bool isVisibleFace(int faceIndex, const SbVec2f& pos, Gui::View3DInventorViewer* viewer) { SoSeparator* root = new SoSeparator; root->ref(); root->addChild(viewer->getSoRenderManager()->getCamera()); root->addChild(vp->getRoot()); SoSearchAction searchAction; searchAction.setType(PartGui::SoBrepFaceSet::getClassTypeId()); searchAction.setInterest(SoSearchAction::FIRST); searchAction.apply(root); SoPath* selectionPath = searchAction.getPath(); SoRayPickAction rp(viewer->getSoRenderManager()->getViewportRegion()); rp.setNormalizedPoint(pos); rp.apply(selectionPath); root->unref(); SoPickedPoint* pick = rp.getPickedPoint(); if (pick) { const SoDetail* detail = pick->getDetail(); if (detail && detail->isOfType(SoFaceDetail::getClassTypeId())) { int index = static_cast<const SoFaceDetail*>(detail)->getPartIndex(); if (faceIndex != index) return false; SbVec3f dir = viewer->getViewDirection(); const SbVec3f& nor = pick->getNormal(); if (dir.dot(nor) > 0) return false; // bottom side points to user return true; } } return false; }
SoNode* ViewProviderDocumentObject::findFrontRootOfType(const SoType& type) const { // first get the document this object is part of and get its GUI counterpart App::Document* pAppDoc = pcObject->getDocument(); Gui::Document* pGuiDoc = Gui::Application::Instance->getDocument(pAppDoc); SoSearchAction searchAction; searchAction.setType(type); searchAction.setInterest(SoSearchAction::FIRST); // search in all view providers for the node type std::vector<App::DocumentObject*> obj = pAppDoc->getObjects(); for (std::vector<App::DocumentObject*>::iterator it = obj.begin(); it != obj.end(); ++it) { const ViewProvider* vp = pGuiDoc->getViewProvider(*it); // Ignore 'this' view provider. It could also happen that vp is 0, e.g. when // several objects have been added to the App::Document before notifying the // Gui::Document if (!vp || vp == this) continue; SoSeparator* front = vp->getFrontRoot(); //if (front && front->getTypeId() == type) // return front; if (front) { searchAction.apply(front); SoPath* path = searchAction.getPath(); if (path) return path->getTail(); } } return 0; }
bool Item::ContainsIvNode(SoNode *pNode) { SoSearchAction search; search.setNode(pNode); search.apply(_ivGeom); if (search.getPath()) return true; return false; }
SoNodeList Renderer::getChildByName(SoSeparator * ivRoot, SbName & childName, SoType targetType, int maxResultsExpected) { assert(ivRoot); SoNodeList resultList; SoSearchAction sa; sa.setSearchingAll(true); sa.setType(targetType, true); sa.setInterest( SoSearchAction::ALL); sa.setName(childName); sa.setFind(SoSearchAction::NAME); sa.apply(ivRoot); SoPathList &pathList = sa.getPaths(); int numPaths = pathList.getLength(); if (numPaths > maxResultsExpected) { //DBGA(this->className() << "::getChildByName::Found too many children of node: " // << ivRoot->getName().getString() << " with name: " // <<childName.getString() << " " ); //DBGA(this->className() << "::getChildByName:: Expected:" << maxResultsExpected // << " Found:" << numPaths); //resultList.append(static_cast<SoNode *>(NULL)); return resultList; } for(int i = 0; i < numPaths; ++i) { resultList.append(pathList[i]->getTail()); } return resultList; }
SoPath* TSceneKit::GetSoPath(SoNode * theNode ) { TSeparatorKit* sunNode = static_cast< TSeparatorKit* > (getPart( "childList[0]", false ) ); if( !sunNode ) return NULL; TSeparatorKit* rootNode = static_cast< TSeparatorKit* > ( sunNode->getPart( "childList[0]", false ) ); if( !rootNode ) return NULL; SoSearchAction* coinSearch = new SoSearchAction(); coinSearch->setNode( theNode ); coinSearch->setInterest( SoSearchAction::FIRST ); coinSearch->apply( rootNode ); SoPath* nodePath = coinSearch->getPath( ); return nodePath; }
void IvDragger::_GetMatrix(SbMatrix &matrix, SoNode *root, SoNode *node) { SoGetMatrixAction getXform(_viewer.lock()->GetViewer()->getViewportRegion()); // get a path from the root to the node SoSearchAction mySearchAction; mySearchAction.setNode(node); mySearchAction.setInterest(SoSearchAction::FIRST); mySearchAction.apply(root); // get the transformation matrix getXform.apply(mySearchAction.getPath()); matrix = getXform.getMatrix(); }
SoCamera * SoSceneTextureCubeMapP::findCamera(void) { SoSearchAction sa; sa.setType(SoCamera::getClassTypeId()); sa.setInterest(SoSearchAction::FIRST); sa.apply(PUBLIC(this)->scene.getValue()); SoPath * path = sa.getPath(); if (path == NULL) return NULL; else return (SoCamera *)path->getTail(); }
SbMatrix ManipWidget::localToParentMatrix(SoNode *local) { SoNode *localRoot = local ? local : this->root; SoSearchAction sa; sa.setNode(localRoot); sa.setInterest(SoSearchAction::FIRST); sa.apply(inst->getPostCumulativeRoot()); SoPath *p = sa.getPath(); if (p) { SoGetMatrixAction gma(viewer->getViewportRegion()); gma.apply(p); return gma.getMatrix(); } else { throw "ManipWidget::localToParentMatrix -- no path found?"; } }
void removeNodes(SoGroup *root, SoType type) // ////////////////////////////////////////////////////////////// { SoSearchAction act; act.setInterest(SoSearchAction::ALL); act.setType(type); act.apply(root); SoPathList &paths = act.getPaths(); for (int i = 0; i < paths.getLength(); i++) { SoNode *kid = paths[i]->getTail(); paths[i]->pop(); SoGroup *parent = (SoGroup *)paths[i]->getTail(); parent->removeChild(kid); } }
