Esempio n. 1
0
static void* __timer_thread_start(void* arg) {
  PosixTimer* timer = reinterpret_cast<PosixTimer*>(arg);

  kernel_sigset_t sigset;
  sigaddset(sigset.get(), TIMER_SIGNAL);

  while (true) {
    // Wait for a signal...
    siginfo_t si;
    memset(&si, 0, sizeof(si));
    int rc = __rt_sigtimedwait(sigset.get(), &si, NULL, sizeof(sigset));
    if (rc == -1) {
      continue;
    }

    if (si.si_code == SI_TIMER) {
      // This signal was sent because a timer fired, so call the callback.
      timer->callback(timer->callback_argument);
    } else if (si.si_code == SI_TKILL) {
      // This signal was sent because someone wants us to exit.
      free(timer);
      return NULL;
    }
  }
}
void ShellAndroid::run()
{
    PosixTimer timer;

    double current_time = timer.get();

    while (true) {
        struct android_poll_source *source;
        while (true) {
            int timeout = (settings_.animate && app_.window) ? 0 : -1;
            if (ALooper_pollAll(timeout, nullptr, nullptr,
                    reinterpret_cast<void **>(&source)) < 0)
                break;

            if (source)
                source->process(&app_, source);
        }

        if (app_.destroyRequested)
            break;

        if (!app_.window)
            continue;

        acquire_back_buffer();

        double t = timer.get();
        add_game_time(static_cast<float>(t - current_time));

        present_back_buffer();

        current_time = t;
    }
}
Esempio n. 3
0
int UpdateBlobWindow(void* data)
{
	if (data == 0) return 0;
	Rect rect = *((Rect*)data);
	SDL_mutexP(srvMutex);
	PosixTimer pt;
	bool fDone = false;
	while (!fDone) {
		try {
			newRange = srv->grabColorBin(7, rect);
			fYUVRangeChange = true;
			fDone = true;
		} catch (...) {
			// Are we out of time?
			if (pt.elapsed() > 5) {
				cerr << "Updating blob window timed out." << endl;
				fYUVRangeChange = false;
				fDone = true;
			} else {
				fYUVRangeChange = false;
				fDone = false;
			}
		}
	}
	SDL_mutexV(srvMutex);
	fUpdatingBlobWindow = false;
	return 0;
}
Esempio n. 4
0
int UpdateYUVRange(void* data)
{
	if (data == 0) return 0;
	YUVRange yuv = *((YUVRange*)data);
	SDL_mutexP(srvMutex);
	PosixTimer pt;
	bool fDone = false;
	while (!fDone) {
		try {
			if (currentRange == yuv) {
				srv->setColorBin(5, currentRange);
			} else {
				srv->setColorBin(5, currentRange+yuv);
				undoList.push(currentRange);
				currentRange += yuv;
			}
			fYUVRangeChange = false;
			fDone = true;
		} catch (...) {
			// Are we out of time?
			if (pt.elapsed() > 5) {
				cerr << "Updating yuv range window timed out." << endl;
				fYUVRangeChange = true;
				fDone = true;
			} else {
				fYUVRangeChange = true;
				fDone = false;
			}
		}
	}
	SDL_mutexV(srvMutex);
	fUpdatingYUVRange = false;
	return 0;
}
Esempio n. 5
0
// A persistent read function.
static ssize_t read_r(int fd, void *buf, size_t count, size_t ms)
{
	double tMax = ms / 1000.0; // convert to seconds
	PosixTimer t;
	int r;
	unsigned int total = 0;
	while (total < count) {
		r = read(fd, ((unsigned char *)buf) + total, count - total);
		// did something seriously go wrong?
		if (r < 0 && errno != EINTR) {
			__dbg(string("PosixSerial: failed to read: ") + string(strerror(errno)));
			throw PosixSerial::ReadFailure();
		} else if (r > 0) {
			// progress!
			total += r;
			t.start(); // restart the timer
		}
		// are we out of time?
		if (ms > 0 && t.elapsed() > tMax) {
			__dbg(string("PosixSerial: read timed out"));
			throw PosixSerial::ReadTimeout();
		}
	}
	return total;
}
Esempio n. 6
0
// A persistent write function.
static ssize_t write_r(int fd, const void *buf, size_t count, size_t ms)
{
	double tMax = ms / 1000.0; // convert to seconds
	PosixTimer t;
	int r;
	unsigned int written = 0;
	while (written < count) {
		r = write(fd, ((const unsigned char *)buf) + written, count - written);
		// did something seriously go wrong?
		if (r < 0 && errno != EINTR) {
			__dbg(string("PosixSerial: failed to write: ") + string(strerror(errno)));
			throw PosixSerial::WriteFailure();
		} else if (r > 0) {
			// progress!
			written += r;
			t.start(); // restart the timer
		}
		// are we out of time?
		if (ms > 0 && t.elapsed() > tMax) {
			__dbg(string("PosixSerial: write timed out"));
			throw PosixSerial::WriteTimeout();
		}
	}
	return written;
}
Esempio n. 7
0
static void* __timer_thread_start(void* arg) {
  PosixTimer* timer = reinterpret_cast<PosixTimer*>(arg);

  sigset64_t sigset = {};
  sigaddset64(&sigset, TIMER_SIGNAL);

  while (true) {
    // Wait for a signal...
    siginfo_t si = {};
    if (__rt_sigtimedwait(&sigset, &si, nullptr, sizeof(sigset)) == -1) continue;

    if (si.si_code == SI_TIMER) {
      // This signal was sent because a timer fired, so call the callback.

