize(Vec2f(100, 40));
    RadioButton2->setText("Red Text");
    RadioButton2->setToolTipText("Set TextArea text red");
    RadioButton2->connectButtonSelected(boost::bind(setTextColors,
                                              LeftPanelTextArea.get(),
                                              Color4f(1.0f,0.0f,0.0f,1.0f)));

    RadioButton3->setAlignment(Vec2f(0.0,0.5));
    RadioButton3->setPreferredSize(Vec2f(100, 40));
    RadioButton3->setText("Green Text");
    RadioButton3->setToolTipText("Set TextArea text green");
    RadioButton3->connectButtonSelected(boost::bind(setTextColors,
                                              LeftPanelTextArea.get(),
                                              Color4f(0.0f,1.0f,0.0f,1.0f)));

    RadioButton4->setAlignment(Vec2f(0.0,0.5));
    RadioButton4->setPreferredSize(Vec2f(100, 40));
    RadioButton4->setText("Blue Text");
    RadioButton4->setToolTipText("Set TextArea text blue");
    RadioButton4->connectButtonSelected(boost::bind(setTextColors,
                                              LeftPanelTextArea.get(),
                                              Color4f(0.0f,0.0f,1.0f,1.0f)));

    RadioButtonGroupRecPtr buttonGroup = RadioButtonGroup::create();
    buttonGroup->addButton(RadioButton1);
    buttonGroup->addButton(RadioButton2);
    buttonGroup->addButton(RadioButton3);
    buttonGroup->addButton(RadioButton4);


    // Create Panel and its Background/Border to label TextField
    LabelRecPtr LeftPanelTextFieldLabel = Label::create();
    EmptyLayerRecPtr LeftPanelTextFieldLabelBackground = EmptyLayer::create();
    EmptyBorderRecPtr LeftPanelTextFieldLabelBorder = EmptyBorder::create();
    LeftPanelTextFieldLabel->setPreferredSize(Vec2f(100, 25));
    LeftPanelTextFieldLabel->setBorders(LeftPanelTextFieldLabelBorder);
    LeftPanelTextFieldLabel->setBackgrounds(LeftPanelTextFieldLabelBackground);
    LeftPanelTextFieldLabel->setText("Text Field");

    // Create TextField
    TextFieldRecPtr LeftPanelTextField = TextField::create();
    LeftPanelTextField->setPreferredSize(Vec2f(125.0f, 22.0f));

    // Create an edit Panel Background
    ColorLayerRecPtr LeftPanelRadioTextPanelBackground = ColorLayer::create();
    LeftPanelRadioTextPanelBackground->setColor(Color4f(0.93f,0.93f,0.93f,1.0f));

    // Create and edit Panel layouts
    FlowLayoutRecPtr LeftPanelRadioTextPanelLayout = FlowLayout::create();
    FlowLayoutRecPtr LeftPanelRadioTextPanelRadioPanelLayout = FlowLayout::create();
    FlowLayoutRecPtr LeftPanelRadioTextPanelTextPanelLayout = FlowLayout::create();
    LeftPanelRadioTextPanelLayout->setMinorAxisAlignment(0.0f);

    // Create two Panels for this Panel
    PanelRecPtr LeftPanelRadioTextPanelRadioPanel = Panel::createEmpty();
    PanelRecPtr LeftPanelRadioTextPanelTextPanel = Panel::createEmpty();

    // Create some Borders
    EmptyBorderRecPtr LeftPanelRadioTextPanelRadioPanelBorder = EmptyBorder::create();

    LeftPanelRadioTextPanelRadioPanel->setBorders(LeftPanelRadioTextPanelRadioPanelBorder);
    LeftPanelRadioTextPanelRadioPanel->setPreferredSize(Vec2f(125, 200));
    LeftPanelRadioTextPanelRadioPanel->setLayout(LeftPanelRadioTextPanelRadioPanelLayout);
    LeftPanelRadioTextPanelRadioPanel->setBackgrounds(LeftPanelRadioTextPanelBackground);
    LeftPanelRadioTextPanelRadioPanel->pushToChildren(RadioButton1);
    LeftPanelRadioTextPanelRadioPanel->pushToChildren(RadioButton2);
    LeftPanelRadioTextPanelRadioPanel->pushToChildren(RadioButton3);
    LeftPanelRadioTextPanelRadioPanel->pushToChildren(RadioButton4);

    // Create Panel Border
    LineBorderRecPtr PanelBorder1 = LineBorder::create();
    PanelBorder1->setColor(Color4f(0.0,0.0,0.0,1.0));
    PanelBorder1->setWidth(1);

    // Create and edit Panel
    PanelRecPtr LeftPanelRadioTextPanel = Panel::createEmpty();
    LeftPanelRadioTextPanel->setPreferredSize(Vec2f(180, 500));
    LeftPanelRadioTextPanel->pushToChildren(LeftPanelRadioTextPanelRadioPanel);
    //LeftPanelRadioTextPanel->pushToChildren(LeftPanelTextArea);
    LeftPanelRadioTextPanel->pushToChildren(LeftPanelTextFieldLabel);
    LeftPanelRadioTextPanel->pushToChildren(LeftPanelTextField);
    LeftPanelRadioTextPanel->setLayout(LeftPanelRadioTextPanelLayout);
    LeftPanelRadioTextPanel->setBackgrounds(LeftPanelRadioTextPanelBackground);
    LeftPanelRadioTextPanel->setBorders(PanelBorder1);

    return PanelTransitPtr(LeftPanelRadioTextPanel);
}
int main(int argc, char **argv)
{
    // OSG init
    osgInit(argc,argv);

    {
        // Set up Window
        WindowEventProducerRecPtr TutorialWindow = createNativeWindow();
        TutorialWindow->initWindow();

        // Create the SimpleSceneManager helper
        SimpleSceneManager sceneManager;
        TutorialWindow->setDisplayCallback(boost::bind(display, &sceneManager));
        TutorialWindow->setReshapeCallback(boost::bind(reshape, _1, &sceneManager));

        // Tell the Manager what to manage
        sceneManager.setWindow(TutorialWindow);

        TutorialWindow->connectMousePressed(boost::bind(mousePressed, _1, &sceneManager));
        TutorialWindow->connectMouseReleased(boost::bind(mouseReleased, _1, &sceneManager));
        TutorialWindow->connectMouseDragged(boost::bind(mouseDragged, _1, &sceneManager));
        TutorialWindow->connectMouseWheelMoved(boost::bind(mouseWheelMoved, _1, &sceneManager));
        TutorialWindow->connectKeyTyped(boost::bind(keyPressed, _1));

        // Make Main Scene Node
        NodeRecPtr Scene = makeCoredNode<Group>();
        
        NodeRecPtr TorusNode  = createTorus();
        NodeRecPtr SphereNode = createSphere();
        NodeRecPtr ConeNode   = createCone();
        NodeRecPtr BoxNode    = createBox();

        Scene->addChild(TorusNode);
        Scene->addChild(SphereNode);
        Scene->addChild(ConeNode);
        Scene->addChild(BoxNode);

        // Create the Graphics
        GraphicsRecPtr TutorialGraphics = Graphics2D::create();

