void RegionTextureControl::updateUnselectedStates() { std::vector<MyGUI::IntCoord> coords; if (getCurrentSkin() != nullptr) { ItemHolder<RegionItem>::EnumeratorItem regions = getCurrentSkin()->getRegions().getChildsEnumerator(); while (regions.next()) { RegionItem* item = regions.current(); if (item != getCurrentSkin()->getRegions().getItemSelected()) { if (item->getPropertySet()->getPropertyValue("Visible") == "True") { if (item->getPropertySet()->getPropertyValue("Enabled") == "True") { addCoord(coords, item->getPropertySet()->getPropertyValue("Position")); } } } } } drawUnselectedStates(coords); }
SkinItem::SkinItem() : mPropertySet(nullptr) { mPropertySet = new PropertySet(); mPropertySet->createChild("Texture", "Texture"); mPropertySet->createChild("Coord", "IntCoord", "0 0 32 32"); StateItem* skin = nullptr; skin = mStates.createChild(); skin->setName("Disabled"); skin->getPropertySet()->setPropertyValue("Visible", "False", ""); skin = mStates.createChild(); skin->setName("Normal"); skin->getPropertySet()->setPropertyValue("Visible", "True", ""); skin = mStates.createChild(); skin->setName("Over"); skin->getPropertySet()->setPropertyValue("Visible", "False", ""); skin = mStates.createChild(); skin->setName("Pressed"); skin->getPropertySet()->setPropertyValue("Visible", "False", ""); skin = mStates.createChild(); skin->setName("Selected Disabled"); skin->getPropertySet()->setPropertyValue("Visible", "False", ""); skin = mStates.createChild(); skin->setName("Selected Normal"); skin->getPropertySet()->setPropertyValue("Visible", "False", ""); skin = mStates.createChild(); skin->setName("Selected Over"); skin->getPropertySet()->setPropertyValue("Visible", "False", ""); skin = mStates.createChild(); skin->setName("Selected Pressed"); skin->getPropertySet()->setPropertyValue("Visible", "False", ""); SeparatorItem* separator = nullptr; separator = mSeparators.createChild(); separator->setName("Top"); separator->setCorner(MyGUI::Align::Top); separator->getPropertySet()->setPropertyValue("Offset", "1", ""); separator = mSeparators.createChild(); separator->setName("Bottom"); separator->setCorner(MyGUI::Align::Bottom); separator->getPropertySet()->setPropertyValue("Offset", "1", ""); separator = mSeparators.createChild(); separator->setName("Left"); separator->setCorner(MyGUI::Align::Left); separator->getPropertySet()->setPropertyValue("Offset", "1", ""); separator = mSeparators.createChild(); separator->setName("Right"); separator->setCorner(MyGUI::Align::Right); separator->getPropertySet()->setPropertyValue("Offset", "1", ""); RegionItem* region = nullptr; region = mRegions.createChild(); region->setName("Left Top"); region->setSeparator(MyGUI::Align::Left | MyGUI::Align::Top); region->getPropertySet()->setPropertyValue("Align", "Left Top", ""); region->getPropertySet()->setPropertyReadOnly("Enabled", true); region->getPropertySet()->setPropertyReadOnly("Position", true); region->getPropertySet()->setPropertyReadOnly("Align", true); region = mRegions.createChild(); region->setName("Top"); region->setSeparator(MyGUI::Align::Top); region->getPropertySet()->setPropertyValue("Align", "HStretch Top", ""); region->getPropertySet()->setPropertyReadOnly("Enabled", true); region->getPropertySet()->setPropertyReadOnly("Position", true); region->getPropertySet()->setPropertyReadOnly("Align", true); region = mRegions.createChild(); region->setName("Right Top"); region->setSeparator(MyGUI::Align::Right | MyGUI::Align::Top); region->getPropertySet()->setPropertyValue("Align", "Right Top", ""); region->getPropertySet()->setPropertyReadOnly("Enabled", true); region->getPropertySet()->setPropertyReadOnly("Position", true); region->getPropertySet()->setPropertyReadOnly("Align", true); region = mRegions.createChild(); region->setName("Right"); region->setSeparator(MyGUI::Align::Right); region->getPropertySet()->setPropertyValue("Align", "Right VStretch", ""); region->getPropertySet()->setPropertyReadOnly("Enabled", true); region->getPropertySet()->setPropertyReadOnly("Position", true); region->getPropertySet()->setPropertyReadOnly("Align", true); region = mRegions.createChild(); region->setName("Right Bottom"); region->setSeparator(MyGUI::Align::Right | MyGUI::Align::Bottom); region->getPropertySet()->setPropertyValue("Align", "Right Bottom", ""); region->getPropertySet()->setPropertyReadOnly("Enabled", true); region->getPropertySet()->setPropertyReadOnly("Position", true); region->getPropertySet()->setPropertyReadOnly("Align", true); region = mRegions.createChild(); region->setName("Bottom"); region->setSeparator(MyGUI::Align::Bottom); region->getPropertySet()->setPropertyValue("Align", "HStretch Bottom", ""); region->getPropertySet()->setPropertyReadOnly("Enabled", true); region->getPropertySet()->setPropertyReadOnly("Position", true); region->getPropertySet()->setPropertyReadOnly("Align", true); region = mRegions.createChild(); region->setName("Left Bottom"); region->setSeparator(MyGUI::Align::Left | MyGUI::Align::Bottom); region->getPropertySet()->setPropertyValue("Align", "Left Bottom", ""); region->getPropertySet()->setPropertyReadOnly("Enabled", true); region->getPropertySet()->setPropertyReadOnly("Position", true); region->getPropertySet()->setPropertyReadOnly("Align", true); region = mRegions.createChild(); region->setName("Left"); region->setSeparator(MyGUI::Align::Left); region->getPropertySet()->setPropertyValue("Align", "Left VStretch", ""); region->getPropertySet()->setPropertyReadOnly("Enabled", true); region->getPropertySet()->setPropertyReadOnly("Position", true); region->getPropertySet()->setPropertyReadOnly("Align", true); region = mRegions.createChild(); region->setName("Center"); region->setSeparator(MyGUI::Align::Center); region->getPropertySet()->setPropertyValue("Align", "Stretch", ""); region->getPropertySet()->setPropertyReadOnly("Enabled", true); region->getPropertySet()->setPropertyReadOnly("Position", true); region->getPropertySet()->setPropertyReadOnly("Align", true); region = mRegions.createChild(); region->setName("Text"); region->setSeparator(MyGUI::Align::Center); region->getPropertySet()->setPropertyValue("Align", "Stretch", ""); region->getPropertySet()->setPropertyValue("RegionType", "SimpleText", ""); region->getPropertySet()->setPropertyValue("Visible", "False", ""); region->getPropertySet()->setPropertyReadOnly("Enabled", true); }