Esempio n. 1
0
void tst_QScriptEngineDebugger::widget()
{
#if defined(Q_OS_WINCE) && _WIN32_WCE < 0x600
    QSKIP("skipped due to high mem usage until task 261062 is fixed", SkipAll);
#endif

    QScriptEngine engine;
    QScriptEngineDebugger debugger;
    debugger.attachTo(&engine);
    QList<QScriptEngineDebugger::DebuggerWidget> widgets;
    widgets
        << QScriptEngineDebugger::ConsoleWidget
        << QScriptEngineDebugger::StackWidget
        << QScriptEngineDebugger::ScriptsWidget
        << QScriptEngineDebugger::LocalsWidget
        << QScriptEngineDebugger::CodeWidget
        << QScriptEngineDebugger::CodeFinderWidget
        << QScriptEngineDebugger::BreakpointsWidget
        << QScriptEngineDebugger::DebugOutputWidget
        << QScriptEngineDebugger::ErrorLogWidget;
    QList<QWidget*> lst;
    for (int i = 0; i < widgets.size(); ++i) {
        QScriptEngineDebugger::DebuggerWidget dw = widgets.at(i);
        QWidget *wid = debugger.widget(dw);
        QVERIFY(wid != 0);
        QCOMPARE(wid, debugger.widget(dw));
        QVERIFY(lst.indexOf(wid) == -1);
        lst.append(wid);
        QCOMPARE(static_cast<QWidget *>(wid->parent()), (QWidget*)0);
    }
}
Esempio n. 2
0
void tst_QScriptEngineDebugger::standardObjects()
{
#if defined(Q_OS_WINCE) && _WIN32_WCE < 0x600
    QSKIP("skipped due to high mem usage until task 261062 is fixed", SkipAll);
#endif

    QScriptEngine engine;
    QScriptEngineDebugger debugger;
    debugger.attachTo(&engine);

    QMainWindow *win = debugger.standardWindow();
    QCOMPARE(static_cast<QWidget *>(win->parent()), (QWidget*)0);

    QMenu *menu = debugger.createStandardMenu();
    QCOMPARE(static_cast<QWidget *>(menu->parent()), (QWidget*)0);
    QToolBar *toolBar = debugger.createStandardToolBar();
    QCOMPARE(static_cast<QWidget *>(toolBar->parent()), (QWidget*)0);

    QMenu *menu2 = debugger.createStandardMenu(win);
    QCOMPARE(static_cast<QWidget *>(menu2->parent()), (QWidget*)win);
    QVERIFY(menu2 != menu);
    QToolBar *toolBar2 = debugger.createStandardToolBar(win);
    QCOMPARE(static_cast<QWidget *>(toolBar2->parent()), (QWidget*)win);
    QVERIFY(toolBar2 != toolBar);

    delete menu;
    delete toolBar;
}
Esempio n. 3
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MapleManager::MapleManager(Server* server, QWidget *widget) :
    QObject(server),
    m_status(ConnectionStatus::WAITIGN),
    m_launch_status(LaunchStatus::LAUNCHIGN),
    m_socket(0),
    m_relaunch(true),
    r_mode(MapleManager::RESIZE_MODE::AUTO)
{
    m_server = server;
    m_widget = new ManagerWidget(widget);
    m_widget->installEventFilter(this);
    connect(m_widget,SIGNAL(save()),this,SLOT(saveSettings()));
    connect(m_widget,SIGNAL(load()),this,SLOT(loadSettings()));
    connect(m_widget,SIGNAL(showDBG(bool)),this,SLOT(showDBG(bool)));
    connect(m_widget,SIGNAL(relaunch(bool)),this,SLOT(setRelaunch(bool)));
    connect(m_widget,SIGNAL(s_changeTabName(QString)),this,SLOT(changeTabName(QString)));

    m_engine = new QScriptEngine(this);

    QScriptEngineDebugger *dbg = new QScriptEngineDebugger(this);
    dbg->attachTo(m_engine);
    m_widget->regiterDebugger((QWidget*)dbg->standardWindow());