        // Initialize the LookAndFeelManager to enable default settings
        LookAndFeelManager::the()->getLookAndFeel()->init();


        /******************************************************

          Create a Background

         ******************************************************/
        ColorLayerRecPtr GreyBackground = ColorLayer::create();

        GreyBackground->setColor(Color4f(.93,.93,.93,1.0));


        /******************************************************

          Create some Borders

         ******************************************************/
        LineBorderRecPtr PanelBorder = LineBorder::create();
        EmptyBorderRecPtr Panel1Border = EmptyBorder::create();
        EmptyBorderRecPtr Panel2Border = EmptyBorder::create();
        EmptyBorderRecPtr emptyBorder = EmptyBorder::create();

        PanelBorder->setColor(Color4f(0.0,0.0,0.0,1.0));
        PanelBorder->setWidth(1);

        Panel1Border->setTopWidth(0);
        Panel1Border->setBottomWidth(6);
        Panel1Border->setLeftWidth(0);
        Panel1Border->setRightWidth(0);
        Panel2Border->setTopWidth(0);
        Panel2Border->setBottomWidth(0);
        Panel2Border->setLeftWidth(0);
        Panel2Border->setRightWidth(0);


        /******************************************************

          Create some Labels and stuff to go 
          with them

         ******************************************************/
        LabelRecPtr LeftPanelLabel1 = Label::create();
        UIFontRecPtr LeftPanelLabel1Font = UIFont::create();

        LeftPanelLabel1Font->setSize(50);

        LeftPanelLabel1->setBorders(emptyBorder);
        LeftPanelLabel1->setBackgrounds(GreyBackground);
        LeftPanelLabel1->setFont(LeftPanelLabel1Font);
        LeftPanelLabel1->setText("OSG Gui");
        LeftPanelLabel1->setPreferredSize(Vec2f(300, 100));
        LeftPanelLabel1->setAlignment(Vec2f(0.0f, 0.5f));

        /******************************************************

          Create some Layouts

         ******************************************************/
        BoxLayoutRecPtr MainInternalWindowLayout = BoxLayout::create();
        FlowLayoutRecPtr LeftPanelLayout = FlowLayout::create();
        BoxLayoutRecPtr RightPanelLayout = BoxLayout::create();
        MainInternalWindowLayout->setOrientation(BoxLayout::HORIZONTAL_ORIENTATION);

        LeftPanelLayout->setOrientation(FlowLayout::HORIZONTAL_ORIENTATION);
        LeftPanelLayout->setMinorAxisAlignment(1.0f);

        RightPanelLayout->setOrientation(BoxLayout::VERTICAL_ORIENTATION);


        /******************************************************

          Create MainFrame and Panels

         ******************************************************/
        PanelRecPtr LeftPanel = Panel::createEmpty();
        PanelRecPtr RightPanel = Panel::createEmpty();

        // LeftPanel stuff
        LeftPanel->setPreferredSize(Vec2f(400, 500));
        LeftPanel->pushToChildren(LeftPanelLabel1);
        PanelRecPtr LeftPanelButtonPanel = createLeftPanelButtonPanel();
        LeftPanel->pushToChildren(LeftPanelButtonPanel);
        PanelRecPtr LeftPanelRadioTextPanel = createLeftPanelRadioTextPanel();
        LeftPanel->pushToChildren(LeftPanelRadioTextPanel);
        LeftPanel->setLayout(LeftPanelLayout);
        LeftPanel->setBackgrounds(GreyBackground);
        LeftPanel->setBorders(Panel1Border);

        //RightPanel stuff
        RightPanel->setPreferredSize(Vec2f(200, 620));
        PanelRecPtr RightPanelButtonPanel = createRightPanelButtonPanel();
        RightPanel->pushToChildren(RightPanelButtonPanel);
        PanelRecPtr RightPanelCheckPanel = createRightPanelCheckPanel(TorusNode,
                                                                      SphereNode,
                                                                      ConeNode,  
                                                                      BoxNode);  
        RightPanel->pushToChildren(RightPanelCheckPanel);
        RightPanel->setLayout(RightPanelLayout);
        RightPanel->setBackgrounds(GreyBackground);
        RightPanel->setBorders(Panel2Border);

        // Create The Main InternalWindow
        InternalWindowRecPtr MainInternalWindow = InternalWindow::create();
        MainInternalWindow->pushToChildren(LeftPanel);
        MainInternalWindow->pushToChildren(RightPanel);
        MainInternalWindow->setLayout(MainInternalWindowLayout);
        MainInternalWindow->setBackgrounds(GreyBackground);
        MainInternalWindow->setBorders(PanelBorder);
        MainInternalWindow->setAlignmentInDrawingSurface(Vec2f(0.5f,0.5f));
        MainInternalWindow->setScalingInDrawingSurface(Vec2f(1.0f,1.0f));
        MainInternalWindow->setDrawTitlebar(false);
        MainInternalWindow->setResizable(false);
        //MainInternalWindow->setOpacity(0.7f);

        // Create the Drawing Surface
        UIDrawingSurfaceRecPtr TutorialDrawingSurface = UIDrawingSurface::create();
        TutorialDrawingSurface->setGraphics(TutorialGraphics);
        TutorialDrawingSurface->setEventProducer(TutorialWindow);

        TutorialDrawingSurface->openWindow(MainInternalWindow);

        // Make A 3D Rectangle to draw the UI on
        UIRectangleRecPtr UIRectCore = UIRectangle::create();
        UIRectCore->setPoint(Pnt3f(-310.0,-310.0,370.0));
        UIRectCore->setWidth(620);
        UIRectCore->setHeight(620);
        UIRectCore->setDrawingSurface(TutorialDrawingSurface);

        NodeRecPtr UIRectNode = Node::create();
        UIRectNode->setCore(UIRectCore);

        // add the UIRect as a child
        Scene->addChild(UIRectNode);


        sceneManager.setRoot(Scene);

        // Show the whole Scene
        sceneManager.showAll();

        //Create the Documentation Foreground and add it to the viewport
        SimpleScreenDoc TheSimpleScreenDoc(&sceneManager, TutorialWindow);

        //Open Window
        Vec2f WinSize(TutorialWindow->getDesktopSize() * 0.85f);
        Pnt2f WinPos((TutorialWindow->getDesktopSize() - WinSize) *0.5);
        TutorialWindow->openWindow(WinPos,
                                   WinSize,
                                   "21ExampleInterface");

        //Enter main Loop
        TutorialWindow->mainLoop();
    }

    osgExit();

    return 0;
}
Esempio n. 10
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PanelTransitPtr createLeftPanelButtonPanel(void)
{
    // Create Label for this Panel
    LabelRecPtr LeftPanelButtonPanelLabel = Label::create();

    LeftPanelButtonPanelLabel->setTextColor(Color4f(1.0,1.0,1.0,1.0));
    LeftPanelButtonPanelLabel->setRolloverTextColor(Color4f(1.0,1.0,1.0,1.0));
    LayerRecPtr ComplexBackground = createComplexBackground();
    LeftPanelButtonPanelLabel->setBackground(ComplexBackground);
    LeftPanelButtonPanelLabel->setPreferredSize(Vec2f(100, 50));
    LeftPanelButtonPanelLabel->setText("Various Options");
    LeftPanelButtonPanelLabel->setAlignment(Vec2f(0.5,0.5));

