Esempio n. 1
0
/*!
    \since 4.8

    Returns a platform window format for the OpenGL format specified by \a format.
*/
QPlatformWindowFormat QGLFormat::toPlatformWindowFormat(const QGLFormat &format)
{
    QPlatformWindowFormat retFormat;
    retFormat.setAccum(format.accum());
    if (format.accumBufferSize() >= 0)
        retFormat.setAccumBufferSize(format.accumBufferSize());
    retFormat.setAlpha(format.alpha());
    if (format.alphaBufferSize() >= 0)
        retFormat.setAlphaBufferSize(format.alphaBufferSize());
    if (format.blueBufferSize() >= 0)
        retFormat.setBlueBufferSize(format.blueBufferSize());
    retFormat.setDepth(format.depth());
    if (format.depthBufferSize() >= 0)
        retFormat.setDepthBufferSize(format.depthBufferSize());
    retFormat.setDirectRendering(format.directRendering());
    retFormat.setDoubleBuffer(format.doubleBuffer());
    if (format.greenBufferSize() >= 0)
        retFormat.setGreenBufferSize(format.greenBufferSize());
    if (format.redBufferSize() >= 0)
        retFormat.setRedBufferSize(format.redBufferSize());
    retFormat.setRgba(format.rgba());
    retFormat.setSampleBuffers(format.sampleBuffers());
    if (format.samples() >= 0)
        retFormat.setSamples(format.samples());
    retFormat.setStencil(format.stencil());
    if (format.stencilBufferSize() >= 0)
        retFormat.setStencilBufferSize(format.stencilBufferSize());
    retFormat.setStereo(format.stereo());
    retFormat.setSwapInterval(format.swapInterval());
    return retFormat;
}
Esempio n. 2
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GLFormat::GLFormat(const QGLFormat & format)

:   m_majorVersion(format.majorVersion())
,   m_minorVersion(format.minorVersion())

,   m_redBufferSize  (format.redBufferSize())
,   m_greenBufferSize(format.greenBufferSize())
,   m_blueBufferSize (format.blueBufferSize())
,   m_alphaBufferSize(format.alpha() ? format.alphaBufferSize() : 0)

,   m_depthBufferSize  (format.depth()   ? format.depthBufferSize()   : 0)
,   m_stencilBufferSize(format.stencil() ? format.stencilBufferSize() : 0)

,   m_doubleBuffer(format.doubleBuffer())
,   m_stereo(format.stereo())

,   m_sampleBuffers(format.sampleBuffers())
,   m_samples(format.samples())

,   m_swapInterval(format.swapInterval())
{
  switch(format.profile())
    {
    default:
    case QGLFormat::NoProfile:
        m_profile = NoProfile; 
        break;
    case QGLFormat::CoreProfile:
        m_profile = CoreProfile; 
        break;
    case QGLFormat::CompatibilityProfile:
        m_profile = CompatibilityProfile; 
        break;
    };
}
Esempio n. 3
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void GraphicsWindowQt::qglFormat2traits( const QGLFormat& format, osg::GraphicsContext::Traits* traits )
{
    traits->red = format.redBufferSize();
    traits->green = format.greenBufferSize();
    traits->blue = format.blueBufferSize();
    traits->alpha = format.alpha() ? format.alphaBufferSize() : 0;
    traits->depth = format.depth() ? format.depthBufferSize() : 0;
    traits->stencil = format.stencil() ? format.stencilBufferSize() : 0;

    traits->sampleBuffers = format.sampleBuffers() ? 1 : 0;
    traits->samples = format.samples();

    traits->quadBufferStereo = format.stereo();
    traits->doubleBuffer = format.doubleBuffer();

    traits->vsync = format.swapInterval() >= 1;
}
Esempio n. 4
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string glinfo::
        pretty_format(const QGLFormat& f)
{
    QGLFormat::OpenGLVersionFlags flag = f.openGLVersionFlags();