    ScriptFunctions::registerFuncions(m_engine);
    m_engine->globalObject().setProperty(API::Path,qApp->applicationDirPath());
    m_engine->globalObject().setProperty(API::GUI,m_engine->newQObject(m_widget));
    m_engine->globalObject().setProperty(API::Socket,m_engine->newQObject(this));
}
	bool execute()
	{
		TFilePath fp;
		QString fileName = "helloworld.qs";
		QFile scriptFile(QString::fromStdWString(fp.getWideString()));
		if (!scriptFile.open(QIODevice::ReadOnly)) {
			DVGui::MsgBox(DVGui::WARNING, QObject::tr("File not found"));
			return false;
		} else {
			QTextStream stream(&scriptFile);
			QString contents = stream.readAll();
			scriptFile.close();
			QScriptEngine myEngine;
			QScriptEngineDebugger debugger;
			debugger.attachTo(&myEngine);

			QScriptValue fFoo = myEngine.newFunction(foo);
			QScriptValue fGetLevel = myEngine.newFunction(getLevel);

			myEngine.globalObject().setProperty("foo", fFoo);
			myEngine.globalObject().setProperty("getLevel", fGetLevel);
			debugger.action(QScriptEngineDebugger::InterruptAction)->trigger();
			myEngine.evaluate(contents, fileName);
		}
		return true;
	}
Esempio n. 5
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int main(int argc, char *argv[])
{
    Q_INIT_RESOURCE(tetrix);

//! [1]
    QApplication app(argc, argv);
    QScriptEngine engine;

    QScriptValue Qt = engine.newQMetaObject(QtMetaObject::get());
    Qt.setProperty("App", engine.newQObject(&app));
    engine.globalObject().setProperty("Qt", Qt);
//! [1]

#ifndef QT_NO_SCRIPTTOOLS
    QScriptEngineDebugger debugger;
    debugger.attachTo(&engine);
    QMainWindow *debugWindow = debugger.standardWindow();
    debugWindow->resize(1024, 640);
#endif

//! [2]
    evaluateFile(engine, ":/tetrixpiece.js");
    evaluateFile(engine, ":/tetrixboard.js");
    evaluateFile(engine, ":/tetrixwindow.js");
//! [2]

//! [3]
    TetrixUiLoader loader;
    QFile uiFile(":/tetrixwindow.ui");
    uiFile.open(QIODevice::ReadOnly);
    QWidget *ui = loader.load(&uiFile);
    uiFile.close();

    QScriptValue ctor = engine.evaluate("TetrixWindow");
    QScriptValue scriptUi = engine.newQObject(ui, QScriptEngine::ScriptOwnership);
    QScriptValue tetrix = ctor.construct(QScriptValueList() << scriptUi);
//! [3]

    QPushButton *debugButton = qFindChild<QPushButton*>(ui, "debugButton");
#ifndef QT_NO_SCRIPTTOOLS
    QObject::connect(debugButton, SIGNAL(clicked()),
                     debugger.action(QScriptEngineDebugger::InterruptAction),
                     SIGNAL(triggered()));
    QObject::connect(debugButton, SIGNAL(clicked()),
                     debugWindow, SLOT(show()));
#else
    debugButton->hide();
#endif

//! [4]
    ui->resize(550, 370);
    ui->show();

    qsrand(QTime(0,0,0).secsTo(QTime::currentTime()));
    return app.exec();
//! [4]
}
Esempio n. 6
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// Perhaps shpw entire example for getting debugger up with script
int main(int argv, char **args)
{
    QApplication app(argv, args);

     QString fileName("helloscript.qs");
     QFile scriptFile(fileName);
     scriptFile.open(QIODevice::ReadOnly);
     QTextStream stream(&scriptFile);
     QString contents = stream.readAll();
     scriptFile.close();

    QScriptEngine *engine = new QScriptEngine();

    QScriptEngineDebugger *debugger = new QScriptEngineDebugger();
    debugger->attachTo(engine);

    // Set up configuration with only stack and code
    QWidget *widget = new QWidget;
//![0]
    QWidget *codeWindow = debugger->widget(QScriptEngineDebugger::CodeWidget);
    QWidget *stackWidget = debugger->widget(QScriptEngineDebugger::StackWidget);

    QLayout *layout = new QHBoxLayout;
    layout->addWidget(codeWindow);
    layout->addWidget(stackWidget);
//![0]

//![1]
    QAction *continueAction = debugger->action(QScriptEngineDebugger::ContinueAction);
    QAction *stepOverAction = debugger->action(QScriptEngineDebugger::StepOverAction);
    QAction *stepIntoAction = debugger->action(QScriptEngineDebugger::StepIntoAction);