void Shape::getTransform(::rl::math::Transform& transform) { SoSearchAction searchAction; searchAction.setNode(this->shape); searchAction.apply(this->root); SbViewportRegion viewportRegion; SoGetMatrixAction getMatrixAction(viewportRegion); getMatrixAction.apply(searchAction.getPath()); SbMatrix matrix = getMatrixAction.getMatrix(); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { transform(i, j) = matrix[j][i]; } } }
void AlignmentGroup::setRandomColor() { std::vector<Gui::ViewProviderDocumentObject*>::iterator it; for (it = this->_views.begin(); it != this->_views.end(); ++it) { float r = /*(float)rand()/(float)RAND_MAX*/0.0f; float g = (float)rand()/(float)RAND_MAX; float b = (float)rand()/(float)RAND_MAX; if ((*it)->isDerivedFrom(Gui::ViewProviderGeometryObject::getClassTypeId())) { SoSearchAction searchAction; searchAction.setType(SoMaterial::getClassTypeId()); searchAction.setInterest(SoSearchAction::FIRST); searchAction.apply((*it)->getRoot()); SoPath* selectionPath = searchAction.getPath(); if (selectionPath) { SoMaterial* material = static_cast<SoMaterial*>(selectionPath->getTail()); material->diffuseColor.setValue(r, g, b); } } } }
void LightManip(SoSeparator * root) { SoInput in; in.setBuffer((void *)scenegraph, std::strlen(scenegraph)); SoSeparator * _root = SoDB::readAll( &in ); if ( _root == NULL ) return; // Shouldn't happen. root->addChild(_root); root->ref(); const char * pointlightnames[3] = { "RedLight", "GreenLight", "BlueLight" }; SoSearchAction sa; for (int i = 0; i < 3; i++) { sa.setName( pointlightnames[i] ); sa.setInterest( SoSearchAction::FIRST ); sa.setSearchingAll( false ); sa.apply( root ); SoPath * path = sa.getPath(); if ( path == NULL) return; // Shouldn't happen. SoPointLightManip * manip = new SoPointLightManip; manip->replaceNode( path ); } }
void IfWeeder::weedMaterial(SoNode *root, IfWeederMaterialEntry *entry) { // If the material affects no shapes at all, get rid of it. This // can happen when vertex property nodes are used. if (entry->shapes.getLength() == 0) { SoSearchAction sa; sa.setNode(entry->material); sa.setInterest(SoSearchAction::ALL); sa.apply(root); for (int i = 0; i < sa.getPaths().getLength(); i++) { SoPath *path = sa.getPaths()[i]; SoSeparator *parent = (SoSeparator *) path->getNodeFromTail(1); int index = path->getIndexFromTail(0); ASSERT(parent->isOfType(SoSeparator::getClassTypeId())); ASSERT(parent->getChild(index) == entry->material); parent->removeChild(index); } } // Remove all material values from the material node that are // not used by any dependent shapes. Adjust the indices in the // dependent shapes accordingly. removeDuplicateMaterials(entry); // Now remove all material values that are not used by any // dependent shapes. Again, adjust the indices in the dependent // shapes. removeUnusedMaterials(entry); }
OSUInventorScene::OSUInventorScene(char *filename) { SoSeparator *root = ReadScene(filename); int numNodes = 0; SoCallbackAction ca; SoSearchAction SA; SA.setType(SoLight::getClassTypeId(), TRUE); SA.setInterest(SoSearchAction::ALL); SA.apply(root); SoPathList &paths = SA.getPaths(); #ifdef DEBUG cerr << "There are " << paths.getLength() << " lights " << endl; #endif int i; for (i = 0; i < paths.getLength(); i++) { Lights.append(paths[i]->getTail()->copy()); } SA.setType(SoCamera::getClassTypeId(), TRUE); SA.setInterest(SoSearchAction::FIRST); SA.apply(root); if (SA.getPath()) { Camera = (SoCamera *)SA.getPath()->getTail()->copy(); #ifdef DEBUG cerr << "Found a camera!\n"; #endif } else Camera = NULL; ca.addPreCallback(SoNode::getClassTypeId(), processNodesCB, (void *) &Objects); ca.apply(root); // Now lets find the lights and camera! // #ifdef DEBUG cerr << "There are " << Objects.getLength() << " shape objects left!\n"; #endif }
void SoXipImageOverlayManager::updateSliceMap() { // Removes all the previous entries mSliceMap.clear(); SoSearchAction sa; sa.setInterest( SoSearchAction::ALL ); sa.setType( SoXipShapeList::getClassTypeId() ); sa.setSearchingAll( TRUE ); sa.apply( mShapeSwitch ); SoPathList paths = sa.getPaths(); for( int i = 0; i < paths.getLength(); ++ i ) { SbString label = ((SoXipShapeList *) paths[i]->getTail())->label.getValue().getString(); int sliceIndex; if( sscanf( label.getString(), "%d", &sliceIndex ) != 1 ) { SoDebugError::post( __FILE__, "Invalid label found '%s'", label.getString() ); continue ; } mSliceMap[ sliceIndex ] = (SoXipShapeList *) paths[i]->getTail(); } }
void IfReplacer::replaceMaterials(SoNode *sceneRoot, const SoType &typeToReplace) { // Find all nodes of the given type SoSearchAction sa; sa.setType(typeToReplace); sa.setInterest(SoSearchAction::ALL); sa.apply(sceneRoot); // Replace the tail of each path with a material. To do this, we // need to apply an SoCallbackAction to the path to gather the // material components. for (int i = 0; i < sa.getPaths().getLength(); i++) { // Cast the path to a full path, just in case SoFullPath *path = (SoFullPath *) sa.getPaths()[i]; ASSERT(path->getTail()->isOfType(typeToReplace)); // The path better have at least one group above the material if (path->getLength() < 2 || ! path->getNodeFromTail(1)->isOfType(SoGroup::getClassTypeId())) continue; // Create a material node that represents the material in // effect at the tail of the path SoMaterial *newMaterial = createMaterialForPath(path); newMaterial->ref(); // Replace the tail node with that material SoGroup *parent = (SoGroup *) path->getNodeFromTail(1); parent->replaceChild(path->getTail(), newMaterial); newMaterial->unref(); } }
