Esempio n. 1
0
bool QgsMapRendererJob::needTemporaryImage( QgsMapLayer* ml )
{
  if ( ml->type() == QgsMapLayer::VectorLayer )
  {
    QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
    if ( vl->renderer() && vl->renderer()->forceRasterRender() )
    {
      //raster rendering is forced for this layer
      return true;
    }
    if ( mSettings.testFlag( QgsMapSettings::UseAdvancedEffects ) &&
         (( vl->blendMode() != QPainter::CompositionMode_SourceOver )
          || ( vl->featureBlendMode() != QPainter::CompositionMode_SourceOver )
          || ( vl->layerTransparency() != 0 ) ) )
    {
      //layer properties require rasterization
      return true;
    }
  }
  else if ( ml->type() == QgsMapLayer::RasterLayer )
  {
    // preview of intermediate raster rendering results requires a temporary output image
    if ( mSettings.testFlag( QgsMapSettings::RenderPartialOutput ) )
      return true;
  }

  return false;
}
void QgsSymbolLegendNode::checkAll( bool state )
{
  QgsVectorLayer *vlayer = qobject_cast<QgsVectorLayer *>( mLayerNode->layer() );
  if ( !vlayer || !vlayer->renderer() )
    return;

  QgsLegendSymbolList symbolList = vlayer->renderer()->legendSymbolItems();
  Q_FOREACH ( const QgsLegendSymbolItem &item, symbolList )
  {
    vlayer->renderer()->checkLegendSymbolItem( item.ruleKey(), state );
  }
void QgsSymbolLegendNode::checkAll( bool state )
{
  QgsVectorLayer *vlayer = qobject_cast<QgsVectorLayer *>( mLayerNode->layer() );
  if ( !vlayer || !vlayer->renderer() )
    return;

  const QgsLegendSymbolList symbolList = vlayer->renderer()->legendSymbolItems();
  for ( const auto &item : symbolList )
  {
    vlayer->renderer()->checkLegendSymbolItem( item.ruleKey(), state );
  }

  emit dataChanged();
  vlayer->triggerRepaint();
}
Esempio n. 4
0
static QString _getLayerSvgMarkerPath( const QgsProject &prj, const QString &layerName )
{
  QList<QgsMapLayer *> layers = prj.mapLayersByName( layerName );
  Q_ASSERT( layers.count() == 1 );
  Q_ASSERT( layers[0]->type() == QgsMapLayerType::VectorLayer );
  QgsVectorLayer *layer = qobject_cast<QgsVectorLayer *>( layers[0] );
  Q_ASSERT( layer->renderer() );
  Q_ASSERT( layer->renderer()->type() == "singleSymbol" );
  QgsSingleSymbolRenderer *r = static_cast<QgsSingleSymbolRenderer *>( layer->renderer() );
  QgsSymbol *s = r->symbol();
  Q_ASSERT( s && s->symbolLayerCount() == 1 );
  Q_ASSERT( s->symbolLayer( 0 )->layerType() == "SvgMarker" );
  QgsSvgMarkerSymbolLayer *sl = static_cast<QgsSvgMarkerSymbolLayer *>( s->symbolLayer( 0 ) );
  return sl->path();
}
void QgsSymbolLegendNode::setSymbol( QgsSymbol *symbol )
{
  if ( !symbol )
    return;

  QgsVectorLayer *vlayer = qobject_cast<QgsVectorLayer *>( mLayerNode->layer() );
  if ( !vlayer || !vlayer->renderer() )
    return;

  mItem.setSymbol( symbol );
  vlayer->renderer()->setLegendSymbolItem( mItem.ruleKey(), symbol );

  mPixmap = QPixmap();

  emit dataChanged();
  vlayer->triggerRepaint();
}
void QgsSymbolLegendNode::setSymbol( QgsSymbol *symbol )
{
  if ( !symbol )
    return;

  std::unique_ptr< QgsSymbol > s( symbol ); // this method takes ownership of symbol
  QgsVectorLayer *vlayer = qobject_cast<QgsVectorLayer *>( mLayerNode->layer() );
  if ( !vlayer || !vlayer->renderer() )
    return;

  mItem.setSymbol( s.get() ); // doesn't transfer ownership
  vlayer->renderer()->setLegendSymbolItem( mItem.ruleKey(), s.release() ); // DOES transfer ownership!

  mPixmap = QPixmap();

  emit dataChanged();
  vlayer->triggerRepaint();
}
bool QgsSymbolLegendNode::setData( const QVariant &value, int role )
{
  if ( role != Qt::CheckStateRole )
    return false;

  if ( !mItem.isCheckable() )
    return false;

  QgsVectorLayer *vlayer = qobject_cast<QgsVectorLayer *>( mLayerNode->layer() );
  if ( !vlayer || !vlayer->renderer() )
    return false;

  vlayer->renderer()->checkLegendSymbolItem( mItem.ruleKey(), value == Qt::Checked );

  emit dataChanged();
  vlayer->emitStyleChanged();

  vlayer->triggerRepaint();

  return true;
}
Esempio n. 8
0
void QgsLayerStylingWidget::apply()
{
  if ( !mCurrentLayer )
    return;

  disconnect( mCurrentLayer, SIGNAL( styleChanged() ), this, SLOT( updateCurrentWidgetLayer() ) );

  QString undoName = "Style Change";

  QWidget* current = mWidgetStack->mainPanel();

  bool styleWasChanged = false;
  if ( QgsLabelingWidget* widget = qobject_cast<QgsLabelingWidget*>( current ) )
  {
    widget->apply();
    styleWasChanged = true;
    undoName = "Label Change";
  }
  if ( QgsPanelWidgetWrapper* wrapper = qobject_cast<QgsPanelWidgetWrapper*>( current ) )
  {
    if ( QgsRendererPropertiesDialog* widget = qobject_cast<QgsRendererPropertiesDialog*>( wrapper->widget() ) )
    {
      widget->apply();
      QgsVectorLayer* layer = qobject_cast<QgsVectorLayer*>( mCurrentLayer );
      QgsRendererAbstractMetadata* m = QgsRendererRegistry::instance()->rendererMetadata( layer->renderer()->type() );
      undoName = QString( "Style Change - %1" ).arg( m->visibleName() );
      styleWasChanged = true;
    }
  }
  else if ( QgsRasterTransparencyWidget* widget = qobject_cast<QgsRasterTransparencyWidget*>( current ) )
  {
    widget->apply();
    styleWasChanged = true;
  }
  else if ( qobject_cast<QgsRasterHistogramWidget*>( current ) )
  {
    mRasterStyleWidget->apply();
    styleWasChanged = true;
  }
  else if ( QgsMapLayerConfigWidget* widget = qobject_cast<QgsMapLayerConfigWidget*>( current ) )
  {
    widget->apply();
    styleWasChanged = true;
  }

  pushUndoItem( undoName );