    QToolBar *toolBar = new QToolBar;
    toolBar->addAction(continueAction);
//![1]
    toolBar->addAction(stepOverAction);
    toolBar->addAction(stepIntoAction);

    layout->addWidget(toolBar);
    continueAction->setIcon(QIcon("copy.png"));

    debugger->setAutoShowStandardWindow(false);

    widget->setLayout(layout);
    widget->show();

     QPushButton button;
     QScriptValue scriptButton = engine->newQObject(&button);
     engine->globalObject().setProperty("button", scriptButton);

//![2]
     debugger->action(QScriptEngineDebugger::InterruptAction)->trigger();
     engine->evaluate(contents, fileName);
//![2]

    return app.exec();
}
    bool QtScriptEngine::runScript(const QString& script, const QString& name, RunMode mode)
    {
        MyQScriptEngine engine(this);

        map<ADM_dynMuxer*, Muxer*> muxers;
        map<ADM_videoEncoder6*, VideoEncoder*> videoEncoders;

#ifdef QT_SCRIPTTOOLS
        QScriptEngineDebugger debugger;

        if (mode == IScriptEngine::Debug || mode == IScriptEngine::DebugOnError)
        {
            debugger.attachTo(&engine);
            debugger.standardWindow()->setWindowTitle(QT_TR_NOOP("Avidemux Script Debugger"));
            debugger.standardWindow()->setWindowModality(Qt::ApplicationModal);

            if (mode == IScriptEngine::Debug)
            {
                debugger.action(QScriptEngineDebugger::InterruptAction)->trigger();
            }
        }

#endif

        this->registerAudioEncoderPlugins(&engine);
        this->registerMuxerPlugins(&engine, &muxers);
        this->registerVideoEncoderPlugins(&engine, &videoEncoders);
        this->registerVideoFilterPlugins(&engine);
		this->registerDialogClasses(&engine);
        this->registerScriptClasses(&engine, &muxers, &videoEncoders);

        QScriptValue result = engine.evaluate(script, name);
        bool success = false;

        if (engine.hasUncaughtException())
        {
            QString errorDetails = (QString("Unable to process script.\n\nLine number: %1\n").arg(
                                        engine.uncaughtExceptionLineNumber()) + result.toString());

            this->callEventHandlers(IScriptEngine::Error, NULL, -1, (QString("Script error ") + errorDetails).toUtf8().constData());
            success = false;
        }
        else
        {
            this->callEventHandlers(IScriptEngine::Information, NULL, -1, (QString("Result: ") + result.toString()).toUtf8().constData());
            success = true;
        }

        return success;
    }
Esempio n. 8
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File: main.cpp Progetto: cedrus/qt4
int main(int argc, char **argv)
{
    Q_INIT_RESOURCE(calculator);

    QApplication app(argc, argv);
//! [0a]
    QScriptEngine engine;
//! [0a]

#if !defined(QT_NO_SCRIPTTOOLS)
    QScriptEngineDebugger debugger;
    debugger.attachTo(&engine);
    QMainWindow *debugWindow = debugger.standardWindow();
    debugWindow->resize(1024, 640);
#endif

//! [0b]
    QString scriptFileName(":/calculator.js");
    QFile scriptFile(scriptFileName);
    scriptFile.open(QIODevice::ReadOnly);
    engine.evaluate(scriptFile.readAll(), scriptFileName);
    scriptFile.close();
//! [0b]

//! [1]
    QUiLoader loader;
    QFile uiFile(":/calculator.ui");
    uiFile.open(QIODevice::ReadOnly);
    QWidget *ui = loader.load(&uiFile);
    uiFile.close();
//! [1]

//! [2]
    QScriptValue ctor = engine.evaluate("Calculator");
    QScriptValue scriptUi = engine.newQObject(ui, QScriptEngine::ScriptOwnership);
    QScriptValue calc = ctor.construct(QScriptValueList() << scriptUi);
//! [2]

#if !defined(QT_NO_SCRIPTTOOLS)
    QLineEdit *display = qFindChild<QLineEdit*>(ui, "display");
    QObject::connect(display, SIGNAL(returnPressed()),
                     debugWindow, SLOT(show()));
#endif
//! [3]
    ui->show();
    return app.exec();
//! [3]
}
Esempio n. 9
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bool JSScript::execute(TWScriptAPI *tw) const
{
	QFile scriptFile(m_Filename);
	if (!scriptFile.open(QIODevice::ReadOnly)) {
		// handle error
		return false;
	}
	QTextStream stream(&scriptFile);
	stream.setCodec(m_Codec);
	QString contents = stream.readAll();
	scriptFile.close();
	