      // All events to the callback will be ignored when the timer is deleted.
      if (atomic_load(&timer->deleted) == true) {
        continue;
      }
      timer->callback(timer->callback_argument);
    } else if (si.si_code == SI_TKILL) {
      // This signal was sent because someone wants us to exit.
      free(timer);
      return nullptr;
    }
  }
}
Esempio n. 8
0
int BlobFinder(void* data)
{
	const unsigned int blobColor = SDL_MapRGB(screen->format, 255, 0, 255);
	const unsigned int blobBPP   = screen->format->BitsPerPixel;
	const unsigned int blobWinW  = 80;
	const unsigned int blobWinH  = 64;
	list<Blob> blobs;
	while (!fQuitApplication) {
		// Get blobs.
		SDL_mutexP(srvMutex);
		PosixTimer pt;
		bool fDone = false;
		while (!fDone) {
			try {
				srv->getBlobs(5, blobs);
				fDone = true;
			} catch (...) {
				if (pt.elapsed() > 5) {
					cerr << "Blob finder timed out." << endl;
					fDone = true;
					blobs.clear();
				} else {
					fDone = false;
				}
			}
		}
		SDL_mutexV(srvMutex);

		SDL_mutexP(blobImageMutex);
			if (blobImage == 0) {
				if ((blobImage = SDL_CreateRGBSurface(SDL_SWSURFACE,blobWinW,blobWinH,blobBPP,0,0,0,0)) < 0) {
					cerr << "Failed to create blob surface: " << SDL_GetError() << endl;
				}
			}
			if (blobImage != 0) {
				// Clear it.
				SDL_FillRect(blobImage, 0, 0);
				// Draw blobs.
				for (list<Blob>::iterator iter = blobs.begin(); iter != blobs.end(); ++iter) {
					SDL_Rect rect;
					rect.x = iter->getX1();
					rect.y = blobWinH - iter->getY2() - 1;
					rect.w = abs(iter->getX2() - iter->getX1());
					rect.h = abs(iter->getY2() - iter->getY1());
					SDL_FillRect(blobImage, &rect, blobColor);
				}
				fUpdatedBlobs = true;
			}
		SDL_mutexV(blobImageMutex);
		usleep(10000);
	}

	return 0;
}
Esempio n. 9
0
void ShellXcb::loop_poll()
{
    PosixTimer timer;

    double current_time = timer.get();
    double profile_start_time = current_time;
    int profile_present_count = 0;

    while (true) {
        // handle pending events
        while (true) {
            xcb_generic_event_t *ev = xcb_poll_for_event(c_);
            if (!ev)
                break;

            handle_event(ev);
            free(ev);
        }

        if (quit_)
            break;

        acquire_back_buffer();

        double t = timer.get();
        add_game_time(static_cast<float>(t - current_time));

        present_back_buffer();

        current_time = t;

        profile_present_count++;
        if (current_time - profile_start_time >= 5.0) {
            const double fps = profile_present_count / (current_time - profile_start_time);
            std::stringstream ss;
            ss << profile_present_count << " presents in " <<
                  current_time - profile_start_time << " seconds " <<
                  "(FPS: " << fps << ")";
            log(LOG_INFO, ss.str().c_str());

            profile_start_time = current_time;
            profile_present_count = 0;
        }
    }
}
Esempio n. 10
0
Surveyor* CreateSurveyor(string devName, Surveyor::CameraResolution camRes, double timeout)
{
	// Create the Surveyor object.
	Surveyor* ret = 0;
	PosixTimer pt;
	bool fDone = false;
	while (!fDone) {
		try {
			ret = new Surveyor(devName, camRes);
			ret->setColorBin(5, currentRange);
			fDone = true;
		} catch (...) {
			fDone = false;
			// Are we out of time?
			if (timeout > 0 && pt.elapsed() > timeout) {
				return 0;
			}
		}
	}
	return ret;
}
Esempio n. 11
0
int UpdateImage(void* data)
{
	double timeout = data != 0 ? *((double*)data) : 5;
	Picture pic;
	SDL_mutexP(srvMutex);
	PosixTimer pt;
	bool fDone = false;
	while (!fDone) {
		try {
			pic = srv->takePicture();
			fDone = true;
		} catch (...) {
			// Are we out of time?
			if (timeout > 0 && pt.elapsed() > timeout) {
				fDone = true;
			} else {
				fDone = false;
			}
		}
	}
	SDL_mutexV(srvMutex);

	if (pic) {
		SDL_mutexP(jpegImageMutex);
			if (jpegImage != 0) {
				SDL_FreeSurface(jpegImage);
			}
			if ((jpegImage = IMG_Load_RW(SDL_RWFromConstMem(pic.data(), pic.size()), 1)) == 0) {
				cerr << "Failed to load image: " << SDL_GetError() << endl;
			} else {
				fUpdatedImage  = true;
			}
		SDL_mutexV(jpegImageMutex);
	}

	fUpdatingImage = false;
	return 0;
}