Esempio n. 1
0
void SkRectShape::flatten(SkFlattenableWriteBuffer& buffer) const {
    this->INHERITED::flatten(buffer);

    buffer.writeRect(fBounds);
    buffer.writeScalar(fRadii.fWidth);
    buffer.writeScalar(fRadii.fHeight);
}
Esempio n. 2
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void SkPath1DPathEffect::flatten(SkFlattenableWriteBuffer& buffer) const {
    this->INHERITED::flatten(buffer);
    buffer.writeScalar(fAdvance);
    if (fAdvance > 0) {
        fPath.flatten(buffer);
        buffer.writeScalar(fInitialOffset);
        buffer.write8(fStyle);
    }
}
Esempio n. 3
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void SkDashPathEffect::flatten(SkFlattenableWriteBuffer& buffer) const {
    SkASSERT(fInitialDashLength >= 0);

    this->INHERITED::flatten(buffer);
    buffer.writeInt(fInitialDashIndex);
    buffer.writeScalar(fInitialDashLength);
    buffer.writeScalar(fIntervalLength);
    buffer.writeBool(fScaleToFit);
    buffer.writeScalarArray(fIntervals, fCount);
}
Esempio n. 4
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void SkDashPathEffect::flatten(SkFlattenableWriteBuffer& buffer)
{
    SkASSERT(fInitialDashLength >= 0);

    buffer.write32(fCount);
    buffer.write32(fInitialDashIndex);
    buffer.writeScalar(fInitialDashLength);
    buffer.writeScalar(fIntervalLength);
    buffer.write32(fScaleToFit);
    buffer.writeMul4(fIntervals, fCount * sizeof(fIntervals[0]));
}
Esempio n. 5
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void SkMatrixConvolutionImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const {
    this->INHERITED::flatten(buffer);
    buffer.writeInt(fKernelSize.fWidth);
    buffer.writeInt(fKernelSize.fHeight);
    buffer.writeScalarArray(fKernel, fKernelSize.fWidth * fKernelSize.fHeight);
    buffer.writeScalar(fGain);
    buffer.writeScalar(fBias);
    buffer.writeScalar(fTarget.fX);
    buffer.writeScalar(fTarget.fY);
    buffer.writeInt((int) fTileMode);
    buffer.writeBool(fConvolveAlpha);
}
Esempio n. 6
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void SkLayerDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) const {
    this->INHERITED::flatten(buffer);

#ifdef SK_DEBUG
    {
        Rec* rec = fRecs;
        int count = 0;
        while (rec) {
            rec = rec->fNext;
            count += 1;
        }
        SkASSERT(count == fCount);
    }
#endif

    buffer.writeInt(fCount);
    
    Rec* rec = fRecs;
    for (int i = 0; i < fCount; i++) {
        buffer.writeInt(rec->fInfo.fPaintBits);
        buffer.writeInt(rec->fInfo.fColorMode);
        buffer.writeScalar(rec->fInfo.fOffset.fX);
        buffer.writeScalar(rec->fInfo.fOffset.fY);
        buffer.writeBool(rec->fInfo.fPostTranslate);
        rec->fPaint.flatten(buffer);
        rec = rec->fNext;
    }
}
Esempio n. 7
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void SkBlurMaskFilterImpl::flatten(SkFlattenableWriteBuffer& buffer)
{
    this->INHERITED::flatten(buffer);
    buffer.writeScalar(fRadius);
    buffer.write32(fBlurStyle);
    buffer.write32(fBlurFlags);
}
void SkEmbossMaskFilter::flatten(SkFlattenableWriteBuffer& buffer) {
    this->INHERITED::flatten(buffer);

    fLight.fPad = 0;    // for the font-cache lookup to be clean
    buffer.writeMul4(&fLight, sizeof(fLight));
    buffer.writeScalar(fBlurRadius);
}
Esempio n. 9
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void SkEmbossMaskFilter::flatten(SkFlattenableWriteBuffer& buffer) const {
    this->INHERITED::flatten(buffer);

