Esempio n. 1
0
bool ompl::geometric::PathSimplifier::collapseCloseVertices(PathGeometric &path, unsigned int maxSteps, unsigned int maxEmptySteps)
{
    if (path.getStateCount() < 3)
        return false;

    if (maxSteps == 0)
        maxSteps = path.getStateCount();

    if (maxEmptySteps == 0)
        maxEmptySteps = path.getStateCount();

    const base::SpaceInformationPtr &si = path.getSpaceInformation();
    std::vector<base::State*> &states = path.getStates();

    // compute pair-wise distances in path (construct only half the matrix)
    std::map<std::pair<const base::State*, const base::State*>, double> distances;
    for (unsigned int i = 0 ; i < states.size() ; ++i)
        for (unsigned int j = i + 2 ; j < states.size() ; ++j)
            distances[std::make_pair(states[i], states[j])] = si->distance(states[i], states[j]);

    bool result = false;
    unsigned int nochange = 0;
    for (unsigned int s = 0 ; s < maxSteps && nochange < maxEmptySteps ; ++s, ++nochange)
    {
        // find closest pair of points
        double minDist = std::numeric_limits<double>::infinity();
        int p1 = -1;
        int p2 = -1;
        for (unsigned int i = 0 ; i < states.size() ; ++i)
            for (unsigned int j = i + 2 ; j < states.size() ; ++j)
            {
                double d = distances[std::make_pair(states[i], states[j])];
                if (d < minDist)
                {
                    minDist = d;
                    p1 = i;
                    p2 = j;
                }
            }

        if (p1 >= 0 && p2 >= 0)
        {
            if (si->checkMotion(states[p1], states[p2]))
            {
                if (freeStates_)
                    for (int i = p1 + 1 ; i < p2 ; ++i)
                        si->freeState(states[i]);
                states.erase(states.begin() + p1 + 1, states.begin() + p2);
                result = true;
                nochange = 0;
            }
            else
                distances[std::make_pair(states[p1], states[p2])] = std::numeric_limits<double>::infinity();
        }
        else
            break;
    }
    return result;
}
Esempio n. 2
0
/* Based on COMP450 2010 project of Yun Yu and Linda Hill (Rice University) */
void ompl::geometric::PathSimplifier::smoothBSpline(PathGeometric &path, unsigned int maxSteps, double minChange)
{
    if (path.getStateCount() < 3)
        return;

    const base::SpaceInformationPtr &si = path.getSpaceInformation();
    std::vector<base::State*> &states = path.getStates();

    base::State *temp1 = si->allocState();
    base::State *temp2 = si->allocState();

    for (unsigned int s = 0 ; s < maxSteps ; ++s)
    {
        path.subdivide();

        unsigned int i = 2, u = 0, n1 = states.size() - 1;
        while (i < n1)
        {
            if (si->isValid(states[i - 1]))
            {
                si->getStateSpace()->interpolate(states[i - 1], states[i], 0.5, temp1);
                si->getStateSpace()->interpolate(states[i], states[i + 1], 0.5, temp2);
                si->getStateSpace()->interpolate(temp1, temp2, 0.5, temp1);
                if (si->checkMotion(states[i - 1], temp1) && si->checkMotion(temp1, states[i + 1]))
                {
                    if (si->distance(states[i], temp1) > minChange)
                    {
                        si->copyState(states[i], temp1);
                        ++u;
                    }
                }
            }

            i += 2;
        }

        if (u == 0)
            break;
    }

    si->freeState(temp1);
    si->freeState(temp2);
}
Esempio n. 3
0
unsigned int ompl::geometric::PathHybridization::recordPath(const base::PathPtr &pp, bool matchAcrossGaps)
{
    PathGeometric *p = dynamic_cast<PathGeometric*>(pp.get());
    if (!p)
    {
        OMPL_ERROR("Path hybridization only works for geometric paths");
        return 0;
    }

    if (p->getSpaceInformation() != si_)
    {
        OMPL_ERROR("Paths for hybridization must be from the same space information");
        return 0;
    }

    // skip empty paths
    if (p->getStateCount() == 0)
        return 0;