    stringstream s;
    s << "accum=" << f.accum() << endl
      << "accumBufferSize=" << f.accumBufferSize() << endl
      << "alpha=" << f.alpha() << endl
      << "alphaBufferSize=" << f.alphaBufferSize() << endl
      << "blueBufferSize=" << f.blueBufferSize() << endl
      << "depth=" << f.depth() << endl
      << "depthBufferSize=" << f.depthBufferSize() << endl
      << "directRendering=" << f.directRendering() << endl
      << "doubleBuffer=" << f.doubleBuffer() << endl
      << "greenBufferSize=" << f.greenBufferSize() << endl
      << "hasOverlay=" << f.hasOverlay() << endl
      << "redBufferSize=" << f.redBufferSize() << endl
      << "rgba=" << f.rgba() << endl
      << "sampleBuffers=" << f.sampleBuffers() << endl
      << "samples=" << f.samples() << endl
      << "stencil=" << f.stencil() << endl
      << "stencilBufferSize=" << f.stencilBufferSize() << endl
      << "stereo=" << f.stereo() << endl
      << "swapInterval=" << f.swapInterval() << endl
      << "" << endl
      << "hasOpenGL=" << f.hasOpenGL() << endl
      << "hasOpenGLOverlays=" << f.hasOpenGLOverlays() << endl
      << "OpenGL_Version_None=" << (QGLFormat::OpenGL_Version_None == flag) << endl
      << "OpenGL_Version_1_1=" << (QGLFormat::OpenGL_Version_1_1 & flag) << endl
      << "OpenGL_Version_1_2=" << (QGLFormat::OpenGL_Version_1_2 & flag) << endl
      << "OpenGL_Version_1_3=" << (QGLFormat::OpenGL_Version_1_3 & flag) << endl
      << "OpenGL_Version_1_4=" << (QGLFormat::OpenGL_Version_1_4 & flag) << endl
      << "OpenGL_Version_1_5=" << (QGLFormat::OpenGL_Version_1_5 & flag) << endl
      << "OpenGL_Version_2_0=" << (QGLFormat::OpenGL_Version_2_0 & flag) << endl
      << "OpenGL_Version_2_1=" << (QGLFormat::OpenGL_Version_2_1 & flag) << endl
      << "OpenGL_Version_3_0=" << (QGLFormat::OpenGL_Version_3_0 & flag) << endl
      << "OpenGL_ES_CommonLite_Version_1_0=" << (QGLFormat::OpenGL_ES_CommonLite_Version_1_0 & flag) << endl
      << "OpenGL_ES_Common_Version_1_0=" << (QGLFormat::OpenGL_ES_Common_Version_1_0 & flag) << endl
      << "OpenGL_ES_CommonLite_Version_1_1=" << (QGLFormat::OpenGL_ES_CommonLite_Version_1_1 & flag) << endl
      << "OpenGL_ES_Common_Version_1_1=" << (QGLFormat::OpenGL_ES_Common_Version_1_1 & flag) << endl
      << "OpenGL_ES_Version_2_0=" << (QGLFormat::OpenGL_ES_Version_2_0 & flag) << endl;

    return s.str();
}
Esempio n. 5
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// static
void SharedGLContext::setWidget(const QGLWidget* pWidget) {
    s_pSharedGLWidget = pWidget;
    qDebug() << "Set root GL Context widget valid:"
             << pWidget << (pWidget && pWidget->isValid());
    const QGLContext* pContext = pWidget->context();
    qDebug() << "Created root GL Context valid:" << pContext
             << (pContext && pContext->isValid());
    if (pWidget) {
        QGLFormat format = pWidget->format();
        qDebug() << "Root GL Context format:";
        qDebug() << "Double Buffering:" << format.doubleBuffer();
        qDebug() << "Swap interval:" << format.swapInterval();
        qDebug() << "Depth buffer:" << format.depth();
        qDebug() << "Direct rendering:" << format.directRendering();
        qDebug() << "Has overlay:" << format.hasOverlay();
        qDebug() << "RGBA:" << format.rgba();
        qDebug() << "Sample buffers:" << format.sampleBuffers();
        qDebug() << "Samples:" << format.samples();
        qDebug() << "Stencil buffers:" << format.stencil();
        qDebug() << "Stereo:" << format.stereo();
    }
}
Esempio n. 6
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QtWindow::QtWindow()
{
    QCoreApplication::setOrganizationName("Instrument-Trainer");
    QCoreApplication::setOrganizationDomain("github.com/joshelser/Instrument-Trainer");
    QCoreApplication::setApplicationName("Instrument Trainer");
    m_settings = new CSettings(this);
    setWindowIcon(QIcon(":/images/Logo32x32.png"));
    setWindowTitle(tr("Instrument Trainer"));