SoPickedPoint* ViewProvider::getPointOnRay(const SbVec2s& pos, const View3DInventorViewer* viewer) const { //first get the path to this node and calculate the current transformation SoSearchAction sa; sa.setNode(pcRoot); sa.setSearchingAll(true); sa.apply(viewer->getSoRenderManager()->getSceneGraph()); if (!sa.getPath()) return nullptr; SoGetMatrixAction gm(viewer->getSoRenderManager()->getViewportRegion()); gm.apply(sa.getPath()); SoTransform* trans = new SoTransform; trans->setMatrix(gm.getMatrix()); trans->ref(); // build a temporary scenegraph only keeping this viewproviders nodes and the accumulated // transformation SoSeparator* root = new SoSeparator; root->ref(); root->addChild(viewer->getSoRenderManager()->getCamera()); root->addChild(trans); root->addChild(pcRoot); //get the picked point SoRayPickAction rp(viewer->getSoRenderManager()->getViewportRegion()); rp.setPoint(pos); rp.setRadius(viewer->getPickRadius()); rp.apply(root); root->unref(); trans->unref(); SoPickedPoint* pick = rp.getPickedPoint(); return (pick ? new SoPickedPoint(*pick) : 0); }
void ViewProviderVRMLObject::getLocalResources(SoNode* node, std::list<std::string>& resources) { // search for SoVRMLInline files SoSearchAction sa; sa.setType(SoVRMLInline::getClassTypeId()); sa.setInterest(SoSearchAction::ALL); sa.setSearchingAll(true); sa.apply(node); const SoPathList & pathlist = sa.getPaths(); for (int i = 0; i < pathlist.getLength(); i++ ) { SoPath * path = pathlist[i]; SoVRMLInline * vrml = static_cast<SoVRMLInline*>(path->getTail()); const SbString& url = vrml->getFullURLName(); if (url.getLength() > 0) { // add the resource file if not yet listed if (std::find(resources.begin(), resources.end(), url.getString()) == resources.end()) { resources.push_back(url.getString()); } // if the resource file could be loaded check if it references further resources if (vrml->getChildData()) { getLocalResources(vrml->getChildData(), resources); } } } // search for SoVRMLImageTexture, ... files getResourceFile<SoVRMLImageTexture >(node, resources); getResourceFile<SoVRMLMovieTexture >(node, resources); getResourceFile<SoVRMLScript >(node, resources); getResourceFile<SoVRMLBackground >(node, resources); getResourceFile<SoVRMLAudioClip >(node, resources); getResourceFile<SoVRMLAnchor >(node, resources); }
IvDragger::IvDragger(QtCoinViewerPtr viewer, ItemPtr pItem, float draggerScale) { _selectedItem = pItem; _viewer = viewer; _scale = draggerScale; _penv = viewer->GetEnv(); //_ptext = NULL; // set some default behavioral options _checkCollision = false; _prevtransparency = pItem->GetIvTransparency()->value; pItem->GetIvTransparency()->value = SoGLRenderAction::SCREEN_DOOR; if( !!pItem &&(pItem->GetIvRoot() != NULL)) { _GetBounds(pItem->GetIvRoot(), _ab); // make the item transparent SoSearchAction search; search.setType(SoMaterial::getClassTypeId()); search.setInterest(SoSearchAction::ALL); search.apply(pItem->GetIvRoot()); for(int i = 0; i < search.getPaths().getLength(); ++i) { SoPath* path = search.getPaths()[i]; SoMaterial* pmtrl = (SoMaterial*)path->getTail(); vtransparency.push_back(pmtrl->transparency[0]); pmtrl->transparency = 0.25f; } _vlinkaxes.resize(pItem->GetNumIvLinks()); for(size_t i = 0; i < _vlinkaxes.size(); ++i) { _vlinkaxes[i] = _CreateAxes(i == 0 ? 1.0f : 0.25f,0.5f); pItem->GetIvLink(i)->addChild(_vlinkaxes[i]); } } }
SoPickedPoint* ViewProvider::getPointOnRay(const SbVec3f& pos,const SbVec3f& dir, const View3DInventorViewer* viewer) const { // Note: There seems to be a bug with setRay() which causes SoRayPickAction // to fail to get intersections between the ray and a line //first get the path to this node and calculate the current setTransformation SoSearchAction sa; sa.setNode(pcRoot); sa.setSearchingAll(true); sa.apply(viewer->getSoRenderManager()->getSceneGraph()); SoGetMatrixAction gm(viewer->getSoRenderManager()->getViewportRegion()); gm.apply(sa.getPath()); // build a temporary scenegraph only keeping this viewproviders nodes and the accumulated // transformation SoTransform* trans = new SoTransform; trans->ref(); trans->setMatrix(gm.getMatrix()); SoSeparator* root = new SoSeparator; root->ref(); root->addChild(viewer->getSoRenderManager()->getCamera()); root->addChild(trans); root->addChild(pcRoot); //get the picked point SoRayPickAction rp(viewer->getSoRenderManager()->getViewportRegion()); rp.setRay(pos,dir); rp.setRadius(viewer->getPickRadius()); rp.apply(root); root->unref(); trans->unref(); // returns a copy of the point SoPickedPoint* pick = rp.getPickedPoint(); //return (pick ? pick->copy() : 0); // needs the same instance of CRT under MS Windows return (pick ? new SoPickedPoint(*pick) : 0); }
