/**
 * Adds a layer to the layer list.
 * If there is already a layer with the same name, no layer is 
 * added. In that case the layer passed to the methode will be deleted!
 * If no layer was active so far, the new layer becomes the active one.
 *
 * Listeners are notified.
 */
void RS_LayerList::add(RS_Layer* layer) {
    RS_DEBUG->print("RS_LayerList::addLayer()");

    if (layer==NULL) {
        return;
    }

    // check if layer already exists:
    RS_Layer* l = find(layer->getName());
    if (l==NULL) {
        layers.append(layer);

        // notify listeners
        for (uint i=0; i<layerListListeners.count(); ++i) {
            RS_LayerListListener* l = layerListListeners.at(i);
            l->layerAdded(layer);
        }
		setModified(true);

        // if there was no active layer so far, activate this one.
        if (activeLayer==NULL) {
            activate(layer);
        }
    } else {
        // if there was no active layer so far, activate this one.
        if (activeLayer==NULL) {
            activate(l);
        }

		l->setPen(layer->getPen());

        delete layer;
        layer = NULL;
    }
}
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/**
 * Removes a layer from the list.
 * Listeners are notified after the layer was removed from 
 * the list but before it gets deleted.
 */
void RS_LayerList::remove(RS_Layer* layer) {
    RS_DEBUG->print("RS_LayerList::removeLayer()");
    if (layer==NULL) {
        return;
    }

    // here the layer is removed from the list but not deleted
#if QT_VERSION < 0x040400
    emu_qt44_removeOne(layers, layer);
#else
    layers.removeOne(layer);
#endif


    for (int i=0; i<layerListListeners.size(); ++i) {
        RS_LayerListListener* l = layerListListeners.at(i);
        l->layerRemoved(layer);
    }
		
	setModified(true);

    // activate an other layer if necessary:
    if (activeLayer==layer) {
        activate(layers.first());
    }

    // now it's save to delete the layer
    delete layer;
}
/**
 * Freezes or defreezes all layers.
 *
 * @param freeze true: freeze, false: defreeze
 */
void RS_LayerList::freezeAll(bool freeze) {

    for (uint l=0; l<count(); l++) {
        at(l)->freeze(freeze);
    }

    for (uint i=0; i<layerListListeners.count(); ++i) {
        RS_LayerListListener* l = layerListListeners.at(i);
        l->layerToggled(NULL);
    }
}
/**
 * Locks or unlocks the given layer. 
 * Listeners are notified.
 */
void RS_LayerList::toggleLock(RS_Layer* layer) {
    if (layer==NULL) {
        return;
    }

    layer->toggleLock();

    // Notify listeners:
    for (uint i=0; i<layerListListeners.count(); ++i) {
        RS_LayerListListener* l = layerListListeners.at(i);
        l->layerToggled(layer);
    }
}
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/**
 * Freezes or defreezes all layers.
 *
 * @param freeze true: freeze, false: defreeze
 */
void RS_LayerList::freezeAll(bool freeze) {

    for (unsigned l=0; l<count(); l++) {
        if (at(l)->isVisibleInLayerList()) {
             at(l)->freeze(freeze);
         }
    }
    setModified(true);

    for (int i=0; i<layerListListeners.size(); ++i) {
        RS_LayerListListener* l = layerListListeners.at(i);
        l->layerToggled(NULL);
    }
}
Esempio n. 6
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/**
 * Swith printing for the given layer on / off.
 * Listeners are notified.
 */
void RS_LayerList::togglePrint(RS_Layer* layer) {
    if (layer==NULL) {
        return;
    }

    layer->togglePrint();
    setModified(true);

    // Notify listeners:
    for (int i=0; i<layerListListeners.size(); ++i) {
        RS_LayerListListener* l = layerListListeners.at(i);
        l->layerToggledPrint(layer);
    }
}
Esempio n. 7
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/**
 * Changes a layer's attributes. The attributes of layer 'layer'
 * are copied from layer 'source'.
 * Listeners are notified.
 */
void RS_LayerList::edit(RS_Layer* layer, const RS_Layer& source) {
    if (layer==NULL) {
        return;
    }