    PathInfo pi(pp);

    // if this path was previously included in the hybridization, skip it
    if (paths_.find(pi) != paths_.end())
        return 0;

    // the number of connection attempts
    unsigned int nattempts = 0;

    // start from virtual root
    Vertex v0 = boost::add_vertex(g_);
    stateProperty_[v0] = pi.states_[0];
    pi.vertices_.push_back(v0);

    // add all the vertices of the path, and the edges between them, to the HGraph
    // also compute the path length for future use (just for computational savings)
    const HGraph::edge_property_type prop0(0.0);
    boost::add_edge(root_, v0, prop0, g_);
    double length = 0.0;
    for (std::size_t j = 1 ; j < pi.states_.size() ; ++j)
    {
        Vertex v1 = boost::add_vertex(g_);
        stateProperty_[v1] = pi.states_[j];
        double weight = si_->distance(pi.states_[j-1], pi.states_[j]);
        const HGraph::edge_property_type properties(weight);
        boost::add_edge(v0, v1, properties, g_);
        length += weight;
        pi.vertices_.push_back(v1);
        v0 = v1;
    }

    // connect to virtual goal
    boost::add_edge(v0, goal_, prop0, g_);
    pi.length_ = length;

    // find matches with previously added paths
    for (std::set<PathInfo>::const_iterator it = paths_.begin() ; it != paths_.end() ; ++it)
    {
        const PathGeometric *q = static_cast<const PathGeometric*>(it->path_.get());
        std::vector<int> indexP, indexQ;
        matchPaths(*p, *q, (pi.length_ + it->length_) / (2.0 / magic::GAP_COST_FRACTION), indexP, indexQ);

        if (matchAcrossGaps)
        {
            int lastP = -1;
            int lastQ = -1;
            int gapStartP = -1;
            int gapStartQ = -1;
            bool gapP = false;
            bool gapQ = false;
            for (std::size_t i = 0 ; i < indexP.size() ; ++i)
            {
                // a gap is found in p
                if (indexP[i] < 0)
                {
                    // remember this as the beginning of the gap, if needed
                    if (!gapP)
                        gapStartP = i;
                    // mark the fact we are now in a gap on p
                    gapP = true;
                }
                else
                {
                    // check if a gap just ended;
                    // if it did, try to match the endpoint with the elements in q
                    if (gapP)
                        for (std::size_t j = gapStartP ; j < i ; ++j)
                        {
                            attemptNewEdge(pi, *it, indexP[i], indexQ[j]);
                            ++nattempts;
                        }
                    // remember the last non-negative index in p
                    lastP = i;
                    gapP = false;
                }
                if (indexQ[i] < 0)
                {
                    if (!gapQ)
                        gapStartQ = i;
                    gapQ = true;
                }
                else
                {
                    if (gapQ)
                        for (std::size_t j = gapStartQ ; j < i ; ++j)
                        {
                            attemptNewEdge(pi, *it, indexP[j], indexQ[i]);
                            ++nattempts;
                        }
                    lastQ = i;
                    gapQ = false;
                }

                // try to match corresponding index values and gep beginnings
                if (lastP >= 0 && lastQ >= 0)
                {
                    attemptNewEdge(pi, *it, indexP[lastP], indexQ[lastQ]);
                    ++nattempts;
                }
            }
        }
        else
        {
            // attempt new edge only when states align
            for (std::size_t i = 0 ; i < indexP.size() ; ++i)
                if (indexP[i] >= 0 && indexQ[i] >= 0)
                {
                    attemptNewEdge(pi, *it, indexP[i], indexQ[i]);
                    ++nattempts;
                }
        }
    }

    // remember this path is part of the hybridization
    paths_.insert(pi);
    return nattempts;
}
Esempio n. 4
0
bool ompl::geometric::PathSimplifier::shortcutPath(PathGeometric &path, unsigned int maxSteps, unsigned int maxEmptySteps, double rangeRatio, double snapToVertex)
{
    if (path.getStateCount() < 3)
        return false;

    if (maxSteps == 0)
        maxSteps = path.getStateCount();

    if (maxEmptySteps == 0)
        maxEmptySteps = path.getStateCount();

    const base::SpaceInformationPtr &si = path.getSpaceInformation();
    std::vector<base::State*> &states = path.getStates();