void SIM::Coin3D::Quarter::SoQTQuarterAdaptor::setCameraType(SoType type) { if(!getSoRenderManager()->getCamera()->isOfType(SoPerspectiveCamera::getClassTypeId()) && !getSoRenderManager()->getCamera()->isOfType(SoOrthographicCamera::getClassTypeId())) { Base::Console().Warning("Quarter::setCameraType", "Only SoPerspectiveCamera and SoOrthographicCamera is supported."); return; } SoType perspectivetype = SoPerspectiveCamera::getClassTypeId(); SbBool oldisperspective = getSoRenderManager()->getCamera()->getTypeId().isDerivedFrom(perspectivetype); SbBool newisperspective = type.isDerivedFrom(perspectivetype); if((oldisperspective && newisperspective) || (!oldisperspective && !newisperspective)) // Same old, same old.. return; SoCamera* currentcam = getSoRenderManager()->getCamera(); SoCamera* newcamera = (SoCamera*)type.createInstance(); // Transfer and convert values from one camera type to the other. if(newisperspective) { convertOrtho2Perspective((SoOrthographicCamera*)currentcam, (SoPerspectiveCamera*)newcamera); } else { convertPerspective2Ortho((SoPerspectiveCamera*)currentcam, (SoOrthographicCamera*)newcamera); } getSoRenderManager()->setCamera(newcamera); getSoEventManager()->setCamera(newcamera); //if the superscene has a camera we need to replace it too SoSeparator* superscene = (SoSeparator*) getSoRenderManager()->getSceneGraph(); SoSearchAction sa; sa.setInterest(SoSearchAction::FIRST); sa.setType(SoCamera::getClassTypeId()); sa.apply(superscene); if(sa.getPath()) { SoNode* node = sa.getPath()->getTail(); SoGroup* parent = (SoGroup*) sa.getPath()->getNodeFromTail(1); if(node && node->isOfType(SoCamera::getClassTypeId())) { parent->replaceChild(node, newcamera); } } };
SoCamera * QuarterWidgetP::searchForCamera(SoNode * root) { SoSearchAction sa; sa.setInterest(SoSearchAction::FIRST); sa.setType(SoCamera::getClassTypeId()); sa.apply(root); if (sa.getPath()) { SoNode * node = sa.getPath()->getTail(); if (node && node->isOfType(SoCamera::getClassTypeId())) { return (SoCamera *) node; } } return NULL; }
void ViewProviderVRMLObject::getResourceFile(SoNode* node, std::list<std::string>& resources) { SoSearchAction sa; sa.setType(T::getClassTypeId()); sa.setInterest(SoSearchAction::ALL); sa.setSearchingAll(true); sa.apply(node); const SoPathList & pathlist = sa.getPaths(); for (int i = 0; i < pathlist.getLength(); i++ ) { SoFullPath * path = static_cast<SoFullPath *>(pathlist[i]); if (path->getTail()->isOfType(T::getClassTypeId())) { T * tex = static_cast<T*>(path->getTail()); for (int j = 0; j < tex->url.getNum(); j++) { this->addResource(tex->url[j], resources); } } } }
void ViewProviderVRMLObject::getResourceFile<SoVRMLBackground>(SoNode* node, std::list<std::string>& resources) { SoSearchAction sa; sa.setType(SoVRMLBackground::getClassTypeId()); sa.setInterest(SoSearchAction::ALL); sa.setSearchingAll(true); sa.apply(node); const SoPathList & pathlist = sa.getPaths(); for (int i = 0; i < pathlist.getLength(); i++ ) { SoFullPath * path = static_cast<SoFullPath *>(pathlist[i]); if (path->getTail()->isOfType(SoVRMLBackground::getClassTypeId())) { SoVRMLBackground * vrml = static_cast<SoVRMLBackground*>(path->getTail()); // backUrl for (int j = 0; j < vrml->backUrl.getNum(); j++) { addResource(vrml->backUrl[j], resources); } // bottomUrl for (int j = 0; j < vrml->bottomUrl.getNum(); j++) { addResource(vrml->bottomUrl[j], resources); } // frontUrl for (int j = 0; j < vrml->frontUrl.getNum(); j++) { addResource(vrml->frontUrl[j], resources); } // leftUrl for (int j = 0; j < vrml->leftUrl.getNum(); j++) { addResource(vrml->leftUrl[j], resources); } // rightUrl for (int j = 0; j < vrml->rightUrl.getNum(); j++) { addResource(vrml->rightUrl[j], resources); } // topUrl for (int j = 0; j < vrml->topUrl.getNum(); j++) { addResource(vrml->topUrl[j], resources); } } } }
IvDragger::~IvDragger() { ItemPtr selectedItem = GetSelectedItem(); if( !!selectedItem &&(selectedItem->GetIvRoot() != NULL)) { for(size_t i = 0; i < _vlinkaxes.size(); ++i) { selectedItem->GetIvLink(i)->removeChild(_vlinkaxes[i]); } _vlinkaxes.clear(); // revert transparency SoSearchAction search; search.setType(SoMaterial::getClassTypeId()); search.setInterest(SoSearchAction::ALL); search.apply(selectedItem->GetIvRoot()); for(int i = 0; i < search.getPaths().getLength(); ++i) { SoPath* path = search.getPaths()[i]; SoMaterial* pmtrl = (SoMaterial*)path->getTail(); if( i < (int)vtransparency.size() ) pmtrl->transparency = vtransparency[i]; } selectedItem->GetIvTransparency()->value = _prevtransparency; } }
bool ViewProviderMirror::setEdit(int ModNum) { if (ModNum == ViewProvider::Default) { // get the properties from the mirror feature Part::Mirroring* mf = static_cast<Part::Mirroring*>(getObject()); Base::BoundBox3d bbox = mf->Shape.getBoundingBox(); float len = (float)bbox.CalcDiagonalLength(); Base::Vector3d base = mf->Base.getValue(); Base::Vector3d norm = mf->Normal.getValue(); Base::Vector3d cent = bbox.GetCenter(); base = cent.ProjToPlane(base, norm); // setup the graph for editing the mirror plane SoTransform* trans = new SoTransform; SbRotation rot(SbVec3f(0,0,1), SbVec3f(norm.x,norm.y,norm.z)); trans->rotation.setValue(rot); trans->translation.setValue(base.x,base.y,base.z); trans->center.setValue(0.0f,0.0f,0.0f); SoMaterial* color = new SoMaterial(); color->diffuseColor.setValue(0,0,1); color->transparency.setValue(0.5); SoCoordinate3* points = new SoCoordinate3(); points->point.setNum(4); points->point.set1Value(0, -len/2,-len/2,0); points->point.set1Value(1, len/2,-len/2,0); points->point.set1Value(2, len/2, len/2,0); points->point.set1Value(3, -len/2, len/2,0); SoFaceSet* face = new SoFaceSet(); pcEditNode->addChild(trans); pcEditNode->addChild(color); pcEditNode->addChild(points); pcEditNode->addChild(face); // Now we replace the SoTransform node by a manipulator // Note: Even SoCenterballManip inherits from SoTransform // we cannot use it directly (in above code) because the // translation and center fields are overridden. SoSearchAction sa; sa.setInterest(SoSearchAction::FIRST); sa.setSearchingAll(FALSE); sa.setNode(trans); sa.apply(pcEditNode); SoPath * path = sa.getPath(); if (path) { SoCenterballManip * manip = new SoCenterballManip; manip->replaceNode(path); SoDragger* dragger = manip->getDragger(); dragger->addStartCallback(dragStartCallback, this); dragger->addFinishCallback(dragFinishCallback, this); dragger->addMotionCallback(dragMotionCallback, this); } pcRoot->addChild(pcEditNode); } else { ViewProviderPart::setEdit(ModNum); } return true; }
void ViewProviderRobotObject::updateData(const App::Property* prop) { Robot::RobotObject* robObj = static_cast<Robot::RobotObject*>(pcObject); if (prop == &robObj->RobotVrmlFile) { // read also from file const char* filename = robObj->RobotVrmlFile.getValue(); QString fn = QString::fromUtf8(filename); QFile file(fn); SoInput in; pcRobotRoot->removeAllChildren(); if (!fn.isEmpty() && file.open(QFile::ReadOnly)) { QByteArray buffer = file.readAll(); in.setBuffer((void *)buffer.constData(), buffer.length()); SoSeparator * node = SoDB::readAll(&in); if (node) pcRobotRoot->addChild(node); pcRobotRoot->addChild(pcTcpRoot); } // search for the conection points +++++++++++++++++++++++++++++++++++++++++++++++++ Axis1Node = Axis2Node = Axis3Node = Axis4Node = Axis5Node = Axis6Node = 0; SoSearchAction searchAction; SoPath * path; // Axis 1 searchAction.setName("FREECAD_AXIS1"); searchAction.setInterest(SoSearchAction::FIRST); searchAction.setSearchingAll(FALSE); searchAction.apply(pcRobotRoot); path = searchAction.getPath(); if(path){ SoNode* node = path->getTail(); std::string typeName = (const char*)node->getTypeId().getName(); if (!node || node->getTypeId() != SoVRMLTransform::getClassTypeId()) throw; // should not happen Axis1Node = static_cast<SoVRMLTransform *>(node); } // Axis 2 searchAction.setName("FREECAD_AXIS2"); searchAction.setInterest(SoSearchAction::FIRST); searchAction.setSearchingAll(FALSE); searchAction.apply(pcRobotRoot); path = searchAction.getPath(); if(path){ SoNode* node = path->getTail(); std::string typeName = (const char*)node->getTypeId().getName(); if (!node || node->getTypeId() != SoVRMLTransform::getClassTypeId()) throw; // should not happen Axis2Node = static_cast<SoVRMLTransform *>(node); } // Axis 3 searchAction.setName("FREECAD_AXIS3"); searchAction.setInterest(SoSearchAction::FIRST); searchAction.setSearchingAll(FALSE); searchAction.apply(pcRobotRoot); path = searchAction.getPath(); if(path){ SoNode* node = path->getTail(); std::string typeName = (const char*)node->getTypeId().getName(); if (!node || node->getTypeId() != SoVRMLTransform::getClassTypeId()) throw; // should not happen Axis3Node = static_cast<SoVRMLTransform *>(node); } // Axis 4 searchAction.setName("FREECAD_AXIS4"); searchAction.setInterest(SoSearchAction::FIRST); searchAction.setSearchingAll(FALSE); searchAction.apply(pcRobotRoot); path = searchAction.getPath(); if(path){ SoNode* node = path->getTail(); std::string typeName = (const char*)node->getTypeId().getName(); if (!node || node->getTypeId() != SoVRMLTransform::getClassTypeId()) throw; // should not happen Axis4Node = static_cast<SoVRMLTransform *>(node); } // Axis 5 searchAction.setName("FREECAD_AXIS5"); searchAction.setInterest(SoSearchAction::FIRST); searchAction.setSearchingAll(FALSE); searchAction.apply(pcRobotRoot); path = searchAction.getPath(); if(path){ SoNode* node = path->getTail(); std::string typeName = (const char*)node->getTypeId().getName(); if (!node || node->getTypeId() != SoVRMLTransform::getClassTypeId()) throw; // should not happen Axis5Node = static_cast<SoVRMLTransform *>(node); } // Axis 6 searchAction.setName("FREECAD_AXIS6"); searchAction.setInterest(SoSearchAction::FIRST); searchAction.setSearchingAll(FALSE); searchAction.apply(pcRobotRoot); path = searchAction.getPath(); if(path){ SoNode* node = path->getTail(); std::string typeName = (const char*)node->getTypeId().getName(); if (!node || node->getTypeId() != SoVRMLTransform::getClassTypeId()) throw; // should not happen Axis6Node = static_cast<SoVRMLTransform *>(node); } if(Axis1Node) Axis1Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis1.getValue()*(M_PI/180)); if(Axis2Node) Axis2Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis2.getValue()*(M_PI/180)); if(Axis3Node) Axis3Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis3.getValue()*(M_PI/180)); if(Axis4Node) Axis4Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis4.getValue()*(M_PI/180)); if(Axis5Node) Axis5Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis5.getValue()*(M_PI/180)); if(Axis6Node) Axis6Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis6.getValue()*(M_PI/180)); }else if (prop == &robObj->Axis1) { if(Axis1Node){ Axis1Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis1.getValue()*(M_PI/180)); if(toolShape) toolShape->setTransformation((robObj->Tcp.getValue() * (robObj->ToolBase.getValue().inverse())).toMatrix()); } }else