	QScriptEngine engine;
	QScriptValue twObject = engine.newQObject(tw);
	engine.globalObject().setProperty("TW", twObject);
	
	QScriptValue val;

#if QT_VERSION >= 0x040500
	QSETTINGS_OBJECT(settings);
	if (settings.value("scriptDebugger", false).toBool()) {
		QScriptEngineDebugger debugger;
		debugger.attachTo(&engine);
		val = engine.evaluate(contents, m_Filename);
	}
	else {
		val = engine.evaluate(contents, m_Filename);
	}
#else
	val = engine.evaluate(contents, m_Filename);
#endif

	if (engine.hasUncaughtException()) {
		tw->SetResult(engine.uncaughtException().toString());
		return false;
	}
	else {
		if (!val.isUndefined()) {
			tw->SetResult(convertValue(val));
		}
		return true;
	}
}
Esempio n. 10
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void tst_QScriptEngineDebugger::debuggerSignals()
{
#if defined(Q_OS_WINCE) && _WIN32_WCE < 0x600
    QSKIP("skipped due to high mem usage until task 261062 is fixed", SkipAll);
#endif

    QScriptEngine engine;
    QScriptEngineDebugger debugger;
    debugger.attachTo(&engine);
    debugger.setAutoShowStandardWindow(false);
    QSignalSpy evaluationSuspendedSpy(&debugger, SIGNAL(evaluationSuspended()));
    QSignalSpy evaluationResumedSpy(&debugger, SIGNAL(evaluationResumed()));
    QObject::connect(&debugger, SIGNAL(evaluationSuspended()),
                     debugger.action(QScriptEngineDebugger::ContinueAction),
                     SLOT(trigger()));
    engine.evaluate("123");
    QCOMPARE(evaluationSuspendedSpy.count(), 0);
    QCOMPARE(evaluationResumedSpy.count(), 0);
    engine.evaluate("debugger");
    QCoreApplication::processEvents();
    QCOMPARE(evaluationSuspendedSpy.count(), 1);
    QCOMPARE(evaluationResumedSpy.count(), 1);
}
Esempio n. 11
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void SmsScriptsManager::init()
{
#if SMS_USE_DEBUGGER
 	QScriptEngineDebugger *debugger = new QScriptEngineDebugger(this);
 	debugger->attachTo(Engine);
 	debugger->standardWindow()->show();
#endif

	QString scriptPath = Application::instance()->pathsProvider()->profilePath() + QLatin1String("plugins/data/sms/scripts/gateway.js");
	if (QFile::exists(scriptPath))
		loadScript(scriptPath);
	else
	{
		scriptPath = Application::instance()->pathsProvider()->dataPath() + QLatin1String("plugins/data/sms/scripts/gateway.js");
		if (QFile::exists(scriptPath))
			loadScript(scriptPath);
		// TODO: maybe we should return here if no gateway.js was found?
	}

	// scripts from profile path can replace the ones from data path if the file name is the same
	loadScripts(QDir(Application::instance()->pathsProvider()->profilePath() + QLatin1String("plugins/data/sms/scripts")));
	loadScripts(QDir(Application::instance()->pathsProvider()->dataPath() + QLatin1String("plugins/data/sms/scripts")));
}
Esempio n. 12
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void tst_QScriptEngineDebugger::action()
{
#if defined(Q_OS_WINCE) && _WIN32_WCE < 0x600
    QSKIP("skipped due to high mem usage until task 261062 is fixed", SkipAll);
#endif