    // dists[i] contains the cumulative length of the path up to and including state i
    std::vector<double> dists(states.size(), 0.0);
    for (unsigned int i = 1 ; i < dists.size() ; ++i)
        dists[i] = dists[i - 1] + si->distance(states[i-1], states[i]);
    // Sampled states closer than 'threshold' distance to any existing state in the path
    // are snapped to the close state
    double threshold = dists.back() * snapToVertex;
    // The range (distance) of a single connection that will be attempted
    double rd = rangeRatio * dists.back();

    base::State *temp0 = si->allocState();
    base::State *temp1 = si->allocState();
    bool result = false;
    unsigned int nochange = 0;
    // Attempt shortcutting maxSteps times or when no improvement is found after
    // maxEmptySteps attempts, whichever comes first
    for (unsigned int i = 0 ; i < maxSteps && nochange < maxEmptySteps ; ++i, ++nochange)
    {
        // Sample a random point anywhere along the path
        base::State *s0 = nullptr;
        int index0 = -1;
        double t0 = 0.0;
        double p0 = rng_.uniformReal(0.0, dists.back());                                        // sample a random point (p0) along the path
        std::vector<double>::iterator pit = std::lower_bound(dists.begin(), dists.end(), p0);   // find the NEXT waypoint after the random point
        int pos0 = pit == dists.end() ? dists.size() - 1 : pit - dists.begin();                 // get the index of the NEXT waypoint after the point

        if (pos0 == 0 || dists[pos0] - p0 < threshold) // snap to the NEXT waypoint
            index0 = pos0;
        else
        {
            while (pos0 > 0 && p0 < dists[pos0])
                --pos0;
            if (p0 - dists[pos0] < threshold)  // snap to the PREVIOUS waypoint
                index0 = pos0;
        }

        // Sample a random point within rd distance of the previously sampled point
        base::State *s1 = nullptr;
        int index1 = -1;
        double t1 = 0.0;
        double p1 = rng_.uniformReal(std::max(0.0, p0 - rd), std::min(p0 + rd, dists.back()));  // sample a random point (p1) near p0
        pit = std::lower_bound(dists.begin(), dists.end(), p1);                                 // find the NEXT waypoint after the random point
        int pos1 = pit == dists.end() ? dists.size() - 1 : pit - dists.begin();                 // get the index of the NEXT waypoint after the point

        if (pos1 == 0 || dists[pos1] - p1 < threshold) // snap to the NEXT waypoint
            index1 = pos1;
        else
        {
            while (pos1 > 0 && p1 < dists[pos1])
                --pos1;
            if (p1 - dists[pos1] < threshold)  // snap to the PREVIOUS waypoint
                index1 = pos1;
        }

        // Don't waste time on points that are on the same path segment
        if (pos0 == pos1 || index0 == pos1 || index1 == pos0 ||
            pos0 + 1 == index1 || pos1 + 1 == index0 ||
            (index0 >=0 && index1 >= 0 && abs(index0 - index1) < 2))
            continue;

        // Get the state pointer for p0
        if (index0 >= 0)
            s0 = states[index0];
        else
        {
            t0 = (p0 - dists[pos0]) / (dists[pos0 + 1] - dists[pos0]);
            si->getStateSpace()->interpolate(states[pos0], states[pos0 + 1], t0, temp0);
            s0 = temp0;
        }

        // Get the state pointer for p1
        if (index1 >= 0)
            s1 = states[index1];
        else
        {
            t1 = (p1 - dists[pos1]) / (dists[pos1 + 1] - dists[pos1]);
            si->getStateSpace()->interpolate(states[pos1], states[pos1 + 1], t1, temp1);
            s1 = temp1;
        }

        // Check for validity between s0 and s1
        if (si->checkMotion(s0, s1))
        {
            if (pos0 > pos1)
            {
                std::swap(pos0, pos1);
                std::swap(index0, index1);
                std::swap(s0, s1);
                std::swap(t0, t1);
            }

