void QcApplication::postSyncEvent( QcSyncEvent *e, QObject *rcv ) { _mutex.lock(); if( !_instance ) { _mutex.unlock(); return; } if( QThread::currentThread() == rcv->thread() ) { sendEvent( rcv, e ); delete e; } else { QMutex mutex; QWaitCondition cond; e->_cond = &cond; e->_mutex = &mutex; mutex.lock(); postEvent( rcv, e ); cond.wait( &mutex ); mutex.unlock(); } _mutex.unlock(); }
CodaDevicePtr SymbianDeviceManager::getCodaDevice(const QString &port) { ensureInitialized(); QMutexLocker lock(&d->m_devicesLock); const int idx = findByPortName(port); if (idx == -1) { qWarning("Attempt to acquire device '%s' that does not exist.", qPrintable(port)); if (debug) qDebug() << *this; return CodaDevicePtr(); } SymbianDevice& device = d->m_devices[idx]; CodaDevicePtr& devicePtr = device.m_data->codaDevice; if (devicePtr.isNull() || !devicePtr->device()->isOpen()) { // Check we instanciate in the correct thread - we can't afford to create the CodaDevice (and more specifically, open the VirtualSerialDevice) in a thread that isn't guaranteed to be long-lived. // Therefore, if we're not in SymbianDeviceManager's thread, rejig things so it's opened in the main thread if (QThread::currentThread() != thread()) { // SymbianDeviceManager is owned by the main thread d->m_codaPortWaitMutex.lock(); QWaitCondition waiter; QCoreApplication::postEvent(this, new QConstructCodaPortEvent((QEvent::Type)d->m_constructCodaPortEventType, port, &devicePtr, &waiter)); waiter.wait(&d->m_codaPortWaitMutex); // When the wait returns (due to the wakeAll in SymbianDeviceManager::customEvent), the CodaDevice will be fully set up d->m_codaPortWaitMutex.unlock(); } else { // We're in the main thread, just set it up directly constructCodaPort(devicePtr, port); } // We still carry on in the case we failed to open so the client can access the IODevice's errorString() } if (devicePtr->device()->isOpen()) device.m_data->deviceAcquired++; return devicePtr; }
void TestInvocationPlugin::doOperation(int sleepInterval, int count) { for (int i = 0; i < count; ++i) { QWaitCondition sleep; sleep.wait(new QMutex(), sleepInterval); } }
/// sleep (?) void msleep ( unsigned long millisecs ) { QMutex mutex; QWaitCondition waitCondition; mutex.lock(); waitCondition.wait ( &mutex, millisecs ); mutex.unlock(); }
//"Run" part of the process thread. void ProcessThread::run() { VideoCapture cap(0); if(!cap.isOpened()) { qDebug () << "Video capture (cap) was unable to start... "; return; } frame_cnt=0; Mat matImage; while(!(this->isStopped)) { frame_cnt++; cap >> matImage; cv::resize (matImage, matImage, Size(800, 600)); //resize(matImage, image, Size(800,600)); mutex.lock(); Mat matimg = mode->process(matImage); QImage qimg((uchar *)matimg.data, matimg.cols, matimg.rows, QImage::Format_RGB888); QLabel *label = mode->getProperLabel(); mutex.unlock(); QWaitCondition cond; QMutex drawMutex; drawMutex.lock(); emit drawImage (&qimg, &cond, &drawMutex, label); cond.wait (&drawMutex); drawMutex.unlock(); } };
void run() { readWriteLock.lockForWrite(); cond.wakeOne(); cond.wait(&readWriteLock); readWriteLock.unlock(); }
screengrab::screengrab() { // load configuration conf = Config::instance(); conf->loadSettings(); pixelMap = new QPixmap; scrNum = 0; // delay on 250 msec QMutex mutex; mutex.lock(); QWaitCondition pause; pause.wait(&mutex, 250); // get screen screenShot(); // auto saving first screenshot if (conf->getAutoSave() == true) { QString format = conf->getSaveFormat(); QString filePath = getSaveFilePath(format); writeScreen(filePath, format); } }
void run() { readWriteLock->lockForRead(); started.wakeOne(); cond->wait(readWriteLock); readWriteLock->unlock(); }
void run() { mutex.lock(); cond.wakeOne(); cond.wait(&mutex); mutex.unlock(); }
void QcApplication::postSyncEvent( QcSyncEvent *e, EventHandlerFn handler ) { _mutex.lock(); if( !_instance ) { _mutex.unlock(); return; } if( QThread::currentThread() == _instance->thread() ) { (*handler)(e); delete(e); } else { QMutex mutex; QWaitCondition cond; e->_handler = handler; e->_cond = &cond; e->_mutex = &mutex; mutex.lock(); postEvent( _instance, e ); cond.wait( &mutex ); mutex.unlock(); } _mutex.unlock(); }