    QScriptEngine engine;
    QScriptEngineDebugger debugger;
    debugger.attachTo(&engine);
    QList<QScriptEngineDebugger::DebuggerAction> actions;
    actions
        << QScriptEngineDebugger::InterruptAction
        << QScriptEngineDebugger::ContinueAction
        << QScriptEngineDebugger::StepIntoAction
        << QScriptEngineDebugger::StepOverAction
        << QScriptEngineDebugger::StepOutAction
        << QScriptEngineDebugger::RunToCursorAction
        << QScriptEngineDebugger::RunToNewScriptAction
        << QScriptEngineDebugger::ToggleBreakpointAction
        << QScriptEngineDebugger::ClearDebugOutputAction
        << QScriptEngineDebugger::ClearErrorLogAction
        << QScriptEngineDebugger::ClearConsoleAction
        << QScriptEngineDebugger::FindInScriptAction
        << QScriptEngineDebugger::FindNextInScriptAction
        << QScriptEngineDebugger::FindPreviousInScriptAction
        << QScriptEngineDebugger::GoToLineAction;
    QList<QAction*> lst;
    for (int i = 0; i < actions.size(); ++i) {
        QScriptEngineDebugger::DebuggerAction da = actions.at(i);
        QAction *act = debugger.action(da);
        QVERIFY(act != 0);
        QCOMPARE(act, debugger.action(da));
        QCOMPARE(act->parent(), (QObject*)&debugger);
        QVERIFY(lst.indexOf(act) == -1);
        lst.append(act);
    }
}
static PyObject *meth_QScriptEngineDebugger_attachTo(PyObject *sipSelf, PyObject *sipArgs)
{
    PyObject *sipParseErr = NULL;

    {
        QScriptEngine* a0;
        QScriptEngineDebugger *sipCpp;

        if (sipParseArgs(&sipParseErr, sipArgs, "BJ8", &sipSelf, sipType_QScriptEngineDebugger, &sipCpp, sipType_QScriptEngine, &a0))
        {
            Py_BEGIN_ALLOW_THREADS
            sipCpp->attachTo(a0);
            Py_END_ALLOW_THREADS

            Py_INCREF(Py_None);
            return Py_None;
        }
    }

    /* Raise an exception if the arguments couldn't be parsed. */
    sipNoMethod(sipParseErr, sipName_QScriptEngineDebugger, sipName_attachTo, doc_QScriptEngineDebugger_attachTo);

    return NULL;
}
Esempio n. 14
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MainWindow::MainWindow(QWidget* parent)
  : CGAL::Qt::DemosMainWindow(parent)
{
  ui = new Ui::MainWindow;
  ui->setupUi(this);

  // remove the Load Script menu entry, when the demo has not been compiled with QT_SCRIPT_LIB
#if !defined(QT_SCRIPT_LIB)
  ui->menuBar->removeAction(ui->actionLoad_Script);
#endif
  
  // Save some pointers from ui, for latter use.
  sceneView = ui->sceneView;
  viewer = ui->viewer;

  // do not save the state of the viewer (anoying)
  viewer->setStateFileName(QString::null);

  // setup scene
  scene = new Scene(this);
  viewer->setScene(scene);

  {
    QShortcut* shortcut = new QShortcut(QKeySequence(Qt::ALT+Qt::Key_Q), this);
    connect(shortcut, SIGNAL(activated()),
            this, SLOT(setFocusToQuickSearch()));
  }

  proxyModel = new QSortFilterProxyModel(this);
  proxyModel->setSourceModel(scene);

  connect(ui->searchEdit, SIGNAL(textChanged(QString)),
          proxyModel, SLOT(setFilterFixedString(QString)));
  sceneView->setModel(proxyModel);

  // setup the sceneview: delegation and columns sizing...
  sceneView->setItemDelegate(new SceneDelegate(this));

  sceneView->header()->setStretchLastSection(false);
  sceneView->header()->setSectionResizeMode(Scene::NameColumn, QHeaderView::Stretch);
  sceneView->header()->setSectionResizeMode(Scene::NameColumn, QHeaderView::Stretch);
  sceneView->header()->setSectionResizeMode(Scene::ColorColumn, QHeaderView::ResizeToContents);
  sceneView->header()->setSectionResizeMode(Scene::RenderingModeColumn, QHeaderView::Fixed);
  sceneView->header()->setSectionResizeMode(Scene::ABColumn, QHeaderView::Fixed);
  sceneView->header()->setSectionResizeMode(Scene::VisibleColumn, QHeaderView::Fixed);
  sceneView->resizeColumnToContents(Scene::ColorColumn);
  sceneView->resizeColumnToContents(Scene::RenderingModeColumn);
  sceneView->resizeColumnToContents(Scene::ABColumn);
  sceneView->resizeColumnToContents(Scene::VisibleColumn);