            // Modify the path with the new, shorter result
            if (index0 < 0 && index1 < 0)
            {
                if (pos0 + 1 == pos1)
                {
                    si->copyState(states[pos1], s0);
                    states.insert(states.begin() + pos1 + 1, si->cloneState(s1));
                }
                else
                {
                    if (freeStates_)
                        for (int j = pos0 + 2 ; j < pos1 ; ++j)
                            si->freeState(states[j]);
                    si->copyState(states[pos0 + 1], s0);
                    si->copyState(states[pos1], s1);
                    states.erase(states.begin() + pos0 + 2, states.begin() + pos1);
                }
            }
            else
                if (index0 >= 0 && index1 >= 0)
                {
                    if (freeStates_)
                        for (int j = index0 + 1 ; j < index1 ; ++j)
                            si->freeState(states[j]);
                    states.erase(states.begin() + index0 + 1, states.begin() + index1);
                }
                else
                    if (index0 < 0 && index1 >= 0)
                    {
                        if (freeStates_)
                            for (int j = pos0 + 2 ; j < index1 ; ++j)
                                si->freeState(states[j]);
                        si->copyState(states[pos0 + 1], s0);
                        states.erase(states.begin() + pos0 + 2, states.begin() + index1);
                    }
                    else
                        if (index0 >= 0 && index1 < 0)
                        {
                            if (freeStates_)
                                for (int j = index0 + 1 ; j < pos1 ; ++j)
                                    si->freeState(states[j]);
                            si->copyState(states[pos1], s1);
                            states.erase(states.begin() + index0 + 1, states.begin() + pos1);
                        }

            // fix the helper variables
            dists.resize(states.size(), 0.0);
            for (unsigned int j = pos0 + 1 ; j < dists.size() ; ++j)
                dists[j] = dists[j - 1] + si->distance(states[j-1], states[j]);
            threshold = dists.back() * snapToVertex;
            rd = rangeRatio * dists.back();
            result = true;
            nochange = 0;
        }
    }

    si->freeState(temp1);
    si->freeState(temp0);
    return result;
}
Esempio n. 5
0
bool ompl::geometric::PathSimplifier::reduceVertices(PathGeometric &path, unsigned int maxSteps, unsigned int maxEmptySteps, double rangeRatio)
{
    if (path.getStateCount() < 3)
        return false;

    if (maxSteps == 0)
        maxSteps = path.getStateCount();

    if (maxEmptySteps == 0)
        maxEmptySteps = path.getStateCount();

    bool result = false;
    unsigned int nochange = 0;
    const base::SpaceInformationPtr &si = path.getSpaceInformation();
    std::vector<base::State*> &states = path.getStates();

    if (si->checkMotion(states.front(), states.back()))
    {
        if (freeStates_)
            for (std::size_t i = 2 ; i < states.size() ; ++i)
                si->freeState(states[i-1]);
        std::vector<base::State*> newStates(2);
        newStates[0] = states.front();
        newStates[1] = states.back();
        states.swap(newStates);
        result = true;
    }
    else
        for (unsigned int i = 0 ; i < maxSteps && nochange < maxEmptySteps ; ++i, ++nochange)
        {
            int count = states.size();
            int maxN  = count - 1;
            int range = 1 + (int)(floor(0.5 + (double)count * rangeRatio));

            int p1 = rng_.uniformInt(0, maxN);
            int p2 = rng_.uniformInt(std::max(p1 - range, 0), std::min(maxN, p1 + range));
            if (abs(p1 - p2) < 2)
            {
                if (p1 < maxN - 1)
                    p2 = p1 + 2;
                else
                    if (p1 > 1)
                        p2 = p1 - 2;
                    else
                        continue;
            }

            if (p1 > p2)
                std::swap(p1, p2);

            if (si->checkMotion(states[p1], states[p2]))
            {
                if (freeStates_)
                    for (int j = p1 + 1 ; j < p2 ; ++j)
                        si->freeState(states[j]);
                states.erase(states.begin() + p1 + 1, states.begin() + p2);
                nochange = 0;
                result = true;
            }
        }
    return result;
}