  if ( styleWasChanged )
  {
    emit styleChanged( mCurrentLayer );
    QgsProject::instance()->setDirty( true );
    mCurrentLayer->triggerRepaint();
  }
  connect( mCurrentLayer, SIGNAL( styleChanged() ), this, SLOT( updateCurrentWidgetLayer() ) );
}
Esempio n. 9
0
void QgsQuickPrint::scalePointSymbols( int theScaleFactor, SymbolScalingType theDirection )
{
  if ( 0 >= theScaleFactor )
  {
    QgsDebugMsg( "invalid scale factor" );
    return;
  }
  QStringList myLayerSet = mpMapRenderer->layerSet();
  QStringListIterator myLayerIterator( myLayerSet );
  while ( myLayerIterator.hasNext() )
  {
    QString myLayerId = myLayerIterator.next();
    QgsDebugMsg( "Scaling point symbols for print for " + myLayerId );
    QgsMapLayer * mypLayer =
      QgsMapLayerRegistry::instance()->mapLayer( myLayerId );
    if ( mypLayer )
    {
      QgsVectorLayer *mypVectorLayer  =
        qobject_cast<QgsVectorLayer *>( mypLayer );
      if ( mypVectorLayer )
      {
        const QgsRenderer* mypRenderer = mypVectorLayer->renderer();
        const QList<QgsSymbol*> mySymbolList = mypRenderer->symbols();
        //
        // Single symbol
        //
        if ( 1 == mySymbolList.size() )
        {
          QgsSymbol * mypSymbol = mySymbolList.at( 0 );
          if ( mypSymbol->type() == QGis::Point )
          {
            if ( theDirection == ScaleUp )
            {
              mypSymbol->setPointSize( mypSymbol->pointSize() * theScaleFactor );
            }
            else //Scale Down
            {
              mypSymbol->setPointSize( mypSymbol->pointSize() / theScaleFactor );
            }
          }
        }
        else  //class breaks
        {
          QListIterator<QgsSymbol *> myIterator( mySymbolList );
          while ( myIterator.hasNext() )
          {
            QgsSymbol * mypSymbol = myIterator.next();
            if ( mypSymbol->type() == QGis::Point )
            {
              if ( theDirection == ScaleUp )
              {
                mypSymbol->setPointSize( mypSymbol->pointSize() * theScaleFactor );
              }
              else //Scale Down
              {
                mypSymbol->setPointSize( mypSymbol->pointSize() / theScaleFactor );
              }
            }
          } //symbol loop
        } //class breaks
      } //if vectorlayer
    } //if maplayer
  } //layer iterator
}
Esempio n. 10
0
void QgsQuickPrint::printMap()
{
  if ( mOutputFileName.isEmpty() )
  {
    return;
  }
  if ( mpMapRenderer == NULL )
  {
    return;
  }
  //ensure the user never omitted the extension from the file name
  if ( !mOutputFileName.toUpper().endsWith( ".PDF" ) )
  {
    mOutputFileName += ".pdf";
  }

  // Initialising the printer this way lets us find out what
  // the screen resolution is which we store and then
  // reset the resolution of the printer after that...
  QPrinter myPrinter( QPrinter::ScreenResolution );

  // Try to force the printer resolution to 300dpi
  // to get past platform specific defaults in printer
  // resolution...
  //
  int myPrintResolutionDpi = 300;
  myPrinter.setResolution( myPrintResolutionDpi );
  myPrinter.setOutputFormat( QPrinter::PdfFormat );
  QgsDebugMsg( QString( "Printing to page size %1" ).arg( pageSizeToString( mPageSize ) ) );
  myPrinter.setPageSize( mPageSize );
  myPrinter.setOutputFileName( mOutputFileName );
  myPrinter.setOrientation( QPrinter::Landscape );
  myPrinter.setDocName( "quickprint Report" );
  QPainter myPrintPainter( &myPrinter );
  myPrintPainter.setPen( Qt::gray );
  myPrintPainter.setBrush( Qt::white );
  // This is what we are aiming for:
  // a
  // +-(1)------ Acme Maps (2) --------------------------------------+
  // |b         12/01/2007 (3)                                         |
  // |                           Earthquakes (4)                       |
  // | +--(5)--------------------------------------------------------+ |
  // | |c                                                            | |
  // | | +-(6)---------------------------------------+  +~(7)~~~~~~+ | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | |                                           |  |          | | |
  // | | +-------------------------------------------+  +~~~~~~~~~~+ | |
  // | |                                                             | |
  // | +-------------------------------------------------------------+ |
  // |                                                                 |
  // |   +-(8)-----+ +-(9-)----+ +-(10)----+                 /|\       |
  // |   |         | |Copyright| |         |                / | \      |
  // |   |         | |  2008   | |         |                  |(11)    |
  // |   +---------+ +---------+ +---------+                           |
  // |                                                  +~(12)~~~~~~+  |
  // +-----------------------------------------------------------------+
  //
  // 1) PageBorder              8) Logo1
  // 2) PageTitle               9) CopyrightText
  // 3) MapDate                 10) Logo2
  // 4) MapTitle                11) NorthArrow
  // 5) MapFrame                12) ScaleBar
  // 6) MapPixmap
  // 7) LegendPixmap
  // a OriginXY
  // b HorizontalSpacing
  // c VerticalSpacing

  //
  // Note: Different operating systems will use different
  // page resolutions for QPrinter::HighResolution so I'm
  // working all coordinates out as percentages of page
  // size so that we can hopefully get comarable print
  // results on all platforms.
  //

  //
  // Note #2: Im defining all measurements here as my plan
  // is to later support templates with different page
  // layouts and paper sizes etc.
  //


  //set the top left origin for the print layout
  int myOriginX = myPrinter.pageRect().left();
  int myOriginY = myPrinter.pageRect().top();
  int myDrawableWidth = myPrinter.pageRect().width() - myOriginX;
  int myDrawableHeight = myPrinter.pageRect().height() - myOriginY;

  //define the spacing between layout elements
  int myHorizontalSpacing = myDrawableWidth / 100; // 1%
  int myVerticalSpacing = myDrawableHeight / 100; // 1%

  //define the proportions for the page layout
  int myMapWidthPercent = 65;
  int myMapHeightPercent = 71;
  int myLegendWidthPercent = 25;
  int myLegendHeightPercent = 65;
  int myLogoWidthPercent = 23;
  int myLogoHeightPercent = 17;
  //
  // Remember the size and dpi of the maprender
  // so we can restore it properly
  //
  int myOriginalDpi = mpMapRenderer->outputDpi();
  //sensible default to prevent divide by zero
  if ( 0 == myOriginalDpi ) myOriginalDpi = 96;
  QSize myOriginalSize = mpMapRenderer->outputSize();

  //define the font sizes and family
  int myMapTitleFontSize = 24;
  int myMapDateFontSize = 16;
  int myMapNameFontSize = 32;
  int myLegendFontSize = 12;
#ifdef Q_OS_LINUX//this sucks...
  myLegendFontSize -= 2;
#endif

#ifdef WIN32 //this sucks too...
  myMapTitleFontSize /= 2;
  myMapDateFontSize /= 2;
  myMapNameFontSize /= 2;
  myLegendFontSize /= 2;
#endif
  QString myFontFamily = "Arial";

  //
  // Draw the PageBorder
  //
  myPrintPainter.drawRect(
    myOriginX, myOriginY, myDrawableWidth, myDrawableHeight );
  //
  // Draw the PageTitle
  //
  QFont myTitleFont( myFontFamily, myMapTitleFontSize );
  myPrintPainter.setFont( myTitleFont );
  QFontMetrics myTitleMetrics( myTitleFont, &myPrinter );
  int myPageTitleHeight = myTitleMetrics.height();
  int myPageTitleWidth = myTitleMetrics.width( mTitleText );
  myOriginX += myHorizontalSpacing;
  myOriginY -= ( myPageTitleHeight / 2 );
  QRect myPageTitleRect( myOriginX,
                         myOriginY,
                         myPageTitleWidth,
                         myPageTitleHeight );
  // make sure the title goes onto a white background
  myPrintPainter.setPen( Qt::white );
  myPrintPainter.drawRect( myPageTitleRect );
  myPrintPainter.setPen( Qt::black );
  myPrintPainter.drawText( myPageTitleRect, Qt::AlignCenter, mTitleText );

