Esempio n. 1
0
TEST_F(APZCSnappingTester, Bug1265510)
{
  const char* layerTreeSyntax = "c(t)";
  nsIntRegion layerVisibleRegion[] = {
    nsIntRegion(IntRect(0, 0, 100, 100)),
    nsIntRegion(IntRect(0, 100, 100, 100))
  };
  root = CreateLayerTree(layerTreeSyntax, layerVisibleRegion, nullptr, lm, layers);
  SetScrollableFrameMetrics(root, FrameMetrics::START_SCROLL_ID, CSSRect(0, 0, 100, 200));
  SetScrollableFrameMetrics(layers[1], FrameMetrics::START_SCROLL_ID + 1, CSSRect(0, 0, 100, 200));
  SetScrollHandoff(layers[1], root);

  ScrollSnapInfo snap;
  snap.mScrollSnapTypeY = NS_STYLE_SCROLL_SNAP_TYPE_MANDATORY;
  snap.mScrollSnapIntervalY = Some(100 * AppUnitsPerCSSPixel());

  ScrollMetadata metadata = root->GetScrollMetadata(0);
  metadata.SetSnapInfo(ScrollSnapInfo(snap));
  root->SetScrollMetadata(metadata);

  UniquePtr<ScopedLayerTreeRegistration> registration = MakeUnique<ScopedLayerTreeRegistration>(manager, 0, root, mcc);
  manager->UpdateHitTestingTree(nullptr, root, false, 0, 0);

  TestAsyncPanZoomController* outer = ApzcOf(layers[0]);
  TestAsyncPanZoomController* inner = ApzcOf(layers[1]);

  // Position the mouse near the bottom of the outer frame and scroll by 60px.
  // (6 lines of 10px each). APZC will actually scroll to y=100 because of the
  // mandatory snap coordinate there.
  TimeStamp now = mcc->Time();
  SmoothWheel(manager, ScreenIntPoint(50, 80), ScreenPoint(0, 6), now);
  // Advance in 5ms increments until we've scrolled by 70px. At this point, the
  // closest snap point is y=100, and the inner frame should be under the mouse
  // cursor.
  while (outer->GetCurrentAsyncScrollOffset(AsyncPanZoomController::AsyncMode::NORMAL).y < 70) {
    mcc->AdvanceByMillis(5);
    outer->AdvanceAnimations(mcc->Time());
  }
  // Now do another wheel in a new transaction. This should start scrolling the
  // inner frame; we verify that it does by checking the inner scroll position.
  TimeStamp newTransactionTime = now + TimeDuration::FromMilliseconds(gfxPrefs::MouseWheelTransactionTimeoutMs() + 100);
  SmoothWheel(manager, ScreenIntPoint(50, 80), ScreenPoint(0, 6), newTransactionTime);
  inner->AdvanceAnimationsUntilEnd();
  EXPECT_LT(0.0f, inner->GetCurrentAsyncScrollOffset(AsyncPanZoomController::AsyncMode::NORMAL).y);

  // However, the outer frame should also continue to the snap point, otherwise
  // it is demonstrating incorrect behaviour by violating the mandatory snapping.
  outer->AdvanceAnimationsUntilEnd();
  EXPECT_EQ(100.0f, outer->GetCurrentAsyncScrollOffset(AsyncPanZoomController::AsyncMode::NORMAL).y);
}