  // setup connections
  connect(scene, SIGNAL(dataChanged(const QModelIndex &, const QModelIndex & )),
          this, SLOT(updateInfo()));
  
  connect(scene, SIGNAL(dataChanged(const QModelIndex &, const QModelIndex & )),
          this, SLOT(updateDisplayInfo()));

  connect(scene, SIGNAL(dataChanged(const QModelIndex &, const QModelIndex & )),
          viewer, SLOT(updateGL()));

  connect(scene, SIGNAL(updated()),
          viewer, SLOT(updateGL()));

  connect(scene, SIGNAL(updated()),
          this, SLOT(selectionChanged()));

  connect(scene, SIGNAL(itemAboutToBeDestroyed(Scene_item*)),
          this, SLOT(removeManipulatedFrame(Scene_item*)));

  connect(scene, SIGNAL(updated_bbox()),
          this, SLOT(updateViewerBBox()));

  connect(scene, SIGNAL(selectionChanged(int)),
          this, SLOT(selectSceneItem(int)));

  connect(sceneView->selectionModel(), 
          SIGNAL(selectionChanged ( const QItemSelection & , const QItemSelection & ) ),
          this, SLOT(updateInfo()));

  connect(sceneView->selectionModel(), 
          SIGNAL(selectionChanged ( const QItemSelection & , const QItemSelection & ) ),
          this, SLOT(updateDisplayInfo()));

  connect(sceneView->selectionModel(), 
          SIGNAL(selectionChanged ( const QItemSelection & , const QItemSelection & ) ),
          this, SLOT(selectionChanged()));

  sceneView->setContextMenuPolicy(Qt::CustomContextMenu);
  connect(sceneView, SIGNAL(customContextMenuRequested(const QPoint & )),
          this, SLOT(showSceneContextMenu(const QPoint &)));

  connect(viewer, SIGNAL(selected(int)),
          this, SLOT(selectSceneItem(int)));
  connect(viewer, SIGNAL(selectedPoint(double, double, double)),
          this, SLOT(showSelectedPoint(double, double, double)));

  connect(viewer, SIGNAL(selectionRay(double, double, double, 
                                      double, double, double)),
          scene, SIGNAL(selectionRay(double, double, double,
                                     double, double, double)));

  connect(viewer, SIGNAL(requestContextMenu(QPoint)),
          this, SLOT(contextMenuRequested(QPoint)));

  // The contextMenuPolicy of infoLabel is now the default one, so that one
  // can easily copy-paste its text.
  // connect(ui->infoLabel, SIGNAL(customContextMenuRequested(const QPoint & )),
  //         this, SLOT(showSceneContextMenu(const QPoint &)));

  connect(ui->actionRecenterScene, SIGNAL(triggered()),
          viewer, SLOT(update()));

  connect(ui->actionAntiAliasing, SIGNAL(toggled(bool)),
          viewer, SLOT(setAntiAliasing(bool)));

  connect(ui->actionDraw_two_sides, SIGNAL(toggled(bool)),
          viewer, SLOT(setTwoSides(bool)));

  // add the "About CGAL..." and "About demo..." entries
  this->addAboutCGAL();
  this->addAboutDemo(":/cgal/Polyhedron_3/about.html");

  // Connect the button "addButton" with actionLoad
  ui->addButton->setDefaultAction(ui->actionLoad);
  // Same with "removeButton" and "duplicateButton"
  ui->removeButton->setDefaultAction(ui->actionErase);
  ui->duplicateButton->setDefaultAction(ui->actionDuplicate);

  // Connect actionQuit (Ctrl+Q) and qApp->quit()
  connect(ui->actionQuit, SIGNAL(triggered()),
          this, SLOT(quit()));

  // Connect "Select all items"
  connect(ui->actionSelect_all_items, SIGNAL(triggered()),
          this, SLOT(selectAll()));

  // Recent files menu
  this->addRecentFiles(ui->menuFile, ui->actionQuit);
  connect(this, SIGNAL(openRecentFile(QString)),
	  this, SLOT(open(QString)));

  // Reset the "Operation menu"
  clearMenu(ui->menuOperations);