  //
  // Draw the MapDate
  //
  QFont myDateFont( myFontFamily, myMapDateFontSize );
  QString myDateText( QDate::currentDate().toString( Qt::LocalDate ) );
  myPrintPainter.setFont( myDateFont );
  QFontMetrics myDateMetrics( myDateFont, &myPrinter );
  int myDateHeight = myDateMetrics.height();
  //int myDateWidth = myDateMetrics.width(myDateText);
  myOriginX += myHorizontalSpacing;
  myOriginY += myPageTitleHeight  + myVerticalSpacing ;
  QRect myDateRect( myOriginX,
                    myOriginY,
                    myPageTitleWidth, //use same width as page title for centering
                    myDateHeight );
  // make sure the title goes onto a white background
  myPrintPainter.setPen( Qt::white );
  myPrintPainter.drawRect( myDateRect );
  myPrintPainter.setPen( Qt::black );
  myPrintPainter.drawText( myDateRect, Qt::AlignCenter, myDateText );

  //
  // Draw the MapName
  //
  QFont myNameFont( myFontFamily, myMapNameFontSize );
  myPrintPainter.setFont( myNameFont );
  QFontMetrics myNameMetrics( myNameFont, &myPrinter );
  int myNameHeight = myNameMetrics.height();
  int myNameWidth = myNameMetrics.width( mNameText );
  myOriginX = myPrinter.pageRect().left() + myDrawableWidth / 2; //page center
  myOriginX -= myNameWidth / 2;
  myOriginY = myPrinter.pageRect().top() + ( myPageTitleHeight / 2 )  + myVerticalSpacing ;
  QRect myNameRect( myOriginX,
                    myOriginY,
                    myNameWidth,
                    myNameHeight );
  // make sure the title goes onto a white background
  myPrintPainter.setPen( Qt::white );
  myPrintPainter.drawRect( myNameRect );
  myPrintPainter.setPen( Qt::black );
  myPrintPainter.drawText( myNameRect, Qt::AlignCenter, mNameText );

  //
  // Draw the MapFrame (top)
  //
  int myMapFrameWidth = myDrawableWidth ;
  myOriginX = myPrinter.pageRect().left() + myHorizontalSpacing;
  myOriginY += myNameHeight + myVerticalSpacing;
  QLine myMapFrameTopLine( myOriginX,
                           myOriginY,
                           myMapFrameWidth,
                           myOriginY );
  myPrintPainter.setPen( Qt::black );
  myPrintPainter.drawLine( myMapFrameTopLine );


  // Draw the map onto a pixmap
  // @TODO: we need to save teh extent of the screen map and
  // then set them again for the print map so that the map scales
  // properly in the print
  int myMapDimensionX = ( myDrawableWidth / 100 ) * myMapHeightPercent;
  int myMapDimensionY = ( myDrawableHeight / 100 ) * myMapWidthPercent;

  QImage myMapImage( QSize( myMapDimensionX, myMapDimensionY ), QImage::Format_ARGB32 );
  myMapImage.setDotsPerMeterX(( double )( myPrinter.logicalDpiX() ) / 25.4 * 1000.0 );
  myMapImage.setDotsPerMeterY(( double )( myPrinter.logicalDpiY() ) / 25.4 * 1000.0 );
  myMapImage.fill( 0 );
  QPainter myMapPainter;
  myMapPainter.begin( &myMapImage );
  // Now resize for print
  mpMapRenderer->setOutputSize( QSize( myMapDimensionX, myMapDimensionY ), ( myPrinter.logicalDpiX() + myPrinter.logicalDpiY() ) / 2 );
  mpMapRenderer->render( &myMapPainter );

  myMapPainter.end();
  //draw the map pixmap onto our pdf print device
  myOriginX = myPrinter.pageRect().left() + myHorizontalSpacing;
  myOriginY += myVerticalSpacing * 2;

  myPrintPainter.drawImage( myOriginX, myOriginY, myMapImage );

  //
  // Draw the legend
  //
  QFont myLegendFont( myFontFamily, myLegendFontSize );
  //myPrintPainter.setFont(myLegendFont);
  int myLegendDimensionX = ( myDrawableWidth / 100 ) * myLegendWidthPercent;
  int myLegendDimensionY = ( myDrawableHeight / 100 ) * myLegendHeightPercent;


  // Create a viewport to make coordinate conversions easier
  // The viewport has the same dimensions as the page(otherwise items
  // drawn into it will appear squashed), but a different origin.
  QRect myOriginalViewport = myPrintPainter.viewport(); //for restoring later
  myOriginX += myMapDimensionX + myHorizontalSpacing;
  myPrintPainter.setViewport( myOriginX,
                              myOriginY,
                              myOriginalViewport.width(),
                              myOriginalViewport.height() );
  //draw a rectangale around the legend frame
  //@TODO make this user settable
  if ( 0 == 1 ) //put some real logic here
  {
    myPrintPainter.drawRect( 0, 0, myLegendDimensionX, myLegendDimensionY );
  }
  //get font metric and other vars needed
  QFontMetrics myLegendFontMetrics( myLegendFont, &myPrinter );
  int myLegendFontHeight = myLegendFontMetrics.height();
  int myLegendXPos = 0;
  int myLegendYPos = 0;
  int myLegendSpacer = myLegendFontHeight / 2; //for vertical and horizontal spacing
  int myLegendVerticalSpacer = myLegendFontHeight / 3; //for vertical between rows
  int myIconWidth = myLegendFontHeight;
  myPrintPainter.setFont( myLegendFont );
  QStringList myLayerSet = mpMapRenderer->layerSet();
  QStringListIterator myLayerIterator( myLayerSet );
  //second clause below is to prevent legend spilling out the bottom
  while ( myLayerIterator.hasNext() &&
          myLegendYPos < myLegendDimensionY )
  {
    QString myLayerId = myLayerIterator.next();
    QgsMapLayer * mypLayer =
      QgsMapLayerRegistry::instance()->mapLayer( myLayerId );
    if ( mypLayer )
    {
      QgsVectorLayer *mypVectorLayer  =
        qobject_cast<QgsVectorLayer *>( mypLayer );
      // TODO: add support for symbology-ng renderers
      if ( mypVectorLayer && mypVectorLayer->renderer() )
      {
        QString myLayerName = mypVectorLayer->name();
        QIcon myIcon;
        QPixmap myPixmap( QSize( myIconWidth, myIconWidth ) );   //square
        //based on code from qgslegendlayer.cpp - see that file for more info
        const QgsRenderer* mypRenderer = mypVectorLayer->renderer();
        const QList<QgsSymbol*> mySymbolList = mypRenderer->symbols();
        //
        // Single symbol
        //
        double widthScale = ( myPrinter.logicalDpiX() + myPrinter.logicalDpiY() ) / 2.0 / 25.4;

