void BlockState::mergePredecessorAvailSetAndValue(RLEContext &Ctx) {
  // Clear the state if the basic block has no predecessor.
  if (BB->getPreds().begin() == BB->getPreds().end()) {
    ForwardSetIn.reset();
    ForwardValIn.clear();
    return;
  }

  auto Iter = BB->pred_begin();
  ForwardSetIn = Ctx.getBlockState(*Iter).ForwardSetOut;
  ForwardValIn = Ctx.getBlockState(*Iter).ForwardValOut;
  Iter = std::next(Iter);
  for (auto EndIter = BB->pred_end(); Iter != EndIter; ++Iter) {
    BlockState &OtherState = Ctx.getBlockState(*Iter);
    ForwardSetIn &= OtherState.ForwardSetOut;

    // Merge in the predecessor state.
    for (unsigned i = 0; i < LocationNum; ++i) {
      if (OtherState.ForwardSetOut[i]) {
        // There are multiple values from multiple predecessors, set this as
        // a covering value. We do not need to track the value itself, as we
        // can always go to the predecessors BlockState to find it.
        ForwardValIn[i] = Ctx.getValueBit(LSValue(true));
        continue;
      }
      // If this location does have an available value, then clear it.
      stopTrackingValue(ForwardValIn, i);
      stopTrackingLocation(ForwardSetIn, i);
    }
  }
}
void BlockState::mergePredecessorsAvailSetMax(RLEContext &Ctx) {
  if (BB->pred_empty()) {
    ForwardSetMax.reset();
    return;
  }

  auto Iter = BB->pred_begin();
  ForwardSetMax = Ctx.getBlockState(*Iter).ForwardSetMax;
  Iter = std::next(Iter);
  for (auto EndIter = BB->pred_end(); Iter != EndIter; ++Iter) {
    ForwardSetMax &= Ctx.getBlockState(*Iter).ForwardSetMax;
  }
}
void BlockState::mergePredecessorAvailSet(RLEContext &Ctx) {
  // Clear the state if the basic block has no predecessor.
  if (BB->getPreds().begin() == BB->getPreds().end()) {
    ForwardSetIn.reset();
    return;
  }

  auto Iter = BB->pred_begin();
  ForwardSetIn = Ctx.getBlockState(*Iter).ForwardSetOut;
  Iter = std::next(Iter);
  for (auto EndIter = BB->pred_end(); Iter != EndIter; ++Iter) {
    ForwardSetIn &= Ctx.getBlockState(*Iter).ForwardSetOut;
  }
}
Esempio n. 4
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void BBState::mergePredecessorStates(RLEContext &Ctx) {
  // Clear the state if the basic block has no predecessor.
  if (BB->getPreds().begin() == BB->getPreds().end()) {
    clearMemLocations();
    return;
  }

  // We initialize the state with the first predecessor's state and merge
  // in states of other predecessors.
  bool HasAtLeastOnePred = false;
  // For each predecessor of BB...
  for (auto Pred : BB->getPreds()) {
    BBState &Other = Ctx.getBBLocState(Pred);

    // If we have not had at least one predecessor, initialize BBState
    // with the state of the initial predecessor.
    // If BB is also a predecessor of itself, we should not initialize.
    if (!HasAtLeastOnePred) {
      ForwardSetIn = Other.ForwardSetOut;
      ForwardValIn = Other.ForwardValOut;
    } else {
      mergePredecessorState(Other);
    }
    HasAtLeastOnePred = true;
  }

#ifndef NDEBUG
  for (auto &X : ForwardValIn) {
    (void)X;
    assert(X.second.isValid() && "Invalid load store value");
  }
#endif
}
Esempio n. 5
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void BBState::processUnknownWriteInst(RLEContext &Ctx, SILInstruction *I) {
  auto *AA = Ctx.getAA();
  for (unsigned i = 0; i < ForwardSetIn.size(); ++i) {
    if (!isTrackingMemLocation(i))
      continue;
    // Invalidate any location this instruction may write to.
    //
    // TODO: checking may alias with Base is overly conservative,
    // we should check may alias with base plus projection path.
    MemLocation &R = Ctx.getMemLocation(i);
    if (!AA->mayWriteToMemory(I, R.getBase()))
      continue;
    // MayAlias.
    stopTrackingMemLocation(i);
  }
}
void BlockState::mergePredecessorState(RLEContext &Ctx, BlockState &OtherState,
                                       RLEKind Kind) {
  // Are we computing the available set ?
  if (isComputeAvailSet(Kind)) {
    ForwardSetIn &= OtherState.ForwardSetOut;
    return;
  }