#ifdef QT_SCRIPT_LIB
  std::cerr << "Enable scripts.\n";
  script_engine = new QScriptEngine(this);
  qScriptRegisterMetaType<Scene_item*>(script_engine,
                                       myScene_itemToScriptValue,
                                       myScene_itemFromScriptValue);
#  ifdef QT_SCRIPTTOOLS_LIB
  QScriptEngineDebugger* debugger = new QScriptEngineDebugger(this);
  debugger->setObjectName("qt script debugger");
  QAction* debuggerMenuAction = 
    menuBar()->addMenu(debugger->createStandardMenu());
  debuggerMenuAction->setText(tr("Qt Script &debug"));
  for(unsigned int i = 0; i < 9; ++i)
  {
    QDockWidget* dock = new QDockWidget(debug_widgets_names[i], this);
    dock->setObjectName(debug_widgets_names[i]);
    dock->setWidget(debugger->widget(debug_widgets[i]));
    this->addDockWidget(Qt::BottomDockWidgetArea, dock);
    dock->hide();
  }
  debugger->setAutoShowStandardWindow(false);
  debugger->attachTo(script_engine);
#  endif // QT_SCRIPTTOOLS_LIB
  QScriptValue fun = script_engine->newFunction(myPrintFunction);
  script_engine->globalObject().setProperty("print", fun);
  
  //  evaluate_script("print('hello', 'world', 'from QtScript!')");
  QScriptValue mainWindowObjectValue = script_engine->newQObject(this);
  script_engine->globalObject().setProperty("main_window", mainWindowObjectValue);

  QScriptValue sceneObjectValue = script_engine->newQObject(scene);
  mainWindowObjectValue.setProperty("scene", sceneObjectValue);
  script_engine->globalObject().setProperty("scene", sceneObjectValue);

  QScriptValue viewerObjectValue = script_engine->newQObject(viewer);
  mainWindowObjectValue.setProperty("viewer", viewerObjectValue);
  script_engine->globalObject().setProperty("viewer", viewerObjectValue);

  QScriptValue cameraObjectValue = script_engine->newQObject(viewer->camera());
  viewerObjectValue.setProperty("camera", cameraObjectValue);
  script_engine->globalObject().setProperty("camera", cameraObjectValue);

  evaluate_script("var plugins = new Array();");
#  ifdef QT_SCRIPTTOOLS_LIB
  QScriptValue debuggerObjectValue = script_engine->newQObject(debugger);
  script_engine->globalObject().setProperty("debugger", debuggerObjectValue);
#  endif
#endif

  readSettings(); // Among other things, the column widths are stored.

  // Load plugins, and re-enable actions that need it.
  loadPlugins();

  // Setup the submenu of the View menu that can toggle the dockwidgets
  Q_FOREACH(QDockWidget* widget, findChildren<QDockWidget*>()) {
    ui->menuDockWindows->addAction(widget->toggleViewAction());
  }
Esempio n. 15
0
void tst_QScriptEngineDebugger::attachAndDetach()
{
#if defined(Q_OS_WINCE) && _WIN32_WCE < 0x600
    QSKIP("skipped due to high mem usage until task 261062 is fixed", SkipAll);
#endif
    {
        QScriptEngineDebugger debugger;
        QCOMPARE(debugger.state(), QScriptEngineDebugger::SuspendedState);
        debugger.attachTo(0);
        QScriptEngine engine;
        debugger.attachTo(&engine);
        QCOMPARE(debugger.state(), QScriptEngineDebugger::SuspendedState);
    }
    {
        QScriptEngineDebugger debugger;
        QScriptEngine engine;
        QScriptValue oldPrint = engine.globalObject().property("print");
        QVERIFY(oldPrint.isFunction());
        QVERIFY(!engine.globalObject().property("__FILE__").isValid());
        QVERIFY(!engine.globalObject().property("__LINE__").isValid());

        debugger.attachTo(&engine);
        QVERIFY(engine.globalObject().property("__FILE__").isUndefined());
        QVERIFY(engine.globalObject().property("__LINE__").isNumber());
        QVERIFY(!engine.globalObject().property("print").strictlyEquals(oldPrint));

        debugger.detach();
        QVERIFY(engine.globalObject().property("print").strictlyEquals(oldPrint));
        QVERIFY(!engine.globalObject().property("__FILE__").isValid());
        QVERIFY(!engine.globalObject().property("__LINE__").isValid());
    }
    {
        QScriptEngineDebugger debugger;
        QScriptEngine engine;
        debugger.attachTo(&engine);
        debugger.detach();
        QScriptEngine engine2;
        debugger.attachTo(&engine2);
    }
    {
        QScriptEngineDebugger debugger;
        QScriptEngine engine;
        debugger.attachTo(&engine);
        debugger.detach();
        QScriptEngine engine2;
        debugger.attachTo(&engine2);
        debugger.detach();
    }
#ifndef Q_OS_WINCE // demands too much memory for WinCE
    {
        QScriptEngineDebugger debugger;
        QScriptEngine engine;
        debugger.attachTo(&engine);
        QScriptEngineDebugger debugger2;
        debugger2.attachTo(&engine);
    }
#endif
    {
        QScriptEngine *engine = new QScriptEngine;
        QScriptEngineDebugger debugger;
        debugger.attachTo(engine);
        delete engine;
        QScriptEngine engine2;
        debugger.attachTo(&engine2);
    }
}
Esempio n. 16
0
void setup::setCurrentIndex(XTreeWidgetItem* item)
{
  QString uiName = item->data(0, Xt::RawRole).toString();
  QString label = "<span style=\" font-size:14pt; font-weight:600;\">%1</span></p></body></html>";