    // Create and edit the Panel buttons
    ButtonRecPtr LeftPanelButton1 = Button::create();
    ButtonRecPtr LeftPanelButton2 = Button::create();
    ButtonRecPtr LeftPanelButton3 = Button::create();
    ButtonRecPtr LeftPanelButton4 = Button::create();
    ButtonRecPtr LeftPanelButton5 = Button::create();
    ButtonRecPtr LeftPanelButton6 = Button::create();

    LeftPanelButton1->setText("This");
    LeftPanelButton1->setPreferredSize(Vec2f(100,50));

    LeftPanelButton2->setText("is");
    LeftPanelButton2->setPreferredSize(Vec2f(100,50));

    LeftPanelButton3->setText("an");
    LeftPanelButton3->setPreferredSize(Vec2f(100,50));

    LeftPanelButton4->setText("example");
    LeftPanelButton4->setPreferredSize(Vec2f(100,50));

    LeftPanelButton5->setText("user");
    LeftPanelButton5->setPreferredSize(Vec2f(100,50));

    LeftPanelButton6->setText("interface.");
    LeftPanelButton6->setPreferredSize(Vec2f(100,50));


    // Create and edit Panel layout
    BoxLayoutRecPtr LeftPanelButtonPanelLayout = BoxLayout::create();
    LeftPanelButtonPanelLayout->setOrientation(BoxLayout::VERTICAL_ORIENTATION);

    // Create an edit Panel Background
    ColorLayerRecPtr LeftPanelButtonPanelBackground = ColorLayer::create();
    LeftPanelButtonPanelBackground->setColor(Color4f(0.93,0.93,0.93,1.0));

    // Create Panel Border
    LineBorderRecPtr LeftPanelBorder = LineBorder::create();
    LeftPanelBorder->setColor(Color4f(0.0,0.0,0.0,1.0));
    LeftPanelBorder->setWidth(1);

    // Create and edit Panel
    PanelRecPtr LeftPanelButtonPanel = Panel::createEmpty();
    LeftPanelButtonPanel->setPreferredSize(Vec2f(180, 500));
    LeftPanelButtonPanel->pushToChildren(LeftPanelButtonPanelLabel);
    LeftPanelButtonPanel->pushToChildren(LeftPanelButton1);
    LeftPanelButtonPanel->pushToChildren(LeftPanelButton2);
    LeftPanelButtonPanel->pushToChildren(LeftPanelButton3);
    LeftPanelButtonPanel->pushToChildren(LeftPanelButton4);
    LeftPanelButtonPanel->pushToChildren(LeftPanelButton5);
    LeftPanelButtonPanel->pushToChildren(LeftPanelButton6);
    LeftPanelButtonPanel->setLayout(LeftPanelButtonPanelLayout);
    LeftPanelButtonPanel->setBackgrounds(LeftPanelButtonPanelBackground);
    LeftPanelButtonPanel->setBorders(LeftPanelBorder);

    return PanelTransitPtr(LeftPanelButtonPanel);
}
Esempio n. 11
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int main(int argc, char **argv)
{
    // OSG init
    osgInit(argc,argv);
    
    {
        // Set up Window
        WindowEventProducerRecPtr TutorialWindow = createNativeWindow();
        TutorialWindow->initWindow();

        // Create the SimpleSceneManager helper
        SimpleSceneManager sceneManager;
        TutorialWindow->setDisplayCallback(boost::bind(display, &sceneManager));
        TutorialWindow->setReshapeCallback(boost::bind(reshape, _1, &sceneManager));

        // Tell the Manager what to manage
        sceneManager.setWindow(TutorialWindow);

        TutorialWindow->connectKeyTyped(boost::bind(keyTyped, _1));

        // Make Torus Node (creates Torus in background of scene)
        NodeRefPtr TorusGeometryNode = makeTorus(.5, 2, 16, 16);

        // Make Main Scene Node and add the Torus
        NodeRefPtr scene = OSG::Node::create();
        scene->setCore(OSG::Group::create());
        scene->addChild(TorusGeometryNode);

        // Create the Graphics
        GraphicsRefPtr TutorialGraphics = OSG::Graphics2D::create();

        // Initialize the LookAndFeelManager to enable default settings
        LookAndFeelManager::the()->getLookAndFeel()->init();

        ButtonRefPtr ExampleButton = OSG::Button::create();
        ExampleButton->setMinSize(Vec2f(50, 25));
        ExampleButton->setMaxSize(Vec2f(200, 100));
        ExampleButton->setPreferredSize(Vec2f(100, 50));
        ExampleButton->setText("Button 1");

        // Create an ActionListener and assign it to ExampleButton
        // This Class is defined above, and will cause the output
        // window to display "Button 1 Action" when pressed
        ExampleButton->connectActionPerformed(boost::bind(actionPerformed, _1));

        //Toggle Button
        ToggleButtonRefPtr ExampleToggleButton = OSG::ToggleButton::create();
        ExampleToggleButton->setSelected(false);
        ExampleToggleButton->setText("ToggleMe");


        //Text Field
        TextFieldRefPtr ExampleTextField = OSG::TextField::create();
        
        //Password Field
        PasswordFieldRefPtr ExamplePasswordField = OSG::PasswordField::create();

        LayoutRefPtr MainLayout = OSG::FlowLayout::create();

        //Panel
        PanelRecPtr ExamplePanel = Panel::create();
        ExamplePanel->setPreferredSize(Vec2f(200.0f,200.0f));
        ExamplePanel->setLayout(MainLayout);
        ExamplePanel->pushToChildren(ExampleTextField);
        ExamplePanel->pushToChildren(ExamplePasswordField);

        //Text Field 2
        TextFieldRefPtr ExampleTextField2 = OSG::TextField::create();

        // Create The Main InternalWindow
        // Create Background to be used with the Main InternalWindow
        ColorLayerRefPtr MainInternalWindowBackground = OSG::ColorLayer::create();
        MainInternalWindowBackground->setColor(Color4f(1.0,1.0,1.0,0.5));

        InternalWindowRefPtr MainInternalWindow = OSG::InternalWindow::create();
        MainInternalWindow->pushToChildren(ExampleButton);
        MainInternalWindow->pushToChildren(ExampleToggleButton);
        MainInternalWindow->pushToChildren(ExamplePanel);
        MainInternalWindow->pushToChildren(ExampleTextField2);

        MainInternalWindow->setLayout(MainLayout);
        MainInternalWindow->setBackgrounds(MainInternalWindowBackground);
        MainInternalWindow->setAlignmentInDrawingSurface(Vec2f(0.5f,0.5f));
        MainInternalWindow->setScalingInDrawingSurface(Vec2f(0.5f,0.5f));
        MainInternalWindow->setDrawTitlebar(false);
        MainInternalWindow->setResizable(false);

        // Create the Drawing Surface
        UIDrawingSurfaceRefPtr TutorialDrawingSurface = UIDrawingSurface::create();
        TutorialDrawingSurface->setGraphics(TutorialGraphics);
        TutorialDrawingSurface->setEventProducer(TutorialWindow);

        TutorialDrawingSurface->openWindow(MainInternalWindow);