        if ( 1 == mySymbolList.size() )
        {
          QgsSymbol * mypSymbol = mySymbolList.at( 0 );
          myPrintPainter.setPen( mypSymbol->pen() );
          myPrintPainter.setBrush( mypSymbol->brush() );
          myLegendXPos = 0 ;
          if ( mypSymbol->type() == QGis::Point )
          {
            QImage myImage;
            myImage = mypSymbol->getPointSymbolAsImage( widthScale );
            myPrintPainter.drawImage( myLegendXPos, myLegendYPos, myImage );
          }
          else if ( mypSymbol->type() == QGis::Line )
          {
            myPrintPainter.drawLine( myLegendXPos, myLegendYPos,
                                     myLegendXPos + myIconWidth,
                                     myLegendYPos + myIconWidth );
          }
          else //polygon
          {
            myPrintPainter.drawRect( myLegendXPos, myLegendYPos, myIconWidth, myIconWidth );
          }
          myLegendXPos += myIconWidth + myLegendSpacer;
          myPrintPainter.setPen( Qt::black );
          QStringList myWrappedLayerNameList = wordWrap( myLayerName,
                                               myLegendFontMetrics,
                                               myLegendDimensionX - myIconWidth );
          //
          // Loop through wrapped legend label lines
          //
          QStringListIterator myLineWrapIterator( myWrappedLayerNameList );
          while ( myLineWrapIterator.hasNext() )
          {
            QString myLine = myLineWrapIterator.next();
            QRect myLegendItemRect( myLegendXPos,
                                    myLegendYPos,
                                    myLegendDimensionX - myIconWidth,
                                    myLegendFontHeight );
            myPrintPainter.drawText( myLegendItemRect, Qt::AlignLeft, myLine );
            myLegendYPos += myLegendVerticalSpacer + myLegendFontHeight;
          }
        }
        else  //class breaks
        {
          // draw in the layer name first, after we loop for the class breaks
          QStringList myWrappedLayerNameList = wordWrap( myLayerName,
                                               myLegendFontMetrics,
                                               myLegendDimensionX - myIconWidth );
          // Check the wrapped layer name wont overrun the space we have
          // for the legend ...
          int myLabelHeight = myLegendFontHeight *
                              myWrappedLayerNameList.count();
          if ( myLegendYPos + myLabelHeight > myLegendDimensionY )
          {
            continue;
          }

          //
          // Loop through wrapped legend label lines
          //
          QStringListIterator myLineWrapIterator( myWrappedLayerNameList );
          while ( myLineWrapIterator.hasNext() )
          {
            QString myLine = myLineWrapIterator.next();
            myLegendXPos = myIconWidth;
            QRect myLegendItemRect( myLegendXPos,
                                    myLegendYPos,
                                    myLegendFontMetrics.width( myLine ),
                                    myLegendFontHeight );
            myPrintPainter.setPen( Qt::black );
            myPrintPainter.drawText( myLegendItemRect, Qt::AlignLeft, myLine );
            myLegendYPos += myLegendVerticalSpacer + myLegendFontHeight;
          }
          //
          // Loop through the class breaks
          //
          QListIterator<QgsSymbol *> myIterator( mySymbolList );
          while ( myIterator.hasNext() && myLegendYPos < myLegendDimensionY )
          {
            QgsSymbol * mypSymbol = myIterator.next();
            myPrintPainter.setPen( mypSymbol->pen() );
            myPrintPainter.setBrush( mypSymbol->brush() );
            myLegendXPos = myLegendSpacer * 3; //extra indent for class breaks
            if ( mypSymbol->type() == QGis::Point )
            {
              QImage myImage;
              myImage = mypSymbol->getPointSymbolAsImage( widthScale );
              myPrintPainter.drawImage( myLegendXPos, myLegendYPos, myImage );
            }
            else if ( mypSymbol->type() == QGis::Line )
            {
              myPrintPainter.drawLine( myLegendXPos, myLegendYPos,
                                       myLegendXPos + myIconWidth,
                                       myLegendYPos + myIconWidth );
            }
            else //polygon
            {
              myPrintPainter.drawRect(
                myLegendXPos, myLegendYPos, myIconWidth, myIconWidth );
            }
            //
            // Now work out the class break label
            //
            QString myLabel;
            QString myLower = mypSymbol->lowerValue();
            if ( !myLower.isEmpty() )
            {
              myLabel = myLower;
            }
            QString myUpper = mypSymbol->upperValue();
            if ( !myUpper.isEmpty() )
            {
              myLabel += " - ";
              myLabel += myUpper;
            }
            QString myText = mypSymbol->label();
            if ( !myText.isEmpty() )
            {
              myLabel += " ";
              myLabel += myText;
            }
            myLabel = myLabel.trimmed();
            myLegendXPos += myIconWidth + myLegendSpacer;
            myPrintPainter.setPen( Qt::black );

            QStringList myWrappedLayerNameList = wordWrap( myLabel,
                                                 myLegendFontMetrics,
                                                 myLegendDimensionX - myLegendXPos );
            //
            // Loop through wrapped legend label lines
            //
            QStringListIterator myLineWrapIterator( myWrappedLayerNameList );
            while ( myLineWrapIterator.hasNext() )
            {
              QString myLine = myLineWrapIterator.next();
              // check if the text will overflow the space we have
              QRect myLegendItemRect( myLegendXPos,
                                      myLegendYPos,
                                      myLegendDimensionX - myIconWidth,
                                      myLegendFontHeight );
              myPrintPainter.drawText( myLegendItemRect, Qt::AlignLeft, myLine );
              myLegendYPos += myLegendVerticalSpacer + myLegendFontHeight;
            } //wordwrap loop
          } //symbol loop
        } //class breaks
      } //if vectorlayer
    } //if maplayer
  } //layer iterator

  //reinstate the viewport
  myPrintPainter.setViewport( myOriginalViewport );


  //
  // Draw the MapFrame (bottom)
  //
  myOriginX = myPrinter.pageRect().left() + myHorizontalSpacing;
  myOriginY += myMapDimensionY + ( myVerticalSpacing * 2 );
  QLine myMapFrameBottomLine( myOriginX,
                              myOriginY,
                              myMapFrameWidth,
                              myOriginY );
  myPrintPainter.setPen( Qt::black );
  myPrintPainter.drawLine( myMapFrameBottomLine );


  //
  // Draw logo 1
  //
  int myLogoXDim = ( myDrawableWidth / 100 ) * myLogoWidthPercent;
  int myLogoYDim = ( myDrawableHeight / 100 ) * myLogoHeightPercent;
  QPixmap myLogo1;
  QgsDebugMsg( QString( "Logo1: %1" ).arg( mLogo1File ) );
  myLogo1.fill( Qt::white );
  myLogo1.load( mLogo1File );
  myLogo1 = myLogo1.scaled( myLogoXDim, myLogoYDim, Qt::KeepAspectRatio );
  myOriginX = myPrinter.pageRect().left() + myHorizontalSpacing;
  myOriginY += myVerticalSpacing ;
  myPrintPainter.drawPixmap( myOriginX,
                             myOriginY,
                             myLogo1 );

  //
  // Draw Copyright Text
  //
  myOriginX += myHorizontalSpacing + myLogoXDim;
  QRect myCopyrightRect( myOriginX, myOriginY, myLogoXDim, myLogoYDim );
  myPrintPainter.setPen( Qt::black );
  QFont myCopyrightFont( myFontFamily, myMapDateFontSize );
  myPrintPainter.setFont( myCopyrightFont );
  //myPrintPainter.drawRect( myCopyrightRect );
  myPrintPainter.drawText( myCopyrightRect, Qt::AlignCenter | Qt::TextWordWrap, mCopyrightText );

  //
  // Draw logo 2
  //
  QPixmap myLogo2;
  myLogo2.fill( Qt::white );
  myLogo2.load( mLogo2File );
  myLogo2 = myLogo2.scaled( myLogoXDim, myLogoYDim, Qt::KeepAspectRatio );
  myOriginX += myHorizontalSpacing + myLogoXDim;
  myPrintPainter.drawPixmap( myOriginX,
                             myOriginY,
                             myLogo2 );