  // Are we computing the available value ?
  if (isComputeAvailValue(Kind) || isPerformRLE(Kind)) {
    // Merge in the predecessor state.
    llvm::SmallVector<unsigned, 8> LocDeleteList;
    for (unsigned i = 0; i < ForwardSetIn.size(); ++i) {
      if (OtherState.ForwardSetOut[i]) {
        // There are multiple values from multiple predecessors, set this as
        // a covering value. We do not need to track the value itself, as we
        // can always go to the predecessors BlockState to find it.
        ForwardValIn[i] = Ctx.getLSValueBit(LSValue(true));
        continue;
      }
      // If this location does have an available value, then clear it.
      stopTrackingLSLocation(i);
    }
  }
}
void BlockState::mergePredecessorStates(RLEContext &Ctx, RLEKind Kind) {
  // Clear the state if the basic block has no predecessor.
  if (BB->getPreds().begin() == BB->getPreds().end()) {
    clearLSLocations();
    return;
  }

  // We initialize the state with the first predecessor's state and merge
  // in states of other predecessors.
  bool HasAtLeastOnePred = false;
  // For each predecessor of BB...
  for (auto Pred : BB->getPreds()) {
    BlockState &Other = Ctx.getBlockState(Pred);

    // If we have not had at least one predecessor, initialize BlockState
    // with the state of the initial predecessor.
    // If BB is also a predecessor of itself, we should not initialize.
    if (!HasAtLeastOnePred) {
      if (isComputeAvailSet(Kind)) {
        ForwardSetIn = Other.ForwardSetOut;
      }
      if (isComputeAvailValue(Kind) || isPerformRLE(Kind)) {
        ForwardSetIn = Other.ForwardSetOut;
        ForwardValIn = Other.ForwardValOut;
      }
    } else {
      mergePredecessorState(Ctx, Other, Kind);
    }
    HasAtLeastOnePred = true;
  }
}
Esempio n. 8
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SILValue BBState::computeForwardingValues(RLEContext &Ctx, MemLocation &L,
                                          SILInstruction *InsertPt,
                                          bool UseForwardValOut) {
  SILBasicBlock *ParentBB = InsertPt->getParent();
  bool IsTerminator = (InsertPt == ParentBB->getTerminator());
  // We do not have a SILValue for the current MemLocation, try to construct
  // one.
  //
  // Collect the locations and their corresponding values into a map.
  // First, collect current available locations and their corresponding values
  // into a map.
  MemLocationValueMap Values;
  if (!Ctx.gatherValues(ParentBB, L, Values, UseForwardValOut))
    return SILValue();

  // If the InsertPt is the terminator instruction of the basic block, we
  // *refresh* it as terminator instruction could be deleted as a result
  // of adding new edge values to the terminator instruction.
  if (IsTerminator)
    InsertPt = ParentBB->getTerminator();

  // Second, reduce the available values into a single SILValue we can use to
  // forward.
  SILValue TheForwardingValue;
  TheForwardingValue = MemLocation::reduceWithValues(L, &ParentBB->getModule(),
                                                     Values, InsertPt);
  /// Return the forwarding value.
  return TheForwardingValue;
}
void BlockState::updateForwardSetForWrite(RLEContext &Ctx, unsigned bit) {
  // This is a store, invalidate any location that this location may alias, as
  // their values can no longer be forwarded.
  LSLocation &R = Ctx.getLSLocation(bit);
  for (unsigned i = 0; i < ForwardSetIn.size(); ++i) {
    if (!isTrackingLSLocation(i))
      continue;
    LSLocation &L = Ctx.getLSLocation(i);
    if (!L.isMayAliasLSLocation(R, Ctx.getAA()))
      continue;
    // MayAlias, invalidate the LSLocation.
    stopTrackingLSLocation(i);
  }