        // Create the UI Foreground Object
        UIForegroundRefPtr TutorialUIForeground = OSG::UIForeground::create();

        TutorialUIForeground->setDrawingSurface(TutorialDrawingSurface);

        sceneManager.setRoot(scene);

        // Add the UI Foreground Object to the Scene
        ViewportRefPtr TutorialViewport = sceneManager.getWindow()->getPort(0);
        TutorialViewport->addForeground(TutorialUIForeground);

        //Create the Documentation Foreground and add it to the viewport
        SimpleScreenDoc TheSimpleScreenDoc(&sceneManager, TutorialWindow);

        // Show the whole Scene
        sceneManager.showAll();


        //Open Window
        Vec2f WinSize(TutorialWindow->getDesktopSize() * 0.85f);
        Pnt2f WinPos((TutorialWindow->getDesktopSize() - WinSize) *0.5f);
        TutorialWindow->openWindow(WinPos,
                                   WinSize,
                                   "54FocusProgession");

        commitChanges();

        //Enter main Loop
        TutorialWindow->mainLoop();
    }

    osgExit();

    return 0;
}
Esempio n. 12
0
int main(int argc, char **argv)
{
    // OSG init
    osgInit(argc,argv);
    {
        // Set up Window
        WindowEventProducerRecPtr TutorialWindow = createNativeWindow();
        TutorialWindow->initWindow();

        // Create the SimpleSceneManager helper
        SimpleSceneManager sceneManager;
        TutorialWindow->setDisplayCallback(boost::bind(display, &sceneManager));
        TutorialWindow->setReshapeCallback(boost::bind(reshape, _1, &sceneManager));

        // Tell the Manager what to manage
        sceneManager.setWindow(TutorialWindow);


        // Make Torus Node (creates Torus in background of scene)
        NodeRefPtr TorusGeometryNode = makeTorus(.5, 2, 16, 16);

        // Make Main Scene Node and add the Torus
        NodeRefPtr scene = Node::create();
        scene->setCore(Group::create());
        scene->addChild(TorusGeometryNode);

        // Create the Graphics
        GraphicsRefPtr TutorialGraphics = Graphics2D::create();

        // Initialize the LookAndFeelManager to enable default settings
        LookAndFeelManager::the()->getLookAndFeel()->init();

	    TextEditorRefPtr theTextEditor = TextEditor::create();
	    theTextEditor->setPreferredSize(Vec2f(1000,700));
        theTextEditor->setIsSplit(false);
        theTextEditor->setClipboardVisible(false);

        //Toggle Button for clipboard
        ToggleButtonRefPtr ClipboardButton = ToggleButton::create();
        ClipboardButton->setPreferredSize(Vec2f(80, 40));
        ClipboardButton->setText("Clipboard");
        ClipboardButton->connectButtonSelected(boost::bind(handleClipboardSelected,
                                                           _1,
                                                           theTextEditor.get()));
        ClipboardButton->connectButtonDeselected(boost::bind(handleClipboardDeselected,
                                                           _1,
                                                           theTextEditor.get()));
        
        //Toggle Button for split panel
        ToggleButtonRefPtr SplitButton = ToggleButton::create();
        SplitButton->setPreferredSize(Vec2f(80, 40));
        SplitButton->setText("Split");
        SplitButton->connectButtonSelected(boost::bind(handleSplitSelected,
                                                           _1,
                                                           theTextEditor.get()));
        SplitButton->connectButtonDeselected(boost::bind(handleSplitDeselected,
                                                           _1,
                                                           theTextEditor.get()));
        
        ButtonRefPtr LoadButton = Button::create();

	    LoadButton->setMinSize(Vec2f(50, 25));
        LoadButton->setMaxSize(Vec2f(200, 100));
        LoadButton->setPreferredSize(Vec2f(80, 40));
        LoadButton->setToolTipText("Click to open a file browser window");
        LoadButton->setText("Load File");

        LoadButton->connectActionPerformed(boost::bind(handleLoadButtonAction, _1, TutorialWindow.get(), theTextEditor.get()));

    	  
	    ButtonRefPtr SaveButton = Button::create();

	    SaveButton->setMinSize(Vec2f(50, 25));
        SaveButton->setMaxSize(Vec2f(200, 100));
        SaveButton->setPreferredSize(Vec2f(80, 40));
        SaveButton->setToolTipText("Click to save the currently opened file");
        SaveButton->setText("Save File");

        SaveButton->connectActionPerformed(boost::bind(handleSaveButtonAction, _1, TutorialWindow.get(),theTextEditor.get()));

        //Button Panel
        LayoutRefPtr ButtonPanelLayout = FlowLayout::create();

        PanelRecPtr ButtonPanel = Panel::createEmpty();
        ButtonPanel->setPreferredSize(Vec2f(300, 300));
        ButtonPanel->setLayout(ButtonPanelLayout);
        ButtonPanel->pushToChildren(LoadButton);
        ButtonPanel->pushToChildren(SaveButton);
        ButtonPanel->pushToChildren(SplitButton);
        ButtonPanel->pushToChildren(ClipboardButton);

        // Create The Main InternalWindow
        // Create Background to be used with the Main InternalWindow
        ColorLayerRefPtr MainInternalWindowBackground = ColorLayer::create();
        MainInternalWindowBackground->setColor(Color4f(1.0,1.0,1.0,0.5));

        LayoutRefPtr MainInternalWindowLayout = FlowLayout::create();

        InternalWindowRefPtr MainInternalWindow = InternalWindow::create();
        //MainInternalWindow->pushToChildren(TextAreaScrollPanel);
        MainInternalWindow->pushToChildren(theTextEditor);
        MainInternalWindow->pushToChildren(ButtonPanel);
        MainInternalWindow->setLayout(MainInternalWindowLayout);
        MainInternalWindow->setBackgrounds(MainInternalWindowBackground);
        MainInternalWindow->setAlignmentInDrawingSurface(Vec2f(0.5f,0.5f));
        MainInternalWindow->setScalingInDrawingSurface(Vec2f(0.95f,0.95f));
        //MainInternalWindow->setDrawTitlebar(true);
        //MainInternalWindow->setResizable(true);

        // Create the Drawing Surface
        UIDrawingSurfaceRefPtr TutorialDrawingSurface = UIDrawingSurface::create();
        TutorialDrawingSurface->setGraphics(TutorialGraphics);
        TutorialDrawingSurface->setEventProducer(TutorialWindow);
    	
	    TutorialDrawingSurface->openWindow(MainInternalWindow);

        // Create the UI Foreground Object
        UIForegroundRefPtr TutorialUIForeground = UIForeground::create();

        TutorialUIForeground->setDrawingSurface(TutorialDrawingSurface);


        sceneManager.setRoot(scene);

        // Add the UI Foreground Object to the Scene
        ViewportRefPtr TutorialViewport = sceneManager.getWindow()->getPort(0);
        TutorialViewport->addForeground(TutorialUIForeground);
    		

        // Show the whole Scene
        sceneManager.showAll();

    	
        //Open Window
        Vec2f WinSize(TutorialWindow->getDesktopSize() * 0.95f);
        Pnt2f WinPos((TutorialWindow->getDesktopSize() - WinSize) *0.5);
        TutorialWindow->openWindow(WinPos,
                                   WinSize,
                                   "06Editor");
        TutorialWindow->connectKeyTyped(boost::bind(keyTyped, _1, theTextEditor.get()));

        commitChanges();

