void QgsCircularStringV2::addToPainterPath( QPainterPath& path ) const { int nPoints = numPoints(); if ( nPoints < 1 ) { return; } if ( path.isEmpty() || path.currentPosition() != QPointF( mX[0], mY[0] ) ) { path.moveTo( QPointF( mX[0], mY[0] ) ); } for ( int i = 0; i < ( nPoints - 2 ) ; i += 2 ) { QgsPointSequenceV2 pt; segmentize( QgsPointV2( mX[i], mY[i] ), QgsPointV2( mX[i + 1], mY[i + 1] ), QgsPointV2( mX[i + 2], mY[i + 2] ), pt ); for ( int j = 1; j < pt.size(); ++j ) { path.lineTo( pt.at( j ).x(), pt.at( j ).y() ); } //arcTo( path, QPointF( mX[i], mY[i] ), QPointF( mX[i + 1], mY[i + 1] ), QPointF( mX[i + 2], mY[i + 2] ) ); } //if number of points is even, connect to last point with straight line (even though the circular string is not valid) if ( nPoints % 2 == 0 ) { path.lineTo( mX[ nPoints - 1 ], mY[ nPoints - 1 ] ); } }
void QgsMapToolAddCircularString::updateCenterPointRubberBand( const QgsPointV2& pt ) { if ( !mShowCenterPointRubberBand || !mCenterPointRubberBand || mPoints.size() < 2 ) { return; } if (( mPoints.size() ) % 2 != 0 ) { return; } //create circular string QgsCircularStringV2* cs = new QgsCircularStringV2(); QgsPointSequenceV2 csPoints; csPoints.append( mPoints.at( mPoints.size() - 2 ) ); csPoints.append( mPoints.at( mPoints.size() - 1 ) ); csPoints.append( pt ); cs->setPoints( csPoints ); QgsPointV2 center; double radius; QgsGeometryUtils::circleCenterRadius( csPoints.at( 0 ), csPoints.at( 1 ), csPoints.at( 2 ), radius, center.rx(), center.ry() ); QgsLineStringV2* segment1 = new QgsLineStringV2(); segment1->addVertex( center ); segment1->addVertex( csPoints.at( 0 ) ); QgsLineStringV2* segment2 = new QgsLineStringV2(); segment2->addVertex( csPoints.at( 2 ) ); segment2->addVertex( center ); QgsCompoundCurveV2* cc = new QgsCompoundCurveV2(); cc->addCurve( segment1 ); cc->addCurve( cs ); cc->addCurve( segment2 ); QgsCurvePolygonV2* cp = new QgsCurvePolygonV2(); cp->setExteriorRing( cc ); mCenterPointRubberBand->setGeometry( cp ); mCenterPointRubberBand->show(); }
void QgsCircularStringV2::setPoints( const QgsPointSequenceV2 &points ) { clearCache(); if ( points.size() < 1 ) { mWkbType = QgsWKBTypes::Unknown; mX.clear(); mY.clear(); mZ.clear(); mM.clear(); return; } //get wkb type from first point const QgsPointV2& firstPt = points.at( 0 ); bool hasZ = firstPt.is3D(); bool hasM = firstPt.isMeasure(); setZMTypeFromSubGeometry( &firstPt, QgsWKBTypes::CircularString ); mX.resize( points.size() ); mY.resize( points.size() ); if ( hasZ ) { mZ.resize( points.size() ); } else { mZ.clear(); } if ( hasM ) { mM.resize( points.size() ); } else { mM.clear(); } for ( int i = 0; i < points.size(); ++i ) { mX[i] = points[i].x(); mY[i] = points[i].y(); if ( hasZ ) { mZ[i] = points[i].z(); } if ( hasM ) { mM[i] = points[i].m(); } } }
bool QgsEllipseSymbolLayerV2::writeDxf( QgsDxfExport& e, double mmMapUnitScaleFactor, const QString& layerName, QgsSymbolV2RenderContext &context, QPointF shift ) const { //width double symbolWidth = mSymbolWidth; if ( hasDataDefinedProperty( QgsSymbolLayerV2::EXPR_WIDTH ) ) //1. priority: data defined setting on symbol layer le { context.setOriginalValueVariable( mSymbolWidth ); symbolWidth = evaluateDataDefinedProperty( QgsSymbolLayerV2::EXPR_WIDTH, context, mSymbolWidth ).toDouble(); } else if ( context.renderHints() & QgsSymbolV2::DataDefinedSizeScale ) //2. priority: is data defined size on symbol level { symbolWidth = mSize; } if ( mSymbolWidthUnit == QgsSymbolV2::MM ) { symbolWidth *= mmMapUnitScaleFactor; } //height double symbolHeight = mSymbolHeight; if ( hasDataDefinedProperty( QgsSymbolLayerV2::EXPR_HEIGHT ) ) //1. priority: data defined setting on symbol layer level { context.setOriginalValueVariable( mSymbolHeight ); symbolHeight = evaluateDataDefinedProperty( QgsSymbolLayerV2::EXPR_HEIGHT, context, mSymbolHeight ).toDouble(); } else if ( context.renderHints() & QgsSymbolV2::DataDefinedSizeScale ) //2. priority: is data defined size on symbol level { symbolHeight = mSize; } if ( mSymbolHeightUnit == QgsSymbolV2::MM ) { symbolHeight *= mmMapUnitScaleFactor; } //outline width double outlineWidth = mOutlineWidth; if ( hasDataDefinedProperty( QgsSymbolLayerV2::EXPR_OUTLINE_WIDTH ) ) { context.setOriginalValueVariable( mOutlineWidth ); outlineWidth = evaluateDataDefinedProperty( QgsSymbolLayerV2::EXPR_OUTLINE_WIDTH, context, mOutlineWidth ).toDouble(); } if ( mOutlineWidthUnit == QgsSymbolV2::MM ) { outlineWidth *= outlineWidth; } //fill color bool ok; QColor fc = mColor; if ( hasDataDefinedProperty( QgsSymbolLayerV2::EXPR_FILL_COLOR ) ) { context.setOriginalValueVariable( QgsSymbolLayerV2Utils::encodeColor( mColor ) ); QString colorString = evaluateDataDefinedProperty( QgsSymbolLayerV2::EXPR_FILL_COLOR, context, QVariant(), &ok ).toString(); if ( ok ) fc = QgsSymbolLayerV2Utils::decodeColor( colorString ); } //outline color QColor oc = mOutlineColor; if ( hasDataDefinedProperty( QgsSymbolLayerV2::EXPR_OUTLINE_COLOR ) ) { context.setOriginalValueVariable( QgsSymbolLayerV2Utils::encodeColor( mOutlineColor ) ); QString colorString = evaluateDataDefinedProperty( QgsSymbolLayerV2::EXPR_OUTLINE_COLOR, context, QVariant(), &ok ).toString(); if ( ok ) oc = QgsSymbolLayerV2Utils::decodeColor( colorString ); } //symbol name QString symbolName = mSymbolName; if ( hasDataDefinedProperty( QgsSymbolLayerV2::EXPR_SYMBOL_NAME ) ) { context.setOriginalValueVariable( mSymbolName ); symbolName = evaluateDataDefinedProperty( QgsSymbolLayerV2::EXPR_SYMBOL_NAME, context, mSymbolName ).toString(); } //offset double offsetX = 0; double offsetY = 0; markerOffset( context, offsetX, offsetY ); QPointF off( offsetX, offsetY ); //priority for rotation: 1. data defined symbol level, 2. symbol layer rotation (mAngle) double rotation = 0.0; if ( hasDataDefinedProperty( QgsSymbolLayerV2::EXPR_ROTATION ) ) { context.setOriginalValueVariable( mAngle ); rotation = evaluateDataDefinedProperty( QgsSymbolLayerV2::EXPR_ROTATION, context, mAngle ).toDouble() + mLineAngle; } else if ( !qgsDoubleNear( mAngle + mLineAngle, 0.0 ) ) { rotation = mAngle + mLineAngle; } rotation = -rotation; //rotation in Qt is counterclockwise if ( rotation ) off = _rotatedOffset( off, rotation ); QTransform t; t.translate( shift.x() + offsetX, shift.y() + offsetY ); if ( !qgsDoubleNear( rotation, 0.0 ) ) t.rotate( rotation ); double halfWidth = symbolWidth / 2.0; double halfHeight = symbolHeight / 2.0; if ( symbolName == "circle" ) { if ( qgsDoubleNear( halfWidth, halfHeight ) ) { QgsPointV2 pt( t.map( QPointF( 0, 0 ) ) ); e.writeFilledCircle( layerName, oc, pt, halfWidth ); } else { QgsPointSequenceV2 line; double stepsize = 2 * M_PI / 40; for ( int i = 0; i < 39; ++i ) { double angle = stepsize * i; double x = halfWidth * cos( angle ); double y = halfHeight * sin( angle ); line << QgsPointV2( t.map( QPointF( x, y ) ) ); } //close ellipse with first point line << line.at( 0 ); if ( mBrush.style() != Qt::NoBrush ) e.writePolygon( QgsRingSequenceV2() << line, layerName, "SOLID", fc ); if ( mPen.style() != Qt::NoPen ) e.writePolyline( line, layerName, "CONTINUOUS", oc, outlineWidth ); } } else if ( symbolName == "rectangle" ) { QgsPointSequenceV2 p; p << QgsPointV2( t.map( QPointF( -halfWidth, -halfHeight ) ) ) << QgsPointV2( t.map( QPointF( halfWidth, -halfHeight ) ) ) << QgsPointV2( t.map( QPointF( halfWidth, halfHeight ) ) ) << QgsPointV2( t.map( QPointF( -halfWidth, halfHeight ) ) ); p << p[0]; if ( mBrush.style() != Qt::NoBrush ) e.writePolygon( QgsRingSequenceV2() << p, layerName, "SOLID", fc ); if ( mPen.style() != Qt::NoPen ) e.writePolyline( p, layerName, "CONTINUOUS", oc, outlineWidth ); return true; } else if ( symbolName == "cross" && mPen.style() != Qt::NoPen ) { e.writePolyline( QgsPointSequenceV2() << QgsPointV2( t.map( QPointF( -halfWidth, 0 ) ) ) << QgsPointV2( t.map( QPointF( halfWidth, 0 ) ) ), layerName, "CONTINUOUS", oc, outlineWidth ); e.writePolyline( QgsPointSequenceV2() << QgsPointV2( t.map( QPointF( 0, halfHeight ) ) ) << QgsPointV2( t.map( QPointF( 0, -halfHeight ) ) ), layerName, "CONTINUOUS", oc, outlineWidth ); return true; } else if ( symbolName == "triangle" ) { QgsPointSequenceV2 p; p << QgsPointV2( t.map( QPointF( -halfWidth, -halfHeight ) ) ) << QgsPointV2( t.map( QPointF( halfWidth, -halfHeight ) ) ) << QgsPointV2( t.map( QPointF( 0, halfHeight ) ) ); p << p[0]; if ( mBrush.style() != Qt::NoBrush ) e.writePolygon( QgsRingSequenceV2() << p, layerName, "SOLID", fc ); if ( mPen.style() != Qt::NoPen ) e.writePolyline( p, layerName, "CONTINUOUS", oc, outlineWidth ); return true; } return false; //soon... }