  if (_itemMap.contains(uiName) && _itemMap.value(uiName).index >= 0)
  {
    _stack->setCurrentIndex(_itemMap.value(uiName).index);
    _stackLit->setText(label.arg(item->text(0)));
    return;
  }
  else if (_itemMap.contains(uiName) && !item->isDisabled())
  {
    // First look for a class...
    QWidget *w = xtGetScreen(uiName, this);

    if (w)
      _itemMap[uiName].implementation = w;
    else
    {
      // No class, so look for an extension
      XSqlQuery screenq;
      screenq.prepare("SELECT * "
                      "  FROM uiform "
                      " WHERE((uiform_name=:uiform_name)"
                      "   AND (uiform_enabled))"
                      " ORDER BY uiform_order DESC"
                      " LIMIT 1;");
      screenq.bindValue(":uiform_name", uiName);
      screenq.exec();
      if (screenq.first())
      {     
        QUiLoader loader;
        QByteArray ba = screenq.value("uiform_source").toByteArray();
        QBuffer uiFile(&ba);
        if (!uiFile.open(QIODevice::ReadOnly))
          QMessageBox::critical(0, tr("Could not load UI"),
                                tr("<p>There was an error loading the UI Form "
                                   "from the database."));
        w = loader.load(&uiFile);
        w->setObjectName(uiName);
        uiFile.close();

        // Load scripts if applicable
        XSqlQuery scriptq;
        scriptq.prepare("SELECT script_source, script_order"
                        "  FROM script"
                        " WHERE((script_name=:script_name)"
                        "   AND (script_enabled))"
                        " ORDER BY script_order;");
        scriptq.bindValue(":script_name", uiName);
        scriptq.exec();

        QScriptEngine* engine = new QScriptEngine();
        if (_preferences->boolean("EnableScriptDebug"))
        {
          QScriptEngineDebugger* debugger = new QScriptEngineDebugger(this);
          debugger->attachTo(engine);
        }
        omfgThis->loadScriptGlobals(engine);
        QScriptValue mywindow = engine->newQObject(w);
        engine->globalObject().setProperty("mywindow", mywindow);

        while(scriptq.next())
        {
          QString script = scriptHandleIncludes(scriptq.value("script_source").toString());
          QScriptValue result = engine->evaluate(script, uiName);
          if (engine->hasUncaughtException())
          {
            int line = engine->uncaughtExceptionLineNumber();
            qDebug() << "uncaught exception at line" << line << ":" << result.toString();
          }
        }
        _itemMap[uiName].implementation = engine;
      }
    }

    if (w)
    {
      // Hide buttons out of context here
      QWidget* close = w->findChild<QWidget*>("_close");
      if (close)
        close->hide();
      QWidget* buttons = w->findChild<QDialogButtonBox*>();
      if (buttons)
        buttons->hide();

      //Set mode if applicable
      int mode = _itemMap.value(uiName).mode;
      if (mode && w->inherits("XDialog"))
      {
        XWidget* x = dynamic_cast<XWidget*>(w);
        ParameterList params;
        if (mode == cEdit)
          params.append("mode", "edit");
        else if (mode == cView)
          params.append("mode", "view");
        if (x)
          x->set(params);
      }

      int idx = _stack->count();
      _itemMap[uiName].index = idx;
      _stack->addWidget(w);
      _stack->setCurrentIndex(idx);

      _stackLit->setText(label.arg(item->text(0)));
      return;
    }
  }

  // Nothing here so try the next one
  XTreeWidgetItem* next = dynamic_cast<XTreeWidgetItem*>(_tree->itemBelow(item));
  if (next)
    setCurrentIndex(next);
}