void DRAnimation0::paint(RNLights & lights) { uint8_t hue = (getAnimationMillis() / 2) % 256; lights.setAllPixelColors((i==0)?MAX_BRIGHTNESS:0,(i==1)?MAX_BRIGHTNESS:0,(i==2)?MAX_BRIGHTNESS:0); if ( info.getTaps() ) { info.printf("Tappy\n"); i = (i+1)%3; } }
void Mute::paint(RNLights & lights) { uint8_t brightness = 20 + getUnsignedTweakValue()/5; lights.setAllPixelColors(brightness, brightness, brightness); }