  //
  // Draw the north arrow
  //
  myOriginX += myHorizontalSpacing + myLogoXDim;
  // use half the available space for the n.arrow
  // and the rest for the scale bar (see below)
  QPixmap myNorthArrow( myLogoYDim / 2, myLogoYDim / 2 );
  myNorthArrow.fill( Qt::white );
  QPainter myNorthPainter( &myNorthArrow );
  QSvgRenderer mySvgRenderer( mNorthArrowFile );
  mySvgRenderer.render( &myNorthPainter );
  myPrintPainter.drawPixmap( myOriginX + (( myLogoXDim / 2 ) ),
                             myOriginY,
                             myNorthArrow );

  //
  // Draw the scale bar
  //
  myOriginY += myLogoYDim / 2 + myVerticalSpacing;
  myPrintPainter.setViewport( myOriginX,
                              myOriginY,
                              myOriginalViewport.width(),
                              myOriginalViewport.height() );
  renderPrintScaleBar( &myPrintPainter, mpMapRenderer, myLogoXDim );
  myPrintPainter.setViewport( myOriginalViewport );

  //
  // Finish up
  //


  myPrintPainter.end();
#if 0
  mProgressDialog.setValue( 0 );
  mProgressDialog.setLabelText( tr( "Please wait while your report is generated", "COMMENTED OUT" ) );
  mProgressDialog.show();
  mProgressDialog.setWindowModality( Qt::WindowModal );
  mProgressDialog.setAutoClose( true );
#endif
  //
  // Restore the map render to its former glory
  //
  mpMapRenderer->setOutputSize( myOriginalSize, myOriginalDpi );
}
QVariant QgsSymbolLegendNode::data( int role ) const
{
  if ( role == Qt::DisplayRole )
  {
    return mLabel;
  }
  else if ( role == Qt::EditRole )
  {
    return mUserLabel.isEmpty() ? mItem.label() : mUserLabel;
  }
  else if ( role == Qt::DecorationRole )
  {
    if ( mPixmap.isNull() || mPixmap.size() != mIconSize )
    {
      QPixmap pix;
      if ( mItem.symbol() )
      {
        std::unique_ptr<QgsRenderContext> context( createTemporaryRenderContext() );
        pix = QgsSymbolLayerUtils::symbolPreviewPixmap( mItem.symbol(), mIconSize, 0, context.get() );

        if ( !mTextOnSymbolLabel.isEmpty() && context )
        {
          QPainter painter( &pix );
          painter.setRenderHint( QPainter::Antialiasing );
          context->setPainter( &painter );
          QFontMetricsF fm( mTextOnSymbolTextFormat.scaledFont( *context ) );
          qreal yBaselineVCenter = ( mIconSize.height() + fm.ascent() - fm.descent() ) / 2;
          QgsTextRenderer::drawText( QPointF( mIconSize.width() / 2, yBaselineVCenter ), 0, QgsTextRenderer::AlignCenter,
                                     QStringList() << mTextOnSymbolLabel, *context, mTextOnSymbolTextFormat );
        }
      }
      else
      {
        pix = QPixmap( mIconSize );
        pix.fill( Qt::transparent );
      }

      if ( mItem.level() == 0 || ( model() && model()->testFlag( QgsLayerTreeModel::ShowLegendAsTree ) ) )
        mPixmap = pix;
      else
      {
        // ident the symbol icon to make it look like a tree structure
        QPixmap pix2( pix.width() + mItem.level() * INDENT_SIZE, pix.height() );
        pix2.fill( Qt::transparent );
        QPainter p( &pix2 );
        p.drawPixmap( mItem.level() * INDENT_SIZE, 0, pix );
        p.end();
        mPixmap = pix2;
      }
    }
    return mPixmap;
  }
  else if ( role == Qt::CheckStateRole )
  {
    if ( !mItem.isCheckable() )
      return QVariant();

    QgsVectorLayer *vlayer = qobject_cast<QgsVectorLayer *>( mLayerNode->layer() );
    if ( !vlayer || !vlayer->renderer() )
      return QVariant();

    return vlayer->renderer()->legendSymbolItemChecked( mItem.ruleKey() ) ? Qt::Checked : Qt::Unchecked;
  }
  else if ( role == RuleKeyRole )
  {
    return mItem.ruleKey();
  }
  else if ( role == ParentRuleKeyRole )
  {
    return mItem.parentRuleKey();
  }

  return QVariant();
}
QMenu *QgsAppLayerTreeViewMenuProvider::createContextMenu()
{
  QMenu *menu = new QMenu;

  QgsLayerTreeViewDefaultActions *actions = mView->defaultActions();

  QModelIndex idx = mView->currentIndex();
  if ( !idx.isValid() )
  {
    // global menu
    menu->addAction( actions->actionAddGroup( menu ) );
    menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionExpandTree.svg" ) ), tr( "&Expand All" ), mView, SLOT( expandAll() ) );
    menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionCollapseTree.svg" ) ), tr( "&Collapse All" ), mView, SLOT( collapseAll() ) );
    menu->addSeparator();
    if ( QgisApp::instance()->clipboard()->hasFormat( QGSCLIPBOARD_MAPLAYER_MIME ) )
    {
      QAction *actionPasteLayerOrGroup = new QAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionEditPaste.svg" ) ), tr( "Paste Layer/Group" ), menu );
      connect( actionPasteLayerOrGroup, &QAction::triggered, QgisApp::instance(), &QgisApp::pasteLayer );
      menu->addAction( actionPasteLayerOrGroup );
    }

    // TODO: update drawing order
  }
  else if ( QgsLayerTreeNode *node = mView->layerTreeModel()->index2node( idx ) )
  {
    // layer or group selected
    if ( QgsLayerTree::isGroup( node ) )
    {
      menu->addAction( actions->actionZoomToGroup( mCanvas, menu ) );

      menu->addAction( tr( "Copy Group" ), QgisApp::instance(), SLOT( copyLayer() ) );
      if ( QgisApp::instance()->clipboard()->hasFormat( QGSCLIPBOARD_MAPLAYER_MIME ) )
      {
        QAction *actionPasteLayerOrGroup = new QAction( tr( "Paste Layer/Group" ), menu );
        connect( actionPasteLayerOrGroup, &QAction::triggered, QgisApp::instance(), &QgisApp::pasteLayer );
        menu->addAction( actionPasteLayerOrGroup );
      }

      menu->addAction( actions->actionRenameGroupOrLayer( menu ) );

      menu->addSeparator();
      menu->addAction( actions->actionAddGroup( menu ) );
      QAction *removeAction = menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionRemoveLayer.svg" ) ), tr( "&Remove Group…" ), QgisApp::instance(), SLOT( removeLayer() ) );
      removeAction->setEnabled( removeActionEnabled() );
      menu->addSeparator();

      menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionSetCRS.png" ) ),
                       tr( "&Set Group CRS…" ), QgisApp::instance(), SLOT( legendGroupSetCrs() ) );
      menu->addAction( tr( "&Set Group WMS Data…" ), QgisApp::instance(), SLOT( legendGroupSetWmsData() ) );

      menu->addSeparator();

      menu->addAction( actions->actionMutuallyExclusiveGroup( menu ) );

      menu->addAction( actions->actionCheckAndAllChildren( menu ) );

      menu->addAction( actions->actionUncheckAndAllChildren( menu ) );

      if ( !( mView->selectedNodes( true ).count() == 1 && idx.row() == 0 ) )
      {
        menu->addAction( actions->actionMoveToTop( menu ) );
      }

      menu->addSeparator();

      if ( mView->selectedNodes( true ).count() >= 2 )
        menu->addAction( actions->actionGroupSelected( menu ) );

      if ( QgisApp::instance()->clipboard()->hasFormat( QGSCLIPBOARD_STYLE_MIME ) )
      {
        menu->addAction( tr( "Paste Style" ), QgisApp::instance(), SLOT( applyStyleToGroup() ) );
      }

      menu->addSeparator();