void run() { mutex->lock(); started.wakeOne(); cond->wait(mutex); mutex->unlock(); }
int main(int argc, char *argv[]) { #ifndef QT_DEBUG QString fileName = FilePirate::StoragePath + "captains-log.log"; QFile *log = new QFile(fileName); if (log->open(QIODevice::WriteOnly | QIODevice::Append | QIODevice::Text)) { out = new QTextStream(log); qInstallMsgHandler(logOutput); } else { qDebug() << "Error opening log file '" << fileName << "'. All debug output redirected to console."; } #endif SingleApplication a(argc, argv, "9578A25E-F82A-4558-842C-1DE074F3C232"); if (a.alreadyExists()) { qDebug() << "FilePirate is already running."; a.sendMessage("fg"); return 0; } QPixmap pixmap(":/images/splash.png"); QSplashScreen *splash = new QSplashScreen(pixmap); splash->show(); a.processEvents(); splash->showMessage("Loading...",Qt::AlignCenter | Qt::AlignBottom,Qt::white); qDebug() << "Registering URL handler..."; QDesktopServices::setUrlHandler("pirate",&FilePirate::Application(),"handleUrl"); a.processEvents(); // Force the user to see the splash screen for at least some time QMutex dummy; dummy.lock(); QWaitCondition wait; wait.wait(&dummy, 750); dummy.unlock(); // And move on to the rest of loading splash->showMessage("Loading settings...",Qt::AlignCenter | Qt::AlignBottom,Qt::white); // load the settings here FilePirate::Application().settingsLoaded = FilePirate::Application().loadSettings(); splash->showMessage("Loading local filelist...",Qt::AlignCenter | Qt::AlignBottom,Qt::white); FilePirate::Application().fileMon->fullRefreshFileList(); // bring up the filelist - this is a good time to start up the settings dialog // if the user hasn't done so yet... splash->showMessage("Finishing up...",Qt::AlignCenter | Qt::AlignBottom,Qt::white); FilePirate::Application().moveHelpersToThreads(); MainWindow w; w.show(); splash->finish(&w); a.connect(&a, SIGNAL(messageAvailable(QStringList)), &w, SLOT(secondInstanceMessages(QStringList))); delete splash; return a.exec(); }
void msleep(unsigned long msecs) { QWaitCondition w; QMutex sleepMutex; sleepMutex.lock(); w.wait(&sleepMutex, msecs); sleepMutex.unlock(); }
void Core::sleep(int msec) { QMutex mutex; mutex.lock(); QWaitCondition pause; pause.wait(&mutex, msec); // def 240 mutex.unlock(); }
void Wait(long int time) { QMutex dummy; dummy.lock(); QWaitCondition waitCondition; waitCondition.wait(&dummy, time); dummy.unlock(); }
void run() { pointers.setLocalData(new Pointer); QMutexLocker locker(&mutex); cond.wakeOne(); cond.wait(&mutex); }
void MainWindow::msleep(unsigned long msecs){ QMutex mutex; mutex.lock(); QWaitCondition waitCondition; waitCondition.wait(&mutex, msecs); mutex.unlock(); }
void wl_input_wait(struct wl_input_event *ev, int sleep) { WikiDisplay *display = window->display; QWaitCondition *w = display->waitCondition; QMutex mutex; ev->type = -1; do { mutex.lock(); if (sleep && display->keyEventQueue->isEmpty() && display->mouseEventQueue->isEmpty()) { w->wait(&mutex); } if (!display->keyEventQueue->isEmpty()) { display->keyQueueMutex->lock(); QKeyEvent keyEvent = display->keyEventQueue->dequeue(); display->keyQueueMutex->unlock(); ev->type = WL_INPUT_EV_TYPE_KEYBOARD; /* determine key type */ if (keyEvent.key() == Qt::Key_Down) { ev->key_event.keycode = WL_INPUT_KEY_CURSOR_DOWN; ev->type = WL_INPUT_EV_TYPE_CURSOR; } else if (keyEvent.key() == Qt::Key_Up) { ev->key_event.keycode = WL_INPUT_KEY_CURSOR_UP; ev->type = WL_INPUT_EV_TYPE_CURSOR; } else if (keyEvent.text().length() > 0) { ev->key_event.keycode = keyEvent.text().at(0).unicode(); } else { ev->key_event.keycode = keyEvent.key(); } switch (keyEvent.type()) { case QEvent::KeyPress: ev->key_event.value = 1; break; case QEvent::KeyRelease: ev->key_event.value = 0; break; default: break; } } if (!display->mouseEventQueue->isEmpty()) { display->mouseQueueMutex->lock(); QMouseEvent mouseEvent = display->mouseEventQueue->dequeue(); display->mouseQueueMutex->unlock(); ev->type = WL_INPUT_EV_TYPE_TOUCH; ev->touch_event.x = mouseEvent.x(); ev->touch_event.y = mouseEvent.y(); ev->touch_event.value = (mouseEvent.type() == QEvent::MouseButtonPress) ? 1 : 0; } mutex.unlock(); } while (ev->type == -1 && sleep); }