if (prop == &robObj->Axis2) { if(Axis2Node){ Axis2Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis2.getValue()*(M_PI/180)); if(toolShape) toolShape->setTransformation((robObj->Tcp.getValue() * (robObj->ToolBase.getValue().inverse())).toMatrix()); } }else if (prop == &robObj->Axis3) { if(Axis3Node){ Axis3Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis3.getValue()*(M_PI/180)); if(toolShape) toolShape->setTransformation((robObj->Tcp.getValue() * (robObj->ToolBase.getValue().inverse())).toMatrix()); } }else if (prop == &robObj->Axis4) { if(Axis4Node){ Axis4Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis4.getValue()*(M_PI/180)); if(toolShape) toolShape->setTransformation((robObj->Tcp.getValue() * (robObj->ToolBase.getValue().inverse())).toMatrix()); } }else if (prop == &robObj->Axis5) { if(Axis5Node){ Axis5Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis5.getValue()*(M_PI/180)); if(toolShape) toolShape->setTransformation((robObj->Tcp.getValue() * (robObj->ToolBase.getValue().inverse())).toMatrix()); } }else if (prop == &robObj->Axis6) { if(Axis6Node){ Axis6Node->rotation.setValue(SbVec3f(0.0,1.0,0.0),robObj->Axis6.getValue()*(M_PI/180)); if(toolShape) toolShape->setTransformation((robObj->Tcp.getValue() * (robObj->ToolBase.getValue().inverse())).toMatrix()); } }else if (prop == &robObj->Tcp) { Base::Placement loc = robObj->Tcp.getValue(); SbMatrix M; M.setTransform(SbVec3f(loc.getPosition().x,loc.getPosition().y,loc.getPosition().z), SbRotation(loc.getRotation()[0],loc.getRotation()[1],loc.getRotation()[2],loc.getRotation()[3]), SbVec3f(150,150,150) ); if(pcDragger) pcDragger->setMotionMatrix(M); if(toolShape) toolShape->setTransformation((robObj->Tcp.getValue() * (robObj->ToolBase.getValue().inverse())).toMatrix()); //pcTcpTransform->translation = SbVec3f(loc.getPosition().x,loc.getPosition().y,loc.getPosition().z); //pcTcpTransform->rotation = SbRotation(loc.getRotation()[0],loc.getRotation()[1],loc.getRotation()[2],loc.getRotation()[3]); }else if (prop == &robObj->ToolShape) { App::DocumentObject* o = robObj->ToolShape.getValue<App::DocumentObject*>(); if(o && (o->isDerivedFrom(Part::Feature::getClassTypeId()) || o->isDerivedFrom(App::VRMLObject::getClassTypeId())) ){ //Part::Feature *p = dynamic_cast<Part::Feature *>(o); toolShape = Gui::Application::Instance->getViewProvider(o); toolShape->setTransformation((robObj->Tcp.getValue() * (robObj->ToolBase.getValue().inverse())).toMatrix()); }else toolShape = 0; } }
// doc from parent void SoFCUnifiedSelection::handleEvent(SoHandleEventAction * action) { // If off then don't handle this event if (!selectionRole.getValue()) { inherited::handleEvent(action); return; } static char buf[513]; HighlightModes mymode = (HighlightModes) this->highlightMode.getValue(); const SoEvent * event = action->getEvent(); // If we don't need to pick for locate highlighting, // then just behave as separator and return. // NOTE: we still have to pick for ON even though we don't have // to re-render, because the app needs to be notified as the mouse // goes over locate highlight nodes. //if (highlightMode.getValue() == OFF) { // inherited::handleEvent( action ); // return; //} // // If this is a mouseMotion event, then check for locate highlighting // if (event->isOfType(SoLocation2Event::getClassTypeId())) { // NOTE: If preselection is off then we do not check for a picked point because otherwise this search may slow // down extremely the system on really big data sets. In this case we just check for a picked point if the data // set has been selected. if (mymode == AUTO || mymode == ON) { // check to see if the mouse is over our geometry... const SoPickedPoint * pp = this->getPickedPoint(action); SoFullPath *pPath = (pp != NULL) ? (SoFullPath *) pp->getPath() : NULL; ViewProvider *vp = 0; ViewProviderDocumentObject* vpd = 0; if (pPath && pPath->containsPath(action->getCurPath())) vp = viewer->getViewProviderByPathFromTail(pPath); if (vp && vp->isDerivedFrom(ViewProviderDocumentObject::getClassTypeId())) vpd = static_cast<ViewProviderDocumentObject*>(vp); SbBool old_state = highlighted; highlighted = FALSE; if (vpd && vpd->useNewSelectionModel() && vpd->isSelectable()) { std::string documentName = vpd->getObject()->getDocument()->getName(); std::string objectName = vpd->getObject()->getNameInDocument(); std::string subElementName = vpd->getElement(pp ? pp->getDetail() : 0); static char buf[513]; snprintf(buf,512,"Preselected: %s.%s.