void RenderCommand::rasterRender(bool isPreview) { ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene(); if (isPreview) { //Let the PreviewFxManager own the rest. Just pass him the current output node. PreviewFxManager::instance()->showNewPreview((TFx *)scene->getXsheet()->getFxDag()->getCurrentOutputFx()); return; } string ext = m_fp.getType(); #ifdef WIN32 if (ext == "avi" && !isPreview) { TPropertyGroup *props = scene->getProperties()->getOutputProperties()->getFileFormatProperties(ext); string codecName = props->getProperty(0)->getValueAsString(); TDimension res = scene->getCurrentCamera()->getRes(); if (!AviCodecRestrictions::canWriteMovie(toWideString(codecName), res)) { QString msg(QObject::tr("The resolution of the output camera does not fit with the options chosen for the output file format.")); MsgBox(WARNING, msg); return; } } #endif; //Extract output properties TOutputProperties *prop = isPreview ? scene->getProperties()->getPreviewProperties() : scene->getProperties()->getOutputProperties(); //Build thread count /*-- Dedicated CPUs のコンボボックス (Single, Half, All) --*/ int index = prop->getThreadIndex(); const int procCount = TSystem::getProcessorCount(); const int threadCounts[3] = {1, procCount / 2, procCount}; int threadCount = threadCounts[index]; /*-- MovieRendererを作る。Previewの場合はファイルパスは空 --*/ MovieRenderer movieRenderer(scene, isPreview ? TFilePath() : m_fp, threadCount, isPreview); TRenderSettings rs = prop->getRenderSettings(); //Build raster granularity size index = prop->getMaxTileSizeIndex(); const int maxTileSizes[4] = { (std::numeric_limits<int>::max)(), TOutputProperties::LargeVal, TOutputProperties::MediumVal, TOutputProperties::SmallVal}; rs.m_maxTileSize = maxTileSizes[index]; //Build #ifdef BRAVODEMO rs.m_mark = loadBravo(scene->getCurrentCamera()->getRes()); #endif /*-- RenderSettingsをセット --*/ movieRenderer.setRenderSettings(rs); /*-- カメラDPIの取得、セット --*/ TPointD cameraDpi = isPreview ? scene->getCurrentPreviewCamera()->getDpi() : scene->getCurrentCamera()->getDpi(); movieRenderer.setDpi(cameraDpi.x, cameraDpi.y); movieRenderer.enablePrecomputing(true); /*-- プログレス ダイアログの作成 --*/ RenderListener *listener = new RenderListener(movieRenderer.getTRenderer(), m_fp, ((m_numFrames - 1) / m_step) + 1, isPreview); QObject::connect(listener, SIGNAL(canceled()), &movieRenderer, SLOT(onCanceled())); movieRenderer.addListener(listener); bool fieldRendering = rs.m_fieldPrevalence != TRenderSettings::NoField; /*-- buildSceneFxの進行状況を表示するプログレスバー --*/ QProgressBar *buildSceneProgressBar = new QProgressBar(TApp::instance()->getMainWindow()); buildSceneProgressBar->setAttribute(Qt::WA_DeleteOnClose); buildSceneProgressBar->setWindowFlags(Qt::SubWindow | Qt::Dialog | Qt::WindowStaysOnTopHint); buildSceneProgressBar->setMinimum(0); buildSceneProgressBar->setMaximum(m_numFrames - 1); buildSceneProgressBar->setValue(0); buildSceneProgressBar->move(600, 500); buildSceneProgressBar->setWindowTitle("Building Schematic..."); buildSceneProgressBar->show(); for (int i = 0; i < m_numFrames; ++i, m_r += m_stepd) { buildSceneProgressBar->setValue(i); if (rs.m_stereoscopic) scene->shiftCameraX(-rs.m_stereoscopicShift / 2); TFxPair fx; fx.m_frameA = buildSceneFx(scene, m_r, rs.m_shrinkX, isPreview); if (fieldRendering && !isPreview) fx.m_frameB = buildSceneFx(scene, m_r + 0.5 / m_timeStretchFactor, rs.m_shrinkX, isPreview); else if (rs.m_stereoscopic) { scene->shiftCameraX(rs.m_stereoscopicShift); fx.m_frameB = buildSceneFx(scene, m_r + 0.5 / m_timeStretchFactor, rs.m_shrinkX, isPreview); scene->shiftCameraX(-rs.m_stereoscopicShift / 2); } else fx.m_frameB = TRasterFxP(); /*-- movieRendererにフレーム毎のFxを登録 --*/ movieRenderer.addFrame(m_r, fx); } /*-- プログレスバーを閉じる --*/ buildSceneProgressBar->close(); //resetViewer(); //TODO cancella le immagini dell'eventuale render precedente //FileViewerPopupPool::instance()->getCurrent()->onClose(); movieRenderer.start(); }
void Progress::timerEvent(QTimerEvent * event) { if (event->timerId() != timer.timerId() || noAnimations()) return; //Update the registered progressbars. Items::iterator iter; QProgressBar *pb; bool mkProper = false; animationUpdate = true; for (iter = items.begin(); iter != items.end(); iter++) { QWidget *w = const_cast<QWidget*>(iter.key().data()); if (!w) // not a progressbar - shouldn't be in items, btw... { mkProper = true; continue; } pb = qobject_cast<QProgressBar*>(w); if (!pb) continue; // not a progressbar - shouldn't be in items, btw... if (pb->maximum() != 0 || pb->minimum() != 0 || pb->paintingActive() || !pb->isVisible()) { pb->setAttribute(Qt::WA_OpaquePaintEvent, false); continue; // no paint necessary } pb->setAttribute(Qt::WA_OpaquePaintEvent); ++iter.value(); // dump pb geometry int x,y,l,t, *step = &iter.value()._step; if ( pb->orientation() == Qt::Vertical ) // swapped values pb->rect().getRect(&y,&x,&t,&l); else pb->rect().getRect(&x,&y,&l,&t); if (*step > l/_speed) *step = l/36-(int)(l/_speed); else if (*step == -1) *step = l/36-1; int s = qMin(qMax(l / 10, 16), qMin(t, 20)); int ss = (3*s)/4; int n = l/s; if ( pb->orientation() == Qt::Vertical) { x = pb->rect().bottom(); x -= (l - n*s)/2 + ss; /*s = -s;*/ } else { x += (l - n*s)/2; /*s = qAbs(s);*/ } x += qMax((int)(_speed*qAbs(*step)*n*s/l) - s, 0); if ( pb->orientation() == Qt::Vertical ) pb->repaint(y,x-s,s,3*s); else pb->repaint(x-s,y,3*s,s); } animationUpdate = false; if (mkProper) _release(NULL); }