void ModelPropertyAnimation::trigger(QAbstractAnimation *animation, bool synchrone, DeletionContext deletionContext) { /* The connexion below won't delete indefinitely looping animation. * To avoid memory leaks, the deletionContext paramater is introduced. */ connect(animation, &QAbstractAnimation::finished, [=](){animation->deleteLater();}); /* Considering what's stated in Qt's doc about Qt::AutoConnection behaviour * (see QObject::connect), we need to make sure * ESPECIALLY WHEN this function is called from a thread other than the gui-thread: * from an algorithm thread for instance, * that the animation passed as parameter leaves in the gui-thread, * so that it can perform flawlessly. * * Indeed, IN THAT CASE, performing a direct call to QAbstractAnimation::start causes the animation * not to perform in the way it should. So we first move it to the gui-thread and then * emit a signal which finally triggers its execution. * * This isn't probably the best way to address this issue, but it works. */ // connect(this, &ModelPropertyAnimation::_startIt, animation, &QAbstractAnimation::start); // the previous syntax doesn't work due to argument count mismatching. connect(this, SIGNAL(_startIt()), animation, SLOT(start())); animation->moveToThread(QApplication::instance()->thread()); auto startAnimation = [=]() { // define a function that will start the animation emit _startIt(); // disconnect the signal, to make sure any further emission is ignored. disconnect(this, SIGNAL(_startIt()), animation, SLOT(start())); }; QThread *t = nullptr; switch(deletionContext) { case None: break; case ThisThread: t = thread(); break; case GuiThread: t = QApplication::instance()->thread(); break; } if(t) { connect(t, &QThread::finished, animation, &QAbstractAnimation::deleteLater); } if(!synchrone) { startAnimation(); } else { QMutex mutex; QWaitCondition condition; auto connexion = connect(animation, &QAbstractAnimation::finished, [&condition](){condition.wakeAll();}); mutex.lock(); startAnimation(); condition.wait(&mutex); mutex.unlock(); disconnect(connexion); } }
void run() { readWriteLock->lockForWrite(); ready = true; startup->wakeOne(); returnValue = waitCondition->wait(readWriteLock, timeout); readWriteLock->unlock(); }
void run() { mutex->lock(); ready = true; startup->wakeOne(); returnValue = waitCondition->wait(mutex, timeout); mutex->unlock(); }
void TestInvocationPlugin::doOperation(invocation::Progress *progress, int sleepInterval, int count) { progress->setMinimum(0); progress->setMaximum(count-1); for (int i = 0; i < count; ++i) { QWaitCondition sleep; sleep.wait(new QMutex(), sleepInterval); progress->setValue(i); } }
void Seq::stopWait() { stop(); QWaitCondition sleep; while (state != TRANSPORT_STOP) { mutex.lock(); sleep.wait(&mutex, 100); mutex.unlock(); } }
static void msleep(unsigned long msecs) { QMutex mutex; mutex.lock(); QWaitCondition waitCondition; waitCondition.wait(&mutex, msecs); mutex.unlock(); }
void run() { readWriteLock->lockForWrite(); ++count; dummy.wakeOne(); // this wakeup should be lost started.wakeOne(); dummy.wakeAll(); // this one too cond->wait(readWriteLock); --count; readWriteLock->unlock(); }
void run() { mutex->lock(); ++count; dummy.wakeOne(); // this wakeup should be lost started.wakeOne(); dummy.wakeAll(); // this one too cond->wait(mutex); --count; mutex->unlock(); }
/** * @brief enlève un vélo du site, si aucun vélo n'est disponible, attends * que quelqu'un en dépose un */ void take() { mutex.lock(); while(_nbBikes <= 0){ availableBike.wait(&mutex); } --_nbBikes; availableBorne.wakeOne(); gui_interface->setBikes(ID, _nbBikes); mutex.unlock(); }
/** * @brief rajoute un vélo sur le site, si auncune borne n'est disponnible * attends qu'une borne se libère */ void put(){ mutex.lock(); while(_nbBikes >= NB_BORNES){ availableBorne.wait(&mutex); } ++_nbBikes; availableBike.wakeOne(); gui_interface->setBikes(ID, _nbBikes); mutex.unlock(); }
void Consumer1::run() { qDebug() << "Consumer " << m_id << " before wakeall "; if(m_bWakeAll) g_con.wakeAll(); else g_con.wakeOne(); qDebug() << "Consumer " << m_id << " after wakeall"; }
void run() { test_mutex.lock(); mutex.lock(); for (int i = 0; i < iterations; ++i) { cond.wakeOne(); cond.wait(&mutex); } mutex.unlock(); test_mutex.unlock(); }