        //Enter main Loop
        TutorialWindow->mainLoop();
    }

    osgExit();

    return 0;
}
Esempio n. 13
0
int main(int argc, char **argv)
{
    // OSG init
    osgInit(argc,argv);

    {
        // Set up Window
        WindowEventProducerRecPtr TutorialWindow = createNativeWindow();
        TutorialWindow->initWindow();

        // Create the SimpleSceneManager helper
        SimpleSceneManager sceneManager;
        TutorialWindow->setDisplayCallback(boost::bind(display, &sceneManager));
        TutorialWindow->setReshapeCallback(boost::bind(reshape, _1, &sceneManager));

        // Tell the Manager what to manage
        sceneManager.setWindow(TutorialWindow);

        TutorialWindow->connectKeyTyped(boost::bind(keyPressed, _1));

        NodeRecPtr Root(NULL);
        if(argc == 2)
        {
            Root = SceneFileHandler::the()->read(argv[1]);
        }

        if(Root == NULL)
        {
            // Make Torus Node (creates Torus in background of Root)
            NodeRecPtr TorusGeometryNode = makeTorus(.5, 2, 16, 16);
            setName(TorusGeometryNode, std::string("Torus"));

            NodeRecPtr TorusNode = Node::create();
            TorusNode->setCore(Transform::create());
            TorusNode->addChild(TorusGeometryNode);
            setName(TorusNode, std::string("Torus Transform"));

            NodeRecPtr SphereGeometryNode = makeSphere(2,1.0f);
            setName(SphereGeometryNode, std::string("Sphere"));
            NodeRecPtr BoxGeometryNode = makeBox(1.0,1.0,1.0,1,1,1);
            setName(BoxGeometryNode, std::string("Box"));

            // Make Main Scene Node and add the Torus
            Root = Node::create();
            Root->setCore(Group::create());
            Root->addChild(TorusNode);
            Root->addChild(SphereGeometryNode);
            Root->addChild(BoxGeometryNode);
            setName(Root, std::string("Root"));
        }

        // Create the Graphics
        GraphicsRecPtr TutorialGraphics = Graphics2D::create();

        // Initialize the LookAndFeelManager to enable default settings
        LookAndFeelManager::the()->getLookAndFeel()->init();

        //Tree Model
        SceneGraphTreeModelRecPtr TheTreeModel = SceneGraphTreeModel::create();
        TheTreeModel->setRoot(Root);

        //Create the Tree
        TreeRecPtr TheTree = Tree::create();

        TheTree->setPreferredSize(Vec2f(100, 500));
        TheTree->setModel(TheTreeModel);


        // Create a ScrollPanel for easier viewing of the List (see 27ScrollPanel)
        BorderLayoutConstraintsRecPtr SceneTreeConstraints = BorderLayoutConstraints::create();
        SceneTreeConstraints->setRegion(BorderLayoutConstraints::BORDER_WEST);

        ScrollPanelRecPtr ExampleScrollPanel = ScrollPanel::create();
        ExampleScrollPanel->setPreferredSize(Vec2f(350,300));
        ExampleScrollPanel->setConstraints(SceneTreeConstraints);
        //ExampleScrollPanel->setHorizontalResizePolicy(ScrollPanel::RESIZE_TO_VIEW);
        //ExampleScrollPanel->setVerticalResizePolicy(ScrollPanel::RESIZE_TO_VIEW);
        ExampleScrollPanel->setViewComponent(TheTree);

        //Details Panel Labels
        LabelRecPtr NodeNameLabel = Label::create();
        NodeNameLabel->setText("Name");
        NodeNameLabel->setPreferredSize(Vec2f(100.0f, 20.0f));

        LabelRecPtr NodeNameValueLabel = Label::create();
        NodeNameValueLabel->setPreferredSize(Vec2f(300.0f, 20.0f));

        LabelRecPtr NodeCoreTypeLabel = Label::create();
        NodeCoreTypeLabel->setText("Core Type");
        NodeCoreTypeLabel->setPreferredSize(Vec2f(100.0f, 20.0f));

        LabelRecPtr NodeCoreTypeValueLabel = Label::create();
        NodeCoreTypeValueLabel->setPreferredSize(Vec2f(300.0f, 20.0f));

        LabelRecPtr NodeMinLabel = Label::create();
        NodeMinLabel->setText("Min");
        NodeMinLabel->setPreferredSize(Vec2f(100.0f, 20.0f));

        LabelRecPtr NodeMinValueLabel = Label::create();
        NodeMinValueLabel->setPreferredSize(Vec2f(300.0f, 20.0f));

        LabelRecPtr NodeMaxLabel = Label::create();
        NodeMaxLabel->setText("Max");
        NodeMaxLabel->setPreferredSize(Vec2f(100.0f, 20.0f));

        LabelRecPtr NodeMaxValueLabel = Label::create();
        NodeMaxValueLabel->setPreferredSize(Vec2f(300.0f, 20.0f));

        LabelRecPtr NodeCenterLabel = Label::create();
        NodeCenterLabel->setText("Center");
        NodeCenterLabel->setPreferredSize(Vec2f(100.0f, 20.0f));

        LabelRecPtr NodeCenterValueLabel = Label::create();
        NodeCenterValueLabel->setPreferredSize(Vec2f(300.0f, 20.0f));

        LabelRecPtr NodeTriCountLabel = Label::create();
        NodeTriCountLabel->setText("TriCount");
        NodeTriCountLabel->setPreferredSize(Vec2f(100.0f, 20.0f));

        LabelRecPtr NodeTriCountValueLabel = Label::create();
        NodeTriCountValueLabel->setPreferredSize(Vec2f(300.0f, 20.0f));

        LabelRecPtr NodeTravMaskLabel = Label::create();
        NodeTravMaskLabel->setText("Traversal Mask");
        NodeTravMaskLabel->setPreferredSize(Vec2f(100.0f, 20.0f));

        LabelRecPtr NodeTravMaskValueLabel = Label::create();
        NodeTravMaskValueLabel->setPreferredSize(Vec2f(300.0f, 20.0f));
        //Details Panel
        BorderLayoutConstraintsRecPtr NodeDetailPanelConstraints = BorderLayoutConstraints::create();
        NodeDetailPanelConstraints->setRegion(BorderLayoutConstraints::BORDER_SOUTH);

        GridLayoutRecPtr NodeDetailPanelLayout = GridLayout::create();

        NodeDetailPanelLayout->setRows(7);
        NodeDetailPanelLayout->setColumns(2);
        NodeDetailPanelLayout->setHorizontalGap(2);
        NodeDetailPanelLayout->setVerticalGap(2);

