Esempio n. 1
0
RenderLayer* LinkHighlight::computeEnclosingCompositingLayer()
{
    if (!m_node || !m_node->renderer())
        return 0;

    // Find the nearest enclosing composited layer and attach to it. We may need to cross frame boundaries
    // to find a suitable layer.
    RenderLayerModelObject* renderer = toRenderLayerModelObject(m_node->renderer());
    RenderLayerModelObject* repaintContainer;
    do {
        repaintContainer = renderer->containerForRepaint();
        if (!repaintContainer) {
            renderer = renderer->frame()->ownerRenderer();
            if (!renderer)
                return 0;
        }
    } while (!repaintContainer);
    RenderLayer* renderLayer = repaintContainer->layer();

    if (!renderLayer || !renderLayer->isComposited())
        return 0;

    GraphicsLayer* newGraphicsLayer = renderLayer->backing()->graphicsLayer();
    m_clipLayer->setSublayerTransform(SkMatrix44());

    if (!newGraphicsLayer->drawsContent()) {
        if (renderLayer->usesCompositedScrolling()) {
            ASSERT(renderLayer->backing() && renderLayer->backing()->scrollingContentsLayer());
            newGraphicsLayer = renderLayer->backing()->scrollingContentsLayer();
        } else
            ASSERT_NOT_REACHED();
    }

    if (m_currentGraphicsLayer != newGraphicsLayer) {
        if (m_currentGraphicsLayer)
            clearGraphicsLayerLinkHighlightPointer();

        m_currentGraphicsLayer = newGraphicsLayer;
        m_currentGraphicsLayer->setLinkHighlight(this);
    }

    return renderLayer;
}
Esempio n. 2
0
RenderLayer* LinkHighlight::computeEnclosingCompositingLayer()
{
    if (!m_node || !m_node->renderer())
        return 0;

    // Find the nearest enclosing composited layer and attach to it. We may need to cross frame boundaries
    // to find a suitable layer.
    RenderObject* renderer = m_node->renderer();
    RenderLayerModelObject* repaintContainer;
    do {
        repaintContainer = renderer->containerForRepaint();
        if (!repaintContainer) {
            renderer = renderer->frame()->ownerRenderer();
            if (!renderer)
                return 0;
        }
    } while (!repaintContainer);
    RenderLayer* renderLayer = repaintContainer->layer();

    if (!renderLayer || renderLayer->compositingState() == NotComposited)
        return 0;

    GraphicsLayer* newGraphicsLayer = renderLayer->compositedLayerMapping()->mainGraphicsLayer();
    m_clipLayer->setTransform(SkMatrix44());

    if (!newGraphicsLayer->drawsContent()) {
        if (renderLayer->scrollableArea() && renderLayer->scrollableArea()->usesCompositedScrolling()) {
            ASSERT(renderLayer->hasCompositedLayerMapping() && renderLayer->compositedLayerMapping()->scrollingContentsLayer());
            newGraphicsLayer = renderLayer->compositedLayerMapping()->scrollingContentsLayer();
        }
    }

    if (m_currentGraphicsLayer != newGraphicsLayer) {
        if (m_currentGraphicsLayer)
            clearGraphicsLayerLinkHighlightPointer();

        m_currentGraphicsLayer = newGraphicsLayer;
        m_currentGraphicsLayer->addLinkHighlight(this);
    }

    return renderLayer;
}
Esempio n. 3
0
RenderLayer* LinkHighlight::computeEnclosingCompositingLayer()
{
    if (!m_node || !m_node->renderer())
        return 0;

    // Find the nearest enclosing composited layer and attach to it. We may need to cross frame boundaries
    // to find a suitable layer.
    RenderLayerModelObject* renderer = toRenderLayerModelObject(m_node->renderer());
    RenderLayerModelObject* repaintContainer;
    do {
        repaintContainer = renderer->containerForRepaint();
        if (!repaintContainer) {
            renderer = renderer->frame()->ownerRenderer();
            if (!renderer)
                return 0;
        }
    } while (!repaintContainer);
    RenderLayer* renderLayer = repaintContainer->layer();

    if (!renderLayer || !renderLayer->isComposited())
        return 0;

    GraphicsLayerChromium* newGraphicsLayer = static_cast<GraphicsLayerChromium*>(renderLayer->backing()->graphicsLayer());
    m_clipLayer->setSublayerTransform(SkMatrix44());
    m_usingNonCompositedContentHost = !newGraphicsLayer->drawsContent();
    if (m_usingNonCompositedContentHost ) {
        m_clipLayer->setSublayerTransform(newGraphicsLayer->platformLayer()->transform());
        newGraphicsLayer = static_cast<GraphicsLayerChromium*>(m_owningWebViewImpl->nonCompositedContentHost()->topLevelRootLayer());
    }

    if (m_currentGraphicsLayer != newGraphicsLayer) {
        if (m_currentGraphicsLayer)
            clearGraphicsLayerLinkHighlightPointer();

        m_currentGraphicsLayer = newGraphicsLayer;
        m_currentGraphicsLayer->setLinkHighlight(this);
    }

    return renderLayer;
}