Esempio n. 1
0
QString QDomNodeProto:: prefix() const
{
  QDomNode *item = qscriptvalue_cast<QDomNode*>(thisObject());
  if (item)
    return item->prefix();
  return QString();
}
Esempio n. 2
0
bool TestBaseLine::isAttributesEqual(const QDomNamedNodeMap &cl1, const QDomNamedNodeMap &cl2)
{
    const unsigned int len = cl1.length();
    pDebug() << "LEN:" << len;

    if(len == cl2.length())
    {
        for(unsigned int i1 = 0; i1 < len; ++i1)
        {
            const QDomNode attr1(cl1.item(i1));
            Q_ASSERT(!attr1.isNull());

            /* This is set if attr1 cannot be found at all in cl2. */
            bool earlyExit = false;

            for(unsigned int i2 = 0; i2 < len; ++i2)
            {
                const QDomNode attr2(cl2.item(i2));
                Q_ASSERT(!attr2.isNull());
                pDebug() << "ATTR1:" << attr1.localName() << attr1.namespaceURI() << attr1.prefix() << attr1.nodeName();
                pDebug() << "ATTR2:" << attr2.localName() << attr2.namespaceURI() << attr2.prefix() << attr2.nodeName();

                if(attr1.localName() == attr2.localName()       &&
                   attr1.namespaceURI() == attr2.namespaceURI() &&
                   attr1.prefix() == attr2.prefix()             &&
                   attr1.nodeName() == attr2.nodeName()         && /* Yes, needed in addition to all the other. */
                   attr1.nodeValue() == attr2.nodeValue())
                {
                    earlyExit = true;
                    break;
                }
            }

            if(!earlyExit)
            {
                /* An attribute was found that doesn't exist in the other list so exit. */
                return false;
            }
        }

        return true;
    }
    else
        return false;
}