  // Start tracking this LSLocation.
  startTrackingLSLocation(bit);
}
Esempio n. 10
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void BlockState::processUnknownWriteInstForGenKillSet(RLEContext &Ctx,
                                                      SILInstruction *I) {
  auto *AA = Ctx.getAA();
  for (unsigned i = 0; i < LocationNum; ++i) {
    if (!isTrackingLocation(ForwardSetMax, i))
      continue;
    // Invalidate any location this instruction may write to.
    //
    // TODO: checking may alias with Base is overly conservative,
    // we should check may alias with base plus projection path.
    LSLocation &R = Ctx.getLocation(i);
    if (!AA->mayWriteToMemory(I, R.getBase()))
      continue;
    // MayAlias.
    stopTrackingLocation(BBGenSet, i);
    startTrackingLocation(BBKillSet, i);
  }
}
Esempio n. 11
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void BBState::updateForwardSetForWrite(RLEContext &Ctx, unsigned bit,
                                       LoadStoreValue Val) {
  // This is a store. Invalidate any Memlocation that this location may
  // alias, as their value can no longer be forwarded.
  MemLocation &R = Ctx.getMemLocation(bit);
  for (unsigned i = 0; i < ForwardSetIn.size(); ++i) {
    if (!isTrackingMemLocation(i))
      continue;
    MemLocation &L = Ctx.getMemLocation(i);
    if (!L.isMayAliasMemLocation(R, Ctx.getAA()))
      continue;
    // MayAlias, invaliate the MemLocation.
    stopTrackingMemLocation(i);
  }

  // Start tracking this MemLocation.
  startTrackingMemLocation(bit, Val);
}
Esempio n. 12
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void BlockState::processWrite(RLEContext &Ctx, SILInstruction *I, SILValue Mem,
                              SILValue Val, RLEKind Kind) {
  // Initialize the LSLocation.
  LSLocation L(Mem);

  // If we cant figure out the Base or Projection Path for the write,
  // process it as an unknown memory instruction.
  if (!L.isValid()) {
    // we can ignore unknown store instructions if we are computing the
    // AvailSetMax.
    if (!isComputeAvailSetMax(Kind)) {
      processUnknownWriteInst(Ctx, I, Kind);
    }
    return;
  }

  // Expand the given location and val into individual fields and process
  // them as separate writes.
  LSLocationList Locs;
  LSLocation::expand(L, &I->getModule(), Locs, Ctx.getTE());

  if (isComputeAvailSetMax(Kind)) {
    for (unsigned i = 0; i < Locs.size(); ++i) {
      updateMaxAvailForwardSetForWrite(Ctx, Ctx.getLocationBit(Locs[i]));
    }
    return;
  }

  // Are we computing the genset and killset ?
  if (isComputeAvailGenKillSet(Kind)) {
    for (unsigned i = 0; i < Locs.size(); ++i) {
      updateGenKillSetForWrite(Ctx, Ctx.getLocationBit(Locs[i]));
    }
    return;
  }

  // Are we computing available set ?
  if (isComputeAvailSet(Kind)) {
    for (unsigned i = 0; i < Locs.size(); ++i) {
      updateForwardSetForWrite(Ctx, Ctx.getLocationBit(Locs[i]));
    }
    return;
  }

  // Are we computing available value or performing RLE?
  if (isComputeAvailValue(Kind) || isPerformingRLE(Kind)) {
    LSValueList Vals;
    LSValue::expand(Val, &I->getModule(), Vals, Ctx.getTE());
    for (unsigned i = 0; i < Locs.size(); ++i) {
      updateForwardSetAndValForWrite(Ctx, Ctx.getLocationBit(Locs[i]),
                                     Ctx.getValueBit(Vals[i]));
    }
    return;
  }

  llvm_unreachable("Unknown RLE compute kind");
}
Esempio n. 13
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bool BlockState::setupRLE(RLEContext &Ctx, SILInstruction *I, SILValue Mem) {
  // Try to construct a SILValue for the current LSLocation.
  //
  // Collect the locations and their corresponding values into a map.
  LSLocation L(Mem);
  LSLocationValueMap Values;
  // Use the ForwardValIn as we are currently processing the basic block.
  if (!Ctx.gatherLocationValues(I->getParent(), L, Values, getForwardValIn()))
    return false;

