static double planeDist(const Plane_3 &p0, const Plane_3 &p1)
{
	double a = p0.a() - p1.a();
	double b = p0.b() - p1.b();
	double c = p0.c() - p1.c();
	double d = p0.d() - p1.d();
	return sqrt(a * a + b * b + c * c + d * d);
}
static Plane_3 centerizePlane(const Plane_3 &p, const Point_3 &C, double sign)
{
	Plane_3 pp(p.a(), p.b(), p.c(),	p.d() + p.a() * C.x() + p.b() * C.y()
			+ p.c() * C.z());

	double a = pp.a();
	double b = pp.b();
	double c = pp.c();
	double d = pp.d();
	if (sign * signedDist(pp, C) < 0.)
	{
		a = -a;
		b = -b;
		c = -c;
		d = -d;
	}

	pp = Plane_3(a, b, c, d);

	return pp;
}
Point_3 calculateMove(const Vertex_handle &vertex,
		const Vector_3 &tangient)
{
	DEBUG_START;
	Plane_3 plane = dual(vertex->point());
	Vector_3 u(plane.a(), plane.b(), plane.c());
	if (plane.d() > 0.)
		u = -u;
	double value = tangient * u;
	Plane_3 planeNew(u.x(), u.y(), u.z(), -value);
	Point_3 point = dual(planeNew);
	DEBUG_END;
	return point;
}
static std::pair<bool, double> calculateAlpha(const Vector_3 &xOld,
		const Vector_3 &xNew,
		const Plane_3 &planeOuter)
{
	DEBUG_START;
	std::cout << "Calculating alpha for plane " << planeOuter << std::endl; 
	Plane_3 plane = planeOuter;
	Vector_3 u(plane.a(), plane.b(), plane.c());
	double value = -plane.d();
	if (value < 0.)
	{
		u = -u;
		value = -value;
	}
	double length = sqrt(u.squared_length());
	u = u / length;
	std::cout << "  u = " << u << std::endl;
	value = value / length;
	std::cout << "  h initial = " << value << std::endl;
	double productOld = xOld * u;
	std::cout << "  h current = " << productOld << std::endl;
	double productNew = xNew * u;
	std::cout << "  h new     = " << productNew << std::endl;
	double productDifference = productNew - productOld;
	std::cout << "  product difference: " << productDifference
		<< std::endl;
	if (productDifference < 0.)
	{
		std::cout << "Stop strange step processing" << std::endl;
		DEBUG_END;
		return std::make_pair(false, 0.);
	}
	double alpha = (productNew - value) / (productNew - productOld);
	if (alpha > 1.)
	{
		std::cout << "Truncating alpha: "  << alpha << " -> 1."
			<< std::endl;
		alpha = 1.;
	}
	DEBUG_END;
	return std::make_pair(true, alpha);
}
static Plane_3 normalizePlane(const Plane_3 &p)
{
	double a = p.a();
	double b = p.b();
	double c = p.c();
	double d = p.d();
	if (d > 0.)
	{
		a = -a;
		b = -b;
		c = -c;
		d = -d;
	}
	double l = sqrt(a * a + b * b + c * c);
	ASSERT(l > 1e-15);
	a /= l;
	b /= l;
	c /= l;
	d /= l;
	return Plane_3(a, b, c, d);
}
Esempio n. 6
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/**
 * Determines whether a plane is flat.
 */
bool is_flat_plane(const Plane_3& h)
{
    return h.a() == 0.0 && h.b() == 0.0;
}
/* FIXME: Copied from Polyhedron_io.cpp with slight modifications. */
static std::shared_ptr<Polyhedron> convertWithAssociation(Polyhedron_3 p,
		const Point_3 &C, const std::vector<Plane_3> &initPlanes)
{
	/* Check for non-emptiness. */
	ASSERT(p.size_of_vertices());
	ASSERT(p.size_of_facets());

	int numVertices = p.size_of_vertices();
	int numFacets = p.size_of_facets();

	/* Allocate memory for arrays. */
	Vector3d *vertices = new Vector3d[numVertices];
	Facet *facets = new Facet[numFacets];

	/* Transform vertexes. */
	int iVertex = 0;
	for (auto vertex = p.vertices_begin(); vertex != p.vertices_end(); ++vertex)
	{
		Point_3 point = C + vertex->point();
		vertices[iVertex++] = Vector3d(point.x(), point.y(), point.z());
	}

	/*
	 * Transform facets.
	 * This algorithm is based on example kindly provided at CGAL online user
	 * manual. See example Polyhedron/polyhedron_prog_off.cpp
	 */
	int iFacet = 0;
	auto plane = p.planes_begin();
	auto facet = p.facets_begin();
	/* Iterate through the std::lists of planes and facets. */
	do
	{
		int id = p.indexPlanes_[iFacet];

		facets[id].id = id;

		/* Transform current plane. */
		Plane_3 pi = centerizePlane(*plane,
				Point_3(-C.x(), -C.y(), -C.z()),
				signedDist(initPlanes[id], C));
		facets[id].plane = Plane(Vector3d(pi.a(), pi.b(), pi.c()),
				pi.d());

		/*
		 * Iterate through the std::list of halfedges incident to the curent CGAL
		 * facet.
		 */
		auto halfedge = facet->facet_begin();

		/* Facets in polyhedral surfaces are at least triangles. 	*/
		CGAL_assertion(CGAL::circulator_size(halfedge) >= 3);

		facets[id].numVertices = CGAL::circulator_size(halfedge);
		facets[id].indVertices =
			new int[3 * facets[id].numVertices + 1];
		/*
		 * TODO: It's too unsafe architecture if we do such things as setting
		 * the size of internal array outside the API functions. Moreover, it
		 * can cause us to write memory leaks.
		 * indFacets and numFacets should no be public members.
		 */

		int iFacetVertex = 0;
		do
		{
			facets[id].indVertices[iFacetVertex++] =
				std::distance(p.vertices_begin(), halfedge->vertex());
		} while (++halfedge != facet->facet_begin());

		/* Add cycling vertex to avoid assertion during printing. */
		facets[id].indVertices[facets[id].numVertices] =
			facets[id].indVertices[0];

		ASSERT(facets[id].correctPlane());

		/* Increment the ID of facet. */
		++iFacet;

	} while (++plane != p.planes_end() && ++facet != p.facets_end());

	return std::make_shared<Polyhedron>(numVertices, numFacets, vertices,
			facets);
}
static double signedDist(const Plane_3 &p, const Point_3 &C)
{
	return p.a() * C.x() + p.b() * C.y() + p.c() * C.z() + p.d();
}