    *layer = source;

    for (int i=0; i<layerListListeners.size(); ++i) {
        RS_LayerListListener* l = layerListListeners.at(i);

        l->layerEdited(layer);
    }
	
	setModified(true);
}
Esempio n. 8
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/**
 * Adds a layer to the layer list.
 * If there is already a layer with the same name, no layer is 
 * added. In that case the layer passed to the method will be deleted!
 * If no layer was active so far, the new layer becomes the active one.
 *
 * Listeners are notified.
 */
void RS_LayerList::add(RS_Layer* layer) {
    RS_DEBUG->print("RS_LayerList::addLayer()");

    if (layer==NULL) {
        return;
    }

    // check if layer already exists:
    RS_Layer* l = find(layer->getName());
    if (l==NULL) {
        layers.append(layer);
        this->sort();
        // notify listeners
        for (int i=0; i<layerListListeners.size(); ++i) {
            RS_LayerListListener* l = layerListListeners.at(i);
            l->layerAdded(layer);
        }
		setModified(true);

        // if there was no active layer so far, activate this one.
        if (activeLayer==NULL) {
            activate(layer);
        }
    } else {
        // if there was no active layer so far, activate this one.
        if (activeLayer==NULL) {
            activate(l);
        }

        l->freeze( layer->isFrozen());
        l->lock( layer->isLocked());
        l->setPrint( layer->isPrint());
        l->setConverted( layer->isConverted());
        l->setConstruction( layer->isConstruction());
        l->visibleInLayerList( layer->isVisibleInLayerList());
        l->setPen(layer->getPen());

        delete layer;
        layer = NULL;
    }
}
Esempio n. 9
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/**
 * Activates the given layer.
 * 
 * @param notify Notify listeners.
 */
void RS_LayerList::activate(RS_Layer* layer, bool notify) {
    RS_DEBUG->print("RS_LayerList::activate notify: %d begin", notify);

    /*if (layer!=NULL) {
        RS_DEBUG->print("RS_LayerList::activate: %s",
                        layer->getName().latin1());
} else {
        RS_DEBUG->print("RS_LayerList::activate: NULL");
}*/

    activeLayer = layer;

    if (notify) {
       for (int i=0; i<layerListListeners.size(); ++i) {
           RS_LayerListListener* l = layerListListeners.at(i);

           l->layerActivated(activeLayer);
		   RS_DEBUG->print("RS_LayerList::activate listener notified");
       }
    }

    RS_DEBUG->print("RS_LayerList::activate end");
}
Esempio n. 10
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/**
 * Switches on / off the given layer. 
 * Listeners are notified.
 */
void RS_LayerList::toggle(RS_Layer* layer) {

    if (!layer) {
        RS_DEBUG->print(RS_Debug::D_ERROR, "RS_LayerList::toggle: nullptr layer");
        return;
    }

    // set flags
    layer->toggle();
    setModified(true);

    // Notify listeners:
    for (auto *i : layerListListeners) {

        if (!i) {
            RS_DEBUG->print(RS_Debug::D_WARNING, "RS_LayerList::toggle: nullptr layer listener");
            continue;
        }

        RS_LayerListListener *l = (RS_LayerListListener *)i;
        l->layerToggled(layer);
    }
}
/**
 * Removes a layer from the list.
 * Listeners are notified after the layer was removed from 
 * the list but before it gets deleted.
 */
void RS_LayerList::remove(RS_Layer* layer) {
    RS_DEBUG->print("RS_LayerList::removeLayer()");
    if (layer==NULL) {
        return;
    }

    // here the layer is removed from the list but not deleted
    layers.remove(layer);

    for (uint i=0; i<layerListListeners.count(); ++i) {
        RS_LayerListListener* l = layerListListeners.at(i);
        l->layerRemoved(layer);
    }
		
	setModified(true);

    // activate an other layer if necessary:
    if (activeLayer==layer) {
        activate(layers.first());
    }

    // now it's save to delete the layer
    delete layer;
}