  // Reduce the available values into a single SILValue we can use to forward.
  SILModule *Mod = &I->getModule();
  SILValue TheForwardingValue;
  TheForwardingValue = LSValue::reduce(L, Mod, Values, I, Ctx.getTE());
  if (!TheForwardingValue)
    return false;

  // Now we have the forwarding value, record it for forwarding!.
  //
  // NOTE: we do not perform the RLE right here because doing so could introduce
  // new LSLocations.
  //
  // e.g.
  //    %0 = load %x
  //    %1 = load %x
  //    %2 = extract_struct %1, #a
  //    %3 = load %2
  //
  // If we perform the RLE and replace %1 with %0, we end up having a memory
  // location we do not have before, i.e. Base == %0, and Path == #a.
  //
  // We may be able to add the LSLocation to the vault, but it gets
  // complicated very quickly, e.g. we need to resize the bit vectors size,
  // etc.
  //
  // However, since we already know the instruction to replace and the value to
  // replace it with, we can record it for now and forwarded it after all the
  // forwardable values are recorded in the function.
  //
  RedundantLoads[I] = TheForwardingValue;
  return true;
}
Esempio n. 14
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void BlockState::updateForwardSetAndValForWrite(RLEContext &Ctx, unsigned lbit,
                                                unsigned vbit) {
  // This is a store, invalidate any location that this location may alias, as
  // their values can no longer be forwarded.
  LSLocation &R = Ctx.getLocation(lbit);
  for (unsigned i = 0; i < LocationNum; ++i) {
    if (!isTrackingLocation(ForwardSetIn, i))
      continue;
    LSLocation &L = Ctx.getLocation(i);
    if (!L.isMayAliasLSLocation(R, Ctx.getAA()))
      continue;
    // MayAlias, invalidate the location and value.
    stopTrackingValue(ForwardValIn, i);
    stopTrackingLocation(ForwardSetIn, i);
  }

  // Start tracking this location and value.
  startTrackingLocation(ForwardSetIn, lbit);
  startTrackingValue(ForwardValIn, lbit, vbit);
}
Esempio n. 15
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void BBState::processRead(RLEContext &Ctx, SILInstruction *I, SILValue Mem,
                          SILValue Val, bool PF) {
  // Initialize the MemLocation.
  MemLocation L(Mem);

  // If we cant figure out the Base or Projection Path for the read, simply
  // ignore it for now.
  if (!L.isValid())
    return;

  // Expand the given MemLocation and Val into individual fields and process
  // them as separate reads.
  MemLocationList Locs;
  LoadStoreValueList Vals;
  MemLocation::expandWithValues(L, Val, &I->getModule(), Locs, Vals);

  bool CanForward = true;
  for (auto &X : Locs) {
    CanForward &= isTrackingMemLocation(Ctx.getMemLocationBit(X));
  }

  // We do not have every location available, track the MemLocations and
  // their values from this instruction, and return.
  if (!CanForward) {
    for (unsigned i = 0; i < Locs.size(); ++i) {
      updateForwardSetForRead(Ctx, Ctx.getMemLocationBit(Locs[i]), Vals[i]);
    }
    return;
  }

  // At this point, we have all the MemLocations and their values available.
  //
  // If we are not doing forwarding just yet, simply return.
  if (!PF)
    return;

  // Lastly, forward value to the load.
  setupRLE(Ctx, I, Mem);
}
Esempio n. 16
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SILValue BlockState::reduceValuesAtEndOfBlock(RLEContext &Ctx, LSLocation &L) {
  // First, collect current available locations and their corresponding values
  // into a map.
  LSLocationValueMap Values;

  LSLocationList Locs;
  LSLocation::expand(L, &BB->getModule(), Locs, Ctx.getTE());