        PanelRecPtr NodeDetailPanel = Panel::create();
        NodeDetailPanel->setConstraints(NodeDetailPanelConstraints);
        NodeDetailPanel->setPreferredSize(Vec2f(100.0f, 200.0f));
        NodeDetailPanel->setLayout(NodeDetailPanelLayout);
        NodeDetailPanel->pushToChildren(NodeNameLabel);
        NodeDetailPanel->pushToChildren(NodeNameValueLabel);
        NodeDetailPanel->pushToChildren(NodeCoreTypeLabel);
        NodeDetailPanel->pushToChildren(NodeCoreTypeValueLabel);
        NodeDetailPanel->pushToChildren(NodeMinLabel);
        NodeDetailPanel->pushToChildren(NodeMinValueLabel);
        NodeDetailPanel->pushToChildren(NodeMaxLabel);
        NodeDetailPanel->pushToChildren(NodeMaxValueLabel);
        NodeDetailPanel->pushToChildren(NodeCenterLabel);
        NodeDetailPanel->pushToChildren(NodeCenterValueLabel);
        NodeDetailPanel->pushToChildren(NodeTriCountLabel);
        NodeDetailPanel->pushToChildren(NodeTriCountValueLabel);
        NodeDetailPanel->pushToChildren(NodeTravMaskLabel);
        NodeDetailPanel->pushToChildren(NodeTravMaskValueLabel);

        SelectionHandler TheTreeSelectionHandler(TheTree,
                                                 &sceneManager,
                                                 NodeNameValueLabel,
                                                 NodeCoreTypeValueLabel,
                                                 NodeMinValueLabel,
                                                 NodeMaxValueLabel,
                                                 NodeCenterValueLabel,
                                                 NodeTriCountValueLabel,
                                                 NodeTravMaskValueLabel);
        // Create The Main InternalWindow
        // Create Background to be used with the Main InternalWindow
        ColorLayerRecPtr MainInternalWindowBackground = ColorLayer::create();
        MainInternalWindowBackground->setColor(Color4f(1.0,1.0,1.0,0.5));

        LayoutRecPtr MainInternalWindowLayout = BorderLayout::create();

        InternalWindowRecPtr MainInternalWindow = InternalWindow::create();
        MainInternalWindow->pushToChildren(ExampleScrollPanel);
        MainInternalWindow->pushToChildren(NodeDetailPanel);
        MainInternalWindow->setLayout(MainInternalWindowLayout);
        MainInternalWindow->setBackgrounds(NULL);
        MainInternalWindow->setBorders(NULL);
        MainInternalWindow->setAlignmentInDrawingSurface(Vec2f(0.0f,0.5f));
        MainInternalWindow->setScalingInDrawingSurface(Vec2f(1.0,1.0));
        MainInternalWindow->setDrawTitlebar(false);
        MainInternalWindow->setResizable(false);

        // Create the Drawing Surface
        UIDrawingSurfaceRecPtr TutorialDrawingSurface = UIDrawingSurface::create();
        TutorialDrawingSurface->setGraphics(TutorialGraphics);
        TutorialDrawingSurface->setEventProducer(TutorialWindow);

        TutorialDrawingSurface->openWindow(MainInternalWindow);

        // Create the UI Foreground Object
        UIForegroundRecPtr TutorialUIForeground = UIForeground::create();

        TutorialUIForeground->setDrawingSurface(TutorialDrawingSurface);


        // Tell the Manager what to manage
        sceneManager.setRoot(Root);

        // Add the UI Foreground Object to the Scene
        ViewportRecPtr TutorialViewport = sceneManager.getWindow()->getPort(0);
        TutorialViewport->addForeground(TutorialUIForeground);

        //Create the Documentation Foreground and add it to the viewport
        SimpleScreenDoc TheSimpleScreenDoc(&sceneManager, TutorialWindow);

        // Show the whole Scene
        sceneManager.showAll();


        //Open Window
        Vec2f WinSize(TutorialWindow->getDesktopSize() * 0.85f);
        Pnt2f WinPos((TutorialWindow->getDesktopSize() - WinSize) *0.5);
        TutorialWindow->openWindow(WinPos,
                                   WinSize,
                                   "52SceneGraphTree");

        //Enter main Loop
        TutorialWindow->mainLoop();
    }

    osgExit();

    return 0;
}
int main(int argc, char **argv)
{
    // OSG init
    osgInit(argc,argv);

    {
        // Set up Window
        WindowEventProducerRecPtr TutorialWindow = createNativeWindow();
        TutorialWindow->initWindow();

        // Create the SimpleSceneManager helper
        SimpleSceneManager sceneManager;
        TutorialWindow->setDisplayCallback(boost::bind(display, &sceneManager));
        TutorialWindow->setReshapeCallback(boost::bind(reshape, _1, &sceneManager));

        // Tell the Manager what to manage
        sceneManager.setWindow(TutorialWindow);

        TutorialWindow->connectKeyTyped(boost::bind(keyPressed, _1));

        NodeRecPtr Root(NULL);
        if(argc == 2)
        {
            Root = SceneFileHandler::the()->read(argv[1]);
        }

        if(Root == NULL)
        {
            // Make Torus Node (creates Torus in background of Root)
            NodeRecPtr TorusGeometryNode = makeTorus(.5, 2, 16, 16);

            NodeRecPtr TorusNode = Node::create();
            TorusNode->setCore(Transform::create());
            TorusNode->addChild(TorusGeometryNode);

            NodeRecPtr SphereGeometryNode = makeSphere(2,1.0f);
            NodeRecPtr BoxGeometryNode = makeBox(1.0,1.0,1.0,1,1,1);

            // Make Main Scene Node and add the Torus
            Root = Node::create();
            Root->setCore(Group::create());
            Root->addChild(TorusNode);
            Root->addChild(SphereGeometryNode);
            Root->addChild(BoxGeometryNode);
        }

        // Create the Graphics
        GraphicsRecPtr TutorialGraphics = Graphics2D::create();

        // Initialize the LookAndFeelManager to enable default settings
        LookAndFeelManager::the()->getLookAndFeel()->init();

        // Create The Main InternalWindow
        // Create Background to be used with the Main InternalWindow
        ColorLayerRecPtr MainInternalWindowBackground = ColorLayer::create();
        MainInternalWindowBackground->setColor(Color4f(1.0,1.0,1.0,0.5));

        LayoutRecPtr MainInternalWindowLayout = FlowLayout::create();

        //Import InternalWindow(s) from XML file
        std::vector<InternalWindowRecPtr> StoreWindows;

        FCFileType::FCPtrStore NewContainers;
        NewContainers = FCFileHandler::the()->read(BoostPath("./Data/55ComponentTree.xml"));

        //Store each window found in the XML in the vector
        FCFileType::FCPtrStore::iterator Itor;
        for(Itor = NewContainers.begin(); Itor != NewContainers.end(); ++Itor)
        {
            if( (*Itor)->getType() == (InternalWindow::getClassType()))
            {
                StoreWindows.push_back(dynamic_pointer_cast<InternalWindow>(*Itor));
            }
        }
        //Tree Model
        FieldContainerTreeModelRecPtr TheTreeModel = FieldContainerTreeModel::create();
        TheTreeModel->setRoot(StoreWindows.front());
        //TheTreeModel->setShowPtrFields(false);
        //TheTreeModel->setShowDataFields(false);
        //TheTreeModel->setShowParentPtrFields(false);
        //TheTreeModel->setShowChildPtrFields(false);
        TheTreeModel->setShowAttachments(false);
        //TheTreeModel->setShowCallbackFunctors(false);

