bool do_test(vector<int> card, int score, int __expected) {
    time_t startClock = clock();
    RockPaperScissorsMagicEasy *instance = new RockPaperScissorsMagicEasy();
    int __result = instance->count(card, score);
    double elapsed = (double)(clock() - startClock) / CLOCKS_PER_SEC;
    delete instance;

    if (__result == __expected) {
        cout << "PASSED!" << " (" << elapsed << " seconds)" << endl;
        return true;
    }
    else {
        cout << "FAILED!" << " (" << elapsed << " seconds)" << endl;
        cout << "           Expected: " << to_string(__expected) << endl;
        cout << "           Received: " << to_string(__result) << endl;
        return false;
    }
}
bool KawigiEdit_RunTest(int testNum, vector <int> p0, int p1, bool hasAnswer, int p2) {
	cout << "Test " << testNum << ": [" << "{";
	for (int i = 0; int(p0.size()) > i; ++i) {
		if (i > 0) {
			cout << ",";
		}
		cout << p0[i];
	}
	cout << "}" << "," << p1;
	cout << "]" << endl;
	RockPaperScissorsMagicEasy *obj;
	int answer;
	obj = new RockPaperScissorsMagicEasy();
	clock_t startTime = clock();
	answer = obj->count(p0, p1);
	clock_t endTime = clock();
	delete obj;
	bool res;
	res = true;
	cout << "Time: " << double(endTime - startTime) / CLOCKS_PER_SEC << " seconds" << endl;
	if (hasAnswer) {
		cout << "Desired answer:" << endl;
		cout << "\t" << p2 << endl;
	}
	cout << "Your answer:" << endl;
	cout << "\t" << answer << endl;
	if (hasAnswer) {
		res = answer == p2;
	}
	if (!res) {
		cout << "DOESN'T MATCH!!!!" << endl;
	} else if (double(endTime - startTime) / CLOCKS_PER_SEC >= 2) {
		cout << "FAIL the timeout" << endl;
		res = false;
	} else if (hasAnswer) {
		cout << "Match :-)" << endl;
	} else {
		cout << "OK, but is it right?" << endl;
	}
	cout << "" << endl;
	return res;
}