  // Find the values that this basic block defines and the locations which
  // we do not have a concrete value in the current basic block.
  ValueTableMap &OTM = getForwardValOut();
  for (unsigned i = 0; i < Locs.size(); ++i) {
    Values[Locs[i]] = Ctx.getLSValue(OTM[Ctx.getLSLocationBit(Locs[i])]);
  }

  // Second, reduce the available values into a single SILValue we can use to
  // forward.
  SILValue TheForwardingValue;
  TheForwardingValue = LSValue::reduce(L, &BB->getModule(), Values,
                                       BB->getTerminator(), Ctx.getTE());
  /// Return the forwarding value.
  return TheForwardingValue;
}
Esempio n. 17
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BlockState::ValueState BlockState::getValueStateAtEndOfBlock(RLEContext &Ctx,
                                                             LSLocation &L) {
  LSLocationList Locs;
  LSLocation::expand(L, &BB->getModule(), Locs, Ctx.getTE());

  // Find number of covering value and concrete values for the locations
  // expanded from the given location.
  unsigned CSCount = 0, CTCount = 0;
  ValueTableMap &OTM = getForwardValOut();
  for (auto &X : Locs) {
    LSValue &V = Ctx.getLSValue(OTM[Ctx.getLSLocationBit(X)]);
    if (V.isCoveringValue()) {
      ++CSCount;
      continue;
    }
    ++CTCount;
  }

  if (CSCount == Locs.size())
    return ValueState::CoverValues;
  if (CTCount == Locs.size())
    return ValueState::ConcreteValues;
  return ValueState::CoverAndConcreteValues;
}
Esempio n. 18
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void BlockState::processRead(RLEContext &Ctx, SILInstruction *I, SILValue Mem,
                             SILValue Val, RLEKind Kind) {
  // Initialize the LSLocation.
  LSLocation L(Mem);

  // If we cant figure out the Base or Projection Path for the read, simply
  // ignore it for now.
  if (!L.isValid())
    return;

  // Expand the given LSLocation and Val into individual fields and process
  // them as separate reads.
  LSLocationList Locs;
  LSLocation::expand(L, &I->getModule(), Locs, Ctx.getTE());

  // Are we computing available set ?.
  if (isComputeAvailSet(Kind)) {
    for (auto &X : Locs) {
      if (isTrackingLSLocation(Ctx.getLSLocationBit(X)))
        continue;
      updateForwardSetForRead(Ctx, Ctx.getLSLocationBit(X));
    }
    return;
  }

  // Are we computing available values ?.
  bool CanForward = true;
  if (isComputeAvailValue(Kind) || isPerformRLE(Kind)) {
    LSValueList Vals;
    LSValue::expand(Val, &I->getModule(), Vals, Ctx.getTE());
    for (unsigned i = 0; i < Locs.size(); ++i) {
      if (isTrackingLSLocation(Ctx.getLSLocationBit(Locs[i])))
        continue;
      updateForwardValForRead(Ctx, Ctx.getLSLocationBit(Locs[i]),
                              Ctx.getLSValueBit(Vals[i]));
      CanForward = false;
    }
  }

  // Simply return if we are not performing RLE or we do not have all the
  // values available to perform RLE.
  if (!isPerformRLE(Kind) || !CanForward)
    return;

  // Lastly, forward value to the load.
  setupRLE(Ctx, I, Mem);
}
Esempio n. 19
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void BBState::processWrite(RLEContext &Ctx, SILInstruction *I, SILValue Mem,
                           SILValue Val) {
  // Initialize the MemLocation.
  MemLocation L(Mem);

  // If we cant figure out the Base or Projection Path for the write,
  // process it as an unknown memory instruction.
  if (!L.isValid()) {
    processUnknownWriteInst(Ctx, I);
    return;
  }

  // Expand the given MemLocation and Val into individual fields and process
  // them as separate writes.
  MemLocationList Locs;
  LoadStoreValueList Vals;
  MemLocation::expandWithValues(L, Val, &I->getModule(), Locs, Vals);
  for (unsigned i = 0; i < Locs.size(); ++i) {
    updateForwardSetForWrite(Ctx, Ctx.getMemLocationBit(Locs[i]), Vals[i]);
  }
}