        //Tree Component Generator
        FieldContainerFieldPathComponentGeneratorRecPtr TheTreeComponentGenerator = FieldContainerFieldPathComponentGenerator::create();

        //Create the Tree
        TreeRecPtr TheTree = Tree::create();

        TheTree->setPreferredSize(Vec2f(100, 500));
        TheTree->setRootVisible(true);
        TheTree->setModel(TheTreeModel);
        TheTree->setCellGenerator(TheTreeComponentGenerator);
        setName(TheTree, std::string("TheTree"));

        // Create a ScrollPanel for easier viewing of the List (see 27ScrollPanel)
        ScrollPanelRecPtr ExampleScrollPanel = ScrollPanel::create();
        ExampleScrollPanel->setPreferredSize(Vec2f(350,500));
        //ExampleScrollPanel->setHorizontalResizePolicy(ScrollPanel::RESIZE_TO_VIEW);
        //ExampleScrollPanel->setVerticalResizePolicy(ScrollPanel::RESIZE_TO_VIEW);
        ExampleScrollPanel->setViewComponent(TheTree);
        setName(ExampleScrollPanel, std::string("ExampleScrollPanel"));

        //Show Buttons
        CheckboxButtonRecPtr ShowMultiFieldsButton = CheckboxButton::create();
        CheckboxButtonRecPtr ShowSingleFieldsButton = CheckboxButton::create();
        CheckboxButtonRecPtr ShowPtrFieldsButton = CheckboxButton::create();
        CheckboxButtonRecPtr ShowDataFieldsButton = CheckboxButton::create();
        CheckboxButtonRecPtr ShowParentPtrFieldsButton = CheckboxButton::create();
        CheckboxButtonRecPtr ShowChildPtrFieldsButton = CheckboxButton::create();
        CheckboxButtonRecPtr ShowAttachmentsButton = CheckboxButton::create();
        CheckboxButtonRecPtr ShowCallbackFunctorsButton = CheckboxButton::create();
        CheckboxButtonRecPtr ShowInternalFieldsButton = CheckboxButton::create();

        ShowMultiFieldsButton->setText("Multi Fields");
        ShowMultiFieldsButton->setPreferredSize(Vec2f(120.0f,ShowMultiFieldsButton->getPreferredSize().y()));
        ShowMultiFieldsButton->setAlignment(Vec2f(0.0f,0.5f));
        ShowSingleFieldsButton->setText("Single Fields");
        ShowSingleFieldsButton->setPreferredSize(Vec2f(120.0f,ShowSingleFieldsButton->getPreferredSize().y()));
        ShowSingleFieldsButton->setAlignment(Vec2f(0.0f,0.5f));
        ShowPtrFieldsButton->setText("Ptr Fields");
        ShowPtrFieldsButton->setPreferredSize(Vec2f(120.0f,ShowPtrFieldsButton->getPreferredSize().y()));
        ShowPtrFieldsButton->setAlignment(Vec2f(0.0f,0.5f));
        ShowDataFieldsButton->setText("Data Fields");
        ShowDataFieldsButton->setPreferredSize(Vec2f(120.0f,ShowDataFieldsButton->getPreferredSize().y()));
        ShowDataFieldsButton->setAlignment(Vec2f(0.0f,0.5f));
        ShowParentPtrFieldsButton->setText("ParentPtr Fields");
        ShowParentPtrFieldsButton->setPreferredSize(Vec2f(120.0f,ShowParentPtrFieldsButton->getPreferredSize().y()));
        ShowParentPtrFieldsButton->setAlignment(Vec2f(0.0f,0.5f));
        ShowChildPtrFieldsButton->setText("ChildPtr Fields");
        ShowChildPtrFieldsButton->setPreferredSize(Vec2f(120.0f,ShowChildPtrFieldsButton->getPreferredSize().y()));
        ShowChildPtrFieldsButton->setAlignment(Vec2f(0.0f,0.5f));
        ShowAttachmentsButton->setText("Attachments");
        ShowAttachmentsButton->setPreferredSize(Vec2f(120.0f,ShowAttachmentsButton->getPreferredSize().y()));
        ShowAttachmentsButton->setAlignment(Vec2f(0.0f,0.5f));
        ShowCallbackFunctorsButton->setText("Callback Functors");
        ShowCallbackFunctorsButton->setPreferredSize(Vec2f(120.0f,ShowCallbackFunctorsButton->getPreferredSize().y()));
        ShowCallbackFunctorsButton->setAlignment(Vec2f(0.0f,0.5f));
        ShowInternalFieldsButton->setText("Internal Fields");
        ShowInternalFieldsButton->setPreferredSize(Vec2f(120.0f,ShowInternalFieldsButton->getPreferredSize().y()));
        ShowInternalFieldsButton->setAlignment(Vec2f(0.0f,0.5f));

        ShowCheckboxesController CheckboxesController(TheTreeModel,
                                                      ShowMultiFieldsButton,
                                                      ShowSingleFieldsButton,
                                                      ShowPtrFieldsButton,
                                                      ShowDataFieldsButton,
                                                      ShowParentPtrFieldsButton,
                                                      ShowChildPtrFieldsButton,
                                                      ShowAttachmentsButton,
                                                      ShowCallbackFunctorsButton,
                                                      ShowInternalFieldsButton);

        PanelRecPtr OptionsPanel = Panel::create();
        FlowLayoutRecPtr OptionsPanelLayout = FlowLayout::create();
        OptionsPanel->setLayout(OptionsPanelLayout);
        OptionsPanel->setPreferredSize(Vec2f(250.0f, 300.0f));
        OptionsPanel->pushToChildren(ShowMultiFieldsButton);
        OptionsPanel->pushToChildren(ShowSingleFieldsButton);
        OptionsPanel->pushToChildren(ShowPtrFieldsButton);
        OptionsPanel->pushToChildren(ShowDataFieldsButton);
        OptionsPanel->pushToChildren(ShowInternalFieldsButton);
        OptionsPanel->pushToChildren(ShowParentPtrFieldsButton);
        OptionsPanel->pushToChildren(ShowChildPtrFieldsButton);
        OptionsPanel->pushToChildren(ShowAttachmentsButton);
        OptionsPanel->pushToChildren(ShowCallbackFunctorsButton);

        InternalWindowRecPtr MainInternalWindow = InternalWindow::create();
        MainInternalWindow->pushToChildren(ExampleScrollPanel);
        MainInternalWindow->pushToChildren(OptionsPanel);
        MainInternalWindow->setLayout(MainInternalWindowLayout);
        MainInternalWindow->setBackgrounds(MainInternalWindowBackground);
        MainInternalWindow->setAlignmentInDrawingSurface(Vec2f(0.5f,0.5f));
        MainInternalWindow->setScalingInDrawingSurface(Vec2f(0.85f,0.85f));
        MainInternalWindow->setDrawTitlebar(false);
        MainInternalWindow->setResizable(false);
        setName(MainInternalWindow, std::string("MainInternalWindow"));

        // Create the Drawing Surface
        UIDrawingSurfaceRecPtr TutorialDrawingSurface = UIDrawingSurface::create();
        TutorialDrawingSurface->setGraphics(TutorialGraphics);
        TutorialDrawingSurface->setEventProducer(TutorialWindow);