    decodeCommandLine();

    if (Cfg::experimentalSwapInterval != -1)
    {
        QGLFormat fmt;
        fmt.setSwapInterval(Cfg::experimentalSwapInterval);
        int value = fmt.swapInterval();
        ppLogInfo("Open GL Swap Interval %d", value);
        QGLFormat::setDefaultFormat(fmt);
    }


#if USE_REALTIME_PRIORITY
    int rt_prio = sched_get_priority_max(SCHED_FIFO);
    set_realtime_priority(SCHED_FIFO, rt_prio);
#endif

    m_glWidget = new CGLView(this, m_settings);

    m_song = m_glWidget->getSongObject();
    m_score = m_glWidget->getScoreObject();


    QHBoxLayout *mainLayout = new QHBoxLayout;
    QVBoxLayout *columnLayout = new QVBoxLayout;

    m_sidePanel = new GuiSidePanel(this, m_settings);
    m_topBar = new GuiTopBar(this, m_settings);

    m_settings->init(m_song, m_sidePanel, m_topBar);

    mainLayout->addWidget(m_sidePanel);
    columnLayout->addWidget(m_topBar);
    columnLayout->addWidget(m_glWidget);
    mainLayout->addLayout(columnLayout);

    m_song->init(m_score, m_settings);
    m_glWidget->init();

    m_sidePanel->init(m_song, m_song->getTrackList(), m_topBar);
    m_topBar->init(m_song, m_song->getTrackList());
    createActions();
    createMenus();
    readSettings();

    QWidget *centralWin = new QWidget();
    centralWin->setLayout(mainLayout);

    setCentralWidget(centralWin);

    m_glWidget->setFocus(Qt::ActiveWindowFocusReason);

    m_song->setPianoSoundPatches(m_settings->value("Keyboard/RightSound", Cfg::defaultRightPatch()).toInt() - 1,
                                 m_settings->value("Keyboard/WrongSound", Cfg::defaultWrongPatch()).toInt() - 1, true);

    QString midiInputName = m_settings->value("Midi/Input").toString();
    if (midiInputName.startsWith("None"))
        CChord::setPianoRange(PC_KEY_LOWEST_NOTE, PC_KEY_HIGHEST_NOTE);
    else
        CChord::setPianoRange(m_settings->value("Keyboard/LowestNote", 0).toInt(),
                          m_settings->value("Keyboard/HighestNote", 127).toInt());

    m_song->setLatencyFix(m_settings->value("Midi/Latency", 0).toInt());


#ifdef _WIN32
    m_glWidget->m_cfg_openGlOptimise = true; // don't default to true on windows
#else
    m_glWidget->m_cfg_openGlOptimise = true; // changed to default to false on platforms
#endif

    m_glWidget->m_cfg_openGlOptimise = m_settings->value("Display/OpenGlOptimise", m_glWidget->m_cfg_openGlOptimise ).toBool();
    m_song->cfg_timingMarkersFlag = m_settings->value("Score/TimingMarkers", m_song->cfg_timingMarkersFlag ).toBool();
    m_song->cfg_stopPointMode = static_cast<stopPointMode_t> (m_settings->value("Score/StopPointMode", m_song->cfg_stopPointMode ).toInt());

    m_song->openMidiPort(CMidiDevice::MIDI_INPUT, midiInputName);
    m_song->openMidiPort(CMidiDevice::MIDI_OUTPUT,m_settings->value("midi/output").toString());

    m_settings->loadSettings();

    show();
}