Esempio n. 1
0
        void Preferences::applyDefaults() {
            fl::Engine* engine = Model::Default()->engine();

            if (engine->numberOfRuleBlocks() == 0) {
                QMessageBox::critical(this, "Error",
                        "Current engine has no rule blocks. "
                        "At least one ruleblock was expected.",
                        QMessageBox::Ok);
                return;
            }
            std::string tnorm = Minimum().className();
            std::string snorm = Maximum().className();
            std::string activation = Minimum().className();

            RuleBlock* ruleblock = engine->getRuleBlock(0);
            if (ruleblock->getTnorm()) tnorm = ruleblock->getTnorm()->className();
            if (ruleblock->getSnorm()) snorm = ruleblock->getSnorm()->className();
            if (ruleblock->getActivation()) activation = ruleblock->getActivation()->className();

            std::string defuzzifier = Centroid().className();
            int divisions = fl::fuzzylite::defaultDivisions();
            std::string accumulation = Maximum().className();

            if (engine->numberOfOutputVariables() > 0) {
                OutputVariable* variable = engine->getOutputVariable(0);
                if (variable->getDefuzzifier()) {
                    defuzzifier = variable->getDefuzzifier()->className();
                    divisions = variable->getDefuzzifier()->getDivisions();
                }
                if (variable->output()->getAccumulation())
                    accumulation = variable->output()->getAccumulation()->className();
            }
            engine->configure(tnorm, snorm, activation, accumulation, defuzzifier, divisions);
        }
Esempio n. 2
0
        void Preferences::loadFromModel() {
            disconnect();
            fl::Engine* engine = Model::Default()->engine();
            if (engine->numberOfRuleBlocks() == 0) {
                QMessageBox::critical(this, "Error",
                        "Current engine has no rule blocks. "
                        "At least one ruleblock was expected.",
                        QMessageBox::Ok);
                return;
            }
            RuleBlock* ruleblock = engine->getRuleBlock(0);
            ui->cbx_tnorm->setCurrentIndex(indexOfTnorm(ruleblock->getTnorm()->className()));
            ui->cbx_snorm->setCurrentIndex(indexOfSnorm(ruleblock->getSnorm()->className()));
            ui->cbx_activation->setCurrentIndex(indexOfTnorm(ruleblock->getActivation()->className()));
            if (engine->numberOfOutputVariables() > 0) {
                OutputVariable* variable = engine->getOutputVariable(0);
                ui->cbx_defuzzifier->setCurrentIndex(
                        indexOfDefuzzifier(variable->getDefuzzifier()->className()));
                ui->sbx_divisions->setValue(variable->getDefuzzifier()->getDivisions());

                ui->cbx_accumulation->setCurrentIndex(
                        indexOfSnorm(variable->output()->getAccumulation()->className()));
            } else {
                ui->cbx_defuzzifier->setCurrentIndex(0);
                ui->sbx_divisions->setValue(fl::fuzzylite::defaultDivisions());
                ui->cbx_accumulation->setCurrentIndex(0);
            }

            ui->ckx_any->setChecked(engine->hasHedge(Any().name()));

            ui->ckx_extremely->setChecked(engine->hasHedge(Extremely().name()));
            ui->ckx_not->setChecked(engine->hasHedge(Not().name()));
            ui->ckx_seldom->setChecked(engine->hasHedge(Seldom().name()));
            ui->ckx_somewhat->setChecked(engine->hasHedge(Somewhat().name()));
            ui->ckx_very->setChecked(engine->hasHedge(Very().name()));

            connect();
        }