        TutorialDrawingSurface->openWindow(MainInternalWindow);

        TutorialDrawingSurface->openWindow(StoreWindows.back());

        // Create the UI Foreground Object
        UIForegroundRecPtr TutorialUIForeground = UIForeground::create();

        TutorialUIForeground->setDrawingSurface(TutorialDrawingSurface);


        // Tell the Manager what to manage
        sceneManager.setRoot(Root);

        // Add the UI Foreground Object to the Scene
        ViewportRecPtr TutorialViewport = sceneManager.getWindow()->getPort(0);
        TutorialViewport->addForeground(TutorialUIForeground);

        // Show the whole Scene
        sceneManager.showAll();


        //Open Window
        Vec2f WinSize(TutorialWindow->getDesktopSize() * 0.85f);
        Pnt2f WinPos((TutorialWindow->getDesktopSize() - WinSize) *0.5);
        TutorialWindow->openWindow(WinPos,
                                   WinSize,
                                   "56FieldContainerTree");

        //Enter main Loop
        TutorialWindow->mainLoop();
    }

    osgExit();

    return 0;
}
Esempio n. 15
0
InternalWindowTransitPtr createMainInternalWindow(void)
{
    /******************************************************

      Create Button Components to be used with 
      TabPanel and specify their characteristics.

        Note: Buttons are used for simplicity,
        any Component can be used as Tab content
        or as a Tab.  A Panel with several
        Buttons within it is also added.

     ******************************************************/

    ButtonRecPtr ExampleTabButton1 = Button::create();
    ButtonRecPtr ExampleTabButton2 = Button::create();
    ButtonRecPtr ExampleTabButton3 = Button::create();
    ButtonRecPtr ExampleTabButton4 = Button::create();
    ButtonRecPtr ExampleTabButton5 = Button::create();
    ButtonRecPtr ExampleTabButton6 = Button::create();
    ButtonRecPtr ExampleTabContentA = Button::create();
    ButtonRecPtr ExampleTabContentB = Button::create();
    ButtonRecPtr ExampleTabContentC = Button::create();
    ButtonRecPtr ExampleTabContentD = Button::create();
    ButtonRecPtr ExampleTabContentE = Button::create();
    ButtonRecPtr ExampleTabContentF = Button::create();

    ExampleTabButton1->setText("Tab1");

    ExampleTabButton2->setText("Tab2");

    ExampleTabButton3->setText("To Rotate");

    ExampleTabButton4->setText("Tab4");

    ExampleTabButton5->setText("To Zoom");

    ExampleTabButton6->setText("To Move");

    ExampleTabContentA->setText("Add another Tab");

    ExampleTabContentB->setText("Add a Tab in Tab1!");

    ExampleTabContentC->setText("Enable CapsLock, then rotate scene using left Mouse button!");

    ExampleTabContentD->setText("Enable CapsLock, then zoom in and out with right Mouse button and dragging");

    ExampleTabContentE->setText("Enable CapsLock, then move using center Mouse button");

    /******************************************************

      Create a Panel to add to the TabPanel

     ******************************************************/

    // Create and edit the Panel Buttons
    ButtonRecPtr ExampleTabPanelButton1 = Button::create();
    ButtonRecPtr ExampleTabPanelButton2 = Button::create();
    ButtonRecPtr ExampleTabPanelButton3 = Button::create();
    ButtonRecPtr ExampleTabPanelButton4 = Button::create();
    ButtonRecPtr ExampleTabPanelButton5 = Button::create();
    ButtonRecPtr ExampleTabPanelButton6 = Button::create();

    ExampleTabPanelButton1->setText("This is a");

    ExampleTabPanelButton2->setText("sample");

    ExampleTabPanelButton3->setText("UIRectangle");

    ExampleTabPanelButton4->setText("containing");

    ExampleTabPanelButton5->setText("interactive");

    ExampleTabPanelButton6->setText("components");

    // Create and edit Panel Layout
    BoxLayoutRecPtr TabPanelLayout = BoxLayout::create();
    TabPanelLayout->setOrientation(BoxLayout::VERTICAL_ORIENTATION);

    // Create and edit Panel
    PanelRecPtr ExampleTabPanelPanel = Panel::create();
    ExampleTabPanelPanel->setPreferredSize(Vec2f(180, 500));
    ExampleTabPanelPanel->pushToChildren(ExampleTabPanelButton1);
    ExampleTabPanelPanel->pushToChildren(ExampleTabPanelButton2);
    ExampleTabPanelPanel->pushToChildren(ExampleTabPanelButton3);
    ExampleTabPanelPanel->pushToChildren(ExampleTabPanelButton4);
    ExampleTabPanelPanel->pushToChildren(ExampleTabPanelButton5);
    ExampleTabPanelPanel->pushToChildren(ExampleTabPanelButton6);
    ExampleTabPanelPanel->setLayout(TabPanelLayout);

    TabPanelRecPtr ExampleTabPanel = TabPanel::create();
    ExampleTabPanel->setPreferredSize(Vec2f(350,350));
    ExampleTabPanel->addTab(ExampleTabButton1, ExampleTabContentA);
    ExampleTabPanel->addTab(ExampleTabButton2, ExampleTabContentB);
    ExampleTabPanel->addTab(ExampleTabButton3, ExampleTabContentC);
    ExampleTabPanel->addTab(ExampleTabButton4, ExampleTabPanelPanel);
    ExampleTabPanel->addTab(ExampleTabButton5, ExampleTabContentD);
    ExampleTabPanel->addTab(ExampleTabButton6, ExampleTabContentE);
    ExampleTabPanel->setTabAlignment(0.5f);
    ExampleTabPanel->setTabPlacement(TabPanel::PLACEMENT_SOUTH);
    ExampleTabPanel->setSelectedIndex(3);

    // Create The Main InternalWindow
    // Create Background to be used with the Main InternalWindow
    ColorLayerRecPtr MainInternalWindowBackground = ColorLayer::create();
    MainInternalWindowBackground->setColor(Color4f(1.0,1.0,1.0,0.5));

    CardLayoutRecPtr MainInternalWindowLayout = CardLayout::create();

    InternalWindowRecPtr MainInternalWindow = InternalWindow::create();
    MainInternalWindow->pushToChildren(ExampleTabPanel);
    MainInternalWindow->setLayout(MainInternalWindowLayout);
    MainInternalWindow->setBackgrounds(MainInternalWindowBackground);
    MainInternalWindow->setAlignmentInDrawingSurface(Vec2f(0.5f,0.5f));
    MainInternalWindow->setScalingInDrawingSurface(Vec2f(1.0f,1.0f));
    MainInternalWindow->setDrawTitlebar(false);
    MainInternalWindow->setResizable(false);

    ExampleTabContentB->connectActionPerformed(boost::bind(handleRemoveTabAction, _1,
                                                           ExampleTabPanel.get(),
                                                           ExampleTabContentA.get(),
                                                           ExampleTabContentB.get()));
    ExampleTabContentA->connectActionPerformed(boost::bind(handleAddTabAction, _1,
                                                           ExampleTabPanel.get(),
                                                           ExampleTabContentA.get(),
                                                           ExampleTabContentB.get()));

    return InternalWindowTransitPtr(MainInternalWindow);
}