    Light tmpLight = fLight;
    tmpLight.fPad = 0;    // for the font-cache lookup to be clean
    buffer.writeByteArray(&tmpLight, sizeof(tmpLight));
    buffer.writeScalar(-fBlurSigma);
}
void SkBlurDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) {
    buffer.writeScalar(fDx);
    buffer.writeScalar(fDy);
    buffer.write32(fBlurColor);
    buffer.writeFlattenable(fBlur);
    buffer.writeFlattenable(fColorFilter);
    buffer.write32(fBlurFlags);
}
Esempio n. 11
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void SkStrokePathEffect::flatten(SkFlattenableWriteBuffer& buffer)
{
    buffer.writeScalar(fWidth);
    buffer.writeScalar(fMiter);
    buffer.write8(fStyle);
    buffer.write8(fJoin);
    buffer.write8(fCap);
}
void SkBlurDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) const {
    this->INHERITED::flatten(buffer);
    buffer.writeScalar(fDx);
    buffer.writeScalar(fDy);
    buffer.writeColor(fBlurColor);
    buffer.writeFlattenable(fBlur);
    buffer.writeFlattenable(fColorFilter);
    buffer.writeUInt(fBlurFlags);
}
Esempio n. 13
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static void paint_write(const SkPaint& paint, SkFlattenableWriteBuffer& buffer)
{
    buffer.writeBool(paint.isAntiAlias());
    buffer.write8(paint.getStyle());
    buffer.write8(paint.getAlpha());
    
    if (paint.getStyle() != SkPaint::kFill_Style)
    {
        buffer.writeScalar(paint.getStrokeWidth());
        buffer.writeScalar(paint.getStrokeMiter());
        buffer.write8(paint.getStrokeCap());
        buffer.write8(paint.getStrokeJoin());
    }
    
    buffer.writeFlattenable(paint.getMaskFilter());
    buffer.writeFlattenable(paint.getPathEffect());
    buffer.writeFlattenable(paint.getRasterizer());
    buffer.writeFlattenable(paint.getXfermode());
}
Esempio n. 14
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void SkLayerRasterizer::flatten(SkFlattenableWriteBuffer& buffer)
{
    this->INHERITED::flatten(buffer);

    buffer.write32(fLayers.count());

    SkDeque::Iter                   iter(fLayers);
    const SkLayerRasterizer_Rec*    rec;

    while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL)
    {
#if 0
        rec->fPaint.flatten(buffer);
#else
        paint_write(rec->fPaint, buffer);
#endif
        buffer.writeScalar(rec->fOffset.fX);
        buffer.writeScalar(rec->fOffset.fY);
    }
}
Esempio n. 15
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void SkCornerPathEffect::flatten(SkFlattenableWriteBuffer& buffer)
{
    buffer.writeScalar(fRadius);
}
void SkDownSampleImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const {
    this->INHERITED::flatten(buffer);

    buffer.writeScalar(fScale);
}
Esempio n. 17
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void SkBlurImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const {
    this->INHERITED::flatten(buffer);
    buffer.writeScalar(fSigma.fWidth);
    buffer.writeScalar(fSigma.fHeight);
}
Esempio n. 18
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void SkCornerPathEffect::flatten(SkFlattenableWriteBuffer& buffer) const {
    this->INHERITED::flatten(buffer);
    buffer.writeScalar(fRadius);
}
void SkDisplacementMapEffect::flatten(SkFlattenableWriteBuffer& buffer) const {
    this->INHERITED::flatten(buffer);
    buffer.writeInt((int) fXChannelSelector);
    buffer.writeInt((int) fYChannelSelector);
    buffer.writeScalar(fScale);
}
Esempio n. 20
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    virtual void flatten(SkFlattenableWriteBuffer& buffer)
    {
        this->INHERITED::flatten(buffer);

        buffer.writeScalar(fRadius);
    }
void SkOffsetImageFilter::flatten(SkFlattenableWriteBuffer& buffer) {
    this->INHERITED::flatten(buffer);
    buffer.writeScalar(fOffset.x());
    buffer.writeScalar(fOffset.y());
}
Esempio n. 22
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void SkBicubicImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const {
    this->INHERITED::flatten(buffer);
    buffer.writeScalarArray(fCoefficients, 16);
    buffer.writeScalar(fScale.fWidth);
    buffer.writeScalar(fScale.fHeight);
}
Esempio n. 23
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void SkLine2DPathEffect::flatten(SkFlattenableWriteBuffer &buffer) const {
    this->INHERITED::flatten(buffer);
    buffer.writeScalar(fWidth);
}