void RichEdit::SetObjectPercent(int p) { if(objectpos >= 0) { RichObject obj = GetObject(); obj.SetSize(obj.GetPhysicalSize() * p / 100); obj.KeepRatio(true); ReplaceObject(obj); } }
void RichEdit::SetObjectPercent(int p) { if(objectpos >= 0) { RichObject obj = GetObject(); Size sz = obj.GetPhysicalSize() * p / 100; if(sz.cx > 0 && sz.cy > 0) { obj.SetSize(sz); obj.KeepRatio(true); ReplaceObject(obj); } } }