      QMenu *menuExportGroup = new QMenu( tr( "Export" ), menu );
      QAction *actionSaveAsDefinitionGroup = new QAction( tr( "Save as Layer Definition File…" ), menuExportGroup );
      connect( actionSaveAsDefinitionGroup, &QAction::triggered, QgisApp::instance(), &QgisApp::saveAsLayerDefinition );
      menuExportGroup->addAction( actionSaveAsDefinitionGroup );

      menu->addMenu( menuExportGroup );
    }
    else if ( QgsLayerTree::isLayer( node ) )
    {
      QgsMapLayer *layer = QgsLayerTree::toLayer( node )->layer();
      QgsRasterLayer *rlayer = qobject_cast<QgsRasterLayer *>( layer );
      QgsVectorLayer *vlayer = qobject_cast<QgsVectorLayer *>( layer );

      if ( layer && layer->isSpatial() )
      {
        menu->addAction( actions->actionZoomToLayer( mCanvas, menu ) );
        if ( vlayer )
        {
          QAction *actionZoomSelected = actions->actionZoomToSelection( mCanvas, menu );
          actionZoomSelected->setEnabled( !vlayer->selectedFeatures().isEmpty() );
          menu->addAction( actionZoomSelected );
        }
        menu->addAction( actions->actionShowInOverview( menu ) );
      }

      if ( vlayer )
        menu->addAction( actions->actionShowFeatureCount( menu ) );

      QAction *actionCopyLayer = new QAction( tr( "Copy Layer" ), menu );
      connect( actionCopyLayer, &QAction::triggered, QgisApp::instance(), &QgisApp::copyLayer );
      menu->addAction( actionCopyLayer );

      menu->addAction( actions->actionRenameGroupOrLayer( menu ) );

      if ( rlayer )
      {
        menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionZoomActual.svg" ) ), tr( "&Zoom to Native Resolution (100%)" ), QgisApp::instance(), SLOT( legendLayerZoomNative() ) );

        if ( rlayer->rasterType() != QgsRasterLayer::Palette )
          menu->addAction( tr( "&Stretch Using Current Extent" ), QgisApp::instance(), SLOT( legendLayerStretchUsingCurrentExtent() ) );
      }

      addCustomLayerActions( menu, layer );
      if ( layer && layer->type() == QgsMapLayer::VectorLayer && static_cast<QgsVectorLayer *>( layer )->providerType() == QLatin1String( "virtual" ) )
      {
        menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionAddVirtualLayer.svg" ) ), tr( "Edit Virtual Layer…" ), QgisApp::instance(), SLOT( addVirtualLayer() ) );
      }

      menu->addSeparator();

      // duplicate layer
      QAction *duplicateLayersAction = menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionDuplicateLayer.svg" ) ), tr( "&Duplicate Layer" ), QgisApp::instance(), SLOT( duplicateLayers() ) );
      QAction *removeAction = menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionRemoveLayer.svg" ) ), tr( "&Remove Layer…" ), QgisApp::instance(), SLOT( removeLayer() ) );
      removeAction->setEnabled( removeActionEnabled() );

      menu->addSeparator();

      if ( node->parent() != mView->layerTreeModel()->rootGroup() )
        menu->addAction( actions->actionMoveOutOfGroup( menu ) );

      if ( !( mView->selectedNodes( true ).count() == 1 && idx.row() == 0 ) )
      {
        menu->addAction( actions->actionMoveToTop( menu ) );
      }

      QAction *checkAll = actions->actionCheckAndAllParents( menu );
      if ( checkAll )
        menu->addAction( checkAll );

      if ( mView->selectedNodes( true ).count() >= 2 )
        menu->addAction( actions->actionGroupSelected( menu ) );

      menu->addSeparator();

      if ( vlayer )
      {
        QAction *toggleEditingAction = QgisApp::instance()->actionToggleEditing();
        QAction *saveLayerEditsAction = QgisApp::instance()->actionSaveActiveLayerEdits();
        QAction *allEditsAction = QgisApp::instance()->actionAllEdits();

        // attribute table
        menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionOpenTable.svg" ) ), tr( "&Open Attribute Table" ),
                         QgisApp::instance(), SLOT( attributeTable() ) );

        // allow editing
        int cap = vlayer->dataProvider()->capabilities();
        if ( cap & QgsVectorDataProvider::EditingCapabilities )
        {
          if ( toggleEditingAction )
          {
            menu->addAction( toggleEditingAction );
            toggleEditingAction->setChecked( vlayer->isEditable() );
            toggleEditingAction->setEnabled( true );
          }
          if ( saveLayerEditsAction && vlayer->isModified() )
          {
            menu->addAction( saveLayerEditsAction );
          }
        }

        if ( allEditsAction->isEnabled() )
          menu->addAction( allEditsAction );

        // disable duplication of memory layers
        if ( vlayer->storageType() == QLatin1String( "Memory storage" ) && mView->selectedLayerNodes().count() == 1 )
          duplicateLayersAction->setEnabled( false );

        if ( vlayer->dataProvider()->supportsSubsetString() )
        {
          QAction *action = menu->addAction( tr( "&Filter…" ), QgisApp::instance(), SLOT( layerSubsetString() ) );
          action->setEnabled( !vlayer->isEditable() );
        }
      }

      menu->addSeparator();

      if ( layer && layer->isSpatial() )
      {
        // set layer scale visibility
        menu->addAction( tr( "&Set Layer Scale Visibility…" ), QgisApp::instance(), SLOT( setLayerScaleVisibility() ) );

        if ( !layer->isInScaleRange( mCanvas->scale() ) )
          menu->addAction( tr( "Zoom to &Visible Scale" ), QgisApp::instance(), SLOT( zoomToLayerScale() ) );