%s (%f,%f,%f)",documentName.c_str() ,objectName.c_str() ,subElementName.c_str() ,pp->getPoint()[0] ,pp->getPoint()[1] ,pp->getPoint()[2]); getMainWindow()->showMessage(QString::fromAscii(buf),3000); if (Gui::Selection().setPreselect(documentName.c_str() ,objectName.c_str() ,subElementName.c_str() ,pp->getPoint()[0] ,pp->getPoint()[1] ,pp->getPoint()[2])){ SoSearchAction sa; sa.setNode(vp->getRoot()); sa.apply(vp->getRoot()); if (sa.getPath()) { highlighted = TRUE; if (currenthighlight && currenthighlight->getTail() != sa.getPath()->getTail()) { SoHighlightElementAction action; action.setHighlighted(FALSE); action.apply(currenthighlight); currenthighlight->unref(); currenthighlight = 0; old_state = !highlighted; } currenthighlight = static_cast<SoFullPath*>(sa.getPath()->copy()); currenthighlight->ref(); } } } if (currenthighlight/* && old_state != highlighted*/) { SoHighlightElementAction action; action.setHighlighted(highlighted); action.setColor(this->colorHighlight.getValue()); action.setElement(pp ? pp->getDetail() : 0); action.apply(currenthighlight); if (!highlighted) { currenthighlight->unref(); currenthighlight = 0; } this->touch(); } } } // key press events else if (event->isOfType(SoKeyboardEvent ::getClassTypeId())) { SoKeyboardEvent * const e = (SoKeyboardEvent *) event; if (SoKeyboardEvent::isKeyPressEvent(e,SoKeyboardEvent::LEFT_SHIFT) || SoKeyboardEvent::isKeyPressEvent(e,SoKeyboardEvent::RIGHT_SHIFT) ) bShift = true; if (SoKeyboardEvent::isKeyReleaseEvent(e,SoKeyboardEvent::LEFT_SHIFT) || SoKeyboardEvent::isKeyReleaseEvent(e,SoKeyboardEvent::RIGHT_SHIFT) ) bShift = false; if (SoKeyboardEvent::isKeyPressEvent(e,SoKeyboardEvent::LEFT_CONTROL) || SoKeyboardEvent::isKeyPressEvent(e,SoKeyboardEvent::RIGHT_CONTROL) ) bCtrl = true; if (SoKeyboardEvent::isKeyReleaseEvent(e,SoKeyboardEvent::LEFT_CONTROL) || SoKeyboardEvent::isKeyReleaseEvent(e,SoKeyboardEvent::RIGHT_CONTROL) ) bCtrl = false; } // mouse press events for (de)selection else if (event->isOfType(SoMouseButtonEvent::getClassTypeId()) && selectionMode.getValue() == SoFCUnifiedSelection::ON) { const SoMouseButtonEvent* e = static_cast<const SoMouseButtonEvent *>(event); if (SoMouseButtonEvent::isButtonReleaseEvent(e,SoMouseButtonEvent::BUTTON1)) { // check to see if the mouse is over a geometry... const SoPickedPoint * pp = this->getPickedPoint(action); SoFullPath *pPath = (pp != NULL) ? (SoFullPath *) pp->getPath() : NULL; ViewProvider *vp = 0; ViewProviderDocumentObject* vpd = 0; if (pPath && pPath->containsPath(action->getCurPath())) vp = viewer->getViewProviderByPathFromTail(pPath); if (vp && vp->isDerivedFrom(ViewProviderDocumentObject::getClassTypeId())) vpd = static_cast<ViewProviderDocumentObject*>(vp); if (vpd && vpd->useNewSelectionModel() && vpd->isSelectable()) { SoSelectionElementAction::Type type = SoSelectionElementAction::None; std::string documentName = vpd->getObject()->getDocument()->getName(); std::string objectName = vpd->getObject()->getNameInDocument(); std::string subElementName = vpd->getElement(pp ? pp->getDetail() : 0); if (bCtrl) { if (Gui::Selection().isSelected(documentName.c_str() ,objectName.c_str() ,subElementName.c_str())) { Gui::Selection().rmvSelection(documentName.c_str() ,objectName.c_str() ,subElementName.c_str()); type = SoSelectionElementAction::Remove; } else { bool ok = Gui::Selection().addSelection(documentName.c_str() ,objectName.c_str() ,subElementName.c_str() ,pp->getPoint()[0] ,pp->getPoint()[1] ,pp->getPoint()[2]); if (ok) type = SoSelectionElementAction::Append; if (mymode == OFF) { snprintf(buf,512,"Selected: %s.%s.%s (%f,%f,%f)",documentName.c_str() ,objectName.c_str() ,subElementName.c_str() ,pp->getPoint()[0] ,pp->getPoint()[1] ,pp->getPoint()[2]); getMainWindow()->showMessage(QString::fromAscii(buf),3000); } } } else { // Ctrl if (!Gui::Selection().isSelected(documentName.c_str() ,objectName.c_str() ,subElementName.c_str())) { Gui::Selection().clearSelection(documentName.c_str()); bool ok = Gui::Selection().addSelection(documentName.c_str() ,objectName.c_str() ,subElementName.c_str() ,pp->getPoint()[0] ,pp->getPoint()[1] ,pp->getPoint()[2]); if (ok) type = SoSelectionElementAction::Append; } else { Gui::Selection().clearSelection(documentName.c_str()); bool ok = Gui::Selection().addSelection(documentName.c_str() ,objectName.c_str() ,0 ,pp->getPoint()[0] ,pp->getPoint()[1] ,pp->getPoint()[2]); if (ok) type = SoSelectionElementAction::All; } if (mymode == OFF) { snprintf(buf,512,"Selected: %s.%s.%s (%f,%f,%f)",documentName.c_str() ,objectName.c_str() ,subElementName.c_str() ,pp->getPoint()[0] ,pp->getPoint()[1] ,pp->getPoint()[2]); getMainWindow()->showMessage(QString::fromAscii(buf),3000); } } action->setHandled(); if (currenthighlight) { SoSelectionElementAction action(type); action.setColor(this->colorSelection.getValue()); action.setElement(pp ? pp->getDetail() : 0); action.apply(currenthighlight); this->touch(); } } // picked point } // mouse release } inherited::handleEvent(action); }
static SoSeparator * setUpGraph(const SbViewportRegion &vpReg, SoInput *sceneInput, Options &options) // ////////////////////////////////////////////////////////////// { // Create a root separator to hold everything. Turn // caching off, since the transformation will blow // it anyway. SoSeparator *root = new SoSeparator; root->ref(); root->renderCaching = SoSeparator::OFF; // Add a camera to view the scene SoPerspectiveCamera *camera = new SoPerspectiveCamera; root->addChild(camera); // Add a transform node to spin the scene SoTransform *sceneTransform = new SoTransform; sceneTransform->setName(SCENE_XFORM_NAME); root->addChild(sceneTransform); // Read and add input scene graph SoSeparator *inputRoot = SoDB::readAll(sceneInput); if (inputRoot == NULL) { fprintf(stderr, "Cannot read scene graph\n"); root->unref(); exit(1); } root->addChild(inputRoot); SoPath *path; SoGroup *parent, *group; SoSearchAction act; // expand out all File nodes and replace them with groups // containing the children SoFile *fileNode; act.setType(SoFile::getClassTypeId()); act.setInterest(SoSearchAction::FIRST); act.apply(inputRoot); while ((path = act.getPath()) != NULL) { fileNode = (SoFile *) path->getTail(); path->pop(); parent = (SoGroup *) path->getTail(); group = fileNode->copyChildren(); if (group) { parent->replaceChild(fileNode, group); // apply action again and continue act.apply(inputRoot); } } // expand out all node kits and replace them with groups // containing the children SoBaseKit *kitNode; SoChildList *childList; act.setType(SoBaseKit::getClassTypeId()); act.setInterest(SoSearchAction::FIRST); act.apply(inputRoot); while ((path = act.getPath()) != NULL) { kitNode = (SoBaseKit *) path->getTail(); path->pop(); parent = (SoGroup *) path->getTail(); group = new SoGroup; childList = kitNode->getChildren(); for (int i=0; i<childList->getLength(); i++) group->addChild((*childList)[i]); parent->replaceChild(kitNode, group); act.apply(inputRoot); } // check to see if there are any lights // if no lights, add a directional light to the scene act.setType(SoLight::getClassTypeId()); act.setInterest(SoSearchAction::FIRST); act.apply(inputRoot); if (act.getPath() == NULL) { // no lights SoDirectionalLight *light = new SoDirectionalLight; root->insertChild(light, 1); } else options.hasLights = TRUE; // check to see if there are any texures in the scene act.setType(SoTexture2::getClassTypeId()); act.setInterest(SoSearchAction::FIRST); act.apply(inputRoot); if (act.getPath() != NULL) options.hasTextures = TRUE; camera->viewAll(root, vpReg); // print out information about the scene graph int32_t numTris, numLines, numPoints, numNodes; countPrimitives( inputRoot, numTris, numLines, numPoints, numNodes ); printf("Number of nodes in scene graph: %d\n", numNodes ); printf("Number of triangles in scene graph: %d\n", numTris ); printf("Number of lines in scene graph: %d\n", numLines ); printf("Number of points in scene graph: %d\n\n", numPoints ); // Make the center of rotation the center of // the scene SoGetBoundingBoxAction bba(vpReg); bba.apply(root); sceneTransform->center = bba.getBoundingBox().getCenter(); return root; }
int QilexDoc::doc_insert_kinematic_chain(Rchain *kineengine, SoSeparator *kinechain) { int error = 0; int i; SbVec3f joinax; float joinangle; SbName joints[] = {"joint1", "joint2", "joint3", "joint4","joint5", "joint6", "joint7", "joint8", "joint9", "joint10","joint11", "joint12", "joint13", "joint14", "joint15", "joint16","joint17", "joint18", "joint19", "joint20", "joint21", "joint22","joint23", "joint24", }; SoEngineList compR(kineengine->dof); SoNodeList Rots(kineengine->dof); SoSearchAction lookingforjoints; SoTransform *pjoint = new SoTransform; // Identifie the rotations and assing the job i = 0; while (i < kineengine->dof && error == 0) { lookingforjoints.setName(joints[i]); lookingforjoints.setType(SoTransform::getClassTypeId()); lookingforjoints.setInterest(SoSearchAction::FIRST); lookingforjoints.apply(kinechain); // assert(lookingforjoints.getPath() != NULL); SoNode * pnode = lookingforjoints.getPath()->getTail();; pjoint = (SoTransform *) pnode; if(NULL != pjoint) { Rots.append((SoTransform *) pjoint); compR.append(new SoQtComposeRotation); // cal comprobar si l'articulació es de rotació o translació: arreglar... ((SoTransform *) Rots[i])->rotation.getValue(joinax, joinangle); ((SoQtComposeRotation *) compR[i])->axis.setValue(joinax); ((SoTransform *) Rots[i])->rotation.connectFrom(&((SoQtComposeRotation *) compR[i])->rotation); } else { error = 5; // not a valid Model3d file } i++ ; } if (error == 0) { SoSeparator *axisworld = new SoSeparator; axisworld->unrefNoDelete(); SoCoordinateAxis *AxisW = new SoCoordinateAxis(); AxisW->fNDivision = 1; AxisW->fDivisionLength = 200; axisworld->addChild(AxisW); //kinechain->insertChild(AxisW,1); view->addNoColObject(axisworld); /* lookingforjoints.setName("tool"); lookingforjoints.setType(SoSeparator::getClassTypeId()); lookingforjoints.setInterest(SoSearchAction::FIRST); lookingforjoints.apply(kinechain); if(lookingforjoints.getPath() != NULL) { SoNode * pnode = lookingforjoints.getPath()->getTail();; SoCoordinateAxis *AxisT = new SoCoordinateAxis(); AxisT->fNDivision = 1; AxisT->fDivisionLength = 200; SoSeparator *axistool = new SoSeparator; axistool->ref(); axistool = (SoSeparator *) pnode; axistool->addChild(AxisT); view->addNoColObject(axistool); } */ panel_control *panel = new panel_control(0, "Panel", kineengine); for (int i = 0; i < kineengine->dof; i++) { // connect(panel->ldial[i], SIGNAL(valueChange(double)),((SoQtComposeRotation *) compR[i]), SLOT(setValue_angle(double))); connect(panel->ldial[i], SIGNAL(valueChange(double)),&panel->kinechain->list_plug[i], SLOT(setValue(double))); connect(&panel->kinechain->list_plug[i], SIGNAL(valueChanged(double)),((SoQtComposeRotation *) compR[i]), SLOT(setValue_angle(double))); connect(&panel->kinechain->list_plug[i], SIGNAL(valueChanged(double)),panel->ldial[i], SLOT(setValue(double))); } view->addRobotCell(kinechain); panel->show(); panel->update_limits(); //panel->kinechain->setconsole_mode(true); Ja estava comentada panel->kinechain->setconsole_mode(false); panel->kinechain->do_ready(); connect(view, SIGNAL(pick_point(Rhmatrix)),panel, SLOT(move_pickpoint(Rhmatrix ))); //panel->kinechain->setconsole_mode(false); Ja estava comentada }