void SkRandomScalerContext::generateImage(const SkGlyph& glyph) { SkMask::Format format = (SkMask::Format)glyph.fMaskFormat; switch (glyph.getGlyphID() % 4) { case 0: format = SkMask::kLCD16_Format; break; case 1: format = SkMask::kA8_Format; break; case 2: format = SkMask::kARGB32_Format; break; case 3: format = SkMask::kBW_Format; break; } const_cast<SkGlyph&>(glyph).fMaskFormat = format; // if the format is ARGB, we just draw the glyph from path ourselves. Otherwise, we force // our proxy context to generate the image from paths. if (!fFakeIt) { if (SkMask::kARGB32_Format == glyph.fMaskFormat) { SkPath path; fProxy->getPath(glyph, &path); SkBitmap bm; bm.installPixels(SkImageInfo::MakeN32Premul(glyph.fWidth, glyph.fHeight), glyph.fImage, glyph.rowBytes()); bm.eraseColor(0); SkCanvas canvas(bm); canvas.translate(-SkIntToScalar(glyph.fLeft), -SkIntToScalar(glyph.fTop)); canvas.drawPath(path, fFace->paint()); } else { fProxy->forceGenerateImageFromPath(); fProxy->getImage(glyph); fProxy->forceOffGenerateImageFromPath(); } } else { sk_bzero(glyph.fImage, glyph.computeImageSize()); } }
void SkGScalerContext::generateImage(const SkGlyph& glyph) { if (SkMask::kARGB32_Format == glyph.fMaskFormat) { SkPath path; fProxy->getPath(glyph, &path); SkBitmap bm; bm.installPixels(SkImageInfo::MakeN32Premul(glyph.fWidth, glyph.fHeight), glyph.fImage, glyph.rowBytes()); bm.eraseColor(0); SkCanvas canvas(bm); canvas.translate(-SkIntToScalar(glyph.fLeft), -SkIntToScalar(glyph.fTop)); canvas.concat(fMatrix); canvas.drawPath(path, fFace->paint()); } else { fProxy->getImage(glyph); } }