        QMenu *menuSetCRS = new QMenu( tr( "Set CRS" ), menu );
        // set layer crs
        QAction *actionSetLayerCrs = new QAction( tr( "Set Layer CRS…" ), menuSetCRS );
        connect( actionSetLayerCrs, &QAction::triggered, QgisApp::instance(), &QgisApp::setLayerCrs );
        menuSetCRS->addAction( actionSetLayerCrs );
        // assign layer crs to project
        QAction *actionSetProjectCrs = new QAction( tr( "Set &Project CRS from Layer" ), menuSetCRS );
        connect( actionSetProjectCrs, &QAction::triggered, QgisApp::instance(), &QgisApp::setProjectCrsFromLayer );
        menuSetCRS->addAction( actionSetProjectCrs );

        menu->addMenu( menuSetCRS );
      }

      menu->addSeparator();

      if ( vlayer )
      {
        // save as vector file
        QMenu *menuExportVector = new QMenu( tr( "Export" ), menu );
        QAction *actionSaveAs = new QAction( tr( "Save Features As…" ), menuExportVector );
        connect( actionSaveAs, &QAction::triggered, QgisApp::instance(), [ = ] { QgisApp::instance()->saveAsFile(); } );
        menuExportVector->addAction( actionSaveAs );
        QAction *actionSaveSelectedFeaturesAs = new QAction( tr( "Save Selected Features As…" ), menuExportVector );
        connect( actionSaveSelectedFeaturesAs, &QAction::triggered, QgisApp::instance(), [ = ] { QgisApp::instance()->saveAsFile( nullptr, true ); } );
        actionSaveSelectedFeaturesAs->setEnabled( vlayer->selectedFeatureCount() > 0 );
        menuExportVector->addAction( actionSaveSelectedFeaturesAs );
        QAction *actionSaveAsDefinitionLayer = new QAction( tr( "Save as Layer Definition File…" ), menuExportVector );
        connect( actionSaveAsDefinitionLayer, &QAction::triggered, QgisApp::instance(), &QgisApp::saveAsLayerDefinition );
        menuExportVector->addAction( actionSaveAsDefinitionLayer );
        if ( vlayer->isSpatial() )
        {
          QAction *actionSaveStyle = new QAction( tr( "Save as QGIS Layer Style File…" ), menuExportVector );
          connect( actionSaveStyle, &QAction::triggered, QgisApp::instance(), [ = ] { QgisApp::instance()->saveStyleFile(); } );
          menuExportVector->addAction( actionSaveStyle );
        }
        menu->addMenu( menuExportVector );
      }
      else if ( rlayer )
      {
        QMenu *menuExportRaster = new QMenu( tr( "Export" ), menu );
        QAction *actionSaveAs = new QAction( tr( "Save As…" ), menuExportRaster );
        QAction *actionSaveAsDefinitionLayer = new QAction( tr( "Save as Layer Definition File…" ), menuExportRaster );
        QAction *actionSaveStyle = new QAction( tr( "Save as QGIS Layer Style File…" ), menuExportRaster );
        connect( actionSaveAs, &QAction::triggered, QgisApp::instance(), [ = ] { QgisApp::instance()->saveAsFile(); } );
        menuExportRaster->addAction( actionSaveAs );
        connect( actionSaveAsDefinitionLayer, &QAction::triggered, QgisApp::instance(), &QgisApp::saveAsLayerDefinition );
        menuExportRaster->addAction( actionSaveAsDefinitionLayer );
        connect( actionSaveStyle, &QAction::triggered, QgisApp::instance(), [ = ] { QgisApp::instance()->saveStyleFile(); } );
        menuExportRaster->addAction( actionSaveStyle );
        menu->addMenu( menuExportRaster );
      }
      else if ( layer && layer->type() == QgsMapLayer::PluginLayer && mView->selectedLayerNodes().count() == 1 )
      {
        // disable duplication of plugin layers
        duplicateLayersAction->setEnabled( false );
      }

      menu->addSeparator();

      // style-related actions
      if ( layer && mView->selectedLayerNodes().count() == 1 )
      {
        menu->addSeparator();
        QMenu *menuStyleManager = new QMenu( tr( "Styles" ), menu );

        QgisApp *app = QgisApp::instance();
        menuStyleManager->addAction( tr( "Copy Style" ), app, SLOT( copyStyle() ) );

        if ( app->clipboard()->hasFormat( QGSCLIPBOARD_STYLE_MIME ) )
        {
          menuStyleManager->addAction( tr( "Paste Style" ), app, SLOT( pasteStyle() ) );
        }

        menuStyleManager->addSeparator();
        QgsMapLayerStyleGuiUtils::instance()->addStyleManagerActions( menuStyleManager, layer );

        if ( vlayer )
        {
          const QgsSingleSymbolRenderer *singleRenderer = dynamic_cast< const QgsSingleSymbolRenderer * >( vlayer->renderer() );
          if ( !singleRenderer && vlayer->renderer() && vlayer->renderer()->embeddedRenderer() )
          {
            singleRenderer = dynamic_cast< const QgsSingleSymbolRenderer * >( vlayer->renderer()->embeddedRenderer() );
          }
          if ( singleRenderer && singleRenderer->symbol() )
          {
            //single symbol renderer, so add set color/edit symbol actions
            menuStyleManager->addSeparator();
            QgsColorWheel *colorWheel = new QgsColorWheel( menuStyleManager );
            colorWheel->setColor( singleRenderer->symbol()->color() );
            QgsColorWidgetAction *colorAction = new QgsColorWidgetAction( colorWheel, menuStyleManager, menuStyleManager );
            colorAction->setDismissOnColorSelection( false );
            connect( colorAction, &QgsColorWidgetAction::colorChanged, this, &QgsAppLayerTreeViewMenuProvider::setVectorSymbolColor );
            //store the layer id in action, so we can later retrieve the corresponding layer
            colorAction->setProperty( "layerId", vlayer->id() );
            menuStyleManager->addAction( colorAction );

            //add recent colors action
            QList<QgsRecentColorScheme *> recentSchemes;
            QgsApplication::colorSchemeRegistry()->schemes( recentSchemes );
            if ( !recentSchemes.isEmpty() )
            {
              QgsColorSwatchGridAction *recentColorAction = new QgsColorSwatchGridAction( recentSchemes.at( 0 ), menuStyleManager, QStringLiteral( "symbology" ), menuStyleManager );
              recentColorAction->setProperty( "layerId", vlayer->id() );
              recentColorAction->setDismissOnColorSelection( false );
              menuStyleManager->addAction( recentColorAction );
              connect( recentColorAction, &QgsColorSwatchGridAction::colorChanged, this, &QgsAppLayerTreeViewMenuProvider::setVectorSymbolColor );
            }

            menuStyleManager->addSeparator();
            QAction *editSymbolAction = new QAction( tr( "Edit Symbol…" ), menuStyleManager );
            //store the layer id in action, so we can later retrieve the corresponding layer
            editSymbolAction->setProperty( "layerId", vlayer->id() );
            connect( editSymbolAction, &QAction::triggered, this, &QgsAppLayerTreeViewMenuProvider::editVectorSymbol );
            menuStyleManager->addAction( editSymbolAction );
          }
        }

        menu->addMenu( menuStyleManager );
      }
      else
      {
        if ( QgisApp::instance()->clipboard()->hasFormat( QGSCLIPBOARD_STYLE_MIME ) )
        {
          menu->addAction( tr( "Paste Style" ), QgisApp::instance(), SLOT( applyStyleToGroup() ) );
        }
      }

      if ( layer && QgsProject::instance()->layerIsEmbedded( layer->id() ).isEmpty() )
        menu->addAction( tr( "&Properties…" ), QgisApp::instance(), SLOT( layerProperties() ) );
    }
  }
  else if ( QgsLayerTreeModelLegendNode *node = mView->layerTreeModel()->index2legendNode( idx ) )
  {
    if ( QgsSymbolLegendNode *symbolNode = dynamic_cast< QgsSymbolLegendNode * >( node ) )
    {
      // symbology item
      if ( symbolNode->flags() & Qt::ItemIsUserCheckable )
      {
        menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionShowAllLayers.svg" ) ), tr( "&Show All Items" ),
                         symbolNode, SLOT( checkAllItems() ) );
        menu->addAction( QgsApplication::getThemeIcon( QStringLiteral( "/mActionHideAllLayers.svg" ) ), tr( "&Hide All Items" ),
                         symbolNode, SLOT( uncheckAllItems() ) );
        menu->addSeparator();
      }

      if ( symbolNode->symbol() )
      {
        QgsColorWheel *colorWheel = new QgsColorWheel( menu );
        colorWheel->setColor( symbolNode->symbol()->color() );
        QgsColorWidgetAction *colorAction = new QgsColorWidgetAction( colorWheel, menu, menu );
        colorAction->setDismissOnColorSelection( false );
        connect( colorAction, &QgsColorWidgetAction::colorChanged, this, &QgsAppLayerTreeViewMenuProvider::setSymbolLegendNodeColor );
        //store the layer id and rule key in action, so we can later retrieve the corresponding
        //legend node, if it still exists
        colorAction->setProperty( "layerId", symbolNode->layerNode()->layerId() );
        colorAction->setProperty( "ruleKey", symbolNode->data( QgsLayerTreeModelLegendNode::RuleKeyRole ).toString() );
        menu->addAction( colorAction );

