void ReceiveMsgManage::removeAllMessage() { CAutoLock lock(&m_lock); //记录下程序退出时所有的消息列表,并且记录下来,这个会成为离线消息 SessionMessageMap::iterator iterMap = m_mapSessionMsg.begin(); LOG__(ERR, _T("MessageMananger unread message trace begin:")); for (; iterMap != m_mapSessionMsg.end(); ++iterMap) { SessionMessage_List msgList; if (popMessagesBySId(iterMap->first, msgList)) { SessionMessage_List::iterator iter = msgList.begin(); for (; iter != msgList.end(); ++iter) { MessageEntity& msg = *iter; CString csUId = util::stringToCString(msg.talkerSid); CString csCnt = util::stringToCString(msg.content, CP_UTF8); CTime time(msg.msgTime); CString csTime = time.Format(_T("%Y-%m-%d %H:%M:%S")); LOG__(DEBG, _T("time:%s id:%s,content:%s"), csTime, csUId, csCnt); } } } LOG__(DEBG, _T("MessageMananger unread message trace end")); m_mapSessionMsg.clear(); }
BOOL ReceiveMsgManage::popMessagesBySId(IN const std::string& sId, OUT SessionMessage_List& msgList, IN MSG_TYPE_STATUS status /*= MESSAGE_TYPE_NONE*/, IN const UINT32 msgId/* = 0*/) { CAutoLock lock(&m_lock); SessionMessage_List* listChatMsg = _getChatMsgListBySID(sId); if (listChatMsg && !listChatMsg->empty()) { SessionMessage_List::iterator it = listChatMsg->begin(); while (it != listChatMsg->end()) { if (MESSAGE_RENDERTYPE_AUDIO == it->msgRenderType && !it->isReaded()) { AudioMessageMananger::getInstance()->pushAudioMessageBySId(sId, *it); } if (MESSAGE_TYPE_NONE == status || it->msgStatusType == status) { if (0 == msgId)//获取该会话符合条件的所有消息 { msgList.push_back(*it); it = listChatMsg->erase(it); } else if (it->msgId <= msgId)//获取这个msgId之前的消息 { msgList.push_back(*it); it = listChatMsg->erase(it); } else { ++it; } } else { ++it; } } return TRUE; } return FALSE; }