void MoHexSharedPolicy::LoadPlayPatterns() { std::ifstream inFile; try { std::string file = MiscUtil::OpenFile("mohex-patterns.txt", inFile); LogConfig() << "MoHexSharedPolicy: reading patterns from '" << file << "'.\n"; } catch (BenzeneException& e) { throw BenzeneException() << "MoHexSharedPolicy: " << e.what(); } std::vector<Pattern> patterns; Pattern::LoadPatternsFromStream(inFile, patterns); LogConfig() << "MoHexSharedPolicy: parsed " << patterns.size() << " patterns.\n"; BenzeneAssert(m_patterns[BLACK].empty()); // Can only load patterns once! for (std::size_t i = 0; i < patterns.size(); ++i) { Pattern p = patterns[i]; switch(p.GetType()) { case Pattern::MOHEX: m_patterns[BLACK].push_back(p); p.FlipColors(); m_patterns[WHITE].push_back(p); break; default: throw BenzeneException() << "MoHexSharedPolicy: unknown pattern type '" << p.GetType() << "'\n"; } } for (BWIterator color; color; ++color) m_hashPatterns[*color].Hash(m_patterns[*color]); }
inline explicit DualPattern(const Pattern &aPattern) : mPatternsInitialized(false) { if (aPattern.GetType() != PatternType::SURFACE) { mA = mB = &aPattern; return; } const SurfacePattern *surfPat = static_cast<const SurfacePattern*>(&aPattern); if (surfPat->mSurface->GetType() != SurfaceType::DUAL_DT) { mA = mB = &aPattern; return; } const SourceSurfaceDual *ssDual = static_cast<const SourceSurfaceDual*>(surfPat->mSurface.get()); mA = new (mSurfPatA.addr()) SurfacePattern(ssDual->mA, surfPat->mExtendMode, surfPat->mMatrix, surfPat->mSamplingFilter); mB = new (mSurfPatB.addr()) SurfacePattern(ssDual->mB, surfPat->mExtendMode, surfPat->mMatrix, surfPat->mSamplingFilter); mPatternsInitialized = true; }
static void SetPaintPattern(SkPaint& aPaint, const Pattern& aPattern, TempBitmap& aTmpBitmap, Float aAlpha = 1.0) { switch (aPattern.GetType()) { case PatternType::COLOR: { Color color = static_cast<const ColorPattern&>(aPattern).mColor; aPaint.setColor(ColorToSkColor(color, aAlpha)); break; } case PatternType::LINEAR_GRADIENT: { const LinearGradientPattern& pat = static_cast<const LinearGradientPattern&>(aPattern); GradientStopsSkia *stops = static_cast<GradientStopsSkia*>(pat.mStops.get()); SkShader::TileMode mode = ExtendModeToTileMode(stops->mExtendMode); if (stops->mCount >= 2) { SkPoint points[2]; points[0] = SkPoint::Make(SkFloatToScalar(pat.mBegin.x), SkFloatToScalar(pat.mBegin.y)); points[1] = SkPoint::Make(SkFloatToScalar(pat.mEnd.x), SkFloatToScalar(pat.mEnd.y)); SkShader* shader = SkGradientShader::CreateLinear(points, &stops->mColors.front(), &stops->mPositions.front(), stops->mCount, mode); if (shader) { SkMatrix mat; GfxMatrixToSkiaMatrix(pat.mMatrix, mat); shader->setLocalMatrix(mat); SkSafeUnref(aPaint.setShader(shader)); } } else { aPaint.setColor(SkColorSetARGB(0, 0, 0, 0)); } break; } case PatternType::RADIAL_GRADIENT: { const RadialGradientPattern& pat = static_cast<const RadialGradientPattern&>(aPattern); GradientStopsSkia *stops = static_cast<GradientStopsSkia*>(pat.mStops.get()); SkShader::TileMode mode = ExtendModeToTileMode(stops->mExtendMode); if (stops->mCount >= 2) { SkPoint points[2]; points[0] = SkPoint::Make(SkFloatToScalar(pat.mCenter1.x), SkFloatToScalar(pat.mCenter1.y)); points[1] = SkPoint::Make(SkFloatToScalar(pat.mCenter2.x), SkFloatToScalar(pat.mCenter2.y)); SkShader* shader = SkGradientShader::CreateTwoPointConical(points[0], SkFloatToScalar(pat.mRadius1), points[1], SkFloatToScalar(pat.mRadius2), &stops->mColors.front(), &stops->mPositions.front(), stops->mCount, mode); if (shader) { SkMatrix mat; GfxMatrixToSkiaMatrix(pat.mMatrix, mat); shader->setLocalMatrix(mat); SkSafeUnref(aPaint.setShader(shader)); } } else { aPaint.setColor(SkColorSetARGB(0, 0, 0, 0)); } break; } case PatternType::SURFACE: { const SurfacePattern& pat = static_cast<const SurfacePattern&>(aPattern); aTmpBitmap = GetBitmapForSurface(pat.mSurface); const SkBitmap& bitmap = aTmpBitmap.mBitmap; SkShader::TileMode mode = ExtendModeToTileMode(pat.mExtendMode); SkShader* shader = SkShader::CreateBitmapShader(bitmap, mode, mode); SkMatrix mat; GfxMatrixToSkiaMatrix(pat.mMatrix, mat); shader->setLocalMatrix(mat); SkSafeUnref(aPaint.setShader(shader)); if (pat.mFilter == Filter::POINT) { aPaint.setFilterLevel(SkPaint::kNone_FilterLevel); } break; } } }
TemporaryRef<ID2D1Brush> DrawTargetD2D1::CreateBrushForPattern(const Pattern &aPattern, Float aAlpha) { if (!IsPatternSupportedByD2D(aPattern)) { RefPtr<ID2D1SolidColorBrush> colBrush; mDC->CreateSolidColorBrush(D2D1::ColorF(1.0f, 1.0f, 1.0f, 1.0f), byRef(colBrush)); return colBrush; } if (aPattern.GetType() == PatternType::COLOR) { RefPtr<ID2D1SolidColorBrush> colBrush; Color color = static_cast<const ColorPattern*>(&aPattern)->mColor; mDC->CreateSolidColorBrush(D2D1::ColorF(color.r, color.g, color.b, color.a), D2D1::BrushProperties(aAlpha), byRef(colBrush)); return colBrush; } else if (aPattern.GetType() == PatternType::LINEAR_GRADIENT) { RefPtr<ID2D1LinearGradientBrush> gradBrush; const LinearGradientPattern *pat = static_cast<const LinearGradientPattern*>(&aPattern); GradientStopsD2D *stops = static_cast<GradientStopsD2D*>(pat->mStops.get()); if (!stops) { gfxDebug() << "No stops specified for gradient pattern."; return nullptr; } if (pat->mBegin == pat->mEnd) { RefPtr<ID2D1SolidColorBrush> colBrush; uint32_t stopCount = stops->mStopCollection->GetGradientStopCount(); vector<D2D1_GRADIENT_STOP> d2dStops(stopCount); stops->mStopCollection->GetGradientStops(&d2dStops.front(), stopCount); mDC->CreateSolidColorBrush(d2dStops.back().color, D2D1::BrushProperties(aAlpha), byRef(colBrush)); return colBrush; } mDC->CreateLinearGradientBrush(D2D1::LinearGradientBrushProperties(D2DPoint(pat->mBegin), D2DPoint(pat->mEnd)), D2D1::BrushProperties(aAlpha, D2DMatrix(pat->mMatrix)), stops->mStopCollection, byRef(gradBrush)); return gradBrush; } else if (aPattern.GetType() == PatternType::RADIAL_GRADIENT) { RefPtr<ID2D1RadialGradientBrush> gradBrush; const RadialGradientPattern *pat = static_cast<const RadialGradientPattern*>(&aPattern); GradientStopsD2D *stops = static_cast<GradientStopsD2D*>(pat->mStops.get()); if (!stops) { gfxDebug() << "No stops specified for gradient pattern."; return nullptr; } // This will not be a complex radial gradient brush. mDC->CreateRadialGradientBrush( D2D1::RadialGradientBrushProperties(D2DPoint(pat->mCenter2), D2DPoint(pat->mCenter1 - pat->mCenter2), pat->mRadius2, pat->mRadius2), D2D1::BrushProperties(aAlpha, D2DMatrix(pat->mMatrix)), stops->mStopCollection, byRef(gradBrush)); return gradBrush; } else if (aPattern.GetType() == PatternType::SURFACE) { const SurfacePattern *pat = static_cast<const SurfacePattern*>(&aPattern); if (!pat->mSurface) { gfxDebug() << "No source surface specified for surface pattern"; return nullptr; } Matrix mat = pat->mMatrix; RefPtr<ID2D1ImageBrush> imageBrush; RefPtr<ID2D1Image> image = GetImageForSurface(pat->mSurface, mat, pat->mExtendMode); mDC->CreateImageBrush(image, D2D1::ImageBrushProperties(D2D1::RectF(0, 0, Float(pat->mSurface->GetSize().width), Float(pat->mSurface->GetSize().height)), D2DExtend(pat->mExtendMode), D2DExtend(pat->mExtendMode), D2DInterpolationMode(pat->mFilter)), D2D1::BrushProperties(aAlpha, D2DMatrix(mat)), byRef(imageBrush)); return imageBrush; } gfxWarning() << "Invalid pattern type detected."; return nullptr; }