        //add recent colors action
        QList<QgsRecentColorScheme *> recentSchemes;
        QgsApplication::colorSchemeRegistry()->schemes( recentSchemes );
        if ( !recentSchemes.isEmpty() )
        {
          QgsColorSwatchGridAction *recentColorAction = new QgsColorSwatchGridAction( recentSchemes.at( 0 ), menu, QStringLiteral( "symbology" ), menu );
          recentColorAction->setProperty( "layerId", symbolNode->layerNode()->layerId() );
          recentColorAction->setProperty( "ruleKey", symbolNode->data( QgsLayerTreeModelLegendNode::RuleKeyRole ).toString() );
          recentColorAction->setDismissOnColorSelection( false );
          menu->addAction( recentColorAction );
          connect( recentColorAction, &QgsColorSwatchGridAction::colorChanged, this, &QgsAppLayerTreeViewMenuProvider::setSymbolLegendNodeColor );
        }

        menu->addSeparator();
      }

      QAction *editSymbolAction = new QAction( tr( "Edit Symbol…" ), menu );
      //store the layer id and rule key in action, so we can later retrieve the corresponding
      //legend node, if it still exists
      editSymbolAction->setProperty( "layerId", symbolNode->layerNode()->layerId() );
      editSymbolAction->setProperty( "ruleKey", symbolNode->data( QgsLayerTreeModelLegendNode::RuleKeyRole ).toString() );
      connect( editSymbolAction, &QAction::triggered, this, &QgsAppLayerTreeViewMenuProvider::editSymbolLegendNodeSymbol );
      menu->addAction( editSymbolAction );
    }
  }

  return menu;
}
QgsFeatureIds QgsMapToolSelectUtils::getMatchingFeatures( QgsMapCanvas *canvas, const QgsGeometry &selectGeometry, bool doContains, bool singleSelect )
{
  QgsFeatureIds newSelectedFeatures;

  if ( selectGeometry.type() != QgsWkbTypes::PolygonGeometry )
    return newSelectedFeatures;

  QgsVectorLayer *vlayer = QgsMapToolSelectUtils::getCurrentVectorLayer( canvas );
  if ( !vlayer )
    return newSelectedFeatures;

  // toLayerCoordinates will throw an exception for any 'invalid' points in
  // the rubber band.
  // For example, if you project a world map onto a globe using EPSG 2163
  // and then click somewhere off the globe, an exception will be thrown.
  QgsGeometry selectGeomTrans = selectGeometry;

  try
  {
    QgsCoordinateTransform ct( canvas->mapSettings().destinationCrs(), vlayer->crs(), QgsProject::instance() );

    if ( !ct.isShortCircuited() && selectGeomTrans.type() == QgsWkbTypes::PolygonGeometry )
    {
      // convert add more points to the edges of the rectangle
      // improve transformation result
      QgsPolygonXY poly( selectGeomTrans.asPolygon() );
      if ( poly.size() == 1 && poly.at( 0 ).size() == 5 )
      {
        const QgsPolylineXY &ringIn = poly.at( 0 );

        QgsPolygonXY newpoly( 1 );
        newpoly[0].resize( 41 );
        QgsPolylineXY &ringOut = newpoly[0];

        ringOut[ 0 ] = ringIn.at( 0 );

        int i = 1;
        for ( int j = 1; j < 5; j++ )
        {
          QgsVector v( ( ringIn.at( j ) - ringIn.at( j - 1 ) ) / 10.0 );
          for ( int k = 0; k < 9; k++ )
          {
            ringOut[ i ] = ringOut[ i - 1 ] + v;
            i++;
          }
          ringOut[ i++ ] = ringIn.at( j );
        }
        selectGeomTrans = QgsGeometry::fromPolygonXY( newpoly );
      }
    }

    selectGeomTrans.transform( ct );
  }
  catch ( QgsCsException &cse )
  {
    Q_UNUSED( cse );
    // catch exception for 'invalid' point and leave existing selection unchanged
    QgsDebugMsg( QStringLiteral( "Caught CRS exception " ) );
    QgisApp::instance()->messageBar()->pushMessage(
      QObject::tr( "CRS Exception" ),
      QObject::tr( "Selection extends beyond layer's coordinate system" ),
      Qgis::Warning,
      QgisApp::instance()->messageTimeout() );
    return newSelectedFeatures;
  }

  QgsDebugMsgLevel( "Selection layer: " + vlayer->name(), 3 );
  QgsDebugMsgLevel( "Selection polygon: " + selectGeomTrans.asWkt(), 3 );
  QgsDebugMsgLevel( "doContains: " + QString( doContains ? "T" : "F" ), 3 );

  QgsRenderContext context = QgsRenderContext::fromMapSettings( canvas->mapSettings() );
  context.expressionContext() << QgsExpressionContextUtils::layerScope( vlayer );
  std::unique_ptr< QgsFeatureRenderer > r;
  if ( vlayer->renderer() )
  {
    r.reset( vlayer->renderer()->clone() );
    r->startRender( context, vlayer->fields() );
  }

  QgsFeatureRequest request;
  request.setFilterRect( selectGeomTrans.boundingBox() );
  request.setFlags( QgsFeatureRequest::ExactIntersect );
  if ( r )
    request.setSubsetOfAttributes( r->usedAttributes( context ), vlayer->fields() );
  else
    request.setNoAttributes();

  QgsFeatureIterator fit = vlayer->getFeatures( request );

  QgsFeature f;
  QgsFeatureId closestFeatureId = 0;
  bool foundSingleFeature = false;
  double closestFeatureDist = std::numeric_limits<double>::max();
  while ( fit.nextFeature( f ) )
  {
    context.expressionContext().setFeature( f );
    // make sure to only use features that are visible
    if ( r && !r->willRenderFeature( f, context ) )
      continue;

    QgsGeometry g = f.geometry();
    if ( doContains )
    {
      if ( !selectGeomTrans.contains( g ) )
        continue;
    }
    else
    {
      if ( !selectGeomTrans.intersects( g ) )
        continue;
    }
    if ( singleSelect )
    {
      foundSingleFeature = true;
      double distance = g.distance( selectGeomTrans );
      if ( distance <= closestFeatureDist )
      {
        closestFeatureDist = distance;
        closestFeatureId = f.id();
      }
    }
    else
    {
      newSelectedFeatures.insert( f.id() );
    }
  }
  if ( singleSelect && foundSingleFeature )
  {
    newSelectedFeatures.insert( closestFeatureId );
  }

  if ( r )
    r->stopRender( context );

  QgsDebugMsg( "Number of new selected features: " + QString::number( newSelectedFeatures.size() ) );

  return newSelectedFeatures;
}